mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 22:27:15 +01:00
138 lines
3.2 KiB
C++
138 lines
3.2 KiB
C++
|
|
#include "noise.h"
|
|
|
|
|
|
Ref<Resource> Noise::get_image() {
|
|
return image;
|
|
}
|
|
|
|
void Noise::set_image(const Ref<Resource> &val) {
|
|
image = val;
|
|
}
|
|
|
|
|
|
int Noise::get_grid_size() const {
|
|
return grid_size;
|
|
}
|
|
|
|
void Noise::set_grid_size(const int val) {
|
|
grid_size = val;
|
|
}
|
|
|
|
|
|
float Noise::get_density() const {
|
|
return density;
|
|
}
|
|
|
|
void Noise::set_density(const float val) {
|
|
density = val;
|
|
}
|
|
|
|
|
|
|
|
//tool;
|
|
//export(Resource) ;
|
|
Ref<Resource> image;
|
|
//export(int) ;
|
|
int grid_size = 16;
|
|
//export(float) ;
|
|
float density = 0.5;
|
|
|
|
void Noise::_init_properties() {
|
|
|
|
if (!image) {
|
|
image = MMNodeUniversalProperty.new();
|
|
image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
|
|
}
|
|
|
|
image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
|
|
register_output_property(image);
|
|
}
|
|
|
|
|
|
void Noise::_register_methods(const Variant &mm_graph_node) {
|
|
mm_graph_node.add_slot_texture_universal(image);
|
|
//, Vector2(1, 10));
|
|
mm_graph_node.add_slot_int("get_grid_size", "set_grid_size", "Grid Size");
|
|
//, Vector2(0, 1));
|
|
mm_graph_node.add_slot_float("get_density", "set_density", "Density", 0.01);
|
|
}
|
|
|
|
|
|
Color Noise::_get_value_for(const Vector2 &uv, const int pseed) {
|
|
float ps = 1.0 / float(pseed);
|
|
//return dots(uv, 1.0/$(size), $(density), $(seed));
|
|
float f = MMAlgos.dots(uv, 1.0 / float(grid_size), density, ps);
|
|
return Color(f, f, f, 1);
|
|
}
|
|
|
|
|
|
void Noise::_render(const Variant &material) {
|
|
Ref<Image> img = render_image(material);
|
|
image.set_value(img);
|
|
}
|
|
|
|
|
|
int Noise::get_grid_size() {
|
|
return grid_size;
|
|
}
|
|
|
|
|
|
void Noise::set_grid_size(const int val) {
|
|
grid_size = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
|
|
float Noise::get_density() {
|
|
return density;
|
|
}
|
|
|
|
|
|
void Noise::set_density(const float val) {
|
|
density = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
}
|
|
|
|
Noise::Noise() {
|
|
image;
|
|
grid_size = 16;
|
|
density = 0.5;
|
|
}
|
|
|
|
Noise::~Noise() {
|
|
}
|
|
|
|
|
|
static void Noise::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_image"), &Noise::get_image);
|
|
ClassDB::bind_method(D_METHOD("set_image", "value"), &Noise::set_image);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_grid_size"), &Noise::get_grid_size);
|
|
ClassDB::bind_method(D_METHOD("set_grid_size", "value"), &Noise::set_grid_size);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "grid_size"), "set_grid_size", "get_grid_size");
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("get_density"), &Noise::get_density);
|
|
ClassDB::bind_method(D_METHOD("set_density", "value"), &Noise::set_density);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "density"), "set_density", "get_density");
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("_init_properties"), &Noise::_init_properties);
|
|
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Noise::_register_methods);
|
|
ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &Noise::_get_value_for);
|
|
ClassDB::bind_method(D_METHOD("_render", "material"), &Noise::_render);
|
|
ClassDB::bind_method(D_METHOD("get_grid_size"), &Noise::get_grid_size);
|
|
ClassDB::bind_method(D_METHOD("set_grid_size", "val"), &Noise::set_grid_size);
|
|
ClassDB::bind_method(D_METHOD("get_density"), &Noise::get_density);
|
|
ClassDB::bind_method(D_METHOD("set_density", "val"), &Noise::set_density);
|
|
|
|
}
|
|
|
|
|
|
|