mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 12:26:59 +01:00
118 lines
4.9 KiB
C++
118 lines
4.9 KiB
C++
/*************************************************************************/
|
|
/* translate.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "translate.h"
|
|
|
|
#include "../../editor/mm_graph_node.h"
|
|
|
|
Ref<MMNodeUniversalProperty> MMTranslate::get_image() {
|
|
return image;
|
|
}
|
|
|
|
void MMTranslate::set_image(const Ref<MMNodeUniversalProperty> &val) {
|
|
image = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMTranslate::get_input() {
|
|
return input;
|
|
}
|
|
|
|
void MMTranslate::set_input(const Ref<MMNodeUniversalProperty> &val) {
|
|
input = val;
|
|
}
|
|
|
|
Vector2 MMTranslate::get_translation() {
|
|
return translation;
|
|
}
|
|
|
|
void MMTranslate::set_translation(const Vector2 &val) {
|
|
translation = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
void MMTranslate::_init_properties() {
|
|
if (!input.is_valid()) {
|
|
input.instance();
|
|
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
|
|
input->set_default_value(Color(0, 0, 0, 1));
|
|
}
|
|
|
|
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
|
|
input->set_slot_name(">>> Input1 ");
|
|
|
|
if (!image.is_valid()) {
|
|
image.instance();
|
|
image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
|
|
}
|
|
|
|
//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
|
|
image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
|
|
//image.force_override = true;
|
|
register_input_property(input);
|
|
register_output_property(image);
|
|
}
|
|
|
|
void MMTranslate::_register_methods(MMGraphNode *mm_graph_node) {
|
|
mm_graph_node->add_slot_label_universal(input);
|
|
mm_graph_node->add_slot_texture_universal(image);
|
|
mm_graph_node->add_slot_vector2("get_translation", "set_translation", "Translation", 0.01);
|
|
}
|
|
|
|
void MMTranslate::_render(const Ref<MMMaterial> &material) {
|
|
Ref<Image> img = render_image(material);
|
|
image->set_value(img);
|
|
}
|
|
|
|
Color MMTranslate::_get_value_for(const Vector2 &uv, const int pseed) {
|
|
//$i($uv-vec2($translate_x, $translate_y));
|
|
return input->get_value(uv - translation);
|
|
}
|
|
|
|
MMTranslate::MMTranslate() {
|
|
}
|
|
|
|
MMTranslate::~MMTranslate() {
|
|
}
|
|
|
|
void MMTranslate::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_image"), &MMTranslate::get_image);
|
|
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMTranslate::set_image);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_input"), &MMTranslate::get_input);
|
|
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMTranslate::set_input);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_translation"), &MMTranslate::get_translation);
|
|
ClassDB::bind_method(D_METHOD("set_translation", "value"), &MMTranslate::set_translation);
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "translation"), "set_translation", "get_translation");
|
|
}
|