mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 07:37:16 +01:00
246 lines
8.4 KiB
XML
246 lines
8.4 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Rect2" version="3.10">
|
|
<brief_description>
|
|
2D axis-aligned bounding box.
|
|
</brief_description>
|
|
<description>
|
|
[Rect2] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
|
|
It uses floating-point coordinates.
|
|
The 3D counterpart to [Rect2] is [AABB].
|
|
</description>
|
|
<tutorials>
|
|
<link title="Math tutorial index">$DOCS_URL/tutorials/math/index.html</link>
|
|
<link title="Vector math">$DOCS_URL/tutorials/math/vector_math.html</link>
|
|
<link title="Advanced vector math">$DOCS_URL/tutorials/math/vectors_advanced.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="Rect2">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="from" type="Rect2i" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="Rect2">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="x" type="float" />
|
|
<argument index="1" name="y" type="float" />
|
|
<argument index="2" name="width" type="float" />
|
|
<argument index="3" name="height" type="float" />
|
|
<description>
|
|
Constructs a [Rect2] by x, y, width, and height.
|
|
</description>
|
|
</method>
|
|
<method name="Rect2">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="position" type="Vector2" />
|
|
<argument index="1" name="size" type="Vector2" />
|
|
<description>
|
|
Constructs a [Rect2] by position and size.
|
|
</description>
|
|
</method>
|
|
<method name="abs">
|
|
<return type="Rect2" />
|
|
<description>
|
|
Returns a [Rect2] with equivalent position and area, modified so that the top-left corner is the origin and [code]width[/code] and [code]height[/code] are positive.
|
|
</description>
|
|
</method>
|
|
<method name="clip">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<description>
|
|
Returns the intersection of this [Rect2] and b.
|
|
</description>
|
|
</method>
|
|
<method name="distance_to">
|
|
<return type="float" />
|
|
<argument index="0" name="point" type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="encloses">
|
|
<return type="bool" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<description>
|
|
Returns [code]true[/code] if this [Rect2] completely encloses another one.
|
|
</description>
|
|
</method>
|
|
<method name="expand">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="to" type="Vector2" />
|
|
<description>
|
|
Returns a copy of this [Rect2] expanded to include a given point.
|
|
[b]Example:[/b]
|
|
[codeblock]
|
|
# position (-3, 2), size (1, 1)
|
|
var rect = Rect2(Vector2(-3, 2), Vector2(1, 1))
|
|
# position (-3, -1), size (3, 4), so we fit both rect and Vector2(0, -1)
|
|
var rect2 = rect.expand(Vector2(0, -1))
|
|
[/codeblock]
|
|
</description>
|
|
</method>
|
|
<method name="expand_to">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="to" type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_area">
|
|
<return type="float" />
|
|
<description>
|
|
Returns the area of the [Rect2]. See also [method has_no_area].
|
|
</description>
|
|
</method>
|
|
<method name="get_center">
|
|
<return type="Vector2" />
|
|
<description>
|
|
Returns the center of the [Rect2], which is equal to [member position] + ([member size] / 2).
|
|
</description>
|
|
</method>
|
|
<method name="get_end">
|
|
<return type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_position">
|
|
<return type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_size">
|
|
<return type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_support">
|
|
<return type="Vector2" />
|
|
<argument index="0" name="normal" type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="grow">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="by" type="float" />
|
|
<description>
|
|
Returns a copy of the [Rect2] grown a given amount of units towards all the sides.
|
|
</description>
|
|
</method>
|
|
<method name="grow_by">
|
|
<argument index="0" name="by" type="float" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="grow_individual">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="left" type="float" />
|
|
<argument index="1" name="top" type="float" />
|
|
<argument index="2" name="right" type="float" />
|
|
<argument index="3" name=" bottom" type="float" />
|
|
<description>
|
|
Returns a copy of the [Rect2] grown a given amount of units towards each direction individually.
|
|
</description>
|
|
</method>
|
|
<method name="grow_margin">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="margin" type="int" />
|
|
<argument index="1" name="by" type="float" />
|
|
<description>
|
|
Returns a copy of the [Rect2] grown a given amount of units towards the [enum Margin] direction.
|
|
</description>
|
|
</method>
|
|
<method name="grow_side">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="side" type="int" />
|
|
<argument index="1" name="by" type="float" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="has_no_area">
|
|
<return type="bool" />
|
|
<description>
|
|
Returns [code]true[/code] if the [Rect2] is flat or empty, [code]false[/code] otherwise. See also [method get_area].
|
|
[b]Note:[/b] If the [Rect2] has a negative size and is not flat or empty, [method has_no_area] will return [code]true[/code].
|
|
</description>
|
|
</method>
|
|
<method name="has_point">
|
|
<return type="bool" />
|
|
<argument index="0" name="point" type="Vector2" />
|
|
<description>
|
|
Returns [code]true[/code] if the [Rect2] contains a point. By convention, the right and bottom edges of the [Rect2] are considered exclusive, so points on these edges are [b]not[/b] included.
|
|
[b]Note:[/b] This method is not reliable for [Rect2] with a [i]negative size[/i]. Use [method abs] to get a positive sized equivalent rectangle to check for contained points.
|
|
</description>
|
|
</method>
|
|
<method name="intersection">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="rect" type="Rect2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="intersects">
|
|
<return type="bool" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<argument index="1" name="include_borders" type="bool" default="false" />
|
|
<description>
|
|
Returns [code]true[/code] if the [Rect2] overlaps with [code]b[/code] (i.e. they have at least one point in common).
|
|
If [code]include_borders[/code] is [code]true[/code], they will also be considered overlapping if their borders touch, even without intersection.
|
|
</description>
|
|
</method>
|
|
<method name="intersects_segment">
|
|
<return type="Variant" />
|
|
<argument index="0" name="from" type="Vector2" />
|
|
<argument index="1" name="to" type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="intersects_transformed">
|
|
<return type="bool" />
|
|
<argument index="0" name="xform" type="Transform2D" />
|
|
<argument index="1" name="rect" type="Rect2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="is_equal_approx">
|
|
<return type="bool" />
|
|
<argument index="0" name="rect" type="Rect2" />
|
|
<description>
|
|
Returns [code]true[/code] if this [Rect2] and [code]rect[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
|
|
</description>
|
|
</method>
|
|
<method name="merge">
|
|
<return type="Rect2" />
|
|
<argument index="0" name="b" type="Rect2" />
|
|
<description>
|
|
Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code].
|
|
</description>
|
|
</method>
|
|
<method name="set_end">
|
|
<argument index="0" name="end" type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_position">
|
|
<argument index="0" name="pos" type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_size">
|
|
<argument index="0" name="size" type="Vector2" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="end" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
|
|
Ending corner. This is calculated as [code]position + size[/code]. Setting this value will change the size.
|
|
</member>
|
|
<member name="position" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
|
|
Beginning corner. Typically has values lower than [member end].
|
|
</member>
|
|
<member name="size" type="Vector2" setter="" getter="" default="Vector2( 0, 0 )">
|
|
Size from [member position] to [member end]. Typically, all components are positive.
|
|
If the size is negative, you can use [method abs] to fix it.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|