mirror of
https://github.com/Relintai/pandemonium_engine.git
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7053 lines
288 KiB
C++
7053 lines
288 KiB
C++
/*************************************************************************/
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/* layered_tile_set.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "layered_tile_set.h"
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#include "core/containers/local_vector.h"
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#include "core/containers/rb_set.h"
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#include "core/core_string_names.h"
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#include "core/io/marshalls.h"
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#include "core/math/geometry.h"
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#include "scene/main/control.h"
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#include "scene/resources/mesh/mesh.h"
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#include "scene/resources/texture.h"
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#include "servers/navigation_2d_server.h"
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#include "core/object/method_bind_ext.gen.inc"
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/////////////////////////////// LayeredTileMapPattern //////////////////////////////////////
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void LayeredTileMapPattern::_set_tile_data(const Vector<int> &p_data) {
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int c = p_data.size();
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const int *r = p_data.ptr();
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int offset = 3;
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ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data.");
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clear();
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for (int i = 0; i < c; i += offset) {
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const uint8_t *ptr = (const uint8_t *)&r[i];
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uint8_t local[12];
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for (int j = 0; j < 12; j++) {
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local[j] = ptr[j];
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}
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#ifdef BIG_ENDIAN_ENABLED
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SWAP(local[0], local[3]);
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SWAP(local[1], local[2]);
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SWAP(local[4], local[7]);
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SWAP(local[5], local[6]);
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SWAP(local[8], local[11]);
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SWAP(local[9], local[10]);
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#endif
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int16_t x = decode_uint16(&local[0]);
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int16_t y = decode_uint16(&local[2]);
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uint16_t source_id = decode_uint16(&local[4]);
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uint16_t atlas_coords_x = decode_uint16(&local[6]);
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uint16_t atlas_coords_y = decode_uint16(&local[8]);
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uint16_t alternative_tile = decode_uint16(&local[10]);
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set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile);
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}
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emit_signal("changed");
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}
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Vector<int> LayeredTileMapPattern::_get_tile_data() const {
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// Export tile data to raw format
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Vector<int> data;
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data.resize(pattern.size() * 3);
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int *w = data.ptrw();
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// Save in highest format
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int idx = 0;
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for (const HashMap<Vector2i, LayeredTileMapCell>::Element *E = pattern.front(); E; E = E->next) {
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uint8_t *ptr = (uint8_t *)&w[idx];
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encode_uint16((int16_t)(E->key().x), &ptr[0]);
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encode_uint16((int16_t)(E->key().y), &ptr[2]);
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encode_uint16(E->value().source_id, &ptr[4]);
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encode_uint16(E->value().coord_x, &ptr[6]);
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encode_uint16(E->value().coord_y, &ptr[8]);
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encode_uint16(E->value().alternative_tile, &ptr[10]);
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idx += 3;
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}
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return data;
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}
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void LayeredTileMapPattern::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
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ERR_FAIL_COND_MSG(p_coords.x < 0 || p_coords.y < 0, vformat("Cannot set cell with negative coords in a LayeredTileMapPattern. Wrong coords: %s", p_coords));
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size = size.max(p_coords + Vector2i(1, 1));
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pattern[p_coords] = LayeredTileMapCell(p_source_id, p_atlas_coords, p_alternative_tile);
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emit_changed();
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}
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bool LayeredTileMapPattern::has_cell(const Vector2i &p_coords) const {
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return pattern.has(p_coords);
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}
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void LayeredTileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) {
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ERR_FAIL_COND(!pattern.has(p_coords));
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pattern.erase(p_coords);
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if (p_update_size) {
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size = Size2i();
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for (const HashMap<Vector2i, LayeredTileMapCell>::Element *E = pattern.front(); E; E = E->next) {
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size = size.max(E->key() + Vector2i(1, 1));
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}
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}
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emit_changed();
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}
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int LayeredTileMapPattern::get_cell_source_id(const Vector2i &p_coords) const {
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ERR_FAIL_COND_V(!pattern.has(p_coords), LayeredTileSet::INVALID_SOURCE);
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return pattern[p_coords].source_id;
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}
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Vector2i LayeredTileMapPattern::get_cell_atlas_coords(const Vector2i &p_coords) const {
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ERR_FAIL_COND_V(!pattern.has(p_coords), LayeredTileSetSource::INVALID_ATLAS_COORDS);
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return pattern[p_coords].get_atlas_coords();
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}
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int LayeredTileMapPattern::get_cell_alternative_tile(const Vector2i &p_coords) const {
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ERR_FAIL_COND_V(!pattern.has(p_coords), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE);
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return pattern[p_coords].alternative_tile;
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}
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PoolVector2iArray LayeredTileMapPattern::get_used_cells() const {
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// Returns the cells used in the tilemap.
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PoolVector2iArray a;
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a.resize(pattern.size());
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PoolVector2iArray::Write w = a.write();
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Vector2i *wptr = w.ptr();
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int i = 0;
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for (const HashMap<Vector2i, LayeredTileMapCell>::Element *E = pattern.front(); E; E = E->next) {
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wptr[i++] = E->key();
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}
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return a;
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}
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Size2i LayeredTileMapPattern::get_size() const {
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return size;
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}
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void LayeredTileMapPattern::set_size(const Size2i &p_size) {
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for (const HashMap<Vector2i, LayeredTileMapCell>::Element *E = pattern.front(); E; E = E->next) {
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Vector2i coords = E->key();
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if (p_size.x <= coords.x || p_size.y <= coords.y) {
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ERR_FAIL_MSG(vformat("Cannot set pattern size to %s, it contains a tile at %s. Size can only be increased.", p_size, coords));
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};
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}
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size = p_size;
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emit_changed();
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}
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bool LayeredTileMapPattern::empty() const {
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return pattern.empty();
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};
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void LayeredTileMapPattern::clear() {
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size = Size2i();
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pattern.clear();
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emit_changed();
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};
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bool LayeredTileMapPattern::_set(const StringName &p_name, const Variant &p_value) {
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if (p_name == "tile_data") {
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if (p_value.is_array()) {
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_set_tile_data(p_value);
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return true;
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}
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return false;
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}
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return false;
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}
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bool LayeredTileMapPattern::_get(const StringName &p_name, Variant &r_ret) const {
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if (p_name == "tile_data") {
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r_ret = _get_tile_data();
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return true;
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}
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return false;
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}
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void LayeredTileMapPattern::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
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}
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void LayeredTileMapPattern::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_cell", "coords", "source_id", "atlas_coords", "alternative_tile"), &LayeredTileMapPattern::set_cell, DEFVAL(LayeredTileSet::INVALID_SOURCE), DEFVAL(LayeredTileSetSource::INVALID_ATLAS_COORDS), DEFVAL(LayeredTileSetSource::INVALID_TILE_ALTERNATIVE));
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ClassDB::bind_method(D_METHOD("has_cell", "coords"), &LayeredTileMapPattern::has_cell);
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ClassDB::bind_method(D_METHOD("remove_cell", "coords", "update_size"), &LayeredTileMapPattern::remove_cell);
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ClassDB::bind_method(D_METHOD("get_cell_source_id", "coords"), &LayeredTileMapPattern::get_cell_source_id);
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ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "coords"), &LayeredTileMapPattern::get_cell_atlas_coords);
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ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "coords"), &LayeredTileMapPattern::get_cell_alternative_tile);
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ClassDB::bind_method(D_METHOD("get_used_cells"), &LayeredTileMapPattern::get_used_cells);
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ClassDB::bind_method(D_METHOD("get_size"), &LayeredTileMapPattern::get_size);
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ClassDB::bind_method(D_METHOD("set_size", "size"), &LayeredTileMapPattern::set_size);
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ClassDB::bind_method(D_METHOD("empty"), &LayeredTileMapPattern::empty);
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}
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/////////////////////////////// LayeredTileSet //////////////////////////////////////
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bool LayeredTileSet::TerrainsPattern::is_valid() const {
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return valid;
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}
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bool LayeredTileSet::TerrainsPattern::is_erase_pattern() const {
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return not_empty_terrains_count == 0;
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}
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bool LayeredTileSet::TerrainsPattern::operator<(const TerrainsPattern &p_terrains_pattern) const {
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for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
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if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) {
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return is_valid_bit[i] < p_terrains_pattern.is_valid_bit[i];
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}
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}
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if (terrain != p_terrains_pattern.terrain) {
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return terrain < p_terrains_pattern.terrain;
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}
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for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
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if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) {
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return bits[i] < p_terrains_pattern.bits[i];
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}
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}
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return false;
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}
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bool LayeredTileSet::TerrainsPattern::operator==(const TerrainsPattern &p_terrains_pattern) const {
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for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
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if (is_valid_bit[i] != p_terrains_pattern.is_valid_bit[i]) {
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return false;
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}
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if (is_valid_bit[i] && bits[i] != p_terrains_pattern.bits[i]) {
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return false;
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}
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}
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if (terrain != p_terrains_pattern.terrain) {
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return false;
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}
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return true;
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}
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void LayeredTileSet::TerrainsPattern::set_terrain(int p_terrain) {
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ERR_FAIL_COND(p_terrain < -1);
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terrain = p_terrain;
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}
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int LayeredTileSet::TerrainsPattern::get_terrain() const {
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return terrain;
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}
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void LayeredTileSet::TerrainsPattern::set_terrain_peering_bit(LayeredTileSet::CellNeighbor p_peering_bit, int p_terrain) {
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ERR_FAIL_COND(p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_MAX);
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ERR_FAIL_COND(!is_valid_bit[p_peering_bit]);
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ERR_FAIL_COND(p_terrain < -1);
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// Update the "is_erase_pattern" status.
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if (p_terrain >= 0 && bits[p_peering_bit] < 0) {
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not_empty_terrains_count++;
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} else if (p_terrain < 0 && bits[p_peering_bit] >= 0) {
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not_empty_terrains_count--;
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}
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bits[p_peering_bit] = p_terrain;
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}
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int LayeredTileSet::TerrainsPattern::get_terrain_peering_bit(LayeredTileSet::CellNeighbor p_peering_bit) const {
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ERR_FAIL_COND_V(p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_MAX, -1);
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ERR_FAIL_COND_V(!is_valid_bit[p_peering_bit], -1);
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return bits[p_peering_bit];
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}
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void LayeredTileSet::TerrainsPattern::from_array(Array p_terrains) {
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set_terrain(p_terrains[0]);
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int in_array_index = 1;
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for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
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if (is_valid_bit[i]) {
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ERR_FAIL_INDEX(in_array_index, p_terrains.size());
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set_terrain_peering_bit(LayeredTileSet::CellNeighbor(i), p_terrains[in_array_index]);
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in_array_index++;
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}
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}
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}
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Array LayeredTileSet::TerrainsPattern::as_array() const {
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Array output;
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output.push_back(get_terrain());
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for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
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if (is_valid_bit[i]) {
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output.push_back(bits[i]);
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}
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}
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return output;
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}
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LayeredTileSet::TerrainsPattern::TerrainsPattern(const LayeredTileSet *p_tile_set, int p_terrain_set) {
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ERR_FAIL_COND(p_terrain_set < 0);
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for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
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is_valid_bit[i] = (p_tile_set->is_valid_terrain_peering_bit(p_terrain_set, LayeredTileSet::CellNeighbor(i)));
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bits[i] = -1;
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}
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valid = true;
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}
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const int LayeredTileSet::INVALID_SOURCE = -1;
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const char *LayeredTileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[] = {
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"right_side",
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"right_corner",
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"bottom_right_side",
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"bottom_right_corner",
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"bottom_side",
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"bottom_corner",
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"bottom_left_side",
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"bottom_left_corner",
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"left_side",
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"left_corner",
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"top_left_side",
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"top_left_corner",
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"top_side",
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"top_corner",
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"top_right_side",
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"top_right_corner",
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};
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// -- Shape and layout --
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void LayeredTileSet::set_tile_shape(LayeredTileSet::TileShape p_shape) {
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tile_shape = p_shape;
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for (HashMap<int, Ref<LayeredTileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next) {
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E_source->value()->notify_tile_data_properties_should_change();
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}
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terrain_bits_meshes_dirty = true;
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tile_meshes_dirty = true;
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property_list_changed_notify();
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emit_changed();
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}
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LayeredTileSet::TileShape LayeredTileSet::get_tile_shape() const {
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return tile_shape;
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}
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void LayeredTileSet::set_tile_layout(LayeredTileSet::TileLayout p_layout) {
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tile_layout = p_layout;
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emit_changed();
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}
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LayeredTileSet::TileLayout LayeredTileSet::get_tile_layout() const {
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return tile_layout;
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}
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void LayeredTileSet::set_tile_offset_axis(LayeredTileSet::TileOffsetAxis p_alignment) {
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tile_offset_axis = p_alignment;
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for (HashMap<int, Ref<LayeredTileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next) {
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E_source->value()->notify_tile_data_properties_should_change();
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}
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terrain_bits_meshes_dirty = true;
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tile_meshes_dirty = true;
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emit_changed();
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}
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LayeredTileSet::TileOffsetAxis LayeredTileSet::get_tile_offset_axis() const {
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return tile_offset_axis;
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}
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void LayeredTileSet::set_tile_size(Size2i p_size) {
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ERR_FAIL_COND(p_size.x < 1 || p_size.y < 1);
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tile_size = p_size;
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terrain_bits_meshes_dirty = true;
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tile_meshes_dirty = true;
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emit_changed();
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}
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Size2i LayeredTileSet::get_tile_size() const {
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return tile_size;
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}
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int LayeredTileSet::get_next_source_id() const {
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return next_source_id;
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}
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void LayeredTileSet::_update_terrains_cache() {
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if (terrains_cache_dirty) {
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// Organizes tiles into structures.
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per_terrain_pattern_tiles.resize(terrain_sets.size());
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for (uint32_t i = 0; i < per_terrain_pattern_tiles.size(); ++i) {
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per_terrain_pattern_tiles[i].clear();
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}
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for (const HashMap<int, Ref<LayeredTileSetSource>>::Element *kv = sources.front(); kv; kv = kv->next) {
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Ref<LayeredTileSetSource> source = kv->value();
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Ref<LayeredTileSetAtlasSource> atlas_source = source;
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if (atlas_source.is_valid()) {
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for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
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Vector2i tile_id = source->get_tile_id(tile_index);
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for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
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int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
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// Executed for each tile_data.
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LayeredTileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
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int terrain_set = tile_data->get_terrain_set();
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if (terrain_set >= 0) {
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LayeredTileMapCell cell;
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cell.source_id = kv->key();
|
|
cell.set_atlas_coords(tile_id);
|
|
cell.alternative_tile = alternative_id;
|
|
|
|
LayeredTileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern();
|
|
|
|
// Main terrain.
|
|
if (terrains_pattern.get_terrain() >= 0) {
|
|
per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell);
|
|
}
|
|
|
|
// Terrain bits.
|
|
for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
|
|
CellNeighbor bit = CellNeighbor(i);
|
|
if (is_valid_terrain_peering_bit(terrain_set, bit)) {
|
|
int terrain = terrains_pattern.get_terrain_peering_bit(bit);
|
|
if (terrain >= 0) {
|
|
per_terrain_pattern_tiles[terrain_set][terrains_pattern].insert(cell);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add the empty cell in the possible patterns and cells.
|
|
for (int i = 0; i < terrain_sets.size(); i++) {
|
|
LayeredTileSet::TerrainsPattern empty_pattern(this, i);
|
|
|
|
LayeredTileMapCell empty_cell;
|
|
empty_cell.source_id = LayeredTileSet::INVALID_SOURCE;
|
|
empty_cell.set_atlas_coords(LayeredTileSetSource::INVALID_ATLAS_COORDS);
|
|
empty_cell.alternative_tile = LayeredTileSetSource::INVALID_TILE_ALTERNATIVE;
|
|
per_terrain_pattern_tiles[i][empty_pattern].insert(empty_cell);
|
|
}
|
|
terrains_cache_dirty = false;
|
|
}
|
|
}
|
|
|
|
void LayeredTileSet::_compute_next_source_id() {
|
|
while (sources.has(next_source_id)) {
|
|
next_source_id = (next_source_id + 1) % 1073741824; // 2 ** 30
|
|
};
|
|
}
|
|
|
|
// Sources management
|
|
int LayeredTileSet::add_source(Ref<LayeredTileSetSource> p_tile_set_source, int p_atlas_source_id_override) {
|
|
ERR_FAIL_COND_V(!p_tile_set_source.is_valid(), LayeredTileSet::INVALID_SOURCE);
|
|
ERR_FAIL_COND_V_MSG(p_atlas_source_id_override >= 0 && (sources.has(p_atlas_source_id_override)), LayeredTileSet::INVALID_SOURCE, vformat("Cannot create LayeredTileSet atlas source. Another atlas source exists with id %d.", p_atlas_source_id_override));
|
|
ERR_FAIL_COND_V_MSG(p_atlas_source_id_override < 0 && p_atlas_source_id_override != LayeredTileSet::INVALID_SOURCE, LayeredTileSet::INVALID_SOURCE, vformat("Provided source ID %d is not valid. Negative source IDs are not allowed.", p_atlas_source_id_override));
|
|
|
|
int new_source_id = p_atlas_source_id_override >= 0 ? p_atlas_source_id_override : next_source_id;
|
|
sources[new_source_id] = p_tile_set_source;
|
|
source_ids.push_back(new_source_id);
|
|
source_ids.sort();
|
|
LayeredTileSet *old_tileset = p_tile_set_source->get_tile_set();
|
|
if (old_tileset != this && old_tileset != nullptr) {
|
|
// If the source is already in a LayeredTileSet (might happen when duplicating), remove it from the other LayeredTileSet.
|
|
old_tileset->remove_source_ptr(p_tile_set_source.ptr());
|
|
}
|
|
p_tile_set_source->set_tile_set(this);
|
|
_compute_next_source_id();
|
|
|
|
sources[new_source_id]->connect(CoreStringNames::get_singleton()->changed, this, "_source_changed");
|
|
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
|
|
return new_source_id;
|
|
}
|
|
|
|
void LayeredTileSet::remove_source(int p_source_id) {
|
|
ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot remove LayeredTileSet atlas source. No tileset atlas source with id %d.", p_source_id));
|
|
|
|
sources[p_source_id]->disconnect(CoreStringNames::get_singleton()->changed, this, "_source_changed");
|
|
|
|
sources[p_source_id]->set_tile_set(nullptr);
|
|
sources.erase(p_source_id);
|
|
source_ids.erase(p_source_id);
|
|
source_ids.sort();
|
|
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::remove_source_ptr(LayeredTileSetSource *p_tile_set_source) {
|
|
for (const HashMap<int, Ref<LayeredTileSetSource>>::Element *kv = sources.front(); kv; kv = kv->next) {
|
|
if (kv->value().ptr() == p_tile_set_source) {
|
|
remove_source(kv->key());
|
|
return;
|
|
}
|
|
}
|
|
ERR_FAIL_MSG(vformat("Attempting to remove source from a tileset, but the tileset doesn't have it: %s", p_tile_set_source));
|
|
}
|
|
|
|
void LayeredTileSet::set_source_id(int p_source_id, int p_new_source_id) {
|
|
ERR_FAIL_COND(p_new_source_id < 0);
|
|
ERR_FAIL_COND_MSG(!sources.has(p_source_id), vformat("Cannot change LayeredTileSet atlas source ID. No tileset atlas source with id %d.", p_source_id));
|
|
if (p_source_id == p_new_source_id) {
|
|
return;
|
|
}
|
|
|
|
ERR_FAIL_COND_MSG(sources.has(p_new_source_id), vformat("Cannot change LayeredTileSet atlas source ID. Another atlas source exists with id %d.", p_new_source_id));
|
|
|
|
sources[p_new_source_id] = sources[p_source_id];
|
|
sources.erase(p_source_id);
|
|
|
|
source_ids.erase(p_source_id);
|
|
source_ids.push_back(p_new_source_id);
|
|
source_ids.sort();
|
|
|
|
_compute_next_source_id();
|
|
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
bool LayeredTileSet::has_source(int p_source_id) const {
|
|
return sources.has(p_source_id);
|
|
}
|
|
|
|
Ref<LayeredTileSetSource> LayeredTileSet::get_source(int p_source_id) const {
|
|
ERR_FAIL_COND_V_MSG(!sources.has(p_source_id), nullptr, vformat("No LayeredTileSet atlas source with id %d.", p_source_id));
|
|
|
|
return sources[p_source_id];
|
|
}
|
|
|
|
int LayeredTileSet::get_source_count() const {
|
|
return source_ids.size();
|
|
}
|
|
|
|
int LayeredTileSet::get_source_id(int p_index) const {
|
|
ERR_FAIL_INDEX_V(p_index, source_ids.size(), LayeredTileSet::INVALID_SOURCE);
|
|
return source_ids[p_index];
|
|
}
|
|
|
|
// Rendering
|
|
void LayeredTileSet::set_uv_clipping(bool p_uv_clipping) {
|
|
if (uv_clipping == p_uv_clipping) {
|
|
return;
|
|
}
|
|
uv_clipping = p_uv_clipping;
|
|
emit_changed();
|
|
}
|
|
|
|
bool LayeredTileSet::is_uv_clipping() const {
|
|
return uv_clipping;
|
|
};
|
|
|
|
int LayeredTileSet::get_occlusion_layers_count() const {
|
|
return occlusion_layers.size();
|
|
};
|
|
|
|
void LayeredTileSet::add_occlusion_layer(int p_index) {
|
|
if (p_index < 0) {
|
|
p_index = occlusion_layers.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_index, occlusion_layers.size() + 1);
|
|
occlusion_layers.insert(p_index, OcclusionLayer());
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->add_occlusion_layer(p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::move_occlusion_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, occlusion_layers.size());
|
|
ERR_FAIL_INDEX(p_to_pos, occlusion_layers.size() + 1);
|
|
occlusion_layers.insert(p_to_pos, occlusion_layers[p_from_index]);
|
|
occlusion_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->move_occlusion_layer(p_from_index, p_to_pos);
|
|
}
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::remove_occlusion_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, occlusion_layers.size());
|
|
|
|
occlusion_layers.remove(p_index);
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->remove_occlusion_layer(p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::set_occlusion_layer_light_mask(int p_layer_index, int p_light_mask) {
|
|
ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
|
|
occlusion_layers.write[p_layer_index].light_mask = p_light_mask;
|
|
emit_changed();
|
|
}
|
|
|
|
int LayeredTileSet::get_occlusion_layer_light_mask(int p_layer_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_index, occlusion_layers.size(), 0);
|
|
return occlusion_layers[p_layer_index].light_mask;
|
|
}
|
|
|
|
void LayeredTileSet::set_occlusion_layer_sdf_collision(int p_layer_index, bool p_sdf_collision) {
|
|
ERR_FAIL_INDEX(p_layer_index, occlusion_layers.size());
|
|
occlusion_layers.write[p_layer_index].sdf_collision = p_sdf_collision;
|
|
emit_changed();
|
|
}
|
|
|
|
bool LayeredTileSet::get_occlusion_layer_sdf_collision(int p_layer_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_index, occlusion_layers.size(), false);
|
|
return occlusion_layers[p_layer_index].sdf_collision;
|
|
}
|
|
|
|
int LayeredTileSet::get_physics_layers_count() const {
|
|
return physics_layers.size();
|
|
}
|
|
|
|
void LayeredTileSet::add_physics_layer(int p_index) {
|
|
if (p_index < 0) {
|
|
p_index = physics_layers.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_index, physics_layers.size() + 1);
|
|
physics_layers.insert(p_index, PhysicsLayer());
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->add_physics_layer(p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::move_physics_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, physics_layers.size());
|
|
ERR_FAIL_INDEX(p_to_pos, physics_layers.size() + 1);
|
|
physics_layers.insert(p_to_pos, physics_layers[p_from_index]);
|
|
physics_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->move_physics_layer(p_from_index, p_to_pos);
|
|
}
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::remove_physics_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, physics_layers.size());
|
|
physics_layers.remove(p_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->remove_physics_layer(p_index);
|
|
}
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::set_physics_layer_collision_layer(int p_layer_index, uint32_t p_layer) {
|
|
ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
|
|
physics_layers.write[p_layer_index].collision_layer = p_layer;
|
|
emit_changed();
|
|
}
|
|
|
|
uint32_t LayeredTileSet::get_physics_layer_collision_layer(int p_layer_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), 0);
|
|
return physics_layers[p_layer_index].collision_layer;
|
|
}
|
|
|
|
void LayeredTileSet::set_physics_layer_collision_mask(int p_layer_index, uint32_t p_mask) {
|
|
ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
|
|
physics_layers.write[p_layer_index].collision_mask = p_mask;
|
|
emit_changed();
|
|
}
|
|
|
|
uint32_t LayeredTileSet::get_physics_layer_collision_mask(int p_layer_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), 0);
|
|
return physics_layers[p_layer_index].collision_mask;
|
|
}
|
|
|
|
void LayeredTileSet::set_physics_layer_physics_material(int p_layer_index, Ref<PhysicsMaterial> p_physics_material) {
|
|
ERR_FAIL_INDEX(p_layer_index, physics_layers.size());
|
|
physics_layers.write[p_layer_index].physics_material = p_physics_material;
|
|
}
|
|
|
|
Ref<PhysicsMaterial> LayeredTileSet::get_physics_layer_physics_material(int p_layer_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_index, physics_layers.size(), Ref<PhysicsMaterial>());
|
|
return physics_layers[p_layer_index].physics_material;
|
|
}
|
|
|
|
// Terrains
|
|
int LayeredTileSet::get_terrain_sets_count() const {
|
|
return terrain_sets.size();
|
|
}
|
|
|
|
void LayeredTileSet::add_terrain_set(int p_index) {
|
|
if (p_index < 0) {
|
|
p_index = terrain_sets.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_index, terrain_sets.size() + 1);
|
|
terrain_sets.insert(p_index, TerrainSet());
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->add_terrain_set(p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::move_terrain_set(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, terrain_sets.size());
|
|
ERR_FAIL_INDEX(p_to_pos, terrain_sets.size() + 1);
|
|
terrain_sets.insert(p_to_pos, terrain_sets[p_from_index]);
|
|
terrain_sets.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->move_terrain_set(p_from_index, p_to_pos);
|
|
}
|
|
property_list_changed_notify();
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::remove_terrain_set(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, terrain_sets.size());
|
|
terrain_sets.remove(p_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->remove_terrain_set(p_index);
|
|
}
|
|
property_list_changed_notify();
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::set_terrain_set_mode(int p_terrain_set, TerrainMode p_terrain_mode) {
|
|
ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
|
|
terrain_sets.write[p_terrain_set].mode = p_terrain_mode;
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next) {
|
|
E_source->value()->notify_tile_data_properties_should_change();
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
LayeredTileSet::TerrainMode LayeredTileSet::get_terrain_set_mode(int p_terrain_set) const {
|
|
ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES);
|
|
return terrain_sets[p_terrain_set].mode;
|
|
}
|
|
|
|
int LayeredTileSet::get_terrains_count(int p_terrain_set) const {
|
|
ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), -1);
|
|
return terrain_sets[p_terrain_set].terrains.size();
|
|
}
|
|
|
|
void LayeredTileSet::add_terrain(int p_terrain_set, int p_index) {
|
|
ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
|
|
Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
|
|
if (p_index < 0) {
|
|
p_index = terrains.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_index, terrains.size() + 1);
|
|
terrains.insert(p_index, Terrain());
|
|
|
|
// Default name and color
|
|
float hue_rotate = (terrains.size() % 16) / 16.0;
|
|
Color c;
|
|
c.set_hsv(Math::fmod(float(hue_rotate), float(1.0)), 0.5, 0.5);
|
|
terrains.write[p_index].color = c;
|
|
terrains.write[p_index].name = String(vformat("Terrain %d", p_index));
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->add_terrain(p_terrain_set, p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
|
|
Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
|
|
|
|
ERR_FAIL_INDEX(p_from_index, terrains.size());
|
|
ERR_FAIL_INDEX(p_to_pos, terrains.size() + 1);
|
|
terrains.insert(p_to_pos, terrains[p_from_index]);
|
|
terrains.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->move_terrain(p_terrain_set, p_from_index, p_to_pos);
|
|
}
|
|
property_list_changed_notify();
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::remove_terrain(int p_terrain_set, int p_index) {
|
|
ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
|
|
Vector<Terrain> &terrains = terrain_sets.write[p_terrain_set].terrains;
|
|
|
|
ERR_FAIL_INDEX(p_index, terrains.size());
|
|
terrains.remove(p_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->remove_terrain(p_terrain_set, p_index);
|
|
}
|
|
property_list_changed_notify();
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::set_terrain_name(int p_terrain_set, int p_terrain_index, String p_name) {
|
|
ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
|
|
ERR_FAIL_INDEX(p_terrain_index, terrain_sets[p_terrain_set].terrains.size());
|
|
terrain_sets.write[p_terrain_set].terrains.write[p_terrain_index].name = p_name;
|
|
emit_changed();
|
|
}
|
|
|
|
String LayeredTileSet::get_terrain_name(int p_terrain_set, int p_terrain_index) const {
|
|
ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), String());
|
|
ERR_FAIL_INDEX_V(p_terrain_index, terrain_sets[p_terrain_set].terrains.size(), String());
|
|
return terrain_sets[p_terrain_set].terrains[p_terrain_index].name;
|
|
}
|
|
|
|
void LayeredTileSet::set_terrain_color(int p_terrain_set, int p_terrain_index, Color p_color) {
|
|
ERR_FAIL_INDEX(p_terrain_set, terrain_sets.size());
|
|
ERR_FAIL_INDEX(p_terrain_index, terrain_sets[p_terrain_set].terrains.size());
|
|
if (p_color.a != 1.0) {
|
|
WARN_PRINT("Terrain color should have alpha == 1.0");
|
|
p_color.a = 1.0;
|
|
}
|
|
terrain_sets.write[p_terrain_set].terrains.write[p_terrain_index].color = p_color;
|
|
emit_changed();
|
|
}
|
|
|
|
Color LayeredTileSet::get_terrain_color(int p_terrain_set, int p_terrain_index) const {
|
|
ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), Color());
|
|
ERR_FAIL_INDEX_V(p_terrain_index, terrain_sets[p_terrain_set].terrains.size(), Color());
|
|
return terrain_sets[p_terrain_set].terrains[p_terrain_index].color;
|
|
}
|
|
|
|
bool LayeredTileSet::is_valid_terrain_peering_bit_for_mode(LayeredTileSet::TerrainMode p_terrain_mode, LayeredTileSet::CellNeighbor p_peering_bit) const {
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_SIDES) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE) {
|
|
return true;
|
|
}
|
|
}
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
|
|
return true;
|
|
}
|
|
}
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_SIDES) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return true;
|
|
}
|
|
}
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) {
|
|
return true;
|
|
}
|
|
}
|
|
} else {
|
|
if (get_tile_offset_axis() == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_SIDES) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return true;
|
|
}
|
|
}
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
|
|
return true;
|
|
}
|
|
}
|
|
} else {
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_SIDES) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return true;
|
|
}
|
|
}
|
|
if (p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES || p_terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
if (p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
|
|
p_peering_bit == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool LayeredTileSet::is_valid_terrain_peering_bit(int p_terrain_set, LayeredTileSet::CellNeighbor p_peering_bit) const {
|
|
if (p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count()) {
|
|
return false;
|
|
}
|
|
|
|
LayeredTileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set);
|
|
return is_valid_terrain_peering_bit_for_mode(terrain_mode, p_peering_bit);
|
|
}
|
|
|
|
// Navigation
|
|
int LayeredTileSet::get_navigation_layers_count() const {
|
|
return navigation_layers.size();
|
|
}
|
|
|
|
void LayeredTileSet::add_navigation_layer(int p_index) {
|
|
if (p_index < 0) {
|
|
p_index = navigation_layers.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_index, navigation_layers.size() + 1);
|
|
navigation_layers.insert(p_index, NavigationLayer());
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->add_navigation_layer(p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::move_navigation_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, navigation_layers.size());
|
|
ERR_FAIL_INDEX(p_to_pos, navigation_layers.size() + 1);
|
|
navigation_layers.insert(p_to_pos, navigation_layers[p_from_index]);
|
|
navigation_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->move_navigation_layer(p_from_index, p_to_pos);
|
|
}
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::remove_navigation_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, navigation_layers.size());
|
|
navigation_layers.remove(p_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->remove_navigation_layer(p_index);
|
|
}
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::set_navigation_layer_layers(int p_layer_index, uint32_t p_layers) {
|
|
ERR_FAIL_INDEX(p_layer_index, navigation_layers.size());
|
|
navigation_layers.write[p_layer_index].layers = p_layers;
|
|
emit_changed();
|
|
}
|
|
|
|
uint32_t LayeredTileSet::get_navigation_layer_layers(int p_layer_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_index, navigation_layers.size(), 0);
|
|
return navigation_layers[p_layer_index].layers;
|
|
}
|
|
|
|
void LayeredTileSet::set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value) {
|
|
ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
|
|
ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
|
|
|
|
uint32_t _navigation_layers = get_navigation_layer_layers(p_layer_index);
|
|
|
|
if (p_value) {
|
|
_navigation_layers |= 1 << (p_layer_number - 1);
|
|
} else {
|
|
_navigation_layers &= ~(1 << (p_layer_number - 1));
|
|
}
|
|
|
|
set_navigation_layer_layers(p_layer_index, _navigation_layers);
|
|
}
|
|
|
|
bool LayeredTileSet::get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const {
|
|
ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
|
|
ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
|
|
|
|
return get_navigation_layer_layers(p_layer_index) & (1 << (p_layer_number - 1));
|
|
}
|
|
|
|
// Custom data.
|
|
int LayeredTileSet::get_custom_data_layers_count() const {
|
|
return custom_data_layers.size();
|
|
}
|
|
|
|
void LayeredTileSet::add_custom_data_layer(int p_index) {
|
|
if (p_index < 0) {
|
|
p_index = custom_data_layers.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_index, custom_data_layers.size() + 1);
|
|
custom_data_layers.insert(p_index, CustomDataLayer());
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->add_custom_data_layer(p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::move_custom_data_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, custom_data_layers.size());
|
|
ERR_FAIL_INDEX(p_to_pos, custom_data_layers.size() + 1);
|
|
custom_data_layers.insert(p_to_pos, custom_data_layers[p_from_index]);
|
|
custom_data_layers.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->move_custom_data_layer(p_from_index, p_to_pos);
|
|
}
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::remove_custom_data_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, custom_data_layers.size());
|
|
custom_data_layers.remove(p_index);
|
|
|
|
String to_erase;
|
|
|
|
for (HashMap<String, int>::Element *E = custom_data_layers_by_name.front(); E; E = E->next) {
|
|
if (E->value() == p_index) {
|
|
to_erase = E->key();
|
|
} else if (E->value() > p_index) {
|
|
E->value()--;
|
|
}
|
|
}
|
|
custom_data_layers_by_name.erase(to_erase);
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *source = sources.front(); source; source = source->next) {
|
|
source->value()->remove_custom_data_layer(p_index);
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
emit_changed();
|
|
}
|
|
|
|
int LayeredTileSet::get_custom_data_layer_by_name(String p_value) const {
|
|
if (custom_data_layers_by_name.has(p_value)) {
|
|
return custom_data_layers_by_name[p_value];
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void LayeredTileSet::set_custom_data_layer_name(int p_layer_id, String p_value) {
|
|
ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size());
|
|
|
|
// Exit if another property has the same name.
|
|
if (!p_value.empty()) {
|
|
for (int other_layer_id = 0; other_layer_id < get_custom_data_layers_count(); other_layer_id++) {
|
|
if (other_layer_id != p_layer_id && get_custom_data_layer_name(other_layer_id) == p_value) {
|
|
ERR_FAIL_MSG(vformat("There is already a custom property named %s", p_value));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_value.empty() && custom_data_layers_by_name.has(p_value)) {
|
|
custom_data_layers_by_name.erase(p_value);
|
|
} else {
|
|
custom_data_layers_by_name[p_value] = p_layer_id;
|
|
}
|
|
|
|
custom_data_layers.write[p_layer_id].name = p_value;
|
|
emit_changed();
|
|
}
|
|
|
|
String LayeredTileSet::get_custom_data_layer_name(int p_layer_id) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), "");
|
|
return custom_data_layers[p_layer_id].name;
|
|
}
|
|
|
|
void LayeredTileSet::set_custom_data_layer_type(int p_layer_id, Variant::Type p_value) {
|
|
ERR_FAIL_INDEX(p_layer_id, custom_data_layers.size());
|
|
custom_data_layers.write[p_layer_id].type = p_value;
|
|
|
|
for (HashMap<int, Ref<LayeredTileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next) {
|
|
E_source->value()->notify_tile_data_properties_should_change();
|
|
}
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
Variant::Type LayeredTileSet::get_custom_data_layer_type(int p_layer_id) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, custom_data_layers.size(), Variant::NIL);
|
|
return custom_data_layers[p_layer_id].type;
|
|
}
|
|
|
|
void LayeredTileSet::set_source_level_tile_proxy(int p_source_from, int p_source_to) {
|
|
ERR_FAIL_COND(p_source_from == LayeredTileSet::INVALID_SOURCE || p_source_to == LayeredTileSet::INVALID_SOURCE);
|
|
|
|
source_level_proxies[p_source_from] = p_source_to;
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
int LayeredTileSet::get_source_level_tile_proxy(int p_source_from) {
|
|
ERR_FAIL_COND_V(!source_level_proxies.has(p_source_from), LayeredTileSet::INVALID_SOURCE);
|
|
|
|
return source_level_proxies[p_source_from];
|
|
}
|
|
|
|
bool LayeredTileSet::has_source_level_tile_proxy(int p_source_from) {
|
|
return source_level_proxies.has(p_source_from);
|
|
}
|
|
|
|
void LayeredTileSet::remove_source_level_tile_proxy(int p_source_from) {
|
|
ERR_FAIL_COND(!source_level_proxies.has(p_source_from));
|
|
|
|
source_level_proxies.erase(p_source_from);
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::set_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_source_to, Vector2i p_coords_to) {
|
|
ERR_FAIL_COND(p_source_from == LayeredTileSet::INVALID_SOURCE || p_source_to == LayeredTileSet::INVALID_SOURCE);
|
|
ERR_FAIL_COND(p_coords_from == LayeredTileSetSource::INVALID_ATLAS_COORDS || p_coords_to == LayeredTileSetSource::INVALID_ATLAS_COORDS);
|
|
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
|
|
Array to;
|
|
to.push_back(p_source_to);
|
|
to.push_back(p_coords_to);
|
|
|
|
coords_level_proxies[from] = to;
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
Array LayeredTileSet::get_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
|
|
ERR_FAIL_COND_V(!coords_level_proxies.has(from), Array());
|
|
|
|
return coords_level_proxies[from];
|
|
}
|
|
|
|
bool LayeredTileSet::has_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
|
|
return coords_level_proxies.has(from);
|
|
}
|
|
|
|
void LayeredTileSet::remove_coords_level_tile_proxy(int p_source_from, Vector2i p_coords_from) {
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
|
|
ERR_FAIL_COND(!coords_level_proxies.has(from));
|
|
|
|
coords_level_proxies.erase(from);
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
void LayeredTileSet::set_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from, int p_source_to, Vector2i p_coords_to, int p_alternative_to) {
|
|
ERR_FAIL_COND(p_source_from == LayeredTileSet::INVALID_SOURCE || p_source_to == LayeredTileSet::INVALID_SOURCE);
|
|
ERR_FAIL_COND(p_coords_from == LayeredTileSetSource::INVALID_ATLAS_COORDS || p_coords_to == LayeredTileSetSource::INVALID_ATLAS_COORDS);
|
|
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
from.push_back(p_alternative_from);
|
|
|
|
Array to;
|
|
to.push_back(p_source_to);
|
|
to.push_back(p_coords_to);
|
|
to.push_back(p_alternative_to);
|
|
|
|
alternative_level_proxies[from] = to;
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
Array LayeredTileSet::get_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
from.push_back(p_alternative_from);
|
|
|
|
ERR_FAIL_COND_V(!alternative_level_proxies.has(from), Array());
|
|
|
|
return alternative_level_proxies[from];
|
|
}
|
|
|
|
bool LayeredTileSet::has_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
from.push_back(p_alternative_from);
|
|
|
|
return alternative_level_proxies.has(from);
|
|
}
|
|
|
|
void LayeredTileSet::remove_alternative_level_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) {
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
from.push_back(p_alternative_from);
|
|
|
|
ERR_FAIL_COND(!alternative_level_proxies.has(from));
|
|
|
|
alternative_level_proxies.erase(from);
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
Array LayeredTileSet::get_source_level_tile_proxies() const {
|
|
Array output;
|
|
|
|
for (const RBMap<int, int>::Element *E = source_level_proxies.front(); E; E = E->next()) {
|
|
Array proxy;
|
|
proxy.push_back(E->key());
|
|
proxy.push_back(E->value());
|
|
output.push_back(proxy);
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
Array LayeredTileSet::get_coords_level_tile_proxies() const {
|
|
Array output;
|
|
|
|
for (const RBMap<Array, Array>::Element *E = coords_level_proxies.front(); E; E = E->next()) {
|
|
Array proxy;
|
|
proxy.append_array(E->key());
|
|
proxy.append_array(E->value());
|
|
output.push_back(proxy);
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
Array LayeredTileSet::get_alternative_level_tile_proxies() const {
|
|
Array output;
|
|
|
|
for (const RBMap<Array, Array>::Element *E = alternative_level_proxies.front(); E; E = E->next()) {
|
|
Array proxy;
|
|
proxy.append_array(E->key());
|
|
proxy.append_array(E->value());
|
|
output.push_back(proxy);
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
Array LayeredTileSet::map_tile_proxy(int p_source_from, Vector2i p_coords_from, int p_alternative_from) const {
|
|
Array from;
|
|
from.push_back(p_source_from);
|
|
from.push_back(p_coords_from);
|
|
from.push_back(p_alternative_from);
|
|
|
|
// Check if the tile is valid, and if so, don't map the tile and return the input.
|
|
if (has_source(p_source_from)) {
|
|
Ref<LayeredTileSetSource> source = get_source(p_source_from);
|
|
if (source->has_tile(p_coords_from) && source->has_alternative_tile(p_coords_from, p_alternative_from)) {
|
|
return from;
|
|
}
|
|
}
|
|
|
|
// Source, coords and alternative match.
|
|
if (alternative_level_proxies.has(from)) {
|
|
return alternative_level_proxies[from].duplicate();
|
|
}
|
|
|
|
// Source and coords match.
|
|
from.pop_back();
|
|
if (coords_level_proxies.has(from)) {
|
|
Array output = coords_level_proxies[from].duplicate();
|
|
output.push_back(p_alternative_from);
|
|
return output;
|
|
}
|
|
|
|
// Source matches.
|
|
if (source_level_proxies.has(p_source_from)) {
|
|
Array output;
|
|
output.push_back(source_level_proxies[p_source_from]);
|
|
output.push_back(p_coords_from);
|
|
output.push_back(p_alternative_from);
|
|
return output;
|
|
}
|
|
|
|
Array output;
|
|
output.push_back(p_source_from);
|
|
output.push_back(p_coords_from);
|
|
output.push_back(p_alternative_from);
|
|
return output;
|
|
}
|
|
|
|
void LayeredTileSet::cleanup_invalid_tile_proxies() {
|
|
// Source level.
|
|
Vector<int> source_to_remove;
|
|
for (const RBMap<int, int>::Element *E = source_level_proxies.front(); E; E = E->next()) {
|
|
if (has_source(E->key())) {
|
|
source_to_remove.push_back(E->key());
|
|
}
|
|
}
|
|
for (int i = 0; i < source_to_remove.size(); i++) {
|
|
remove_source_level_tile_proxy(source_to_remove[i]);
|
|
}
|
|
|
|
// Coords level.
|
|
Vector<Array> coords_to_remove;
|
|
for (const RBMap<Array, Array>::Element *E = coords_level_proxies.front(); E; E = E->next()) {
|
|
Array a = E->key();
|
|
if (has_source(a[0]) && get_source(a[0])->has_tile(a[1])) {
|
|
coords_to_remove.push_back(a);
|
|
}
|
|
}
|
|
for (int i = 0; i < coords_to_remove.size(); i++) {
|
|
Array a = coords_to_remove[i];
|
|
remove_coords_level_tile_proxy(a[0], a[1]);
|
|
}
|
|
|
|
// Alternative level.
|
|
Vector<Array> alternative_to_remove;
|
|
for (const RBMap<Array, Array>::Element *E = alternative_level_proxies.front(); E; E = E->next()) {
|
|
Array a = E->key();
|
|
if (has_source(a[0]) && get_source(a[0])->has_tile(a[1]) && get_source(a[0])->has_alternative_tile(a[1], a[2])) {
|
|
alternative_to_remove.push_back(a);
|
|
}
|
|
}
|
|
for (int i = 0; i < alternative_to_remove.size(); i++) {
|
|
Array a = alternative_to_remove[i];
|
|
remove_alternative_level_tile_proxy(a[0], a[1], a[2]);
|
|
}
|
|
}
|
|
|
|
void LayeredTileSet::clear_tile_proxies() {
|
|
source_level_proxies.clear();
|
|
coords_level_proxies.clear();
|
|
alternative_level_proxies.clear();
|
|
|
|
emit_changed();
|
|
}
|
|
|
|
int LayeredTileSet::add_pattern(Ref<LayeredTileMapPattern> p_pattern, int p_index) {
|
|
ERR_FAIL_COND_V(!p_pattern.is_valid(), -1);
|
|
ERR_FAIL_COND_V_MSG(p_pattern->empty(), -1, "Cannot add an empty pattern to the LayeredTileSet.");
|
|
|
|
for (uint32_t i = 0; i < patterns.size(); ++i) {
|
|
const Ref<LayeredTileMapPattern> &pattern = patterns[i];
|
|
ERR_FAIL_COND_V_MSG(pattern == p_pattern, -1, "LayeredTileSet has already this pattern.");
|
|
}
|
|
|
|
ERR_FAIL_COND_V(p_index > (int)patterns.size(), -1);
|
|
if (p_index < 0) {
|
|
p_index = patterns.size();
|
|
}
|
|
patterns.insert(p_index, p_pattern);
|
|
emit_changed();
|
|
return p_index;
|
|
}
|
|
|
|
Ref<LayeredTileMapPattern> LayeredTileSet::get_pattern(int p_index) {
|
|
ERR_FAIL_INDEX_V(p_index, (int)patterns.size(), Ref<LayeredTileMapPattern>());
|
|
return patterns[p_index];
|
|
}
|
|
|
|
void LayeredTileSet::remove_pattern(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, (int)patterns.size());
|
|
patterns.remove(p_index);
|
|
emit_changed();
|
|
}
|
|
|
|
int LayeredTileSet::get_patterns_count() {
|
|
return patterns.size();
|
|
}
|
|
|
|
RBSet<LayeredTileSet::TerrainsPattern> LayeredTileSet::get_terrains_pattern_set(int p_terrain_set) {
|
|
ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), RBSet<LayeredTileSet::TerrainsPattern>());
|
|
|
|
_update_terrains_cache();
|
|
|
|
RBSet<LayeredTileSet::TerrainsPattern> output;
|
|
|
|
const RBMap<LayeredTileSet::TerrainsPattern, RBSet<LayeredTileMapCell>> &m = per_terrain_pattern_tiles[p_terrain_set];
|
|
|
|
for (const RBMap<LayeredTileSet::TerrainsPattern, RBSet<LayeredTileMapCell>>::Element *kv = m.front(); kv; kv = kv->next()) {
|
|
output.insert(kv->key());
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
RBSet<LayeredTileMapCell> LayeredTileSet::get_tiles_for_terrains_pattern(int p_terrain_set, TerrainsPattern p_terrain_tile_pattern) {
|
|
ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), RBSet<LayeredTileMapCell>());
|
|
|
|
_update_terrains_cache();
|
|
|
|
return per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern];
|
|
}
|
|
|
|
LayeredTileMapCell LayeredTileSet::get_random_tile_from_terrains_pattern(int p_terrain_set, LayeredTileSet::TerrainsPattern p_terrain_tile_pattern) {
|
|
ERR_FAIL_INDEX_V(p_terrain_set, terrain_sets.size(), LayeredTileMapCell());
|
|
_update_terrains_cache();
|
|
|
|
// Count the sum of probabilities.
|
|
double sum = 0.0;
|
|
RBSet<LayeredTileMapCell> set = per_terrain_pattern_tiles[p_terrain_set][p_terrain_tile_pattern];
|
|
|
|
for (const RBSet<LayeredTileMapCell>::Element *E = set.front(); E; E = E->next()) {
|
|
if (E->get().source_id >= 0) {
|
|
Ref<LayeredTileSetSource> source = sources[E->get().source_id];
|
|
Ref<LayeredTileSetAtlasSource> atlas_source = source;
|
|
if (atlas_source.is_valid()) {
|
|
LayeredTileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
|
|
sum += tile_data->get_probability();
|
|
} else {
|
|
sum += 1.0;
|
|
}
|
|
} else {
|
|
sum += 1.0;
|
|
}
|
|
}
|
|
|
|
// Generate a random number.
|
|
double count = 0.0;
|
|
double picked = Math::random(0.0, sum);
|
|
|
|
// Pick the tile.
|
|
for (const RBSet<LayeredTileMapCell>::Element *E = set.front(); E; E = E->next()) {
|
|
if (E->get().source_id >= 0) {
|
|
Ref<LayeredTileSetSource> source = sources[E->get().source_id];
|
|
|
|
Ref<LayeredTileSetAtlasSource> atlas_source = source;
|
|
if (atlas_source.is_valid()) {
|
|
LayeredTileData *tile_data = atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile);
|
|
count += tile_data->get_probability();
|
|
} else {
|
|
count += 1.0;
|
|
}
|
|
} else {
|
|
count += 1.0;
|
|
}
|
|
|
|
if (count >= picked) {
|
|
return E->get();
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_V(LayeredTileMapCell());
|
|
}
|
|
|
|
Vector<Vector2> LayeredTileSet::get_tile_shape_polygon() const {
|
|
Vector<Vector2> points;
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
points.push_back(Vector2(-0.5, -0.5));
|
|
points.push_back(Vector2(0.5, -0.5));
|
|
points.push_back(Vector2(0.5, 0.5));
|
|
points.push_back(Vector2(-0.5, 0.5));
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
points.push_back(Vector2(0.0, -0.5));
|
|
points.push_back(Vector2(-0.5, 0.0));
|
|
points.push_back(Vector2(0.0, 0.5));
|
|
points.push_back(Vector2(0.5, 0.0));
|
|
} else {
|
|
float overlap = 0.0;
|
|
switch (tile_shape) {
|
|
case LayeredTileSet::TILE_SHAPE_HEXAGON:
|
|
overlap = 0.25;
|
|
break;
|
|
case LayeredTileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
|
|
overlap = 0.0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
points.push_back(Vector2(0.0, -0.5));
|
|
points.push_back(Vector2(-0.5, overlap - 0.5));
|
|
points.push_back(Vector2(-0.5, 0.5 - overlap));
|
|
points.push_back(Vector2(0.0, 0.5));
|
|
points.push_back(Vector2(0.5, 0.5 - overlap));
|
|
points.push_back(Vector2(0.5, overlap - 0.5));
|
|
|
|
if (get_tile_offset_axis() == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL) {
|
|
for (int i = 0; i < points.size(); i++) {
|
|
points.write[i] = Vector2(points[i].y, points[i].x);
|
|
}
|
|
}
|
|
}
|
|
return points;
|
|
}
|
|
|
|
void LayeredTileSet::draw_tile_shape(CanvasItem *p_canvas_item, Transform2D p_transform, Color p_color, bool p_filled, Ref<Texture> p_texture, Ref<Texture> p_normal_texture) {
|
|
if (tile_meshes_dirty) {
|
|
Vector<Vector2> shape = get_tile_shape_polygon();
|
|
Vector<Vector2> uvs;
|
|
uvs.resize(shape.size());
|
|
for (int i = 0; i < shape.size(); i++) {
|
|
uvs.write[i] = shape[i] + Vector2(0.5, 0.5);
|
|
}
|
|
|
|
Vector<Color> colors;
|
|
colors.resize(shape.size());
|
|
colors.fill(Color(1.0, 1.0, 1.0, 1.0));
|
|
|
|
// Filled mesh.
|
|
tile_filled_mesh->clear_surfaces();
|
|
|
|
Array a;
|
|
a.resize(Mesh::ARRAY_MAX);
|
|
a[Mesh::ARRAY_VERTEX] = shape;
|
|
a[Mesh::ARRAY_TEX_UV] = uvs;
|
|
a[Mesh::ARRAY_COLOR] = colors;
|
|
a[Mesh::ARRAY_INDEX] = Geometry::triangulate_polygon(shape);
|
|
tile_filled_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
|
|
|
|
// Lines mesh.
|
|
tile_lines_mesh->clear_surfaces();
|
|
a.clear();
|
|
a.resize(Mesh::ARRAY_MAX);
|
|
// Add the first point again when drawing lines.
|
|
shape.push_back(shape[0]);
|
|
colors.push_back(colors[0]);
|
|
a[Mesh::ARRAY_VERTEX] = shape;
|
|
a[Mesh::ARRAY_COLOR] = colors;
|
|
tile_lines_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINE_STRIP, a, Array(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
|
|
|
|
tile_meshes_dirty = false;
|
|
}
|
|
|
|
if (p_filled) {
|
|
p_canvas_item->draw_mesh(tile_filled_mesh, p_texture, p_normal_texture, p_transform, p_color);
|
|
} else {
|
|
p_canvas_item->draw_mesh(tile_lines_mesh, Ref<Texture>(), Ref<Texture>(), p_transform, p_color);
|
|
}
|
|
}
|
|
|
|
Vector2 LayeredTileSet::map_to_local(const Vector2i &p_pos) const {
|
|
// SHOULD RETURN THE CENTER OF THE CELL.
|
|
Vector2 ret = p_pos;
|
|
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_HALF_OFFSET_SQUARE || tile_shape == LayeredTileSet::TILE_SHAPE_HEXAGON || tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
// Technically, those 3 shapes are equivalent, as they are basically half-offset, but with different levels or overlap.
|
|
// square = no overlap, hexagon = 0.25 overlap, isometric = 0.5 overlap.
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
switch (tile_layout) {
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED:
|
|
ret = Vector2(ret.x + (Math::posmod(ret.y, 2) == 0 ? 0.0 : 0.5), ret.y);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET:
|
|
ret = Vector2(ret.x + (Math::posmod(ret.y, 2) == 1 ? 0.0 : 0.5), ret.y);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT:
|
|
ret = Vector2(ret.x + ret.y / 2, ret.y);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_DOWN:
|
|
ret = Vector2(ret.x / 2, ret.y * 2 + ret.x);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT:
|
|
ret = Vector2((ret.x + ret.y) / 2, ret.y - ret.x);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_DOWN:
|
|
ret = Vector2((ret.x - ret.y) / 2, ret.y + ret.x);
|
|
break;
|
|
}
|
|
} else { // TILE_OFFSET_AXIS_VERTICAL.
|
|
switch (tile_layout) {
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED:
|
|
ret = Vector2(ret.x, ret.y + (Math::posmod(ret.x, 2) == 0 ? 0.0 : 0.5));
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET:
|
|
ret = Vector2(ret.x, ret.y + (Math::posmod(ret.x, 2) == 1 ? 0.0 : 0.5));
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT:
|
|
ret = Vector2(ret.x * 2 + ret.y, ret.y / 2);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_DOWN:
|
|
ret = Vector2(ret.x, ret.y + ret.x / 2);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT:
|
|
ret = Vector2(ret.x + ret.y, (ret.y - ret.x) / 2);
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_DOWN:
|
|
ret = Vector2(ret.x - ret.y, (ret.y + ret.x) / 2);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Multiply by the overlapping ratio.
|
|
double overlapping_ratio = 1.0;
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
overlapping_ratio = 0.5;
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_HEXAGON) {
|
|
overlapping_ratio = 0.75;
|
|
}
|
|
ret.y *= overlapping_ratio;
|
|
} else { // TILE_OFFSET_AXIS_VERTICAL.
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
overlapping_ratio = 0.5;
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_HEXAGON) {
|
|
overlapping_ratio = 0.75;
|
|
}
|
|
ret.x *= overlapping_ratio;
|
|
}
|
|
|
|
return (ret + Vector2(0.5, 0.5)) * tile_size;
|
|
}
|
|
|
|
Vector2i LayeredTileSet::local_to_map(const Vector2 &p_local_position) const {
|
|
Vector2 ret = p_local_position;
|
|
ret /= tile_size;
|
|
|
|
// Divide by the overlapping ratio.
|
|
double overlapping_ratio = 1.0;
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
overlapping_ratio = 0.5;
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_HEXAGON) {
|
|
overlapping_ratio = 0.75;
|
|
}
|
|
ret.y /= overlapping_ratio;
|
|
} else { // TILE_OFFSET_AXIS_VERTICAL.
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
overlapping_ratio = 0.5;
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_HEXAGON) {
|
|
overlapping_ratio = 0.75;
|
|
}
|
|
ret.x /= overlapping_ratio;
|
|
}
|
|
|
|
// For each half-offset shape, we check if we are in the corner of the tile, and thus should correct the local position accordingly.
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_HALF_OFFSET_SQUARE || tile_shape == LayeredTileSet::TILE_SHAPE_HEXAGON || tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
// Technically, those 3 shapes are equivalent, as they are basically half-offset, but with different levels or overlap.
|
|
// square = no overlap, hexagon = 0.25 overlap, isometric = 0.5 overlap.
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
// Smart floor of the position
|
|
Vector2 raw_pos = ret;
|
|
if (Math::posmod(Math::floor(ret.y), 2) ^ (tile_layout == LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET)) {
|
|
ret = Vector2(Math::floor(ret.x + 0.5) - 0.5, Math::floor(ret.y));
|
|
} else {
|
|
ret = ret.floor();
|
|
}
|
|
|
|
// Compute the tile offset, and if we might the output for a neighbor top tile.
|
|
Vector2 in_tile_pos = raw_pos - ret;
|
|
bool in_top_left_triangle = (in_tile_pos - Vector2(0.5, 0.0)).cross(Vector2(-0.5, 1.0 / overlapping_ratio - 1)) <= 0;
|
|
bool in_top_right_triangle = (in_tile_pos - Vector2(0.5, 0.0)).cross(Vector2(0.5, 1.0 / overlapping_ratio - 1)) > 0;
|
|
|
|
switch (tile_layout) {
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED:
|
|
ret = ret.floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? 0 : -1, -1);
|
|
} else if (in_top_right_triangle) {
|
|
ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? 1 : 0, -1);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET:
|
|
ret = ret.floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? -1 : 0, -1);
|
|
} else if (in_top_right_triangle) {
|
|
ret += Vector2i(Math::posmod(Math::floor(ret.y), 2) ? 0 : 1, -1);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT:
|
|
ret = Vector2(ret.x - ret.y / 2, ret.y).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(0, -1);
|
|
} else if (in_top_right_triangle) {
|
|
ret += Vector2i(1, -1);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_DOWN:
|
|
ret = Vector2(ret.x * 2, ret.y / 2 - ret.x).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(-1, 0);
|
|
} else if (in_top_right_triangle) {
|
|
ret += Vector2i(1, -1);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT:
|
|
ret = Vector2(ret.x - ret.y / 2, ret.y / 2 + ret.x).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(0, -1);
|
|
} else if (in_top_right_triangle) {
|
|
ret += Vector2i(1, 0);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_DOWN:
|
|
ret = Vector2(ret.x + ret.y / 2, ret.y / 2 - ret.x).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(-1, 0);
|
|
} else if (in_top_right_triangle) {
|
|
ret += Vector2i(0, -1);
|
|
}
|
|
break;
|
|
}
|
|
} else { // TILE_OFFSET_AXIS_VERTICAL.
|
|
// Smart floor of the position.
|
|
Vector2 raw_pos = ret;
|
|
if (Math::posmod(Math::floor(ret.x), 2) ^ (tile_layout == LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET)) {
|
|
ret = Vector2(Math::floor(ret.x), Math::floor(ret.y + 0.5) - 0.5);
|
|
} else {
|
|
ret = ret.floor();
|
|
}
|
|
|
|
// Compute the tile offset, and if we might the output for a neighbor top tile.
|
|
Vector2 in_tile_pos = raw_pos - ret;
|
|
bool in_top_left_triangle = (in_tile_pos - Vector2(0.0, 0.5)).cross(Vector2(1.0 / overlapping_ratio - 1, -0.5)) > 0;
|
|
bool in_bottom_left_triangle = (in_tile_pos - Vector2(0.0, 0.5)).cross(Vector2(1.0 / overlapping_ratio - 1, 0.5)) <= 0;
|
|
|
|
switch (tile_layout) {
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED:
|
|
ret = ret.floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? 0 : -1);
|
|
} else if (in_bottom_left_triangle) {
|
|
ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? 1 : 0);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET:
|
|
ret = ret.floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? -1 : 0);
|
|
} else if (in_bottom_left_triangle) {
|
|
ret += Vector2i(-1, Math::posmod(Math::floor(ret.x), 2) ? 0 : 1);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT:
|
|
ret = Vector2(ret.x / 2 - ret.y, ret.y * 2).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(0, -1);
|
|
} else if (in_bottom_left_triangle) {
|
|
ret += Vector2i(-1, 1);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_DOWN:
|
|
ret = Vector2(ret.x, ret.y - ret.x / 2).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(-1, 0);
|
|
} else if (in_bottom_left_triangle) {
|
|
ret += Vector2i(-1, 1);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT:
|
|
ret = Vector2(ret.x / 2 - ret.y, ret.y + ret.x / 2).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(0, -1);
|
|
} else if (in_bottom_left_triangle) {
|
|
ret += Vector2i(-1, 0);
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_DOWN:
|
|
ret = Vector2(ret.x / 2 + ret.y, ret.y - ret.x / 2).floor();
|
|
if (in_top_left_triangle) {
|
|
ret += Vector2i(-1, 0);
|
|
} else if (in_bottom_left_triangle) {
|
|
ret += Vector2i(0, 1);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
ret = (ret + Vector2(0.00005, 0.00005)).floor();
|
|
}
|
|
return Vector2i(ret);
|
|
}
|
|
|
|
bool LayeredTileSet::is_existing_neighbor(LayeredTileSet::CellNeighbor p_cell_neighbor) const {
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
return p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER;
|
|
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
return p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
|
|
} else {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
return p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
|
|
} else {
|
|
return p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE ||
|
|
p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE;
|
|
}
|
|
}
|
|
}
|
|
|
|
Vector2i LayeredTileSet::get_neighbor_cell(const Vector2i &p_coords, LayeredTileSet::CellNeighbor p_cell_neighbor) const {
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
switch (p_cell_neighbor) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE:
|
|
return p_coords + Vector2i(1, 0);
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
|
|
return p_coords + Vector2i(1, 1);
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
|
|
return p_coords + Vector2i(0, 1);
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
|
|
return p_coords + Vector2i(-1, 1);
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE:
|
|
return p_coords + Vector2i(-1, 0);
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
|
|
return p_coords + Vector2i(-1, -1);
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE:
|
|
return p_coords + Vector2i(0, -1);
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
|
|
return p_coords + Vector2i(1, -1);
|
|
default:
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
} else { // Half-offset shapes (square and hexagon).
|
|
switch (tile_layout) {
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED: {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
bool is_offset = p_coords.y % 2;
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? 1 : 0, 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
|
|
return p_coords + Vector2i(0, 2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? 0 : -1, 1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? 0 : -1, -1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) {
|
|
return p_coords + Vector2i(0, -2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? 1 : 0, -1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
} else {
|
|
bool is_offset = p_coords.x % 2;
|
|
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, is_offset ? 1 : 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
|
|
return p_coords + Vector2i(2, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, is_offset ? 0 : -1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE)) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, is_offset ? 0 : -1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) {
|
|
return p_coords + Vector2i(-2, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, is_offset ? 1 : 0);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
}
|
|
} break;
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET: {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
bool is_offset = p_coords.y % 2;
|
|
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? 0 : 1, 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
|
|
return p_coords + Vector2i(0, 2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? -1 : 0, 1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? -1 : 0, -1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) {
|
|
return p_coords + Vector2i(0, -2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(is_offset ? 0 : 1, -1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
} else {
|
|
bool is_offset = p_coords.x % 2;
|
|
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, is_offset ? 0 : 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
|
|
return p_coords + Vector2i(2, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, is_offset ? -1 : 0);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE)) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, is_offset ? -1 : 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) {
|
|
return p_coords + Vector2i(-2, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, is_offset ? 0 : 1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
}
|
|
} break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT:
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_DOWN: {
|
|
if ((tile_layout == LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT) ^ (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL)) {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
|
|
return p_coords + Vector2i(-1, 2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) {
|
|
return p_coords + Vector2i(1, -2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
|
|
} else {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
|
|
return p_coords + Vector2i(2, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE)) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) {
|
|
return p_coords + Vector2i(-2, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
}
|
|
} else {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
|
|
return p_coords + Vector2i(2, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
|
|
return p_coords + Vector2i(-2, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
|
|
} else {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
|
|
return p_coords + Vector2i(-1, 2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE)) {
|
|
return p_coords + Vector2i(1, -2);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
}
|
|
}
|
|
} break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT:
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_DOWN: {
|
|
if ((tile_layout == LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT) ^ (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL)) {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
|
|
return p_coords + Vector2i(1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
|
|
return p_coords + Vector2i(-1, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
|
|
} else {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
|
|
return p_coords + Vector2i(1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE)) {
|
|
return p_coords + Vector2i(-1, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
}
|
|
} else {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE)) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) {
|
|
return p_coords + Vector2i(1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE)) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) {
|
|
return p_coords + Vector2i(-1, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
|
|
} else {
|
|
if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE)) {
|
|
return p_coords + Vector2i(-1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(0, 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER) {
|
|
return p_coords + Vector2i(1, 1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE) {
|
|
return p_coords + Vector2i(1, 0);
|
|
} else if ((tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER) ||
|
|
(tile_shape != LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE)) {
|
|
return p_coords + Vector2i(1, -1);
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE) {
|
|
return p_coords + Vector2i(0, -1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC && p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER) {
|
|
return p_coords + Vector2i(-1, -1);
|
|
|
|
} else if (p_cell_neighbor == LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE) {
|
|
return p_coords + Vector2i(-1, 0);
|
|
} else {
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
}
|
|
}
|
|
} break;
|
|
default:
|
|
ERR_FAIL_V(p_coords);
|
|
}
|
|
}
|
|
}
|
|
|
|
PoolVector2iArray LayeredTileSet::get_surrounding_cells(const Vector2i &p_coords) const {
|
|
PoolVector2iArray around;
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE));
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE));
|
|
} else {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE));
|
|
} else {
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE));
|
|
around.push_back(get_neighbor_cell(p_coords, LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE));
|
|
}
|
|
}
|
|
|
|
return around;
|
|
}
|
|
|
|
Vector2i LayeredTileSet::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<LayeredTileMapPattern> p_pattern) const {
|
|
ERR_FAIL_COND_V(p_pattern.is_null(), Vector2i());
|
|
ERR_FAIL_COND_V(!p_pattern->has_cell(p_coords_in_pattern), Vector2i());
|
|
|
|
Vector2i output = p_position_in_tilemap + p_coords_in_pattern;
|
|
if (tile_shape != LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
if (tile_layout == LayeredTileSet::TILE_LAYOUT_STACKED) {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL && bool(p_position_in_tilemap.y % 2) && bool(p_coords_in_pattern.y % 2)) {
|
|
output.x += 1;
|
|
} else if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL && bool(p_position_in_tilemap.x % 2) && bool(p_coords_in_pattern.x % 2)) {
|
|
output.y += 1;
|
|
}
|
|
} else if (tile_layout == LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET) {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL && bool(p_position_in_tilemap.y % 2) && bool(p_coords_in_pattern.y % 2)) {
|
|
output.x -= 1;
|
|
} else if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL && bool(p_position_in_tilemap.x % 2) && bool(p_coords_in_pattern.x % 2)) {
|
|
output.y -= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
void LayeredTileSet::draw_cells_outline(CanvasItem *p_canvas_item, const RBSet<Vector2i> &p_cells, Color p_color, Transform2D p_transform) const {
|
|
Vector<Vector2> polygon = get_tile_shape_polygon();
|
|
|
|
for (const RBSet<Vector2i>::Element *SE = p_cells.front(); SE; SE = SE->next()) {
|
|
const Vector2i &E = SE->get();
|
|
|
|
Vector2 center = map_to_local(E);
|
|
|
|
#define DRAW_SIDE_IF_NEEDED(side, polygon_index_from, polygon_index_to) \
|
|
if (!p_cells.has(get_neighbor_cell(E, side))) { \
|
|
Vector2 from = p_transform.xform(center + polygon[polygon_index_from] * tile_size); \
|
|
Vector2 to = p_transform.xform(center + polygon[polygon_index_to] * tile_size); \
|
|
p_canvas_item->draw_line(from, to, p_color); \
|
|
}
|
|
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE, 1, 2);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 2, 3);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE, 3, 0);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE, 0, 1);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 2, 3);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 1, 2);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 3, 0);
|
|
} else {
|
|
if (tile_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 2, 3);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE, 1, 2);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 5, 0);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE, 4, 5);
|
|
} else {
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE, 3, 4);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE, 4, 5);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE, 5, 0);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE, 0, 1);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE, 1, 2);
|
|
DRAW_SIDE_IF_NEEDED(LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE, 2, 3);
|
|
}
|
|
}
|
|
}
|
|
#undef DRAW_SIDE_IF_NEEDED
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::get_terrain_polygon(int p_terrain_set) {
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
return _get_square_terrain_polygon(tile_size);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
return _get_isometric_terrain_polygon(tile_size);
|
|
} else {
|
|
float overlap = 0.0;
|
|
switch (tile_shape) {
|
|
case LayeredTileSet::TILE_SHAPE_HEXAGON:
|
|
overlap = 0.25;
|
|
break;
|
|
case LayeredTileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
|
|
overlap = 0.0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return _get_half_offset_terrain_polygon(tile_size, overlap, tile_offset_axis);
|
|
}
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::get_terrain_peering_bit_polygon(int p_terrain_set, LayeredTileSet::CellNeighbor p_bit) {
|
|
ERR_FAIL_COND_V(p_terrain_set < 0 || p_terrain_set >= get_terrain_sets_count(), Vector<Point2>());
|
|
|
|
LayeredTileSet::TerrainMode terrain_mode = get_terrain_set_mode(p_terrain_set);
|
|
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
|
|
return _get_square_corner_or_side_terrain_peering_bit_polygon(tile_size, p_bit);
|
|
} else if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
return _get_square_corner_terrain_peering_bit_polygon(tile_size, p_bit);
|
|
} else { // LayeredTileData::TERRAIN_MODE_MATCH_SIDES
|
|
return _get_square_side_terrain_peering_bit_polygon(tile_size, p_bit);
|
|
}
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
|
|
return _get_isometric_corner_or_side_terrain_peering_bit_polygon(tile_size, p_bit);
|
|
} else if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
return _get_isometric_corner_terrain_peering_bit_polygon(tile_size, p_bit);
|
|
} else { // LayeredTileData::TERRAIN_MODE_MATCH_SIDES
|
|
return _get_isometric_side_terrain_peering_bit_polygon(tile_size, p_bit);
|
|
}
|
|
} else {
|
|
float overlap = 0.0;
|
|
switch (tile_shape) {
|
|
case LayeredTileSet::TILE_SHAPE_HEXAGON:
|
|
overlap = 0.25;
|
|
break;
|
|
case LayeredTileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
|
|
overlap = 0.0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
|
|
return _get_half_offset_corner_or_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit);
|
|
} else if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
return _get_half_offset_corner_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit);
|
|
} else { // LayeredTileData::TERRAIN_MODE_MATCH_SIDES
|
|
return _get_half_offset_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, p_bit);
|
|
}
|
|
}
|
|
}
|
|
|
|
#define TERRAIN_ALPHA 0.6
|
|
|
|
void LayeredTileSet::draw_terrains(CanvasItem *p_canvas_item, Transform2D p_transform, const LayeredTileData *p_tile_data) {
|
|
ERR_FAIL_NULL(p_tile_data);
|
|
|
|
if (terrain_bits_meshes_dirty) {
|
|
// Recompute the meshes.
|
|
terrain_peering_bits_meshes.clear();
|
|
|
|
for (int terrain_mode_index = 0; terrain_mode_index < 3; terrain_mode_index++) {
|
|
TerrainMode terrain_mode = TerrainMode(terrain_mode_index);
|
|
|
|
// Center terrain
|
|
Vector<Vector2> polygon;
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
polygon = _get_square_terrain_polygon(tile_size);
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
polygon = _get_isometric_terrain_polygon(tile_size);
|
|
} else {
|
|
float overlap = 0.0;
|
|
switch (tile_shape) {
|
|
case LayeredTileSet::TILE_SHAPE_HEXAGON:
|
|
overlap = 0.25;
|
|
break;
|
|
case LayeredTileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
|
|
overlap = 0.0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
polygon = _get_half_offset_terrain_polygon(tile_size, overlap, tile_offset_axis);
|
|
}
|
|
{
|
|
Ref<ArrayMesh> mesh;
|
|
mesh.instance();
|
|
Vector<Vector2> uvs;
|
|
uvs.resize(polygon.size());
|
|
Vector<Color> colors;
|
|
colors.resize(polygon.size());
|
|
colors.fill(Color(1.0, 1.0, 1.0, 1.0));
|
|
Array a;
|
|
a.resize(Mesh::ARRAY_MAX);
|
|
a[Mesh::ARRAY_VERTEX] = polygon;
|
|
a[Mesh::ARRAY_TEX_UV] = uvs;
|
|
a[Mesh::ARRAY_COLOR] = colors;
|
|
a[Mesh::ARRAY_INDEX] = Geometry::triangulate_polygon(polygon);
|
|
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
|
|
terrain_meshes[terrain_mode] = mesh;
|
|
}
|
|
// Peering bits
|
|
for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
|
|
CellNeighbor bit = CellNeighbor(i);
|
|
|
|
if (is_valid_terrain_peering_bit_for_mode(terrain_mode, bit)) {
|
|
if (tile_shape == LayeredTileSet::TILE_SHAPE_SQUARE) {
|
|
if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
|
|
polygon = _get_square_corner_or_side_terrain_peering_bit_polygon(tile_size, bit);
|
|
} else if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
polygon = _get_square_corner_terrain_peering_bit_polygon(tile_size, bit);
|
|
} else { // LayeredTileData::TERRAIN_MODE_MATCH_SIDES
|
|
polygon = _get_square_side_terrain_peering_bit_polygon(tile_size, bit);
|
|
}
|
|
} else if (tile_shape == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
|
|
if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
|
|
polygon = _get_isometric_corner_or_side_terrain_peering_bit_polygon(tile_size, bit);
|
|
} else if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
polygon = _get_isometric_corner_terrain_peering_bit_polygon(tile_size, bit);
|
|
} else { // LayeredTileData::TERRAIN_MODE_MATCH_SIDES
|
|
polygon = _get_isometric_side_terrain_peering_bit_polygon(tile_size, bit);
|
|
}
|
|
} else {
|
|
float overlap = 0.0;
|
|
switch (tile_shape) {
|
|
case LayeredTileSet::TILE_SHAPE_HEXAGON:
|
|
overlap = 0.25;
|
|
break;
|
|
case LayeredTileSet::TILE_SHAPE_HALF_OFFSET_SQUARE:
|
|
overlap = 0.0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
|
|
polygon = _get_half_offset_corner_or_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit);
|
|
} else if (terrain_mode == LayeredTileSet::TERRAIN_MODE_MATCH_CORNERS) {
|
|
polygon = _get_half_offset_corner_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit);
|
|
} else { // LayeredTileData::TERRAIN_MODE_MATCH_SIDES
|
|
polygon = _get_half_offset_side_terrain_peering_bit_polygon(tile_size, overlap, tile_offset_axis, bit);
|
|
}
|
|
}
|
|
{
|
|
Ref<ArrayMesh> mesh;
|
|
mesh.instance();
|
|
Vector<Vector2> uvs;
|
|
uvs.resize(polygon.size());
|
|
Vector<Color> colors;
|
|
colors.resize(polygon.size());
|
|
colors.fill(Color(1.0, 1.0, 1.0, 1.0));
|
|
Array a;
|
|
a.resize(Mesh::ARRAY_MAX);
|
|
a[Mesh::ARRAY_VERTEX] = polygon;
|
|
a[Mesh::ARRAY_TEX_UV] = uvs;
|
|
a[Mesh::ARRAY_COLOR] = colors;
|
|
a[Mesh::ARRAY_INDEX] = Geometry::triangulate_polygon(polygon);
|
|
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a, Array(), Mesh::ARRAY_FLAG_USE_2D_VERTICES);
|
|
terrain_peering_bits_meshes[terrain_mode][bit] = mesh;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
terrain_bits_meshes_dirty = false;
|
|
}
|
|
|
|
int terrain_set = p_tile_data->get_terrain_set();
|
|
if (terrain_set < 0) {
|
|
return;
|
|
}
|
|
LayeredTileSet::TerrainMode terrain_mode = get_terrain_set_mode(terrain_set);
|
|
|
|
RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), p_transform);
|
|
int terrain_id = p_tile_data->get_terrain();
|
|
if (terrain_id >= 0) {
|
|
Color color = get_terrain_color(terrain_set, terrain_id);
|
|
color.a = TERRAIN_ALPHA;
|
|
p_canvas_item->draw_mesh(terrain_meshes[terrain_mode], Ref<Texture>(), Ref<Texture>(), Transform2D(), color);
|
|
}
|
|
|
|
for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
|
|
CellNeighbor bit = CellNeighbor(i);
|
|
if (is_valid_terrain_peering_bit(terrain_set, bit)) {
|
|
terrain_id = p_tile_data->get_terrain_peering_bit(bit);
|
|
if (terrain_id >= 0) {
|
|
Color color = get_terrain_color(terrain_set, terrain_id);
|
|
color.a = TERRAIN_ALPHA;
|
|
p_canvas_item->draw_mesh(terrain_peering_bits_meshes[terrain_mode][bit], Ref<Texture>(), Ref<Texture>(), Transform2D(), color);
|
|
}
|
|
}
|
|
}
|
|
RenderingServer::get_singleton()->canvas_item_add_set_transform(p_canvas_item->get_canvas_item(), Transform2D());
|
|
}
|
|
|
|
Vector<Vector<Ref<Texture>>> LayeredTileSet::generate_terrains_icons(Size2i p_size) {
|
|
// Counts the number of matching terrain tiles and find the best matching icon.
|
|
struct Count {
|
|
int count = 0;
|
|
float probability = 0.0;
|
|
Ref<Texture> texture;
|
|
Rect2i region;
|
|
};
|
|
Vector<Vector<Ref<Texture>>> output;
|
|
LocalVector<LocalVector<Count>> counts;
|
|
output.resize(get_terrain_sets_count());
|
|
counts.resize(get_terrain_sets_count());
|
|
for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) {
|
|
output.write[terrain_set].resize(get_terrains_count(terrain_set));
|
|
counts[terrain_set].resize(get_terrains_count(terrain_set));
|
|
}
|
|
|
|
for (int source_index = 0; source_index < get_source_count(); source_index++) {
|
|
int source_id = get_source_id(source_index);
|
|
Ref<LayeredTileSetSource> source = get_source(source_id);
|
|
|
|
Ref<LayeredTileSetAtlasSource> atlas_source = source;
|
|
if (atlas_source.is_valid()) {
|
|
for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
|
|
Vector2i tile_id = source->get_tile_id(tile_index);
|
|
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
|
|
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
|
|
|
|
LayeredTileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
|
|
int terrain_set = tile_data->get_terrain_set();
|
|
if (terrain_set >= 0) {
|
|
ERR_FAIL_INDEX_V(terrain_set, get_terrain_sets_count(), Vector<Vector<Ref<Texture>>>());
|
|
|
|
LocalVector<int> bit_counts;
|
|
bit_counts.resize(get_terrains_count(terrain_set));
|
|
for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
|
|
bit_counts[terrain] = 0;
|
|
}
|
|
if (tile_data->get_terrain() >= 0) {
|
|
bit_counts[tile_data->get_terrain()] += 10;
|
|
}
|
|
for (int terrain_bit = 0; terrain_bit < LayeredTileSet::CELL_NEIGHBOR_MAX; terrain_bit++) {
|
|
LayeredTileSet::CellNeighbor cell_neighbor = LayeredTileSet::CellNeighbor(terrain_bit);
|
|
if (is_valid_terrain_peering_bit(terrain_set, cell_neighbor)) {
|
|
int terrain = tile_data->get_terrain_peering_bit(cell_neighbor);
|
|
if (terrain >= 0) {
|
|
if (terrain >= (int)bit_counts.size()) {
|
|
WARN_PRINT(vformat("Invalid terrain peering bit: %d", terrain));
|
|
} else {
|
|
bit_counts[terrain] += 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
|
|
if ((bit_counts[terrain] > counts[terrain_set][terrain].count) || (bit_counts[terrain] == counts[terrain_set][terrain].count && tile_data->get_probability() > counts[terrain_set][terrain].probability)) {
|
|
counts[terrain_set][terrain].count = bit_counts[terrain];
|
|
counts[terrain_set][terrain].probability = tile_data->get_probability();
|
|
counts[terrain_set][terrain].texture = atlas_source->get_texture();
|
|
counts[terrain_set][terrain].region = atlas_source->get_tile_texture_region(tile_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Generate the icons.
|
|
for (int terrain_set = 0; terrain_set < get_terrain_sets_count(); terrain_set++) {
|
|
for (int terrain = 0; terrain < get_terrains_count(terrain_set); terrain++) {
|
|
Ref<Image> dst_image;
|
|
dst_image.instance();
|
|
|
|
if (counts[terrain_set][terrain].count > 0) {
|
|
// Get the best tile.
|
|
Ref<Texture> src_texture = counts[terrain_set][terrain].texture;
|
|
ERR_FAIL_COND_V(src_texture.is_null(), output);
|
|
Ref<Image> src_image = src_texture->get_data();
|
|
ERR_FAIL_COND_V(src_image.is_null(), output);
|
|
Rect2i region = counts[terrain_set][terrain].region;
|
|
|
|
dst_image->create(region.size.x, region.size.y, false, src_image->get_format());
|
|
dst_image->blit_rect(src_image, region, Point2i());
|
|
dst_image->convert(Image::FORMAT_RGBA8);
|
|
dst_image->resize(p_size.x, p_size.y, Image::INTERPOLATE_NEAREST);
|
|
} else {
|
|
dst_image->create(1, 1, false, Image::FORMAT_RGBA8);
|
|
|
|
dst_image->lock();
|
|
dst_image->set_pixel(0, 0, get_terrain_color(terrain_set, terrain));
|
|
dst_image->unlock();
|
|
}
|
|
|
|
Ref<ImageTexture> icon;
|
|
icon.instance();
|
|
icon->create_from_image(dst_image);
|
|
icon->set_size_override(p_size);
|
|
output.write[terrain_set].write[terrain] = icon;
|
|
}
|
|
}
|
|
return output;
|
|
}
|
|
|
|
void LayeredTileSet::_source_changed() {
|
|
terrains_cache_dirty = true;
|
|
emit_changed();
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_square_terrain_polygon(Vector2i p_size) {
|
|
Rect2 rect(-Vector2(p_size) / 6.0, Vector2(p_size) / 3.0);
|
|
|
|
Vector<Point2> ret;
|
|
ret.resize(4);
|
|
|
|
ret.write[0] = rect.position;
|
|
ret.write[1] = Vector2(rect.get_end().x, rect.position.y);
|
|
ret.write[2] = rect.get_end();
|
|
ret.write[3] = Vector2(rect.position.x, rect.get_end().y);
|
|
|
|
return ret;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_square_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, LayeredTileSet::CellNeighbor p_bit) {
|
|
Rect2 bit_rect;
|
|
bit_rect.size = Vector2(p_size) / 3;
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE:
|
|
bit_rect.position = Vector2(1, -1);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
|
|
bit_rect.position = Vector2(1, 1);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
|
|
bit_rect.position = Vector2(-1, 1);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
|
|
bit_rect.position = Vector2(-3, 1);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE:
|
|
bit_rect.position = Vector2(-3, -1);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
|
|
bit_rect.position = Vector2(-3, -3);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE:
|
|
bit_rect.position = Vector2(-1, -3);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
|
|
bit_rect.position = Vector2(1, -3);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
bit_rect.position *= Vector2(p_size) / 6.0;
|
|
|
|
Vector<Vector2> polygon;
|
|
polygon.resize(4);
|
|
|
|
polygon.write[0] = bit_rect.position;
|
|
polygon.write[1] = Vector2(bit_rect.get_end().x, bit_rect.position.y);
|
|
polygon.write[2] = bit_rect.get_end();
|
|
polygon.write[3] = Vector2(bit_rect.position.x, bit_rect.get_end().y);
|
|
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_square_corner_terrain_peering_bit_polygon(Vector2i p_size, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
|
|
polygon.push_back(Vector2(0, 3) * unit);
|
|
polygon.push_back(Vector2(3, 3) * unit);
|
|
polygon.push_back(Vector2(3, 0) * unit);
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
polygon.push_back(Vector2(1, 1) * unit);
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
|
|
polygon.push_back(Vector2(0, 3) * unit);
|
|
polygon.push_back(Vector2(-3, 3) * unit);
|
|
polygon.push_back(Vector2(-3, 0) * unit);
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
polygon.push_back(Vector2(-1, 1) * unit);
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
|
|
polygon.push_back(Vector2(0, -3) * unit);
|
|
polygon.push_back(Vector2(-3, -3) * unit);
|
|
polygon.push_back(Vector2(-3, 0) * unit);
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
polygon.push_back(Vector2(-1, -1) * unit);
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
|
|
polygon.push_back(Vector2(0, -3) * unit);
|
|
polygon.push_back(Vector2(3, -3) * unit);
|
|
polygon.push_back(Vector2(3, 0) * unit);
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
polygon.push_back(Vector2(1, -1) * unit);
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_square_side_terrain_peering_bit_polygon(Vector2i p_size, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE:
|
|
polygon.push_back(Vector2(1, -1) * unit);
|
|
polygon.push_back(Vector2(3, -3) * unit);
|
|
polygon.push_back(Vector2(3, 3) * unit);
|
|
polygon.push_back(Vector2(1, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
|
|
polygon.push_back(Vector2(-1, 1) * unit);
|
|
polygon.push_back(Vector2(-3, 3) * unit);
|
|
polygon.push_back(Vector2(3, 3) * unit);
|
|
polygon.push_back(Vector2(1, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE:
|
|
polygon.push_back(Vector2(-1, -1) * unit);
|
|
polygon.push_back(Vector2(-3, -3) * unit);
|
|
polygon.push_back(Vector2(-3, 3) * unit);
|
|
polygon.push_back(Vector2(-1, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE:
|
|
polygon.push_back(Vector2(-1, -1) * unit);
|
|
polygon.push_back(Vector2(-3, -3) * unit);
|
|
polygon.push_back(Vector2(3, -3) * unit);
|
|
polygon.push_back(Vector2(1, -1) * unit);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_isometric_terrain_polygon(Vector2i p_size) {
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
|
|
Vector<Point2> ret;
|
|
ret.resize(4);
|
|
|
|
ret.write[0] = Vector2(1, 0) * unit;
|
|
ret.write[1] = Vector2(0, 1) * unit;
|
|
ret.write[2] = Vector2(-1, 0) * unit;
|
|
ret.write[3] = Vector2(0, -1) * unit;
|
|
|
|
return ret;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_isometric_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER:
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
polygon.push_back(Vector2(2, -1) * unit);
|
|
polygon.push_back(Vector2(3, 0) * unit);
|
|
polygon.push_back(Vector2(2, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
polygon.push_back(Vector2(1, 2) * unit);
|
|
polygon.push_back(Vector2(2, 1) * unit);
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
polygon.push_back(Vector2(-1, 2) * unit);
|
|
polygon.push_back(Vector2(0, 3) * unit);
|
|
polygon.push_back(Vector2(1, 2) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
polygon.push_back(Vector2(-1, 2) * unit);
|
|
polygon.push_back(Vector2(-2, 1) * unit);
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER:
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
polygon.push_back(Vector2(-2, -1) * unit);
|
|
polygon.push_back(Vector2(-3, 0) * unit);
|
|
polygon.push_back(Vector2(-2, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
polygon.push_back(Vector2(-1, -2) * unit);
|
|
polygon.push_back(Vector2(-2, -1) * unit);
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER:
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
polygon.push_back(Vector2(-1, -2) * unit);
|
|
polygon.push_back(Vector2(0, -3) * unit);
|
|
polygon.push_back(Vector2(1, -2) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
polygon.push_back(Vector2(1, -2) * unit);
|
|
polygon.push_back(Vector2(2, -1) * unit);
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_isometric_corner_terrain_peering_bit_polygon(Vector2i p_size, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER:
|
|
polygon.push_back(Vector2(0.5, -0.5) * unit);
|
|
polygon.push_back(Vector2(1.5, -1.5) * unit);
|
|
polygon.push_back(Vector2(3, 0) * unit);
|
|
polygon.push_back(Vector2(1.5, 1.5) * unit);
|
|
polygon.push_back(Vector2(0.5, 0.5) * unit);
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
|
|
polygon.push_back(Vector2(-0.5, 0.5) * unit);
|
|
polygon.push_back(Vector2(-1.5, 1.5) * unit);
|
|
polygon.push_back(Vector2(0, 3) * unit);
|
|
polygon.push_back(Vector2(1.5, 1.5) * unit);
|
|
polygon.push_back(Vector2(0.5, 0.5) * unit);
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER:
|
|
polygon.push_back(Vector2(-0.5, -0.5) * unit);
|
|
polygon.push_back(Vector2(-1.5, -1.5) * unit);
|
|
polygon.push_back(Vector2(-3, 0) * unit);
|
|
polygon.push_back(Vector2(-1.5, 1.5) * unit);
|
|
polygon.push_back(Vector2(-0.5, 0.5) * unit);
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER:
|
|
polygon.push_back(Vector2(-0.5, -0.5) * unit);
|
|
polygon.push_back(Vector2(-1.5, -1.5) * unit);
|
|
polygon.push_back(Vector2(0, -3) * unit);
|
|
polygon.push_back(Vector2(1.5, -1.5) * unit);
|
|
polygon.push_back(Vector2(0.5, -0.5) * unit);
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_isometric_side_terrain_peering_bit_polygon(Vector2i p_size, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
polygon.push_back(Vector2(3, 0) * unit);
|
|
polygon.push_back(Vector2(0, 3) * unit);
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
polygon.push_back(Vector2(-3, 0) * unit);
|
|
polygon.push_back(Vector2(0, 3) * unit);
|
|
polygon.push_back(Vector2(0, 1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
|
|
polygon.push_back(Vector2(-1, 0) * unit);
|
|
polygon.push_back(Vector2(-3, 0) * unit);
|
|
polygon.push_back(Vector2(0, -3) * unit);
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
|
|
polygon.push_back(Vector2(1, 0) * unit);
|
|
polygon.push_back(Vector2(3, 0) * unit);
|
|
polygon.push_back(Vector2(0, -3) * unit);
|
|
polygon.push_back(Vector2(0, -1) * unit);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_half_offset_terrain_polygon(Vector2i p_size, float p_overlap, LayeredTileSet::TileOffsetAxis p_offset_axis) {
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
|
|
Vector<Point2> ret;
|
|
ret.resize(6);
|
|
|
|
if (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
ret.write[0] = Vector2(1, 1.0 - p_overlap * 2.0) * unit;
|
|
ret.write[1] = Vector2(0, 1) * unit;
|
|
ret.write[2] = Vector2(-1, 1.0 - p_overlap * 2.0) * unit;
|
|
ret.write[3] = Vector2(-1, -1.0 + p_overlap * 2.0) * unit;
|
|
ret.write[4] = Vector2(0, -1) * unit;
|
|
ret.write[5] = Vector2(1, -1.0 + p_overlap * 2.0) * unit;
|
|
|
|
} else {
|
|
ret.write[0] = Vector2(1, 0) * unit;
|
|
ret.write[1] = Vector2(1.0 - p_overlap * 2.0, -1) * unit;
|
|
ret.write[2] = Vector2(-1.0 + p_overlap * 2.0, -1) * unit;
|
|
ret.write[3] = Vector2(-1, 0) * unit;
|
|
ret.write[4] = Vector2(-1.0 + p_overlap * 2.0, 1) * unit;
|
|
ret.write[5] = Vector2(1.0 - p_overlap * 2.0, 1) * unit;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_half_offset_corner_or_side_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, LayeredTileSet::TileOffsetAxis p_offset_axis, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 point_list[18] = {
|
|
Vector2(3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0),
|
|
Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
|
|
Vector2(1, 3.0 - p_overlap * 2.0),
|
|
Vector2(0, 3),
|
|
Vector2(-1, 3.0 - p_overlap * 2.0),
|
|
Vector2(-2, 3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
|
|
Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(-3, (3.0 * (1.0 - p_overlap * 2.0)) / 2.0),
|
|
Vector2(-3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0),
|
|
Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(-2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
|
|
Vector2(-1, -(3.0 - p_overlap * 2.0)),
|
|
Vector2(0, -3),
|
|
Vector2(1, -(3.0 - p_overlap * 2.0)),
|
|
Vector2(2, -3.0 * (1.0 - (p_overlap * 2.0) * 2.0 / 3.0)),
|
|
Vector2(3, -3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(3, -(3.0 * (1.0 - p_overlap * 2.0)) / 2.0)
|
|
};
|
|
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
if (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
for (int i = 0; i < 18; i++) {
|
|
point_list[i] = point_list[i] * unit;
|
|
}
|
|
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE:
|
|
polygon.push_back(point_list[17]);
|
|
polygon.push_back(point_list[0]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
|
|
polygon.push_back(point_list[0]);
|
|
polygon.push_back(point_list[1]);
|
|
polygon.push_back(point_list[2]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
|
|
polygon.push_back(point_list[2]);
|
|
polygon.push_back(point_list[3]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
|
|
polygon.push_back(point_list[3]);
|
|
polygon.push_back(point_list[4]);
|
|
polygon.push_back(point_list[5]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
|
|
polygon.push_back(point_list[5]);
|
|
polygon.push_back(point_list[6]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
|
|
polygon.push_back(point_list[6]);
|
|
polygon.push_back(point_list[7]);
|
|
polygon.push_back(point_list[8]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE:
|
|
polygon.push_back(point_list[8]);
|
|
polygon.push_back(point_list[9]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
|
|
polygon.push_back(point_list[9]);
|
|
polygon.push_back(point_list[10]);
|
|
polygon.push_back(point_list[11]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
|
|
polygon.push_back(point_list[11]);
|
|
polygon.push_back(point_list[12]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER:
|
|
polygon.push_back(point_list[12]);
|
|
polygon.push_back(point_list[13]);
|
|
polygon.push_back(point_list[14]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
|
|
polygon.push_back(point_list[14]);
|
|
polygon.push_back(point_list[15]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
|
|
polygon.push_back(point_list[15]);
|
|
polygon.push_back(point_list[16]);
|
|
polygon.push_back(point_list[17]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else {
|
|
for (int i = 0; i < 18; i++) {
|
|
point_list[i] = Vector2(point_list[i].y, point_list[i].x) * unit;
|
|
}
|
|
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER:
|
|
polygon.push_back(point_list[3]);
|
|
polygon.push_back(point_list[4]);
|
|
polygon.push_back(point_list[5]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
|
|
polygon.push_back(point_list[2]);
|
|
polygon.push_back(point_list[3]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
|
|
polygon.push_back(point_list[0]);
|
|
polygon.push_back(point_list[1]);
|
|
polygon.push_back(point_list[2]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
|
|
polygon.push_back(point_list[17]);
|
|
polygon.push_back(point_list[0]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
|
|
polygon.push_back(point_list[15]);
|
|
polygon.push_back(point_list[16]);
|
|
polygon.push_back(point_list[17]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
|
|
polygon.push_back(point_list[14]);
|
|
polygon.push_back(point_list[15]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER:
|
|
polygon.push_back(point_list[12]);
|
|
polygon.push_back(point_list[13]);
|
|
polygon.push_back(point_list[14]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
|
|
polygon.push_back(point_list[11]);
|
|
polygon.push_back(point_list[12]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
|
|
polygon.push_back(point_list[9]);
|
|
polygon.push_back(point_list[10]);
|
|
polygon.push_back(point_list[11]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE:
|
|
polygon.push_back(point_list[8]);
|
|
polygon.push_back(point_list[9]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
|
|
polygon.push_back(point_list[6]);
|
|
polygon.push_back(point_list[7]);
|
|
polygon.push_back(point_list[8]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
|
|
polygon.push_back(point_list[5]);
|
|
polygon.push_back(point_list[6]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
int half_polygon_size = polygon.size();
|
|
for (int i = 0; i < half_polygon_size; i++) {
|
|
polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
|
|
}
|
|
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_half_offset_corner_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, LayeredTileSet::TileOffsetAxis p_offset_axis, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 point_list[12] = {
|
|
Vector2(3, 0),
|
|
Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
|
|
Vector2(0, 3),
|
|
Vector2(-1.5, (3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
|
|
Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(-3, 0),
|
|
Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(-1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
|
|
Vector2(0, -3),
|
|
Vector2(1.5, -(3.0 * (1.0 - p_overlap * 2.0) + 3.0) / 2.0),
|
|
Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))
|
|
};
|
|
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
if (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
for (int i = 0; i < 12; i++) {
|
|
point_list[i] = point_list[i] * unit;
|
|
}
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
|
|
polygon.push_back(point_list[0]);
|
|
polygon.push_back(point_list[1]);
|
|
polygon.push_back(point_list[2]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_CORNER:
|
|
polygon.push_back(point_list[2]);
|
|
polygon.push_back(point_list[3]);
|
|
polygon.push_back(point_list[4]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
|
|
polygon.push_back(point_list[4]);
|
|
polygon.push_back(point_list[5]);
|
|
polygon.push_back(point_list[6]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
|
|
polygon.push_back(point_list[6]);
|
|
polygon.push_back(point_list[7]);
|
|
polygon.push_back(point_list[8]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_CORNER:
|
|
polygon.push_back(point_list[8]);
|
|
polygon.push_back(point_list[9]);
|
|
polygon.push_back(point_list[10]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
|
|
polygon.push_back(point_list[10]);
|
|
polygon.push_back(point_list[11]);
|
|
polygon.push_back(point_list[0]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else {
|
|
for (int i = 0; i < 12; i++) {
|
|
point_list[i] = Vector2(point_list[i].y, point_list[i].x) * unit;
|
|
}
|
|
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_CORNER:
|
|
polygon.push_back(point_list[2]);
|
|
polygon.push_back(point_list[3]);
|
|
polygon.push_back(point_list[4]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER:
|
|
polygon.push_back(point_list[0]);
|
|
polygon.push_back(point_list[1]);
|
|
polygon.push_back(point_list[2]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER:
|
|
polygon.push_back(point_list[10]);
|
|
polygon.push_back(point_list[11]);
|
|
polygon.push_back(point_list[0]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_CORNER:
|
|
polygon.push_back(point_list[8]);
|
|
polygon.push_back(point_list[9]);
|
|
polygon.push_back(point_list[10]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER:
|
|
polygon.push_back(point_list[6]);
|
|
polygon.push_back(point_list[7]);
|
|
polygon.push_back(point_list[8]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER:
|
|
polygon.push_back(point_list[4]);
|
|
polygon.push_back(point_list[5]);
|
|
polygon.push_back(point_list[6]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
int half_polygon_size = polygon.size();
|
|
for (int i = 0; i < half_polygon_size; i++) {
|
|
polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
|
|
}
|
|
|
|
return polygon;
|
|
}
|
|
|
|
Vector<Point2> LayeredTileSet::_get_half_offset_side_terrain_peering_bit_polygon(Vector2i p_size, float p_overlap, LayeredTileSet::TileOffsetAxis p_offset_axis, LayeredTileSet::CellNeighbor p_bit) {
|
|
Vector2 point_list[6] = {
|
|
Vector2(3, 3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(0, 3),
|
|
Vector2(-3, 3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(-3, -3.0 * (1.0 - p_overlap * 2.0)),
|
|
Vector2(0, -3),
|
|
Vector2(3, -3.0 * (1.0 - p_overlap * 2.0))
|
|
};
|
|
|
|
Vector2 unit = Vector2(p_size) / 6.0;
|
|
Vector<Vector2> polygon;
|
|
if (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_HORIZONTAL) {
|
|
for (int i = 0; i < 6; i++) {
|
|
point_list[i] = point_list[i] * unit;
|
|
}
|
|
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_RIGHT_SIDE:
|
|
polygon.push_back(point_list[5]);
|
|
polygon.push_back(point_list[0]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
|
|
polygon.push_back(point_list[0]);
|
|
polygon.push_back(point_list[1]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
|
|
polygon.push_back(point_list[1]);
|
|
polygon.push_back(point_list[2]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_LEFT_SIDE:
|
|
polygon.push_back(point_list[2]);
|
|
polygon.push_back(point_list[3]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
|
|
polygon.push_back(point_list[3]);
|
|
polygon.push_back(point_list[4]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
|
|
polygon.push_back(point_list[4]);
|
|
polygon.push_back(point_list[5]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
} else {
|
|
for (int i = 0; i < 6; i++) {
|
|
point_list[i] = Vector2(point_list[i].y, point_list[i].x) * unit;
|
|
}
|
|
|
|
switch (p_bit) {
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE:
|
|
polygon.push_back(point_list[0]);
|
|
polygon.push_back(point_list[1]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_SIDE:
|
|
polygon.push_back(point_list[5]);
|
|
polygon.push_back(point_list[0]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE:
|
|
polygon.push_back(point_list[4]);
|
|
polygon.push_back(point_list[5]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE:
|
|
polygon.push_back(point_list[3]);
|
|
polygon.push_back(point_list[4]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_SIDE:
|
|
polygon.push_back(point_list[2]);
|
|
polygon.push_back(point_list[3]);
|
|
break;
|
|
case LayeredTileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE:
|
|
polygon.push_back(point_list[1]);
|
|
polygon.push_back(point_list[2]);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
int half_polygon_size = polygon.size();
|
|
for (int i = 0; i < half_polygon_size; i++) {
|
|
polygon.push_back(polygon[half_polygon_size - 1 - i] / 3.0);
|
|
}
|
|
|
|
return polygon;
|
|
}
|
|
|
|
void LayeredTileSet::reset_state() {
|
|
// Rendering
|
|
occlusion_layers.clear();
|
|
tile_lines_mesh.instance();
|
|
tile_filled_mesh.instance();
|
|
tile_meshes_dirty = true;
|
|
|
|
// Physics
|
|
physics_layers.clear();
|
|
|
|
// Terrains
|
|
terrain_sets.clear();
|
|
terrain_meshes.clear();
|
|
terrain_peering_bits_meshes.clear();
|
|
per_terrain_pattern_tiles.clear();
|
|
terrains_cache_dirty = true;
|
|
|
|
// Navigation
|
|
navigation_layers.clear();
|
|
|
|
custom_data_layers.clear();
|
|
custom_data_layers_by_name.clear();
|
|
|
|
// Proxies
|
|
source_level_proxies.clear();
|
|
coords_level_proxies.clear();
|
|
alternative_level_proxies.clear();
|
|
|
|
#ifndef DISABLE_DEPRECATED
|
|
for (const HashMap<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next) {
|
|
memdelete(E->value());
|
|
}
|
|
|
|
compatibility_data.clear();
|
|
#endif // DISABLE_DEPRECATED
|
|
|
|
while (!source_ids.empty()) {
|
|
remove_source(source_ids[0]);
|
|
}
|
|
|
|
tile_shape = TILE_SHAPE_SQUARE;
|
|
tile_layout = TILE_LAYOUT_STACKED;
|
|
tile_offset_axis = TILE_OFFSET_AXIS_HORIZONTAL;
|
|
tile_size = Size2i(16, 16);
|
|
}
|
|
|
|
Vector2i LayeredTileSet::transform_coords_layout(const Vector2i &p_coords, LayeredTileSet::TileOffsetAxis p_offset_axis, LayeredTileSet::TileLayout p_from_layout, LayeredTileSet::TileLayout p_to_layout) {
|
|
// Transform to stacked layout.
|
|
Vector2i output = p_coords;
|
|
if (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL) {
|
|
SWAP(output.x, output.y);
|
|
}
|
|
switch (p_from_layout) {
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED:
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET:
|
|
if (output.y % 2) {
|
|
output.x -= 1;
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT:
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_DOWN:
|
|
if ((p_from_layout == LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT) ^ (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL)) {
|
|
if (output.y < 0 && bool(output.y % 2)) {
|
|
output = Vector2i(output.x + output.y / 2 - 1, output.y);
|
|
} else {
|
|
output = Vector2i(output.x + output.y / 2, output.y);
|
|
}
|
|
} else {
|
|
if (output.x < 0 && bool(output.x % 2)) {
|
|
output = Vector2i(output.x / 2 - 1, output.x + output.y * 2);
|
|
} else {
|
|
output = Vector2i(output.x / 2, output.x + output.y * 2);
|
|
}
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT:
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_DOWN:
|
|
if ((p_from_layout == LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT) ^ (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL)) {
|
|
if ((output.x + output.y) < 0 && (output.x - output.y) % 2) {
|
|
output = Vector2i((output.x + output.y) / 2 - 1, output.y - output.x);
|
|
} else {
|
|
output = Vector2i((output.x + output.y) / 2, -output.x + output.y);
|
|
}
|
|
} else {
|
|
if ((output.x - output.y) < 0 && (output.x + output.y) % 2) {
|
|
output = Vector2i((output.x - output.y) / 2 - 1, output.x + output.y);
|
|
} else {
|
|
output = Vector2i((output.x - output.y) / 2, output.x + output.y);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
switch (p_to_layout) {
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED:
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STACKED_OFFSET:
|
|
if (output.y % 2) {
|
|
output.x += 1;
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT:
|
|
case LayeredTileSet::TILE_LAYOUT_STAIRS_DOWN:
|
|
if ((p_to_layout == LayeredTileSet::TILE_LAYOUT_STAIRS_RIGHT) ^ (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL)) {
|
|
if (output.y < 0 && (output.y % 2)) {
|
|
output = Vector2i(output.x - output.y / 2 + 1, output.y);
|
|
} else {
|
|
output = Vector2i(output.x - output.y / 2, output.y);
|
|
}
|
|
} else {
|
|
if (output.y % 2) {
|
|
if (output.y < 0) {
|
|
output = Vector2i(2 * output.x + 1, -output.x + output.y / 2 - 1);
|
|
} else {
|
|
output = Vector2i(2 * output.x + 1, -output.x + output.y / 2);
|
|
}
|
|
} else {
|
|
output = Vector2i(2 * output.x, -output.x + output.y / 2);
|
|
}
|
|
}
|
|
break;
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT:
|
|
case LayeredTileSet::TILE_LAYOUT_DIAMOND_DOWN:
|
|
if ((p_to_layout == LayeredTileSet::TILE_LAYOUT_DIAMOND_RIGHT) ^ (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL)) {
|
|
if (output.y % 2) {
|
|
if (output.y > 0) {
|
|
output = Vector2i(output.x - output.y / 2, output.x + output.y / 2 + 1);
|
|
} else {
|
|
output = Vector2i(output.x - output.y / 2 + 1, output.x + output.y / 2);
|
|
}
|
|
} else {
|
|
output = Vector2i(output.x - output.y / 2, output.x + output.y / 2);
|
|
}
|
|
} else {
|
|
if (output.y % 2) {
|
|
if (output.y < 0) {
|
|
output = Vector2i(output.x + output.y / 2, -output.x + output.y / 2 - 1);
|
|
} else {
|
|
output = Vector2i(output.x + output.y / 2 + 1, -output.x + output.y / 2);
|
|
}
|
|
} else {
|
|
output = Vector2i(output.x + output.y / 2, -output.x + output.y / 2);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (p_offset_axis == LayeredTileSet::TILE_OFFSET_AXIS_VERTICAL) {
|
|
SWAP(output.x, output.y);
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
const Vector2i LayeredTileSetSource::INVALID_ATLAS_COORDS = Vector2i(-1, -1);
|
|
const int LayeredTileSetSource::INVALID_TILE_ALTERNATIVE = -1;
|
|
|
|
#ifndef DISABLE_DEPRECATED
|
|
void LayeredTileSet::_compatibility_conversion() {
|
|
for (HashMap<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next) {
|
|
CompatibilityTileData *ctd = E->value();
|
|
|
|
// Add the texture
|
|
LayeredTileSetAtlasSource *atlas_source = memnew(LayeredTileSetAtlasSource);
|
|
int source_id = add_source(Ref<LayeredTileSetSource>(atlas_source));
|
|
|
|
atlas_source->set_texture(ctd->texture);
|
|
|
|
// Handle each tile as a new source. Not optimal but at least it should stay compatible.
|
|
switch (ctd->tile_mode) {
|
|
case COMPATIBILITY_TILE_MODE_SINGLE_TILE: {
|
|
atlas_source->set_margins(ctd->region.get_position());
|
|
atlas_source->set_texture_region_size(ctd->region.get_size());
|
|
|
|
Vector2i coords;
|
|
for (int flags = 0; flags < 8; flags++) {
|
|
bool flip_h = flags & 1;
|
|
bool flip_v = flags & 2;
|
|
bool transpose = flags & 4;
|
|
|
|
Transform2D xform;
|
|
xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
|
|
xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
|
|
xform = transpose ? Transform2D(xform[1], xform[0], Vector2()) : xform;
|
|
|
|
int alternative_tile = 0;
|
|
if (!atlas_source->has_tile(coords)) {
|
|
atlas_source->create_tile(coords);
|
|
} else {
|
|
alternative_tile = atlas_source->create_alternative_tile(coords);
|
|
}
|
|
|
|
// Add to the mapping.
|
|
Array key_array;
|
|
key_array.push_back(flip_h);
|
|
key_array.push_back(flip_v);
|
|
key_array.push_back(transpose);
|
|
|
|
Array value_array;
|
|
value_array.push_back(source_id);
|
|
value_array.push_back(coords);
|
|
value_array.push_back(alternative_tile);
|
|
|
|
if (!compatibility_tilemap_mapping.has(E->key())) {
|
|
compatibility_tilemap_mapping[E->key()] = RBMap<Array, Array>();
|
|
}
|
|
compatibility_tilemap_mapping[E->key()][key_array] = value_array;
|
|
compatibility_tilemap_mapping_tile_modes[E->key()] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
|
|
|
|
LayeredTileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
|
|
ERR_CONTINUE(!tile_data);
|
|
|
|
tile_data->set_flip_h(flip_h);
|
|
tile_data->set_flip_v(flip_v);
|
|
tile_data->set_transpose(transpose);
|
|
tile_data->set_material(ctd->material);
|
|
tile_data->set_modulate(ctd->modulate);
|
|
tile_data->set_z_index(ctd->z_index);
|
|
|
|
if (ctd->occluder.is_valid()) {
|
|
if (get_occlusion_layers_count() < 1) {
|
|
add_occlusion_layer();
|
|
};
|
|
Ref<OccluderPolygon2D> occluder = ctd->occluder->duplicate();
|
|
PoolVector<Vector2> polygon = ctd->occluder->get_polygon();
|
|
for (int index = 0; index < polygon.size(); index++) {
|
|
polygon.set(index, xform.xform(polygon[index] - ctd->region.get_size() / 2.0));
|
|
}
|
|
occluder->set_polygon(polygon);
|
|
tile_data->set_occluder(0, occluder);
|
|
}
|
|
if (ctd->navigation.is_valid()) {
|
|
if (get_navigation_layers_count() < 1) {
|
|
add_navigation_layer();
|
|
}
|
|
Ref<NavigationPolygon> navigation = ctd->navigation->duplicate();
|
|
PoolVector<Vector2> vertices = navigation->get_vertices();
|
|
for (int index = 0; index < vertices.size(); index++) {
|
|
vertices.set(index, xform.xform(vertices[index] - ctd->region.get_size() / 2.0));
|
|
}
|
|
navigation->set_vertices(vertices);
|
|
tile_data->set_navigation_polygon(0, navigation);
|
|
}
|
|
|
|
tile_data->set_z_index(ctd->z_index);
|
|
|
|
// Add the shapes.
|
|
if (ctd->shapes.size() > 0) {
|
|
if (get_physics_layers_count() < 1) {
|
|
add_physics_layer();
|
|
}
|
|
}
|
|
for (int k = 0; k < ctd->shapes.size(); k++) {
|
|
CompatibilityShapeData csd = ctd->shapes[k];
|
|
if (csd.autotile_coords == coords) {
|
|
Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor
|
|
if (convex_shape.is_valid()) {
|
|
Vector<Vector2> polygon = convex_shape->get_points();
|
|
for (int point_index = 0; point_index < polygon.size(); point_index++) {
|
|
polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->region.get_size() / 2.0);
|
|
}
|
|
tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
|
|
int index = tile_data->get_collision_polygons_count(0) - 1;
|
|
tile_data->set_collision_polygon_one_way(0, index, csd.one_way);
|
|
tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin);
|
|
tile_data->set_collision_polygon_points(0, index, polygon);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// Update the size count.
|
|
if (!compatibility_size_count.has(ctd->region.get_size())) {
|
|
compatibility_size_count[ctd->region.get_size()] = 0;
|
|
}
|
|
compatibility_size_count[ctd->region.get_size()]++;
|
|
} break;
|
|
case COMPATIBILITY_TILE_MODE_AUTO_TILE: {
|
|
// Not supported. It would need manual conversion.
|
|
WARN_PRINT_ONCE("Could not convert 3.x autotiles to 4.x. This operation cannot be done automatically, autotiles must be re-created using the terrain system.");
|
|
} break;
|
|
case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
|
|
atlas_source->set_margins(ctd->region.get_position());
|
|
atlas_source->set_separation(Vector2i(ctd->autotile_spacing, ctd->autotile_spacing));
|
|
atlas_source->set_texture_region_size(ctd->autotile_tile_size);
|
|
|
|
Size2i atlas_size = ctd->region.get_size() / (ctd->autotile_tile_size + atlas_source->get_separation());
|
|
for (int i = 0; i < atlas_size.x; i++) {
|
|
for (int j = 0; j < atlas_size.y; j++) {
|
|
Vector2i coords = Vector2i(i, j);
|
|
|
|
for (int flags = 0; flags < 8; flags++) {
|
|
bool flip_h = flags & 1;
|
|
bool flip_v = flags & 2;
|
|
bool transpose = flags & 4;
|
|
|
|
Transform2D xform;
|
|
xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform;
|
|
xform = flip_v ? xform.scaled(Size2(1, -1)) : xform;
|
|
xform = transpose ? Transform2D(xform[1], xform[0], Vector2()) : xform;
|
|
|
|
int alternative_tile = 0;
|
|
if (!atlas_source->has_tile(coords)) {
|
|
atlas_source->create_tile(coords);
|
|
} else {
|
|
alternative_tile = atlas_source->create_alternative_tile(coords);
|
|
}
|
|
|
|
// Add to the mapping.
|
|
Array key_array;
|
|
key_array.push_back(coords);
|
|
key_array.push_back(flip_h);
|
|
key_array.push_back(flip_v);
|
|
key_array.push_back(transpose);
|
|
|
|
Array value_array;
|
|
value_array.push_back(source_id);
|
|
value_array.push_back(coords);
|
|
value_array.push_back(alternative_tile);
|
|
|
|
if (!compatibility_tilemap_mapping.has(E->key())) {
|
|
compatibility_tilemap_mapping[E->key()] = RBMap<Array, Array>();
|
|
}
|
|
compatibility_tilemap_mapping[E->key()][key_array] = value_array;
|
|
compatibility_tilemap_mapping_tile_modes[E->key()] = COMPATIBILITY_TILE_MODE_ATLAS_TILE;
|
|
|
|
LayeredTileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
|
|
|
|
tile_data->set_flip_h(flip_h);
|
|
tile_data->set_flip_v(flip_v);
|
|
tile_data->set_transpose(transpose);
|
|
tile_data->set_material(ctd->material);
|
|
tile_data->set_modulate(ctd->modulate);
|
|
tile_data->set_z_index(ctd->z_index);
|
|
if (ctd->autotile_occluder_map.has(coords)) {
|
|
if (get_occlusion_layers_count() < 1) {
|
|
add_occlusion_layer();
|
|
}
|
|
Ref<OccluderPolygon2D> occluder = ctd->autotile_occluder_map[coords]->duplicate();
|
|
PoolVector<Vector2> polygon = ctd->occluder->get_polygon();
|
|
for (int index = 0; index < polygon.size(); index++) {
|
|
polygon.set(index, xform.xform(polygon[index] - ctd->region.get_size() / 2.0));
|
|
}
|
|
occluder->set_polygon(polygon);
|
|
tile_data->set_occluder(0, occluder);
|
|
}
|
|
if (ctd->autotile_navpoly_map.has(coords)) {
|
|
if (get_navigation_layers_count() < 1) {
|
|
add_navigation_layer();
|
|
}
|
|
Ref<NavigationPolygon> navigation = ctd->autotile_navpoly_map[coords]->duplicate();
|
|
PoolVector<Vector2> vertices = navigation->get_vertices();
|
|
for (int index = 0; index < vertices.size(); index++) {
|
|
vertices.set(index, xform.xform(vertices[index] - ctd->region.get_size() / 2.0));
|
|
}
|
|
navigation->set_vertices(vertices);
|
|
tile_data->set_navigation_polygon(0, navigation);
|
|
}
|
|
if (ctd->autotile_priority_map.has(coords)) {
|
|
tile_data->set_probability(ctd->autotile_priority_map[coords]);
|
|
}
|
|
if (ctd->autotile_z_index_map.has(coords)) {
|
|
tile_data->set_z_index(ctd->autotile_z_index_map[coords]);
|
|
}
|
|
|
|
// Add the shapes.
|
|
if (ctd->shapes.size() > 0) {
|
|
if (get_physics_layers_count() < 1) {
|
|
add_physics_layer();
|
|
}
|
|
}
|
|
for (int k = 0; k < ctd->shapes.size(); k++) {
|
|
CompatibilityShapeData csd = ctd->shapes[k];
|
|
if (csd.autotile_coords == coords) {
|
|
Ref<ConvexPolygonShape2D> convex_shape = csd.shape; // Only ConvexPolygonShape2D are supported, which is the default type used by the 3.x editor
|
|
if (convex_shape.is_valid()) {
|
|
Vector<Vector2> polygon = convex_shape->get_points();
|
|
for (int point_index = 0; point_index < polygon.size(); point_index++) {
|
|
polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->autotile_tile_size / 2.0);
|
|
}
|
|
tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1);
|
|
int index = tile_data->get_collision_polygons_count(0) - 1;
|
|
tile_data->set_collision_polygon_one_way(0, index, csd.one_way);
|
|
tile_data->set_collision_polygon_one_way_margin(0, index, csd.one_way_margin);
|
|
tile_data->set_collision_polygon_points(0, index, polygon);
|
|
}
|
|
}
|
|
}
|
|
|
|
// -- TODO: handle --
|
|
// Those are offset for the whole atlas, they are likely useless for the atlases, but might make sense for single tiles.
|
|
// texture offset
|
|
// occluder_offset
|
|
// navigation_offset
|
|
|
|
// For terrains, ignored for now?
|
|
// bitmask_mode
|
|
// bitmask_flags
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update the size count.
|
|
if (!compatibility_size_count.has(ctd->region.get_size())) {
|
|
compatibility_size_count[ctd->autotile_tile_size] = 0;
|
|
}
|
|
compatibility_size_count[ctd->autotile_tile_size] += atlas_size.x * atlas_size.y;
|
|
} break;
|
|
}
|
|
|
|
// Offset all shapes
|
|
for (int k = 0; k < ctd->shapes.size(); k++) {
|
|
Ref<ConvexPolygonShape2D> convex = ctd->shapes[k].shape;
|
|
if (convex.is_valid()) {
|
|
Vector<Vector2> points = convex->get_points();
|
|
for (int i_point = 0; i_point < points.size(); i_point++) {
|
|
points.write[i_point] = points[i_point] - get_tile_size() / 2;
|
|
}
|
|
convex->set_points(points);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update the LayeredTileSet tile_size according to the most common size found.
|
|
Vector2i max_size = get_tile_size();
|
|
int max_count = 0;
|
|
|
|
for (HashMap<Vector2i, int>::Element *kv = compatibility_size_count.front(); kv; kv = kv->next) {
|
|
if (kv->value() > max_count) {
|
|
max_size = kv->key();
|
|
max_count = kv->value();
|
|
}
|
|
}
|
|
|
|
set_tile_size(max_size);
|
|
|
|
// Reset compatibility data (besides the histogram counts)
|
|
for (const HashMap<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next) {
|
|
memdelete(E->value());
|
|
}
|
|
|
|
compatibility_data = HashMap<int, CompatibilityTileData *>();
|
|
}
|
|
|
|
Array LayeredTileSet::compatibility_tilemap_map(int p_tile_id, Vector2i p_coords, bool p_flip_h, bool p_flip_v, bool p_transpose) {
|
|
Array cannot_convert_array;
|
|
cannot_convert_array.push_back(LayeredTileSet::INVALID_SOURCE);
|
|
cannot_convert_array.push_back(LayeredTileSetAtlasSource::INVALID_ATLAS_COORDS);
|
|
cannot_convert_array.push_back(LayeredTileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
|
|
|
|
if (!compatibility_tilemap_mapping.has(p_tile_id)) {
|
|
return cannot_convert_array;
|
|
}
|
|
|
|
int tile_mode = compatibility_tilemap_mapping_tile_modes[p_tile_id];
|
|
switch (tile_mode) {
|
|
case COMPATIBILITY_TILE_MODE_SINGLE_TILE: {
|
|
Array a;
|
|
a.push_back(p_flip_h);
|
|
a.push_back(p_flip_v);
|
|
a.push_back(p_transpose);
|
|
return compatibility_tilemap_mapping[p_tile_id][a];
|
|
}
|
|
case COMPATIBILITY_TILE_MODE_AUTO_TILE:
|
|
return cannot_convert_array;
|
|
break;
|
|
case COMPATIBILITY_TILE_MODE_ATLAS_TILE: {
|
|
Array a;
|
|
a.push_back(p_coords);
|
|
a.push_back(p_flip_h);
|
|
a.push_back(p_flip_v);
|
|
a.push_back(p_transpose);
|
|
return compatibility_tilemap_mapping[p_tile_id][a];
|
|
}
|
|
default:
|
|
return cannot_convert_array;
|
|
break;
|
|
}
|
|
};
|
|
|
|
#endif // DISABLE_DEPRECATED
|
|
|
|
bool LayeredTileSet::_set(const StringName &p_name, const Variant &p_value) {
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
#ifndef DISABLE_DEPRECATED
|
|
// TODO: This should be moved to a dedicated conversion system (see #50691)
|
|
if (components.size() >= 1 && components[0].is_valid_integer()) {
|
|
int id = components[0].to_int();
|
|
|
|
// Get or create the compatibility object
|
|
CompatibilityTileData *ctd;
|
|
HashMap<int, CompatibilityTileData *>::Element *E = compatibility_data.find(id);
|
|
|
|
if (!E) {
|
|
ctd = memnew(CompatibilityTileData);
|
|
compatibility_data.insert(id, ctd);
|
|
} else {
|
|
ctd = E->value();
|
|
}
|
|
|
|
if (components.size() < 2) {
|
|
return false;
|
|
}
|
|
|
|
String what = components[1];
|
|
|
|
if (what == "name") {
|
|
ctd->name = p_value;
|
|
} else if (what == "texture") {
|
|
ctd->texture = p_value;
|
|
} else if (what == "tex_offset") {
|
|
ctd->tex_offset = p_value;
|
|
} else if (what == "material") {
|
|
ctd->material = p_value;
|
|
} else if (what == "modulate") {
|
|
ctd->modulate = p_value;
|
|
} else if (what == "region") {
|
|
ctd->region = p_value;
|
|
} else if (what == "tile_mode") {
|
|
ctd->tile_mode = p_value;
|
|
} else if (what.left(9) == "autotile") {
|
|
what = what.substr(9);
|
|
if (what == "bitmask_mode") {
|
|
ctd->autotile_bitmask_mode = p_value;
|
|
} else if (what == "icon_coordinate") {
|
|
ctd->autotile_icon_coordinate = p_value;
|
|
} else if (what == "tile_size") {
|
|
ctd->autotile_tile_size = p_value;
|
|
} else if (what == "spacing") {
|
|
ctd->autotile_spacing = p_value;
|
|
} else if (what == "bitmask_flags") {
|
|
if (p_value.is_array()) {
|
|
Array p = p_value;
|
|
Vector2i last_coord;
|
|
while (p.size() > 0) {
|
|
if (p[0].get_type() == Variant::VECTOR2) {
|
|
last_coord = p[0];
|
|
} else if (p[0].get_type() == Variant::INT) {
|
|
ctd->autotile_bitmask_flags.insert(last_coord, p[0]);
|
|
}
|
|
p.pop_front();
|
|
}
|
|
}
|
|
} else if (what == "occluder_map") {
|
|
Array p = p_value;
|
|
Vector2 last_coord;
|
|
while (p.size() > 0) {
|
|
if (p[0].get_type() == Variant::VECTOR2) {
|
|
last_coord = p[0];
|
|
} else if (p[0].get_type() == Variant::OBJECT) {
|
|
ctd->autotile_occluder_map.insert(last_coord, p[0]);
|
|
}
|
|
p.pop_front();
|
|
}
|
|
} else if (what == "navpoly_map") {
|
|
Array p = p_value;
|
|
Vector2 last_coord;
|
|
while (p.size() > 0) {
|
|
if (p[0].get_type() == Variant::VECTOR2) {
|
|
last_coord = p[0];
|
|
} else if (p[0].get_type() == Variant::OBJECT) {
|
|
ctd->autotile_navpoly_map.insert(last_coord, p[0]);
|
|
}
|
|
p.pop_front();
|
|
}
|
|
} else if (what == "priority_map") {
|
|
Array p = p_value;
|
|
Vector3 val;
|
|
Vector2 v;
|
|
int priority;
|
|
while (p.size() > 0) {
|
|
val = p[0];
|
|
if (val.z > 1) {
|
|
v.x = val.x;
|
|
v.y = val.y;
|
|
priority = (int)val.z;
|
|
ctd->autotile_priority_map.insert(v, priority);
|
|
}
|
|
p.pop_front();
|
|
}
|
|
} else if (what == "z_index_map") {
|
|
Array p = p_value;
|
|
Vector3 val;
|
|
Vector2 v;
|
|
int z_index;
|
|
while (p.size() > 0) {
|
|
val = p[0];
|
|
if (val.z != 0) {
|
|
v.x = val.x;
|
|
v.y = val.y;
|
|
z_index = (int)val.z;
|
|
ctd->autotile_z_index_map.insert(v, z_index);
|
|
}
|
|
p.pop_front();
|
|
}
|
|
}
|
|
|
|
} else if (what == "shapes") {
|
|
Array p = p_value;
|
|
for (int i = 0; i < p.size(); i++) {
|
|
CompatibilityShapeData csd;
|
|
Dictionary d = p[i];
|
|
for (int j = 0; j < d.size(); j++) {
|
|
String key = d.get_key_at_index(j);
|
|
if (key == "autotile_coord") {
|
|
csd.autotile_coords = d[key];
|
|
} else if (key == "one_way") {
|
|
csd.one_way = d[key];
|
|
} else if (key == "one_way_margin") {
|
|
csd.one_way_margin = d[key];
|
|
} else if (key == "shape") {
|
|
csd.shape = d[key];
|
|
} else if (key == "shape_transform") {
|
|
csd.transform = d[key];
|
|
}
|
|
}
|
|
ctd->shapes.push_back(csd);
|
|
}
|
|
} else if (what == "occluder") {
|
|
ctd->occluder = p_value;
|
|
} else if (what == "navigation") {
|
|
ctd->navigation = p_value;
|
|
|
|
/*
|
|
// IGNORED FOR NOW, they seem duplicated data compared to the shapes array
|
|
} else if (what == "shape") {
|
|
} else if (what == "shape_offset") {
|
|
} else if (what == "shape_transform") {
|
|
} else if (what == "shape_one_way") {
|
|
} else if (what == "shape_one_way_margin") {
|
|
}
|
|
// IGNORED FOR NOW, maybe useless ?
|
|
else if (what == "occluder_offset") {
|
|
// Not
|
|
} else if (what == "navigation_offset") {
|
|
}
|
|
*/
|
|
|
|
} else if (what == "z_index") {
|
|
ctd->z_index = p_value;
|
|
|
|
// TODO: remove the conversion from here, it's not where it should be done (see #50691)
|
|
_compatibility_conversion();
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
#endif // DISABLE_DEPRECATED
|
|
|
|
// This is now a new property.
|
|
if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) {
|
|
// Occlusion layers.
|
|
int index = components[0].trim_prefix("occlusion_layer_").to_int();
|
|
ERR_FAIL_COND_V(index < 0, false);
|
|
if (components[1] == "light_mask") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
|
|
while (index >= occlusion_layers.size()) {
|
|
add_occlusion_layer();
|
|
}
|
|
set_occlusion_layer_light_mask(index, p_value);
|
|
return true;
|
|
} else if (components[1] == "sdf_collision") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::BOOL, false);
|
|
while (index >= occlusion_layers.size()) {
|
|
add_occlusion_layer();
|
|
}
|
|
set_occlusion_layer_sdf_collision(index, p_value);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) {
|
|
// Physics layers.
|
|
int index = components[0].trim_prefix("physics_layer_").to_int();
|
|
ERR_FAIL_COND_V(index < 0, false);
|
|
if (components[1] == "collision_layer") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
|
|
while (index >= physics_layers.size()) {
|
|
add_physics_layer();
|
|
}
|
|
set_physics_layer_collision_layer(index, p_value);
|
|
return true;
|
|
} else if (components[1] == "collision_mask") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
|
|
while (index >= physics_layers.size()) {
|
|
add_physics_layer();
|
|
}
|
|
set_physics_layer_collision_mask(index, p_value);
|
|
return true;
|
|
} else if (components[1] == "physics_material") {
|
|
Ref<PhysicsMaterial> physics_material = p_value;
|
|
while (index >= physics_layers.size()) {
|
|
add_physics_layer();
|
|
}
|
|
set_physics_layer_physics_material(index, physics_material);
|
|
return true;
|
|
}
|
|
} else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_integer()) {
|
|
// Terrains.
|
|
int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int();
|
|
ERR_FAIL_COND_V(terrain_set_index < 0, false);
|
|
if (components[1] == "mode") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
|
|
while (terrain_set_index >= terrain_sets.size()) {
|
|
add_terrain_set();
|
|
}
|
|
set_terrain_set_mode(terrain_set_index, TerrainMode(int(p_value)));
|
|
} else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_integer()) {
|
|
int terrain_index = components[1].trim_prefix("terrain_").to_int();
|
|
ERR_FAIL_COND_V(terrain_index < 0, false);
|
|
if (components[2] == "name") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false);
|
|
while (terrain_set_index >= terrain_sets.size()) {
|
|
add_terrain_set();
|
|
}
|
|
while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
|
|
add_terrain(terrain_set_index);
|
|
}
|
|
set_terrain_name(terrain_set_index, terrain_index, p_value);
|
|
return true;
|
|
} else if (components[2] == "color") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::COLOR, false);
|
|
while (terrain_set_index >= terrain_sets.size()) {
|
|
add_terrain_set();
|
|
}
|
|
while (terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
|
|
add_terrain(terrain_set_index);
|
|
}
|
|
set_terrain_color(terrain_set_index, terrain_index, p_value);
|
|
return true;
|
|
}
|
|
}
|
|
} else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) {
|
|
// Navigation layers.
|
|
int index = components[0].trim_prefix("navigation_layer_").to_int();
|
|
ERR_FAIL_COND_V(index < 0, false);
|
|
if (components[1] == "layers") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
|
|
while (index >= navigation_layers.size()) {
|
|
add_navigation_layer();
|
|
}
|
|
set_navigation_layer_layers(index, p_value);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_integer()) {
|
|
// Custom data layers.
|
|
int index = components[0].trim_prefix("custom_data_layer_").to_int();
|
|
ERR_FAIL_COND_V(index < 0, false);
|
|
if (components[1] == "name") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::STRING, false);
|
|
while (index >= custom_data_layers.size()) {
|
|
add_custom_data_layer();
|
|
}
|
|
set_custom_data_layer_name(index, p_value);
|
|
return true;
|
|
} else if (components[1] == "type") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::INT, false);
|
|
while (index >= custom_data_layers.size()) {
|
|
add_custom_data_layer();
|
|
}
|
|
set_custom_data_layer_type(index, Variant::Type(int(p_value)));
|
|
return true;
|
|
}
|
|
} else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_integer()) {
|
|
// Create source only if it does not exists.
|
|
int source_id = components[1].to_int();
|
|
|
|
if (has_source(source_id)) {
|
|
remove_source(source_id);
|
|
}
|
|
add_source(p_value, source_id);
|
|
return true;
|
|
} else if (components.size() == 2 && components[0] == "tile_proxies") {
|
|
ERR_FAIL_COND_V(p_value.get_type() != Variant::ARRAY, false);
|
|
Array a = p_value;
|
|
ERR_FAIL_COND_V(a.size() % 2 != 0, false);
|
|
if (components[1] == "source_level") {
|
|
for (int i = 0; i < a.size(); i += 2) {
|
|
set_source_level_tile_proxy(a[i], a[i + 1]);
|
|
}
|
|
return true;
|
|
} else if (components[1] == "coords_level") {
|
|
for (int i = 0; i < a.size(); i += 2) {
|
|
Array key = a[i];
|
|
Array value = a[i + 1];
|
|
set_coords_level_tile_proxy(key[0], key[1], value[0], value[1]);
|
|
}
|
|
return true;
|
|
} else if (components[1] == "alternative_level") {
|
|
for (int i = 0; i < a.size(); i += 2) {
|
|
Array key = a[i];
|
|
Array value = a[i + 1];
|
|
set_alternative_level_tile_proxy(key[0], key[1], key[2], value[0], value[1], value[2]);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
} else if (components.size() == 1 && components[0].begins_with("pattern_") && components[0].trim_prefix("pattern_").is_valid_integer()) {
|
|
int pattern_index = components[0].trim_prefix("pattern_").to_int();
|
|
for (int i = patterns.size(); i <= pattern_index; i++) {
|
|
add_pattern(p_value);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
#ifndef DISABLE_DEPRECATED
|
|
}
|
|
#endif // DISABLE_DEPRECATED
|
|
|
|
return false;
|
|
}
|
|
|
|
bool LayeredTileSet::_get(const StringName &p_name, Variant &r_ret) const {
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) {
|
|
// Occlusion layers.
|
|
int index = components[0].trim_prefix("occlusion_layer_").to_int();
|
|
if (index < 0 || index >= occlusion_layers.size()) {
|
|
return false;
|
|
}
|
|
if (components[1] == "light_mask") {
|
|
r_ret = get_occlusion_layer_light_mask(index);
|
|
return true;
|
|
} else if (components[1] == "sdf_collision") {
|
|
r_ret = get_occlusion_layer_sdf_collision(index);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) {
|
|
// Physics layers.
|
|
int index = components[0].trim_prefix("physics_layer_").to_int();
|
|
if (index < 0 || index >= physics_layers.size()) {
|
|
return false;
|
|
}
|
|
if (components[1] == "collision_layer") {
|
|
r_ret = get_physics_layer_collision_layer(index);
|
|
return true;
|
|
} else if (components[1] == "collision_mask") {
|
|
r_ret = get_physics_layer_collision_mask(index);
|
|
return true;
|
|
} else if (components[1] == "physics_material") {
|
|
r_ret = get_physics_layer_physics_material(index);
|
|
return true;
|
|
}
|
|
} else if (components.size() >= 2 && components[0].begins_with("terrain_set_") && components[0].trim_prefix("terrain_set_").is_valid_integer()) {
|
|
// Terrains.
|
|
int terrain_set_index = components[0].trim_prefix("terrain_set_").to_int();
|
|
if (terrain_set_index < 0 || terrain_set_index >= terrain_sets.size()) {
|
|
return false;
|
|
}
|
|
if (components[1] == "mode") {
|
|
r_ret = get_terrain_set_mode(terrain_set_index);
|
|
return true;
|
|
} else if (components.size() >= 3 && components[1].begins_with("terrain_") && components[1].trim_prefix("terrain_").is_valid_integer()) {
|
|
int terrain_index = components[1].trim_prefix("terrain_").to_int();
|
|
if (terrain_index < 0 || terrain_index >= terrain_sets[terrain_set_index].terrains.size()) {
|
|
return false;
|
|
}
|
|
if (components[2] == "name") {
|
|
r_ret = get_terrain_name(terrain_set_index, terrain_index);
|
|
return true;
|
|
} else if (components[2] == "color") {
|
|
r_ret = get_terrain_color(terrain_set_index, terrain_index);
|
|
return true;
|
|
}
|
|
}
|
|
} else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) {
|
|
// navigation layers.
|
|
int index = components[0].trim_prefix("navigation_layer_").to_int();
|
|
if (index < 0 || index >= navigation_layers.size()) {
|
|
return false;
|
|
}
|
|
if (components[1] == "layers") {
|
|
r_ret = get_navigation_layer_layers(index);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 2 && components[0].begins_with("custom_data_layer_") && components[0].trim_prefix("custom_data_layer_").is_valid_integer()) {
|
|
// Custom data layers.
|
|
int index = components[0].trim_prefix("custom_data_layer_").to_int();
|
|
if (index < 0 || index >= custom_data_layers.size()) {
|
|
return false;
|
|
}
|
|
if (components[1] == "name") {
|
|
r_ret = get_custom_data_layer_name(index);
|
|
return true;
|
|
} else if (components[1] == "type") {
|
|
r_ret = get_custom_data_layer_type(index);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 2 && components[0] == "sources" && components[1].is_valid_integer()) {
|
|
// Atlases data.
|
|
int source_id = components[1].to_int();
|
|
|
|
if (has_source(source_id)) {
|
|
r_ret = get_source(source_id);
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
} else if (components.size() == 2 && components[0] == "tile_proxies") {
|
|
if (components[1] == "source_level") {
|
|
Array a;
|
|
for (const RBMap<int, int>::Element *E = source_level_proxies.front(); E; E = E->next()) {
|
|
a.push_back(E->key());
|
|
a.push_back(E->value());
|
|
}
|
|
r_ret = a;
|
|
return true;
|
|
} else if (components[1] == "coords_level") {
|
|
Array a;
|
|
for (const RBMap<Array, Array>::Element *E = coords_level_proxies.front(); E; E = E->next()) {
|
|
a.push_back(E->key());
|
|
a.push_back(E->value());
|
|
}
|
|
r_ret = a;
|
|
return true;
|
|
} else if (components[1] == "alternative_level") {
|
|
Array a;
|
|
for (const RBMap<Array, Array>::Element *E = alternative_level_proxies.front(); E; E = E->next()) {
|
|
a.push_back(E->key());
|
|
a.push_back(E->value());
|
|
}
|
|
r_ret = a;
|
|
return true;
|
|
}
|
|
return false;
|
|
} else if (components.size() == 1 && components[0].begins_with("pattern_") && components[0].trim_prefix("pattern_").is_valid_integer()) {
|
|
int pattern_index = components[0].trim_prefix("pattern_").to_int();
|
|
if (pattern_index < 0 || pattern_index >= (int)patterns.size()) {
|
|
return false;
|
|
}
|
|
r_ret = patterns[pattern_index];
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LayeredTileSet::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
PropertyInfo property_info;
|
|
// Rendering.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
|
|
for (int i = 0; i < occlusion_layers.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::INT, vformat("occlusion_layer_%d/light_mask", i), PROPERTY_HINT_LAYERS_2D_RENDER));
|
|
|
|
// occlusion_layer_%d/sdf_collision
|
|
property_info = PropertyInfo(Variant::BOOL, vformat("occlusion_layer_%d/sdf_collision", i));
|
|
if (occlusion_layers[i].sdf_collision == false) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
}
|
|
|
|
// Physics.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
|
|
for (int i = 0; i < physics_layers.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_layer", i), PROPERTY_HINT_LAYERS_2D_PHYSICS));
|
|
|
|
// physics_layer_%d/collision_mask
|
|
property_info = PropertyInfo(Variant::INT, vformat("physics_layer_%d/collision_mask", i), PROPERTY_HINT_LAYERS_2D_PHYSICS);
|
|
if (physics_layers[i].collision_mask == 1) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
|
|
// physics_layer_%d/physics_material
|
|
property_info = PropertyInfo(Variant::OBJECT, vformat("physics_layer_%d/physics_material", i), PROPERTY_HINT_RESOURCE_TYPE, "PhysicsMaterial");
|
|
if (!physics_layers[i].physics_material.is_valid()) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
}
|
|
|
|
// Terrains.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
|
|
for (int terrain_set_index = 0; terrain_set_index < terrain_sets.size(); terrain_set_index++) {
|
|
p_list->push_back(PropertyInfo(Variant::INT, vformat("terrain_set_%d/mode", terrain_set_index), PROPERTY_HINT_ENUM, "Match Corners and Sides,Match Corners,Match Sides"));
|
|
p_list->push_back(PropertyInfo(Variant::NIL, vformat("terrain_set_%d/terrains", terrain_set_index), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, vformat("terrain_set_%d/terrain_", terrain_set_index)));
|
|
for (int terrain_index = 0; terrain_index < terrain_sets[terrain_set_index].terrains.size(); terrain_index++) {
|
|
p_list->push_back(PropertyInfo(Variant::STRING, vformat("terrain_set_%d/terrain_%d/name", terrain_set_index, terrain_index)));
|
|
p_list->push_back(PropertyInfo(Variant::COLOR, vformat("terrain_set_%d/terrain_%d/color", terrain_set_index, terrain_index)));
|
|
}
|
|
}
|
|
|
|
// Navigation.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
|
|
for (int i = 0; i < navigation_layers.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::INT, vformat("navigation_layer_%d/layers", i), PROPERTY_HINT_LAYERS_2D_NAVIGATION));
|
|
}
|
|
|
|
// Custom data.
|
|
String argt = "Any";
|
|
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
|
|
argt += "," + Variant::get_type_name(Variant::Type(i));
|
|
}
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Custom Data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
|
|
for (int i = 0; i < custom_data_layers.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::STRING, vformat("custom_data_layer_%d/name", i)));
|
|
p_list->push_back(PropertyInfo(Variant::INT, vformat("custom_data_layer_%d/type", i), PROPERTY_HINT_ENUM, argt));
|
|
}
|
|
|
|
// Sources.
|
|
// Note: sources have to be listed in at the end as some TileData rely on the LayeredTileSet properties being initialized first.
|
|
|
|
for (const HashMap<int, Ref<LayeredTileSetSource>>::Element *E_source = sources.front(); E_source; E_source = E_source->next) {
|
|
p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("sources/%d", E_source->key()), PROPERTY_HINT_RESOURCE_TYPE, "LayeredTileSetAtlasSource", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE));
|
|
}
|
|
|
|
// Tile Proxies.
|
|
// Note: proxies need to be set after sources are set.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Tile Proxies", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
|
|
p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/source_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/coords_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
p_list->push_back(PropertyInfo(Variant::ARRAY, "tile_proxies/alternative_level", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
|
|
// Patterns.
|
|
for (unsigned int pattern_index = 0; pattern_index < patterns.size(); pattern_index++) {
|
|
p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("pattern_%d", pattern_index), PROPERTY_HINT_RESOURCE_TYPE, "LayeredTileMapPattern", PROPERTY_USAGE_NOEDITOR));
|
|
}
|
|
}
|
|
|
|
void LayeredTileSet::_validate_property(PropertyInfo &p_property) const {
|
|
if (p_property.name == "tile_layout" && tile_shape == TILE_SHAPE_SQUARE) {
|
|
//p_property.usage ^= PROPERTY_USAGE_READ_ONLY;
|
|
p_property.usage = 0;
|
|
} else if (p_property.name == "tile_offset_axis" && tile_shape == TILE_SHAPE_SQUARE) {
|
|
//p_property.usage ^= PROPERTY_USAGE_READ_ONLY;
|
|
p_property.usage = 0;
|
|
}
|
|
}
|
|
|
|
void LayeredTileSet::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_source_changed"), &LayeredTileSet::_source_changed);
|
|
|
|
// Sources management.
|
|
ClassDB::bind_method(D_METHOD("get_next_source_id"), &LayeredTileSet::get_next_source_id);
|
|
ClassDB::bind_method(D_METHOD("add_source", "source", "atlas_source_id_override"), &LayeredTileSet::add_source, DEFVAL(LayeredTileSet::INVALID_SOURCE));
|
|
ClassDB::bind_method(D_METHOD("remove_source", "source_id"), &LayeredTileSet::remove_source);
|
|
ClassDB::bind_method(D_METHOD("set_source_id", "source_id", "new_source_id"), &LayeredTileSet::set_source_id);
|
|
ClassDB::bind_method(D_METHOD("get_source_count"), &LayeredTileSet::get_source_count);
|
|
ClassDB::bind_method(D_METHOD("get_source_id", "index"), &LayeredTileSet::get_source_id);
|
|
ClassDB::bind_method(D_METHOD("has_source", "source_id"), &LayeredTileSet::has_source);
|
|
ClassDB::bind_method(D_METHOD("get_source", "source_id"), &LayeredTileSet::get_source);
|
|
|
|
// Shape and layout.
|
|
ClassDB::bind_method(D_METHOD("set_tile_shape", "shape"), &LayeredTileSet::set_tile_shape);
|
|
ClassDB::bind_method(D_METHOD("get_tile_shape"), &LayeredTileSet::get_tile_shape);
|
|
ClassDB::bind_method(D_METHOD("set_tile_layout", "layout"), &LayeredTileSet::set_tile_layout);
|
|
ClassDB::bind_method(D_METHOD("get_tile_layout"), &LayeredTileSet::get_tile_layout);
|
|
ClassDB::bind_method(D_METHOD("set_tile_offset_axis", "alignment"), &LayeredTileSet::set_tile_offset_axis);
|
|
ClassDB::bind_method(D_METHOD("get_tile_offset_axis"), &LayeredTileSet::get_tile_offset_axis);
|
|
ClassDB::bind_method(D_METHOD("set_tile_size", "size"), &LayeredTileSet::set_tile_size);
|
|
ClassDB::bind_method(D_METHOD("get_tile_size"), &LayeredTileSet::get_tile_size);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_shape", PROPERTY_HINT_ENUM, "Square,Isometric,Half-Offset Square,Hexagon"), "set_tile_shape", "get_tile_shape");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_layout", PROPERTY_HINT_ENUM, "Stacked,Stacked Offset,Stairs Right,Stairs Down,Diamond Right,Diamond Down"), "set_tile_layout", "get_tile_layout");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "tile_offset_axis", PROPERTY_HINT_ENUM, "Horizontal Offset,Vertical Offset"), "set_tile_offset_axis", "get_tile_offset_axis");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "tile_size", PROPERTY_HINT_NONE, "suffix:px"), "set_tile_size", "get_tile_size");
|
|
|
|
// Rendering.
|
|
ClassDB::bind_method(D_METHOD("set_uv_clipping", "uv_clipping"), &LayeredTileSet::set_uv_clipping);
|
|
ClassDB::bind_method(D_METHOD("is_uv_clipping"), &LayeredTileSet::is_uv_clipping);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_occlusion_layers_count"), &LayeredTileSet::get_occlusion_layers_count);
|
|
ClassDB::bind_method(D_METHOD("add_occlusion_layer", "to_position"), &LayeredTileSet::add_occlusion_layer, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_occlusion_layer", "layer_index", "to_position"), &LayeredTileSet::move_occlusion_layer);
|
|
ClassDB::bind_method(D_METHOD("remove_occlusion_layer", "layer_index"), &LayeredTileSet::remove_occlusion_layer);
|
|
ClassDB::bind_method(D_METHOD("set_occlusion_layer_light_mask", "layer_index", "light_mask"), &LayeredTileSet::set_occlusion_layer_light_mask);
|
|
ClassDB::bind_method(D_METHOD("get_occlusion_layer_light_mask", "layer_index"), &LayeredTileSet::get_occlusion_layer_light_mask);
|
|
ClassDB::bind_method(D_METHOD("set_occlusion_layer_sdf_collision", "layer_index", "sdf_collision"), &LayeredTileSet::set_occlusion_layer_sdf_collision);
|
|
ClassDB::bind_method(D_METHOD("get_occlusion_layer_sdf_collision", "layer_index"), &LayeredTileSet::get_occlusion_layer_sdf_collision);
|
|
|
|
// Physics
|
|
ClassDB::bind_method(D_METHOD("get_physics_layers_count"), &LayeredTileSet::get_physics_layers_count);
|
|
ClassDB::bind_method(D_METHOD("add_physics_layer", "to_position"), &LayeredTileSet::add_physics_layer, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_physics_layer", "layer_index", "to_position"), &LayeredTileSet::move_physics_layer);
|
|
ClassDB::bind_method(D_METHOD("remove_physics_layer", "layer_index"), &LayeredTileSet::remove_physics_layer);
|
|
ClassDB::bind_method(D_METHOD("set_physics_layer_collision_layer", "layer_index", "layer"), &LayeredTileSet::set_physics_layer_collision_layer);
|
|
ClassDB::bind_method(D_METHOD("get_physics_layer_collision_layer", "layer_index"), &LayeredTileSet::get_physics_layer_collision_layer);
|
|
ClassDB::bind_method(D_METHOD("set_physics_layer_collision_mask", "layer_index", "mask"), &LayeredTileSet::set_physics_layer_collision_mask);
|
|
ClassDB::bind_method(D_METHOD("get_physics_layer_collision_mask", "layer_index"), &LayeredTileSet::get_physics_layer_collision_mask);
|
|
ClassDB::bind_method(D_METHOD("set_physics_layer_physics_material", "layer_index", "physics_material"), &LayeredTileSet::set_physics_layer_physics_material);
|
|
ClassDB::bind_method(D_METHOD("get_physics_layer_physics_material", "layer_index"), &LayeredTileSet::get_physics_layer_physics_material);
|
|
|
|
// Terrains
|
|
ClassDB::bind_method(D_METHOD("get_terrain_sets_count"), &LayeredTileSet::get_terrain_sets_count);
|
|
ClassDB::bind_method(D_METHOD("add_terrain_set", "to_position"), &LayeredTileSet::add_terrain_set, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_terrain_set", "terrain_set", "to_position"), &LayeredTileSet::move_terrain_set);
|
|
ClassDB::bind_method(D_METHOD("remove_terrain_set", "terrain_set"), &LayeredTileSet::remove_terrain_set);
|
|
ClassDB::bind_method(D_METHOD("set_terrain_set_mode", "terrain_set", "mode"), &LayeredTileSet::set_terrain_set_mode);
|
|
ClassDB::bind_method(D_METHOD("get_terrain_set_mode", "terrain_set"), &LayeredTileSet::get_terrain_set_mode);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_terrains_count", "terrain_set"), &LayeredTileSet::get_terrains_count);
|
|
ClassDB::bind_method(D_METHOD("add_terrain", "terrain_set", "to_position"), &LayeredTileSet::add_terrain, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_terrain", "terrain_set", "terrain_index", "to_position"), &LayeredTileSet::move_terrain);
|
|
ClassDB::bind_method(D_METHOD("remove_terrain", "terrain_set", "terrain_index"), &LayeredTileSet::remove_terrain);
|
|
ClassDB::bind_method(D_METHOD("set_terrain_name", "terrain_set", "terrain_index", "name"), &LayeredTileSet::set_terrain_name);
|
|
ClassDB::bind_method(D_METHOD("get_terrain_name", "terrain_set", "terrain_index"), &LayeredTileSet::get_terrain_name);
|
|
ClassDB::bind_method(D_METHOD("set_terrain_color", "terrain_set", "terrain_index", "color"), &LayeredTileSet::set_terrain_color);
|
|
ClassDB::bind_method(D_METHOD("get_terrain_color", "terrain_set", "terrain_index"), &LayeredTileSet::get_terrain_color);
|
|
|
|
// Navigation
|
|
ClassDB::bind_method(D_METHOD("get_navigation_layers_count"), &LayeredTileSet::get_navigation_layers_count);
|
|
ClassDB::bind_method(D_METHOD("add_navigation_layer", "to_position"), &LayeredTileSet::add_navigation_layer, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_navigation_layer", "layer_index", "to_position"), &LayeredTileSet::move_navigation_layer);
|
|
ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &LayeredTileSet::remove_navigation_layer);
|
|
ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &LayeredTileSet::set_navigation_layer_layers);
|
|
ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &LayeredTileSet::get_navigation_layer_layers);
|
|
ClassDB::bind_method(D_METHOD("set_navigation_layer_layer_value", "layer_index", "layer_number", "value"), &LayeredTileSet::set_navigation_layer_layer_value);
|
|
ClassDB::bind_method(D_METHOD("get_navigation_layer_layer_value", "layer_index", "layer_number"), &LayeredTileSet::get_navigation_layer_layer_value);
|
|
|
|
// Custom data
|
|
ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &LayeredTileSet::get_custom_data_layers_count);
|
|
ClassDB::bind_method(D_METHOD("add_custom_data_layer", "to_position"), &LayeredTileSet::add_custom_data_layer, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("move_custom_data_layer", "layer_index", "to_position"), &LayeredTileSet::move_custom_data_layer);
|
|
ClassDB::bind_method(D_METHOD("remove_custom_data_layer", "layer_index"), &LayeredTileSet::remove_custom_data_layer);
|
|
ClassDB::bind_method(D_METHOD("get_custom_data_layer_by_name", "layer_name"), &LayeredTileSet::get_custom_data_layer_by_name);
|
|
ClassDB::bind_method(D_METHOD("set_custom_data_layer_name", "layer_index", "layer_name"), &LayeredTileSet::set_custom_data_layer_name);
|
|
ClassDB::bind_method(D_METHOD("get_custom_data_layer_name", "layer_index"), &LayeredTileSet::get_custom_data_layer_name);
|
|
ClassDB::bind_method(D_METHOD("set_custom_data_layer_type", "layer_index", "layer_type"), &LayeredTileSet::set_custom_data_layer_type);
|
|
ClassDB::bind_method(D_METHOD("get_custom_data_layer_type", "layer_index"), &LayeredTileSet::get_custom_data_layer_type);
|
|
|
|
// Tile proxies
|
|
ClassDB::bind_method(D_METHOD("set_source_level_tile_proxy", "source_from", "source_to"), &LayeredTileSet::set_source_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("get_source_level_tile_proxy", "source_from"), &LayeredTileSet::get_source_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("has_source_level_tile_proxy", "source_from"), &LayeredTileSet::has_source_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("remove_source_level_tile_proxy", "source_from"), &LayeredTileSet::remove_source_level_tile_proxy);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_coords_level_tile_proxy", "p_source_from", "coords_from", "source_to", "coords_to"), &LayeredTileSet::set_coords_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("get_coords_level_tile_proxy", "source_from", "coords_from"), &LayeredTileSet::get_coords_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("has_coords_level_tile_proxy", "source_from", "coords_from"), &LayeredTileSet::has_coords_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("remove_coords_level_tile_proxy", "source_from", "coords_from"), &LayeredTileSet::remove_coords_level_tile_proxy);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from", "source_to", "coords_to", "alternative_to"), &LayeredTileSet::set_alternative_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("get_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &LayeredTileSet::get_alternative_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("has_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &LayeredTileSet::has_alternative_level_tile_proxy);
|
|
ClassDB::bind_method(D_METHOD("remove_alternative_level_tile_proxy", "source_from", "coords_from", "alternative_from"), &LayeredTileSet::remove_alternative_level_tile_proxy);
|
|
|
|
ClassDB::bind_method(D_METHOD("map_tile_proxy", "source_from", "coords_from", "alternative_from"), &LayeredTileSet::map_tile_proxy);
|
|
|
|
ClassDB::bind_method(D_METHOD("cleanup_invalid_tile_proxies"), &LayeredTileSet::cleanup_invalid_tile_proxies);
|
|
ClassDB::bind_method(D_METHOD("clear_tile_proxies"), &LayeredTileSet::clear_tile_proxies);
|
|
|
|
// Patterns
|
|
ClassDB::bind_method(D_METHOD("add_pattern", "pattern", "index"), &LayeredTileSet::add_pattern, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("get_pattern", "index"), &LayeredTileSet::get_pattern, DEFVAL(-1));
|
|
ClassDB::bind_method(D_METHOD("remove_pattern", "index"), &LayeredTileSet::remove_pattern);
|
|
ClassDB::bind_method(D_METHOD("get_patterns_count"), &LayeredTileSet::get_patterns_count);
|
|
|
|
ADD_GROUP("Rendering", "");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uv_clipping"), "set_uv_clipping", "is_uv_clipping");
|
|
ADD_ARRAY("occlusion_layers", "occlusion_layer_");
|
|
|
|
ADD_GROUP("", "");
|
|
ADD_ARRAY("physics_layers", "physics_layer_");
|
|
ADD_ARRAY("terrain_sets", "terrain_set_");
|
|
ADD_ARRAY("navigation_layers", "navigation_layer_");
|
|
ADD_ARRAY("custom_data_layers", "custom_data_layer_");
|
|
|
|
// -- Enum binding --
|
|
BIND_ENUM_CONSTANT(TILE_SHAPE_SQUARE);
|
|
BIND_ENUM_CONSTANT(TILE_SHAPE_ISOMETRIC);
|
|
BIND_ENUM_CONSTANT(TILE_SHAPE_HALF_OFFSET_SQUARE);
|
|
BIND_ENUM_CONSTANT(TILE_SHAPE_HEXAGON);
|
|
|
|
BIND_ENUM_CONSTANT(TILE_LAYOUT_STACKED);
|
|
BIND_ENUM_CONSTANT(TILE_LAYOUT_STACKED_OFFSET);
|
|
BIND_ENUM_CONSTANT(TILE_LAYOUT_STAIRS_RIGHT);
|
|
BIND_ENUM_CONSTANT(TILE_LAYOUT_STAIRS_DOWN);
|
|
BIND_ENUM_CONSTANT(TILE_LAYOUT_DIAMOND_RIGHT);
|
|
BIND_ENUM_CONSTANT(TILE_LAYOUT_DIAMOND_DOWN);
|
|
|
|
BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_HORIZONTAL);
|
|
BIND_ENUM_CONSTANT(TILE_OFFSET_AXIS_VERTICAL);
|
|
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_RIGHT_CORNER);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_CORNER);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_BOTTOM_LEFT_CORNER);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_LEFT_CORNER);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_LEFT_CORNER);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_CORNER);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_SIDE);
|
|
BIND_ENUM_CONSTANT(CELL_NEIGHBOR_TOP_RIGHT_CORNER);
|
|
|
|
BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS_AND_SIDES);
|
|
BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_CORNERS);
|
|
BIND_ENUM_CONSTANT(TERRAIN_MODE_MATCH_SIDES);
|
|
}
|
|
|
|
LayeredTileSet::LayeredTileSet() {
|
|
// Instantiate the tile meshes.
|
|
tile_lines_mesh.instance();
|
|
tile_filled_mesh.instance();
|
|
}
|
|
|
|
LayeredTileSet::~LayeredTileSet() {
|
|
#ifndef DISABLE_DEPRECATED
|
|
for (const HashMap<int, CompatibilityTileData *>::Element *E = compatibility_data.front(); E; E = E->next) {
|
|
memdelete(E->value());
|
|
}
|
|
#endif // DISABLE_DEPRECATED
|
|
while (!source_ids.empty()) {
|
|
remove_source(source_ids[0]);
|
|
}
|
|
}
|
|
|
|
/////////////////////////////// LayeredTileSetSource //////////////////////////////////////
|
|
|
|
void LayeredTileSetSource::set_tile_set(const LayeredTileSet *p_tile_set) {
|
|
tile_set = p_tile_set;
|
|
}
|
|
|
|
LayeredTileSet *LayeredTileSetSource::get_tile_set() const {
|
|
return (LayeredTileSet *)tile_set;
|
|
}
|
|
|
|
void LayeredTileSetSource::reset_state() {
|
|
tile_set = nullptr;
|
|
};
|
|
|
|
void LayeredTileSetSource::_bind_methods() {
|
|
// Base tiles
|
|
ClassDB::bind_method(D_METHOD("get_tiles_count"), &LayeredTileSetSource::get_tiles_count);
|
|
ClassDB::bind_method(D_METHOD("get_tile_id", "index"), &LayeredTileSetSource::get_tile_id);
|
|
ClassDB::bind_method(D_METHOD("has_tile", "atlas_coords"), &LayeredTileSetSource::has_tile);
|
|
|
|
// Alternative tiles
|
|
ClassDB::bind_method(D_METHOD("get_alternative_tiles_count", "atlas_coords"), &LayeredTileSetSource::get_alternative_tiles_count);
|
|
ClassDB::bind_method(D_METHOD("get_alternative_tile_id", "atlas_coords", "index"), &LayeredTileSetSource::get_alternative_tile_id);
|
|
ClassDB::bind_method(D_METHOD("has_alternative_tile", "atlas_coords", "alternative_tile"), &LayeredTileSetSource::has_alternative_tile);
|
|
}
|
|
|
|
/////////////////////////////// LayeredTileSetAtlasSource //////////////////////////////////////
|
|
|
|
void LayeredTileSetAtlasSource::set_tile_set(const LayeredTileSet *p_tile_set) {
|
|
tile_set = p_tile_set;
|
|
|
|
// Set the LayeredTileSet on all TileData.
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->set_tile_set(tile_set);
|
|
}
|
|
}
|
|
}
|
|
|
|
const LayeredTileSet *LayeredTileSetAtlasSource::get_tile_set() const {
|
|
return tile_set;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::notify_tile_data_properties_should_change() {
|
|
// Set the LayeredTileSet on all TileData.
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->notify_tile_data_properties_should_change();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::add_occlusion_layer(int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->add_occlusion_layer(p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::move_occlusion_layer(int p_from_index, int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->move_occlusion_layer(p_from_index, p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_occlusion_layer(int p_index) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->remove_occlusion_layer(p_index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::add_physics_layer(int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->add_physics_layer(p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::move_physics_layer(int p_from_index, int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->move_physics_layer(p_from_index, p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_physics_layer(int p_index) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->remove_physics_layer(p_index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::add_terrain_set(int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->add_terrain_set(p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::move_terrain_set(int p_from_index, int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->move_terrain_set(p_from_index, p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_terrain_set(int p_index) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->remove_terrain_set(p_index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::add_terrain(int p_terrain_set, int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->add_terrain(p_terrain_set, p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->move_terrain(p_terrain_set, p_from_index, p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_terrain(int p_terrain_set, int p_index) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->remove_terrain(p_terrain_set, p_index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::add_navigation_layer(int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->add_navigation_layer(p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::move_navigation_layer(int p_from_index, int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->move_navigation_layer(p_from_index, p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_navigation_layer(int p_index) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->remove_navigation_layer(p_index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::add_custom_data_layer(int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->add_custom_data_layer(p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::move_custom_data_layer(int p_from_index, int p_to_pos) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->move_custom_data_layer(p_from_index, p_to_pos);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_custom_data_layer(int p_index) {
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
E_alternative->value()->remove_custom_data_layer(p_index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::reset_state() {
|
|
tile_set = nullptr;
|
|
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
for (const HashMap<int, LayeredTileData *>::Element *E_tile_data = E_tile->value().alternatives.front(); E_tile_data; E_tile_data = E_tile_data->next) {
|
|
memdelete(E_tile_data->value());
|
|
}
|
|
}
|
|
_coords_mapping_cache.clear();
|
|
tiles.clear();
|
|
tiles_ids.clear();
|
|
_queue_update_padded_texture();
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_texture(Ref<Texture> p_texture) {
|
|
if (texture.is_valid()) {
|
|
texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_queue_update_padded_texture");
|
|
}
|
|
|
|
texture = p_texture;
|
|
|
|
if (texture.is_valid()) {
|
|
texture->connect(CoreStringNames::get_singleton()->changed, this, "_queue_update_padded_texture");
|
|
}
|
|
|
|
_queue_update_padded_texture();
|
|
emit_changed();
|
|
}
|
|
|
|
Ref<Texture> LayeredTileSetAtlasSource::get_texture() const {
|
|
return texture;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_normal_texture(Ref<Texture> p_texture) {
|
|
normal_texture = p_texture;
|
|
}
|
|
Ref<Texture> LayeredTileSetAtlasSource::get_normal_texture() const {
|
|
return normal_texture;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_margins(Vector2i p_margins) {
|
|
if (p_margins.x < 0 || p_margins.y < 0) {
|
|
WARN_PRINT("Atlas source margins should be positive.");
|
|
margins = Vector2i(MAX(0, p_margins.x), MAX(0, p_margins.y));
|
|
} else {
|
|
margins = p_margins;
|
|
}
|
|
|
|
_queue_update_padded_texture();
|
|
emit_changed();
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_margins() const {
|
|
return margins;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_separation(Vector2i p_separation) {
|
|
if (p_separation.x < 0 || p_separation.y < 0) {
|
|
WARN_PRINT("Atlas source separation should be positive.");
|
|
separation = Vector2i(MAX(0, p_separation.x), MAX(0, p_separation.y));
|
|
} else {
|
|
separation = p_separation;
|
|
}
|
|
|
|
_queue_update_padded_texture();
|
|
emit_changed();
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_separation() const {
|
|
return separation;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_texture_region_size(Vector2i p_tile_size) {
|
|
if (p_tile_size.x <= 0 || p_tile_size.y <= 0) {
|
|
WARN_PRINT("Atlas source tile_size should be strictly positive.");
|
|
texture_region_size = Vector2i(MAX(1, p_tile_size.x), MAX(1, p_tile_size.y));
|
|
} else {
|
|
texture_region_size = p_tile_size;
|
|
}
|
|
|
|
_queue_update_padded_texture();
|
|
emit_changed();
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_texture_region_size() const {
|
|
return texture_region_size;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_use_texture_padding(bool p_use_padding) {
|
|
if (use_texture_padding == p_use_padding) {
|
|
return;
|
|
}
|
|
use_texture_padding = p_use_padding;
|
|
_queue_update_padded_texture();
|
|
emit_changed();
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::get_use_texture_padding() const {
|
|
return use_texture_padding;
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_atlas_grid_size() const {
|
|
Ref<Texture> txt = get_texture();
|
|
if (!txt.is_valid()) {
|
|
return Vector2i();
|
|
}
|
|
|
|
ERR_FAIL_COND_V(texture_region_size.x <= 0 || texture_region_size.y <= 0, Vector2i());
|
|
|
|
Size2i valid_area = txt->get_size() - margins;
|
|
|
|
// Compute the number of valid tiles in the tiles atlas
|
|
Size2i grid_size;
|
|
if (valid_area.x >= texture_region_size.x && valid_area.y >= texture_region_size.y) {
|
|
valid_area -= texture_region_size;
|
|
grid_size = Size2i(1, 1) + valid_area / (texture_region_size + separation);
|
|
}
|
|
return grid_size;
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::_set(const StringName &p_name, const Variant &p_value) {
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
// Compute the vector2i if we have coordinates.
|
|
Vector<String> coords_split = components[0].split(":");
|
|
Vector2i coords = LayeredTileSetSource::INVALID_ATLAS_COORDS;
|
|
if (coords_split.size() == 2 && coords_split[0].is_valid_integer() && coords_split[1].is_valid_integer()) {
|
|
coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int());
|
|
}
|
|
|
|
// Properties.
|
|
if (coords != LayeredTileSetSource::INVALID_ATLAS_COORDS) {
|
|
// Create the tile if needed.
|
|
if (!has_tile(coords)) {
|
|
create_tile(coords);
|
|
}
|
|
if (components.size() >= 2) {
|
|
// Properties.
|
|
if (components[1] == "size_in_atlas") {
|
|
move_tile_in_atlas(coords, coords, p_value);
|
|
return true;
|
|
} else if (components[1] == "next_alternative_id") {
|
|
tiles[coords].next_alternative_id = p_value;
|
|
return true;
|
|
} else if (components[1] == "animation_columns") {
|
|
set_tile_animation_columns(coords, p_value);
|
|
return true;
|
|
} else if (components[1] == "animation_separation") {
|
|
set_tile_animation_separation(coords, p_value);
|
|
return true;
|
|
} else if (components[1] == "animation_speed") {
|
|
set_tile_animation_speed(coords, p_value);
|
|
return true;
|
|
} else if (components[1] == "animation_mode") {
|
|
set_tile_animation_mode(coords, VariantCaster<LayeredTileSetAtlasSource::TileAnimationMode>::cast(p_value));
|
|
return true;
|
|
} else if (components[1] == "animation_frames_count") {
|
|
set_tile_animation_frames_count(coords, p_value);
|
|
return true;
|
|
} else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_integer()) {
|
|
int frame = components[1].trim_prefix("animation_frame_").to_int();
|
|
if (components[2] == "duration") {
|
|
if (frame >= get_tile_animation_frames_count(coords)) {
|
|
set_tile_animation_frames_count(coords, frame + 1);
|
|
}
|
|
set_tile_animation_frame_duration(coords, frame, p_value);
|
|
return true;
|
|
}
|
|
return false;
|
|
} else if (components[1].is_valid_integer()) {
|
|
int alternative_id = components[1].to_int();
|
|
if (alternative_id != LayeredTileSetSource::INVALID_TILE_ALTERNATIVE) {
|
|
// Create the alternative if needed ?
|
|
if (!has_alternative_tile(coords, alternative_id)) {
|
|
create_alternative_tile(coords, alternative_id);
|
|
}
|
|
if (!tiles[coords].alternatives.has(alternative_id)) {
|
|
tiles[coords].alternatives[alternative_id] = memnew(LayeredTileData);
|
|
tiles[coords].alternatives[alternative_id]->set_tile_set(tile_set);
|
|
tiles[coords].alternatives[alternative_id]->set_allow_transform(alternative_id > 0);
|
|
tiles[coords].alternatives_ids.push_back(alternative_id);
|
|
}
|
|
if (components.size() >= 3) {
|
|
bool valid;
|
|
tiles[coords].alternatives[alternative_id]->set(components[2], p_value, &valid);
|
|
return valid;
|
|
} else {
|
|
// Only create the alternative if it did not exist yet.
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::_get(const StringName &p_name, Variant &r_ret) const {
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
// Properties.
|
|
Vector<String> coords_split = components[0].split(":");
|
|
if (coords_split.size() == 2 && coords_split[0].is_valid_integer() && coords_split[1].is_valid_integer()) {
|
|
Vector2i coords = Vector2i(coords_split[0].to_int(), coords_split[1].to_int());
|
|
if (tiles.has(coords)) {
|
|
if (components.size() >= 2) {
|
|
// Properties.
|
|
if (components[1] == "size_in_atlas") {
|
|
r_ret = tiles[coords].size_in_atlas;
|
|
return true;
|
|
} else if (components[1] == "next_alternative_id") {
|
|
r_ret = tiles[coords].next_alternative_id;
|
|
return true;
|
|
} else if (components[1] == "animation_columns") {
|
|
r_ret = get_tile_animation_columns(coords);
|
|
return true;
|
|
} else if (components[1] == "animation_separation") {
|
|
r_ret = get_tile_animation_separation(coords);
|
|
return true;
|
|
} else if (components[1] == "animation_speed") {
|
|
r_ret = get_tile_animation_speed(coords);
|
|
return true;
|
|
} else if (components[1] == "animation_mode") {
|
|
r_ret = get_tile_animation_mode(coords);
|
|
return true;
|
|
} else if (components[1] == "animation_frames_count") {
|
|
r_ret = get_tile_animation_frames_count(coords);
|
|
return true;
|
|
} else if (components.size() >= 3 && components[1].begins_with("animation_frame_") && components[1].trim_prefix("animation_frame_").is_valid_integer()) {
|
|
int frame = components[1].trim_prefix("animation_frame_").to_int();
|
|
if (frame < 0 || frame >= get_tile_animation_frames_count(coords)) {
|
|
return false;
|
|
}
|
|
if (components[2] == "duration") {
|
|
r_ret = get_tile_animation_frame_duration(coords, frame);
|
|
return true;
|
|
}
|
|
return false;
|
|
} else if (components[1].is_valid_integer()) {
|
|
int alternative_id = components[1].to_int();
|
|
if (alternative_id != LayeredTileSetSource::INVALID_TILE_ALTERNATIVE && tiles[coords].alternatives.has(alternative_id)) {
|
|
if (components.size() >= 3) {
|
|
bool valid;
|
|
r_ret = tiles[coords].alternatives[alternative_id]->get(components[2], &valid);
|
|
return valid;
|
|
} else {
|
|
// Only to notify the tile alternative exists.
|
|
r_ret = alternative_id;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
// Atlases data.
|
|
PropertyInfo property_info;
|
|
|
|
for (const HashMap<Vector2i, TileAlternativesData>::Element *E_tile = tiles.front(); E_tile; E_tile = E_tile->next) {
|
|
List<PropertyInfo> tile_property_list;
|
|
|
|
// size_in_atlas
|
|
property_info = PropertyInfo(Variant::VECTOR2I, "size_in_atlas", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
|
if (E_tile->value().size_in_atlas == Vector2i(1, 1)) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
tile_property_list.push_back(property_info);
|
|
|
|
// next_alternative_id
|
|
property_info = PropertyInfo(Variant::INT, "next_alternative_id", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
|
if (E_tile->value().next_alternative_id == 1) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
tile_property_list.push_back(property_info);
|
|
|
|
// animation_columns.
|
|
property_info = PropertyInfo(Variant::INT, "animation_columns", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
|
if (E_tile->value().animation_columns == 0) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
tile_property_list.push_back(property_info);
|
|
|
|
// animation_separation.
|
|
property_info = PropertyInfo(Variant::INT, "animation_separation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
|
if (E_tile->value().animation_separation == Vector2i()) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
tile_property_list.push_back(property_info);
|
|
|
|
// animation_speed.
|
|
property_info = PropertyInfo(Variant::REAL, "animation_speed", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
|
if (E_tile->value().animation_speed == 1.0) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
tile_property_list.push_back(property_info);
|
|
|
|
// animation_mode.
|
|
property_info = PropertyInfo(Variant::INT, "animation_mode", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
|
if (E_tile->value().animation_mode == TILE_ANIMATION_MODE_DEFAULT) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
tile_property_list.push_back(property_info);
|
|
|
|
// animation_frames_count.
|
|
tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", 0));
|
|
|
|
// animation_frame_*.
|
|
bool store_durations = tiles[E_tile->key()].animation_frames_durations.size() >= 2;
|
|
for (int i = 0; i < (int)tiles[E_tile->key()].animation_frames_durations.size(); i++) {
|
|
property_info = PropertyInfo(Variant::REAL, vformat("animation_frame_%d/duration", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
|
if (!store_durations) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
tile_property_list.push_back(property_info);
|
|
}
|
|
|
|
for (const HashMap<int, LayeredTileData *>::Element *E_alternative = E_tile->value().alternatives.front(); E_alternative; E_alternative = E_alternative->next) {
|
|
// Add a dummy property to show the alternative exists.
|
|
tile_property_list.push_back(PropertyInfo(Variant::INT, vformat("%d", E_alternative->key()), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
|
|
|
// Get the alternative tile's properties and append them to the list of properties.
|
|
List<PropertyInfo> alternative_property_list;
|
|
E_alternative->value()->get_property_list(&alternative_property_list);
|
|
|
|
for (List<PropertyInfo>::Element *alternative_property_info = alternative_property_list.front(); alternative_property_info; alternative_property_info = alternative_property_info->next()) {
|
|
Variant default_value = ClassDB::class_get_default_property_value("LayeredTileData", alternative_property_info->get().name);
|
|
Variant value = E_alternative->value()->get(alternative_property_info->get().name);
|
|
if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) {
|
|
alternative_property_info->get().usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
alternative_property_info->get().name = vformat("%s/%s", vformat("%d", E_alternative->key()), alternative_property_info->get().name);
|
|
tile_property_list.push_back(alternative_property_info->get());
|
|
}
|
|
}
|
|
|
|
// Add all alternative.
|
|
|
|
for (List<PropertyInfo>::Element *tile_property_info = tile_property_list.front(); tile_property_info; tile_property_info = tile_property_info->next()) {
|
|
tile_property_info->get().name = vformat("%s/%s", vformat("%d:%d", E_tile->key().x, E_tile->key().y), tile_property_info->get().name);
|
|
p_list->push_back(tile_property_info->get());
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::create_tile(const Vector2i p_atlas_coords, const Vector2i p_size) {
|
|
// Create a tile if it does not exists.
|
|
ERR_FAIL_COND(p_atlas_coords.x < 0 || p_atlas_coords.y < 0);
|
|
ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
|
|
|
|
bool room_for_tile = has_room_for_tile(p_atlas_coords, p_size, 1, Vector2i(), 1);
|
|
ERR_FAIL_COND_MSG(!room_for_tile, "Cannot create tile. The tile is outside the texture or tiles are already present in the space the tile would cover.");
|
|
|
|
// Initialize the tile data.
|
|
TileAlternativesData tad;
|
|
tad.size_in_atlas = p_size;
|
|
tad.animation_frames_durations.push_back(1.0);
|
|
tad.alternatives[0] = memnew(LayeredTileData);
|
|
tad.alternatives[0]->set_tile_set(tile_set);
|
|
tad.alternatives[0]->set_allow_transform(false);
|
|
tad.alternatives[0]->connect("changed", this, "emit_changed");
|
|
//tad.alternatives[0]->property_list_changed_notify();
|
|
tad.alternatives[0]->_change_notify();
|
|
tad.alternatives_ids.push_back(0);
|
|
|
|
// Create and resize the tile.
|
|
tiles.insert(p_atlas_coords, tad);
|
|
tiles_ids.push_back(p_atlas_coords);
|
|
tiles_ids.sort();
|
|
|
|
_create_coords_mapping_cache(p_atlas_coords);
|
|
_queue_update_padded_texture();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_tile(Vector2i p_atlas_coords) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
|
|
// Remove all covered positions from the mapping cache
|
|
_clear_coords_mapping_cache(p_atlas_coords);
|
|
|
|
// Free tile data.
|
|
|
|
for (const HashMap<int, LayeredTileData *>::Element *E_tile_data = tiles[p_atlas_coords].alternatives.front(); E_tile_data; E_tile_data = E_tile_data->next) {
|
|
memdelete(E_tile_data->value());
|
|
}
|
|
|
|
// Delete the tile
|
|
tiles.erase(p_atlas_coords);
|
|
tiles_ids.erase(p_atlas_coords);
|
|
tiles_ids.sort();
|
|
|
|
_queue_update_padded_texture();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::has_tile(Vector2i p_atlas_coords) const {
|
|
return tiles.has(p_atlas_coords);
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_tile_at_coords(Vector2i p_atlas_coords) const {
|
|
if (!_coords_mapping_cache.has(p_atlas_coords)) {
|
|
return INVALID_ATLAS_COORDS;
|
|
}
|
|
|
|
return _coords_mapping_cache[p_atlas_coords];
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_tile_animation_columns(const Vector2i p_atlas_coords, int p_frame_columns) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
ERR_FAIL_COND(p_frame_columns < 0);
|
|
|
|
TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, p_frame_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
|
|
ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
|
|
|
|
_clear_coords_mapping_cache(p_atlas_coords);
|
|
|
|
tiles[p_atlas_coords].animation_columns = p_frame_columns;
|
|
|
|
_create_coords_mapping_cache(p_atlas_coords);
|
|
_queue_update_padded_texture();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::get_tile_animation_columns(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
return tiles[p_atlas_coords].animation_columns;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_tile_animation_separation(const Vector2i p_atlas_coords, const Vector2i p_separation) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
ERR_FAIL_COND(p_separation.x < 0 || p_separation.y < 0);
|
|
|
|
TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, p_separation, tad.animation_frames_durations.size(), p_atlas_coords);
|
|
ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
|
|
|
|
_clear_coords_mapping_cache(p_atlas_coords);
|
|
|
|
tiles[p_atlas_coords].animation_separation = p_separation;
|
|
|
|
_create_coords_mapping_cache(p_atlas_coords);
|
|
_queue_update_padded_texture();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_tile_animation_separation(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
return tiles[p_atlas_coords].animation_separation;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_tile_animation_speed(const Vector2i p_atlas_coords, real_t p_speed) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
ERR_FAIL_COND(p_speed <= 0);
|
|
|
|
tiles[p_atlas_coords].animation_speed = p_speed;
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
real_t LayeredTileSetAtlasSource::get_tile_animation_speed(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1.0, vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
return tiles[p_atlas_coords].animation_speed;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_tile_animation_mode(const Vector2i p_atlas_coords, LayeredTileSetAtlasSource::TileAnimationMode p_mode) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
|
|
tiles[p_atlas_coords].animation_mode = p_mode;
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
LayeredTileSetAtlasSource::TileAnimationMode LayeredTileSetAtlasSource::get_tile_animation_mode(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), TILE_ANIMATION_MODE_DEFAULT, vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
|
|
return tiles[p_atlas_coords].animation_mode;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_tile_animation_frames_count(const Vector2i p_atlas_coords, int p_frames_count) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
ERR_FAIL_COND(p_frames_count < 1);
|
|
|
|
int old_size = tiles[p_atlas_coords].animation_frames_durations.size();
|
|
if (p_frames_count == old_size) {
|
|
return;
|
|
}
|
|
|
|
TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
bool room_for_tile = has_room_for_tile(p_atlas_coords, tad.size_in_atlas, tad.animation_columns, tad.animation_separation, p_frames_count, p_atlas_coords);
|
|
ERR_FAIL_COND_MSG(!room_for_tile, "Cannot set animation columns count, tiles are already present in the space the tile would cover.");
|
|
|
|
_clear_coords_mapping_cache(p_atlas_coords);
|
|
|
|
tiles[p_atlas_coords].animation_frames_durations.resize(p_frames_count);
|
|
for (int i = old_size; i < p_frames_count; i++) {
|
|
tiles[p_atlas_coords].animation_frames_durations[i] = 1.0;
|
|
}
|
|
|
|
_create_coords_mapping_cache(p_atlas_coords);
|
|
_queue_update_padded_texture();
|
|
|
|
property_list_changed_notify();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::get_tile_animation_frames_count(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
return tiles[p_atlas_coords].animation_frames_durations.size();
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index, real_t p_duration) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
ERR_FAIL_INDEX(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size());
|
|
ERR_FAIL_COND(p_duration <= 0.0);
|
|
|
|
tiles[p_atlas_coords].animation_frames_durations[p_frame_index] = p_duration;
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
real_t LayeredTileSetAtlasSource::get_tile_animation_frame_duration(const Vector2i p_atlas_coords, int p_frame_index) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
ERR_FAIL_INDEX_V(p_frame_index, (int)tiles[p_atlas_coords].animation_frames_durations.size(), 0.0);
|
|
return tiles[p_atlas_coords].animation_frames_durations[p_frame_index];
|
|
}
|
|
|
|
real_t LayeredTileSetAtlasSource::get_tile_animation_total_duration(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), 1, vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
|
|
real_t sum = 0.0;
|
|
|
|
const LocalVector<real_t> &animation_frames_durations = tiles[p_atlas_coords].animation_frames_durations;
|
|
|
|
for (uint32_t i = 0; i < animation_frames_durations.size(); ++i) {
|
|
sum += animation_frames_durations[i];
|
|
}
|
|
|
|
return sum;
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_tile_size_in_atlas(Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(-1, -1), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
|
|
return tiles[p_atlas_coords].size_in_atlas;
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::get_tiles_count() const {
|
|
return tiles_ids.size();
|
|
}
|
|
|
|
Vector2i LayeredTileSetAtlasSource::get_tile_id(int p_index) const {
|
|
ERR_FAIL_INDEX_V(p_index, tiles_ids.size(), LayeredTileSetSource::INVALID_ATLAS_COORDS);
|
|
return tiles_ids[p_index];
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::has_room_for_tile(Vector2i p_atlas_coords, Vector2i p_size, int p_animation_columns, Vector2i p_animation_separation, int p_frames_count, Vector2i p_ignored_tile) const {
|
|
if (p_atlas_coords.x < 0 || p_atlas_coords.y < 0) {
|
|
return false;
|
|
}
|
|
if (p_size.x <= 0 || p_size.y <= 0) {
|
|
return false;
|
|
}
|
|
if (p_frames_count <= 0) {
|
|
return false;
|
|
}
|
|
Size2i atlas_grid_size = get_atlas_grid_size();
|
|
for (int frame = 0; frame < p_frames_count; frame++) {
|
|
Vector2i frame_coords = p_atlas_coords + (p_size + p_animation_separation) * ((p_animation_columns > 0) ? Vector2i(frame % p_animation_columns, frame / p_animation_columns) : Vector2i(frame, 0));
|
|
for (int x = 0; x < p_size.x; x++) {
|
|
for (int y = 0; y < p_size.y; y++) {
|
|
Vector2i coords = frame_coords + Vector2i(x, y);
|
|
if (_coords_mapping_cache.has(coords) && _coords_mapping_cache[coords] != p_ignored_tile) {
|
|
return false;
|
|
}
|
|
if (coords.x >= atlas_grid_size.x || coords.y >= atlas_grid_size.y) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::has_tiles_outside_texture() const {
|
|
for (const HashMap<Vector2i, TileAlternativesData>::Element *E = tiles.front(); E; E = E->next) {
|
|
if (!has_room_for_tile(E->key(),
|
|
E->value().size_in_atlas,
|
|
E->value().animation_columns,
|
|
E->value().animation_separation,
|
|
E->value().animation_frames_durations.size(),
|
|
E->key())) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Vector<Vector2i> LayeredTileSetAtlasSource::get_tiles_outside_texture() const {
|
|
Vector<Vector2i> to_return;
|
|
|
|
for (const HashMap<Vector2i, TileAlternativesData>::Element *E = tiles.front(); E; E = E->next) {
|
|
if (!has_room_for_tile(E->key(),
|
|
E->value().size_in_atlas,
|
|
E->value().animation_columns,
|
|
E->value().animation_separation,
|
|
E->value().animation_frames_durations.size(),
|
|
E->key())) {
|
|
to_return.push_back(E->key());
|
|
}
|
|
}
|
|
return to_return;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::clear_tiles_outside_texture() {
|
|
LocalVector<Vector2i> to_remove;
|
|
|
|
for (const HashMap<Vector2i, TileAlternativesData>::Element *E = tiles.front(); E; E = E->next) {
|
|
if (!has_room_for_tile(E->key(),
|
|
E->value().size_in_atlas,
|
|
E->value().animation_columns,
|
|
E->value().animation_separation,
|
|
E->value().animation_frames_durations.size(),
|
|
E->key())) {
|
|
to_remove.push_back(E->key());
|
|
}
|
|
}
|
|
|
|
for (uint32_t i = 0; i < to_remove.size(); ++i) {
|
|
remove_tile(to_remove[i]);
|
|
}
|
|
}
|
|
|
|
PoolVector2Array LayeredTileSetAtlasSource::get_tiles_to_be_removed_on_change(Ref<Texture> p_texture, Vector2i p_margins, Vector2i p_separation, Vector2i p_texture_region_size) {
|
|
ERR_FAIL_COND_V(p_margins.x < 0 || p_margins.y < 0, PoolVector2Array());
|
|
ERR_FAIL_COND_V(p_separation.x < 0 || p_separation.y < 0, PoolVector2Array());
|
|
ERR_FAIL_COND_V(p_texture_region_size.x <= 0 || p_texture_region_size.y <= 0, PoolVector2Array());
|
|
|
|
// Compute the new atlas grid size.
|
|
Size2 new_grid_size;
|
|
if (p_texture.is_valid()) {
|
|
Size2i valid_area = p_texture->get_size() - p_margins;
|
|
|
|
// Compute the number of valid tiles in the tiles atlas
|
|
if (valid_area.x >= p_texture_region_size.x && valid_area.y >= p_texture_region_size.y) {
|
|
valid_area -= p_texture_region_size;
|
|
new_grid_size = Size2i(1, 1) + valid_area / (p_texture_region_size + p_separation);
|
|
}
|
|
}
|
|
|
|
PoolVector2Array output;
|
|
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E = tiles.front(); E; E = E->next) {
|
|
for (unsigned int frame = 0; frame < E->value().animation_frames_durations.size(); frame++) {
|
|
Vector2i frame_coords = E->key() + (E->value().size_in_atlas + E->value().animation_separation) * ((E->value().animation_columns > 0) ? Vector2i(frame % E->value().animation_columns, frame / E->value().animation_columns) : Vector2i(frame, 0));
|
|
frame_coords += E->value().size_in_atlas;
|
|
if (frame_coords.x > new_grid_size.x || frame_coords.y > new_grid_size.y) {
|
|
output.push_back(E->key());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
Rect2i LayeredTileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i());
|
|
|
|
const TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
|
|
Vector2i size_in_atlas = tad.size_in_atlas;
|
|
Vector2 region_size = texture_region_size * size_in_atlas + separation * (size_in_atlas - Vector2i(1, 1));
|
|
|
|
Vector2i frame_coords = p_atlas_coords + (size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0));
|
|
Vector2 origin = margins + (frame_coords * (texture_region_size + separation));
|
|
|
|
return Rect2(origin, region_size);
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const {
|
|
Size2 size = get_tile_texture_region(p_atlas_coords).size;
|
|
Rect2 rect = Rect2(-size / 2 - get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_origin(), size);
|
|
|
|
return rect.has_point(p_position);
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::alternative_no_transform(int p_alternative_id) {
|
|
return p_alternative_id & ~(TRANSFORM_FLIP_H | TRANSFORM_FLIP_V | TRANSFORM_TRANSPOSE);
|
|
}
|
|
|
|
// Getters for texture and tile region (padded or not)
|
|
Ref<Texture> LayeredTileSetAtlasSource::get_runtime_texture() const {
|
|
if (use_texture_padding) {
|
|
return padded_texture;
|
|
} else {
|
|
return texture;
|
|
}
|
|
}
|
|
|
|
Rect2i LayeredTileSetAtlasSource::get_runtime_tile_texture_region(Vector2i p_atlas_coords, int p_frame) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Rect2i(), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
ERR_FAIL_INDEX_V(p_frame, (int)tiles[p_atlas_coords].animation_frames_durations.size(), Rect2i());
|
|
|
|
Rect2i src_rect = get_tile_texture_region(p_atlas_coords, p_frame);
|
|
if (use_texture_padding) {
|
|
const TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(p_frame % tad.animation_columns, p_frame / tad.animation_columns) : Vector2i(p_frame, 0));
|
|
Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1);
|
|
|
|
return Rect2i(base_pos, src_rect.size);
|
|
} else {
|
|
return src_rect;
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::move_tile_in_atlas(Vector2i p_atlas_coords, Vector2i p_new_atlas_coords, Vector2i p_new_size) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
|
|
TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
|
|
// Compute the actual new rect from arguments.
|
|
Vector2i new_atlas_coords = (p_new_atlas_coords != INVALID_ATLAS_COORDS) ? p_new_atlas_coords : p_atlas_coords;
|
|
Vector2i new_size = (p_new_size != Vector2i(-1, -1)) ? p_new_size : tad.size_in_atlas;
|
|
|
|
if (new_atlas_coords == p_atlas_coords && new_size == tad.size_in_atlas) {
|
|
return;
|
|
}
|
|
|
|
bool room_for_tile = has_room_for_tile(new_atlas_coords, new_size, tad.animation_columns, tad.animation_separation, tad.animation_frames_durations.size(), p_atlas_coords);
|
|
ERR_FAIL_COND_MSG(!room_for_tile, vformat("Cannot move tile at position %s with size %s. Tile already present.", new_atlas_coords, new_size));
|
|
|
|
_clear_coords_mapping_cache(p_atlas_coords);
|
|
|
|
// Move the tile and update its size.
|
|
if (new_atlas_coords != p_atlas_coords) {
|
|
tiles[new_atlas_coords] = tiles[p_atlas_coords];
|
|
tiles.erase(p_atlas_coords);
|
|
|
|
tiles_ids.erase(p_atlas_coords);
|
|
tiles_ids.push_back(new_atlas_coords);
|
|
tiles_ids.sort();
|
|
}
|
|
tiles[new_atlas_coords].size_in_atlas = new_size;
|
|
|
|
_create_coords_mapping_cache(new_atlas_coords);
|
|
_queue_update_padded_texture();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::create_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_id_override) {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE, vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
ERR_FAIL_COND_V_MSG(p_alternative_id_override >= 0 && tiles[p_atlas_coords].alternatives.has(p_alternative_id_override), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE, vformat("Cannot create alternative tile. Another alternative exists with id %d.", p_alternative_id_override));
|
|
|
|
int new_alternative_id = p_alternative_id_override >= 0 ? p_alternative_id_override : tiles[p_atlas_coords].next_alternative_id;
|
|
|
|
tiles[p_atlas_coords].alternatives[new_alternative_id] = memnew(LayeredTileData);
|
|
tiles[p_atlas_coords].alternatives[new_alternative_id]->set_tile_set(tile_set);
|
|
tiles[p_atlas_coords].alternatives[new_alternative_id]->set_allow_transform(true);
|
|
tiles[p_atlas_coords].alternatives[new_alternative_id]->connect("changed", this, "emit_changed");
|
|
//tiles[p_atlas_coords].alternatives[new_alternative_id]->property_list_changed_notify();
|
|
tiles[p_atlas_coords].alternatives[new_alternative_id]->_change_notify();
|
|
tiles[p_atlas_coords].alternatives_ids.push_back(new_alternative_id);
|
|
tiles[p_atlas_coords].alternatives_ids.sort();
|
|
_compute_next_alternative_id(p_atlas_coords);
|
|
|
|
emit_signal("changed");
|
|
|
|
return new_alternative_id;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::remove_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
ERR_FAIL_COND_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), vformat("LayeredTileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
|
|
p_alternative_tile = alternative_no_transform(p_alternative_tile);
|
|
ERR_FAIL_COND_MSG(p_alternative_tile == 0, "Cannot remove the alternative with id 0, the base tile alternative cannot be removed.");
|
|
|
|
memdelete(tiles[p_atlas_coords].alternatives[p_alternative_tile]);
|
|
tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
|
|
tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
|
|
tiles[p_atlas_coords].alternatives_ids.sort();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::set_alternative_tile_id(const Vector2i p_atlas_coords, int p_alternative_tile, int p_new_id) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
ERR_FAIL_COND_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), vformat("LayeredTileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
|
|
p_alternative_tile = alternative_no_transform(p_alternative_tile);
|
|
ERR_FAIL_COND_MSG(p_alternative_tile == 0, "Cannot change the alternative with id 0, the base tile alternative cannot be modified.");
|
|
|
|
ERR_FAIL_COND_MSG(tiles[p_atlas_coords].alternatives.has(p_new_id), vformat("LayeredTileSetAtlasSource has already an alternative with id %d at %s.", p_new_id, String(p_atlas_coords)));
|
|
|
|
tiles[p_atlas_coords].alternatives[p_new_id] = tiles[p_atlas_coords].alternatives[p_alternative_tile];
|
|
tiles[p_atlas_coords].alternatives_ids.push_back(p_new_id);
|
|
|
|
tiles[p_atlas_coords].alternatives.erase(p_alternative_tile);
|
|
tiles[p_atlas_coords].alternatives_ids.erase(p_alternative_tile);
|
|
tiles[p_atlas_coords].alternatives_ids.sort();
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
bool LayeredTileSetAtlasSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), false, vformat("The LayeredTileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
|
|
return tiles[p_atlas_coords].alternatives.has(alternative_no_transform(p_alternative_tile));
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::get_next_alternative_tile_id(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The LayeredTileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
|
|
return tiles[p_atlas_coords].next_alternative_id;
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::get_alternative_tiles_count(const Vector2i p_atlas_coords) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), -1, vformat("The LayeredTileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
|
|
return tiles[p_atlas_coords].alternatives_ids.size();
|
|
}
|
|
|
|
int LayeredTileSetAtlasSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE, vformat("The LayeredTileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
|
|
p_index = alternative_no_transform(p_index);
|
|
ERR_FAIL_INDEX_V(p_index, tiles[p_atlas_coords].alternatives_ids.size(), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE);
|
|
|
|
return tiles[p_atlas_coords].alternatives_ids[p_index];
|
|
}
|
|
|
|
LayeredTileData *LayeredTileSetAtlasSource::get_tile_data(const Vector2i p_atlas_coords, int p_alternative_tile) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("The LayeredTileSetAtlasSource atlas has no tile at %s.", String(p_atlas_coords)));
|
|
p_alternative_tile = alternative_no_transform(p_alternative_tile);
|
|
ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("LayeredTileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
|
|
|
|
return tiles[p_atlas_coords].alternatives[p_alternative_tile];
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &LayeredTileSetAtlasSource::set_texture);
|
|
ClassDB::bind_method(D_METHOD("get_texture"), &LayeredTileSetAtlasSource::get_texture);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_normal_texture", "texture"), &LayeredTileSetAtlasSource::set_normal_texture);
|
|
ClassDB::bind_method(D_METHOD("get_normal_texture"), &LayeredTileSetAtlasSource::get_normal_texture);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_margins", "margins"), &LayeredTileSetAtlasSource::set_margins);
|
|
ClassDB::bind_method(D_METHOD("get_margins"), &LayeredTileSetAtlasSource::get_margins);
|
|
ClassDB::bind_method(D_METHOD("set_separation", "separation"), &LayeredTileSetAtlasSource::set_separation);
|
|
ClassDB::bind_method(D_METHOD("get_separation"), &LayeredTileSetAtlasSource::get_separation);
|
|
ClassDB::bind_method(D_METHOD("set_texture_region_size", "texture_region_size"), &LayeredTileSetAtlasSource::set_texture_region_size);
|
|
ClassDB::bind_method(D_METHOD("get_texture_region_size"), &LayeredTileSetAtlasSource::get_texture_region_size);
|
|
ClassDB::bind_method(D_METHOD("set_use_texture_padding", "use_texture_padding"), &LayeredTileSetAtlasSource::set_use_texture_padding);
|
|
ClassDB::bind_method(D_METHOD("get_use_texture_padding"), &LayeredTileSetAtlasSource::get_use_texture_padding);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR), "set_texture", "get_texture");
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "normal_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_NOEDITOR), "set_normal_texture", "get_normal_texture");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "margins", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NOEDITOR), "set_margins", "get_margins");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "separation", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NOEDITOR), "set_separation", "get_separation");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_region_size", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_NOEDITOR), "set_texture_region_size", "get_texture_region_size");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_texture_padding", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_use_texture_padding", "get_use_texture_padding");
|
|
|
|
// Base tiles
|
|
ClassDB::bind_method(D_METHOD("create_tile", "atlas_coords", "size"), &LayeredTileSetAtlasSource::create_tile, DEFVAL(Vector2i(1, 1)));
|
|
ClassDB::bind_method(D_METHOD("remove_tile", "atlas_coords"), &LayeredTileSetAtlasSource::remove_tile); // Remove a tile. If p_tile_key.alternative_tile if different from 0, remove the alternative
|
|
ClassDB::bind_method(D_METHOD("move_tile_in_atlas", "atlas_coords", "new_atlas_coords", "new_size"), &LayeredTileSetAtlasSource::move_tile_in_atlas, DEFVAL(INVALID_ATLAS_COORDS), DEFVAL(Vector2i(-1, -1)));
|
|
ClassDB::bind_method(D_METHOD("get_tile_size_in_atlas", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_size_in_atlas);
|
|
|
|
ClassDB::bind_method(D_METHOD("has_room_for_tile", "atlas_coords", "size", "animation_columns", "animation_separation", "frames_count", "ignored_tile"), &LayeredTileSetAtlasSource::has_room_for_tile, DEFVAL(INVALID_ATLAS_COORDS));
|
|
ClassDB::bind_method(D_METHOD("get_tiles_to_be_removed_on_change", "texture", "margins", "separation", "texture_region_size"), &LayeredTileSetAtlasSource::get_tiles_to_be_removed_on_change);
|
|
ClassDB::bind_method(D_METHOD("get_tile_at_coords", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_at_coords);
|
|
|
|
ClassDB::bind_method(D_METHOD("has_tiles_outside_texture"), &LayeredTileSetAtlasSource::has_tiles_outside_texture);
|
|
ClassDB::bind_method(D_METHOD("clear_tiles_outside_texture"), &LayeredTileSetAtlasSource::clear_tiles_outside_texture);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_tile_animation_columns", "atlas_coords", "frame_columns"), &LayeredTileSetAtlasSource::set_tile_animation_columns);
|
|
ClassDB::bind_method(D_METHOD("get_tile_animation_columns", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_animation_columns);
|
|
ClassDB::bind_method(D_METHOD("set_tile_animation_separation", "atlas_coords", "separation"), &LayeredTileSetAtlasSource::set_tile_animation_separation);
|
|
ClassDB::bind_method(D_METHOD("get_tile_animation_separation", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_animation_separation);
|
|
ClassDB::bind_method(D_METHOD("set_tile_animation_speed", "atlas_coords", "speed"), &LayeredTileSetAtlasSource::set_tile_animation_speed);
|
|
ClassDB::bind_method(D_METHOD("get_tile_animation_speed", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_animation_speed);
|
|
ClassDB::bind_method(D_METHOD("set_tile_animation_mode", "atlas_coords", "mode"), &LayeredTileSetAtlasSource::set_tile_animation_mode);
|
|
ClassDB::bind_method(D_METHOD("get_tile_animation_mode", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_animation_mode);
|
|
ClassDB::bind_method(D_METHOD("set_tile_animation_frames_count", "atlas_coords", "frames_count"), &LayeredTileSetAtlasSource::set_tile_animation_frames_count);
|
|
ClassDB::bind_method(D_METHOD("get_tile_animation_frames_count", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_animation_frames_count);
|
|
ClassDB::bind_method(D_METHOD("set_tile_animation_frame_duration", "atlas_coords", "frame_index", "duration"), &LayeredTileSetAtlasSource::set_tile_animation_frame_duration);
|
|
ClassDB::bind_method(D_METHOD("get_tile_animation_frame_duration", "atlas_coords", "frame_index"), &LayeredTileSetAtlasSource::get_tile_animation_frame_duration);
|
|
ClassDB::bind_method(D_METHOD("get_tile_animation_total_duration", "atlas_coords"), &LayeredTileSetAtlasSource::get_tile_animation_total_duration);
|
|
|
|
// Alternative tiles
|
|
ClassDB::bind_method(D_METHOD("create_alternative_tile", "atlas_coords", "alternative_id_override"), &LayeredTileSetAtlasSource::create_alternative_tile, DEFVAL(INVALID_TILE_ALTERNATIVE));
|
|
ClassDB::bind_method(D_METHOD("remove_alternative_tile", "atlas_coords", "alternative_tile"), &LayeredTileSetAtlasSource::remove_alternative_tile);
|
|
ClassDB::bind_method(D_METHOD("set_alternative_tile_id", "atlas_coords", "alternative_tile", "new_id"), &LayeredTileSetAtlasSource::set_alternative_tile_id);
|
|
ClassDB::bind_method(D_METHOD("get_next_alternative_tile_id", "atlas_coords"), &LayeredTileSetAtlasSource::get_next_alternative_tile_id);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_tile_data", "atlas_coords", "alternative_tile"), &LayeredTileSetAtlasSource::get_tile_data);
|
|
|
|
// Helpers.
|
|
ClassDB::bind_method(D_METHOD("get_atlas_grid_size"), &LayeredTileSetAtlasSource::get_atlas_grid_size);
|
|
ClassDB::bind_method(D_METHOD("get_tile_texture_region", "atlas_coords", "frame"), &LayeredTileSetAtlasSource::get_tile_texture_region, DEFVAL(0));
|
|
|
|
// Getters for texture and tile region (padded or not)
|
|
ClassDB::bind_method(D_METHOD("get_runtime_texture"), &LayeredTileSetAtlasSource::get_runtime_texture);
|
|
ClassDB::bind_method(D_METHOD("get_runtime_tile_texture_region", "atlas_coords", "frame"), &LayeredTileSetAtlasSource::get_runtime_tile_texture_region);
|
|
|
|
ClassDB::bind_method(D_METHOD("_queue_update_padded_texture"), &LayeredTileSetAtlasSource::_queue_update_padded_texture);
|
|
ClassDB::bind_method(D_METHOD("_update_padded_texture"), &LayeredTileSetAtlasSource::_update_padded_texture);
|
|
|
|
BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_DEFAULT)
|
|
BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_RANDOM_START_TIMES)
|
|
BIND_ENUM_CONSTANT(TILE_ANIMATION_MODE_MAX)
|
|
|
|
BIND_CONSTANT(TRANSFORM_FLIP_H)
|
|
BIND_CONSTANT(TRANSFORM_FLIP_V)
|
|
BIND_CONSTANT(TRANSFORM_TRANSPOSE)
|
|
}
|
|
|
|
LayeredTileSetAtlasSource::~LayeredTileSetAtlasSource() {
|
|
// Free everything needed.
|
|
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *E_alternatives = tiles.front(); E_alternatives; E_alternatives = E_alternatives->next) {
|
|
for (HashMap<int, LayeredTileData *>::Element *E_tile_data = E_alternatives->value().alternatives.front(); E_tile_data; E_tile_data = E_tile_data->next) {
|
|
memdelete(E_tile_data->value());
|
|
}
|
|
}
|
|
}
|
|
|
|
LayeredTileData *LayeredTileSetAtlasSource::_get_atlas_tile_data(Vector2i p_atlas_coords, int p_alternative_tile) {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
p_alternative_tile = alternative_no_transform(p_alternative_tile);
|
|
ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("LayeredTileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
|
|
|
|
return tiles[p_atlas_coords].alternatives[p_alternative_tile];
|
|
}
|
|
|
|
const LayeredTileData *LayeredTileSetAtlasSource::_get_atlas_tile_data(Vector2i p_atlas_coords, int p_alternative_tile) const {
|
|
ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), nullptr, vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
ERR_FAIL_COND_V_MSG(!tiles[p_atlas_coords].alternatives.has(p_alternative_tile), nullptr, vformat("LayeredTileSetAtlasSource has no alternative with id %d for tile coords %s.", p_alternative_tile, String(p_atlas_coords)));
|
|
|
|
return tiles[p_atlas_coords].alternatives[p_alternative_tile];
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::_compute_next_alternative_id(const Vector2i p_atlas_coords) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", String(p_atlas_coords)));
|
|
|
|
while (tiles[p_atlas_coords].alternatives.has(tiles[p_atlas_coords].next_alternative_id)) {
|
|
tiles[p_atlas_coords].next_alternative_id = (tiles[p_atlas_coords].next_alternative_id % 1073741823) + 1; // 2 ** 30
|
|
};
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::_clear_coords_mapping_cache(Vector2i p_atlas_coords) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
|
|
Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
|
|
for (int x = 0; x < tad.size_in_atlas.x; x++) {
|
|
for (int y = 0; y < tad.size_in_atlas.y; y++) {
|
|
Vector2i coords = frame_coords + Vector2i(x, y);
|
|
if (!_coords_mapping_cache.has(coords)) {
|
|
WARN_PRINT(vformat("LayeredTileSetAtlasSource has no cached tile at position %s, the position cache might be corrupted.", coords));
|
|
} else {
|
|
if (_coords_mapping_cache[coords] != p_atlas_coords) {
|
|
WARN_PRINT(vformat("The position cache at position %s is pointing to a wrong tile, the position cache might be corrupted.", coords));
|
|
}
|
|
_coords_mapping_cache.erase(coords);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::_create_coords_mapping_cache(Vector2i p_atlas_coords) {
|
|
ERR_FAIL_COND_MSG(!tiles.has(p_atlas_coords), vformat("LayeredTileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords)));
|
|
|
|
TileAlternativesData &tad = tiles[p_atlas_coords];
|
|
for (int frame = 0; frame < (int)tad.animation_frames_durations.size(); frame++) {
|
|
Vector2i frame_coords = p_atlas_coords + (tad.size_in_atlas + tad.animation_separation) * ((tad.animation_columns > 0) ? Vector2i(frame % tad.animation_columns, frame / tad.animation_columns) : Vector2i(frame, 0));
|
|
for (int x = 0; x < tad.size_in_atlas.x; x++) {
|
|
for (int y = 0; y < tad.size_in_atlas.y; y++) {
|
|
Vector2i coords = frame_coords + Vector2i(x, y);
|
|
if (_coords_mapping_cache.has(coords)) {
|
|
WARN_PRINT(vformat("The cache already has a tile for position %s, the position cache might be corrupted.", coords));
|
|
}
|
|
_coords_mapping_cache[coords] = p_atlas_coords;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::_queue_update_padded_texture() {
|
|
padded_texture_needs_update = true;
|
|
|
|
call_deferred("_update_padded_texture");
|
|
}
|
|
|
|
Ref<ImageTexture> LayeredTileSetAtlasSource::_create_padded_image_texture(const Ref<Texture> &p_source) {
|
|
ERR_FAIL_COND_V(p_source.is_null(), Ref<ImageTexture>());
|
|
|
|
Ref<Image> src_image = p_source->get_data();
|
|
if (src_image.is_null()) {
|
|
Ref<ImageTexture> ret;
|
|
ret.instance();
|
|
ret->set_flags(p_source->get_flags());
|
|
return ret;
|
|
}
|
|
|
|
Size2 size = get_atlas_grid_size() * (texture_region_size + Vector2i(2, 2));
|
|
Ref<Image> image;
|
|
image.instance();
|
|
image->create(size.x, size.y, false, src_image->get_format());
|
|
|
|
src_image->lock();
|
|
image->lock();
|
|
|
|
for (HashMap<Vector2i, TileAlternativesData>::Element *kv = tiles.front(); kv; kv = kv->next) {
|
|
for (int frame = 0; frame < (int)kv->value().animation_frames_durations.size(); frame++) {
|
|
// Compute the source rects.
|
|
Rect2i src_rect = get_tile_texture_region(kv->key(), frame);
|
|
|
|
Rect2i top_src_rect = Rect2i(src_rect.position, Vector2i(src_rect.size.x, 1));
|
|
Rect2i bottom_src_rect = Rect2i(src_rect.position + Vector2i(0, src_rect.size.y - 1), Vector2i(src_rect.size.x, 1));
|
|
Rect2i left_src_rect = Rect2i(src_rect.position, Vector2i(1, src_rect.size.y));
|
|
Rect2i right_src_rect = Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, 0), Vector2i(1, src_rect.size.y));
|
|
|
|
// Copy the tile and the paddings.
|
|
Vector2i frame_coords = kv->key() + (kv->value().size_in_atlas + kv->value().animation_separation) * ((kv->value().animation_columns > 0) ? Vector2i(frame % kv->value().animation_columns, frame / kv->value().animation_columns) : Vector2i(frame, 0));
|
|
Vector2i base_pos = frame_coords * (texture_region_size + Vector2i(2, 2)) + Vector2i(1, 1);
|
|
|
|
image->blit_rect(*src_image, src_rect, base_pos);
|
|
|
|
// Sides
|
|
image->blit_rect(*src_image, top_src_rect, base_pos + Vector2i(0, -1));
|
|
image->blit_rect(*src_image, bottom_src_rect, base_pos + Vector2i(0, src_rect.size.y));
|
|
image->blit_rect(*src_image, left_src_rect, base_pos + Vector2i(-1, 0));
|
|
image->blit_rect(*src_image, right_src_rect, base_pos + Vector2i(src_rect.size.x, 0));
|
|
|
|
// Corners
|
|
image->blit_rect(*src_image, Rect2i(src_rect.position, Vector2i(1, 1)), base_pos + Vector2i(-1, -1));
|
|
image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, 0), Vector2i(1, 1)), base_pos + Vector2i(src_rect.size.x, -1));
|
|
image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(0, src_rect.size.y - 1), Vector2i(1, 1)), base_pos + Vector2i(-1, src_rect.size.y));
|
|
image->blit_rect(*src_image, Rect2i(src_rect.position + Vector2i(src_rect.size.x - 1, src_rect.size.y - 1), Vector2i(1, 1)), base_pos + Vector2i(src_rect.size.x, src_rect.size.y));
|
|
}
|
|
}
|
|
|
|
image->unlock();
|
|
src_image->unlock();
|
|
|
|
Ref<ImageTexture> tex;
|
|
tex.instance();
|
|
tex->create_from_image(image, p_source->get_flags());
|
|
|
|
return tex;
|
|
}
|
|
|
|
void LayeredTileSetAtlasSource::_update_padded_texture() {
|
|
if (!padded_texture_needs_update) {
|
|
return;
|
|
}
|
|
|
|
padded_texture_needs_update = false;
|
|
|
|
if (padded_texture.is_valid()) {
|
|
padded_texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_queue_update_padded_texture");
|
|
}
|
|
|
|
padded_texture.unref();
|
|
padded_normal_texture.unref();
|
|
|
|
if (texture.is_null()) {
|
|
return;
|
|
}
|
|
|
|
if (!use_texture_padding) {
|
|
return;
|
|
}
|
|
|
|
if (texture.is_valid()) {
|
|
padded_texture = _create_padded_image_texture(texture);
|
|
}
|
|
|
|
if (normal_texture.is_valid()) {
|
|
padded_normal_texture = _create_padded_image_texture(normal_texture);
|
|
}
|
|
|
|
padded_texture->connect(CoreStringNames::get_singleton()->changed, this, "_queue_update_padded_texture");
|
|
emit_changed();
|
|
}
|
|
|
|
/////////////////////////////// LayeredTileSetScenesCollectionSource //////////////////////////////////////
|
|
|
|
void LayeredTileSetScenesCollectionSource::_compute_next_alternative_id() {
|
|
while (scenes.has(next_scene_id)) {
|
|
next_scene_id = (next_scene_id % 1073741823) + 1; // 2 ** 30
|
|
};
|
|
}
|
|
|
|
int LayeredTileSetScenesCollectionSource::get_tiles_count() const {
|
|
return 1;
|
|
}
|
|
|
|
Vector2i LayeredTileSetScenesCollectionSource::get_tile_id(int p_tile_index) const {
|
|
ERR_FAIL_COND_V(p_tile_index != 0, LayeredTileSetSource::INVALID_ATLAS_COORDS);
|
|
return Vector2i();
|
|
}
|
|
|
|
bool LayeredTileSetScenesCollectionSource::has_tile(Vector2i p_atlas_coords) const {
|
|
return p_atlas_coords == Vector2i();
|
|
}
|
|
|
|
int LayeredTileSetScenesCollectionSource::get_alternative_tiles_count(const Vector2i p_atlas_coords) const {
|
|
return scenes_ids.size();
|
|
}
|
|
|
|
int LayeredTileSetScenesCollectionSource::get_alternative_tile_id(const Vector2i p_atlas_coords, int p_index) const {
|
|
ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE);
|
|
ERR_FAIL_INDEX_V(p_index, scenes_ids.size(), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE);
|
|
|
|
return scenes_ids[p_index];
|
|
}
|
|
|
|
bool LayeredTileSetScenesCollectionSource::has_alternative_tile(const Vector2i p_atlas_coords, int p_alternative_tile) const {
|
|
ERR_FAIL_COND_V(p_atlas_coords != Vector2i(), false);
|
|
return scenes.has(p_alternative_tile);
|
|
}
|
|
|
|
int LayeredTileSetScenesCollectionSource::create_scene_tile(Ref<PackedScene> p_packed_scene, int p_id_override) {
|
|
ERR_FAIL_COND_V_MSG(p_id_override >= 0 && scenes.has(p_id_override), INVALID_TILE_ALTERNATIVE, vformat("Cannot create scene tile. Another scene tile exists with id %d.", p_id_override));
|
|
|
|
int new_scene_id = p_id_override >= 0 ? p_id_override : next_scene_id;
|
|
|
|
scenes[new_scene_id] = SceneData();
|
|
scenes_ids.push_back(new_scene_id);
|
|
scenes_ids.sort();
|
|
set_scene_tile_scene(new_scene_id, p_packed_scene);
|
|
_compute_next_alternative_id();
|
|
|
|
emit_signal("changed");
|
|
|
|
return new_scene_id;
|
|
}
|
|
|
|
void LayeredTileSetScenesCollectionSource::set_scene_tile_id(int p_id, int p_new_id) {
|
|
ERR_FAIL_COND(p_new_id < 0);
|
|
ERR_FAIL_COND(!has_scene_tile_id(p_id));
|
|
ERR_FAIL_COND(has_scene_tile_id(p_new_id));
|
|
|
|
scenes[p_new_id] = SceneData();
|
|
scenes[p_new_id] = scenes[p_id];
|
|
scenes_ids.push_back(p_new_id);
|
|
scenes_ids.sort();
|
|
|
|
_compute_next_alternative_id();
|
|
|
|
scenes.erase(p_id);
|
|
scenes_ids.erase(p_id);
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
void LayeredTileSetScenesCollectionSource::set_scene_tile_scene(int p_id, Ref<PackedScene> p_packed_scene) {
|
|
ERR_FAIL_COND(!scenes.has(p_id));
|
|
if (p_packed_scene.is_valid()) {
|
|
// Check if it extends CanvasItem.
|
|
Ref<SceneState> scene_state = p_packed_scene->get_state();
|
|
String type;
|
|
while (scene_state.is_valid() && type.empty()) {
|
|
// Make sure we have a root node. Supposed to be at 0 index because find_node_by_path() does not seem to work.
|
|
ERR_FAIL_COND(scene_state->get_node_count() < 1);
|
|
|
|
type = scene_state->get_node_type(0);
|
|
scene_state = scene_state->get_base_scene_state();
|
|
}
|
|
|
|
ERR_FAIL_COND_MSG(type.empty(), vformat("Invalid PackedScene for LayeredTileSetScenesCollectionSource: %s. Could not get the type of the root node.", p_packed_scene->get_path()));
|
|
|
|
bool extends_correct_class = ClassDB::is_parent_class(type, "CanvasItem");
|
|
|
|
ERR_FAIL_COND_MSG(!extends_correct_class, vformat("Invalid PackedScene for LayeredTileSetScenesCollectionSource: %s. Root node should extend CanvasItem. Found %s instead.", p_packed_scene->get_path(), type));
|
|
|
|
scenes[p_id].scene = p_packed_scene;
|
|
} else {
|
|
scenes[p_id].scene = Ref<PackedScene>();
|
|
}
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Ref<PackedScene> LayeredTileSetScenesCollectionSource::get_scene_tile_scene(int p_id) const {
|
|
ERR_FAIL_COND_V(!scenes.has(p_id), Ref<PackedScene>());
|
|
return scenes[p_id].scene;
|
|
}
|
|
|
|
void LayeredTileSetScenesCollectionSource::set_scene_tile_display_placeholder(int p_id, bool p_display_placeholder) {
|
|
ERR_FAIL_COND(!scenes.has(p_id));
|
|
|
|
scenes[p_id].display_placeholder = p_display_placeholder;
|
|
|
|
emit_signal("changed");
|
|
}
|
|
|
|
bool LayeredTileSetScenesCollectionSource::get_scene_tile_display_placeholder(int p_id) const {
|
|
ERR_FAIL_COND_V(!scenes.has(p_id), false);
|
|
return scenes[p_id].display_placeholder;
|
|
}
|
|
|
|
void LayeredTileSetScenesCollectionSource::remove_scene_tile(int p_id) {
|
|
ERR_FAIL_COND(!scenes.has(p_id));
|
|
|
|
scenes.erase(p_id);
|
|
scenes_ids.erase(p_id);
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileSetScenesCollectionSource::get_next_scene_tile_id() const {
|
|
return next_scene_id;
|
|
}
|
|
|
|
bool LayeredTileSetScenesCollectionSource::_set(const StringName &p_name, const Variant &p_value) {
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_integer()) {
|
|
int scene_id = components[1].to_int();
|
|
if (components.size() >= 3 && components[2] == "scene") {
|
|
if (has_scene_tile_id(scene_id)) {
|
|
set_scene_tile_scene(scene_id, p_value);
|
|
} else {
|
|
create_scene_tile(p_value, scene_id);
|
|
}
|
|
return true;
|
|
} else if (components.size() >= 3 && components[2] == "display_placeholder") {
|
|
if (!has_scene_tile_id(scene_id)) {
|
|
create_scene_tile(p_value, scene_id);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool LayeredTileSetScenesCollectionSource::_get(const StringName &p_name, Variant &r_ret) const {
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
if (components.size() >= 2 && components[0] == "scenes" && components[1].is_valid_integer() && scenes.has(components[1].to_int())) {
|
|
if (components.size() >= 3 && components[2] == "scene") {
|
|
r_ret = scenes[components[1].to_int()].scene;
|
|
return true;
|
|
} else if (components.size() >= 3 && components[2] == "display_placeholder") {
|
|
r_ret = scenes[components[1].to_int()].scene;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LayeredTileSetScenesCollectionSource::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
for (int i = 0; i < scenes_ids.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("%s/%d/%s", "scenes", scenes_ids[i], "scene"), PROPERTY_HINT_RESOURCE_TYPE, "LayeredTileSetScenesCollectionSource"));
|
|
|
|
PropertyInfo property_info = PropertyInfo(Variant::BOOL, vformat("%s/%d/%s", "scenes", scenes_ids[i], "display_placeholder"));
|
|
if (scenes[scenes_ids[i]].display_placeholder == false) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
|
|
p_list->push_back(property_info);
|
|
}
|
|
}
|
|
|
|
void LayeredTileSetScenesCollectionSource::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_scene_tiles_count"), &LayeredTileSetScenesCollectionSource::get_scene_tiles_count);
|
|
ClassDB::bind_method(D_METHOD("get_scene_tile_id", "index"), &LayeredTileSetScenesCollectionSource::get_scene_tile_id);
|
|
ClassDB::bind_method(D_METHOD("has_scene_tile_id", "id"), &LayeredTileSetScenesCollectionSource::has_scene_tile_id);
|
|
ClassDB::bind_method(D_METHOD("create_scene_tile", "packed_scene", "id_override"), &LayeredTileSetScenesCollectionSource::create_scene_tile, DEFVAL(INVALID_TILE_ALTERNATIVE));
|
|
ClassDB::bind_method(D_METHOD("set_scene_tile_id", "id", "new_id"), &LayeredTileSetScenesCollectionSource::set_scene_tile_id);
|
|
ClassDB::bind_method(D_METHOD("set_scene_tile_scene", "id", "packed_scene"), &LayeredTileSetScenesCollectionSource::set_scene_tile_scene);
|
|
ClassDB::bind_method(D_METHOD("get_scene_tile_scene", "id"), &LayeredTileSetScenesCollectionSource::get_scene_tile_scene);
|
|
ClassDB::bind_method(D_METHOD("set_scene_tile_display_placeholder", "id", "display_placeholder"), &LayeredTileSetScenesCollectionSource::set_scene_tile_display_placeholder);
|
|
ClassDB::bind_method(D_METHOD("get_scene_tile_display_placeholder", "id"), &LayeredTileSetScenesCollectionSource::get_scene_tile_display_placeholder);
|
|
ClassDB::bind_method(D_METHOD("remove_scene_tile", "id"), &LayeredTileSetScenesCollectionSource::remove_scene_tile);
|
|
ClassDB::bind_method(D_METHOD("get_next_scene_tile_id"), &LayeredTileSetScenesCollectionSource::get_next_scene_tile_id);
|
|
}
|
|
|
|
/////////////////////////////// TileData //////////////////////////////////////
|
|
|
|
void LayeredTileData::set_tile_set(const LayeredTileSet *p_tile_set) {
|
|
tile_set = p_tile_set;
|
|
notify_tile_data_properties_should_change();
|
|
}
|
|
|
|
void LayeredTileData::notify_tile_data_properties_should_change() {
|
|
if (!tile_set) {
|
|
return;
|
|
}
|
|
|
|
occluders.resize(tile_set->get_occlusion_layers_count());
|
|
physics.resize(tile_set->get_physics_layers_count());
|
|
for (int bit_index = 0; bit_index < 16; bit_index++) {
|
|
if (terrain_set < 0 || terrain_peering_bits[bit_index] >= tile_set->get_terrains_count(terrain_set)) {
|
|
terrain_peering_bits[bit_index] = -1;
|
|
}
|
|
}
|
|
navigation.resize(tile_set->get_navigation_layers_count());
|
|
|
|
// Convert custom data to the new type.
|
|
custom_data.resize(tile_set->get_custom_data_layers_count());
|
|
for (int i = 0; i < custom_data.size(); i++) {
|
|
if (custom_data[i].get_type() != tile_set->get_custom_data_layer_type(i)) {
|
|
Variant new_val;
|
|
Variant::CallError error;
|
|
if (Variant::can_convert(custom_data[i].get_type(), tile_set->get_custom_data_layer_type(i))) {
|
|
const Variant *args[] = { &custom_data[i] };
|
|
new_val = Variant::construct(tile_set->get_custom_data_layer_type(i), args, 1, error);
|
|
} else {
|
|
new_val = Variant::construct(tile_set->get_custom_data_layer_type(i), nullptr, 0, error);
|
|
}
|
|
custom_data.write[i] = new_val;
|
|
}
|
|
}
|
|
|
|
property_list_changed_notify();
|
|
emit_signal("changed");
|
|
}
|
|
|
|
void LayeredTileData::add_occlusion_layer(int p_to_pos) {
|
|
if (p_to_pos < 0) {
|
|
p_to_pos = occluders.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
|
|
occluders.insert(p_to_pos, OcclusionLayerTileData());
|
|
}
|
|
|
|
void LayeredTileData::move_occlusion_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, occluders.size());
|
|
ERR_FAIL_INDEX(p_to_pos, occluders.size() + 1);
|
|
occluders.insert(p_to_pos, occluders[p_from_index]);
|
|
occluders.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
}
|
|
|
|
void LayeredTileData::remove_occlusion_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, occluders.size());
|
|
occluders.remove(p_index);
|
|
}
|
|
|
|
void LayeredTileData::add_physics_layer(int p_to_pos) {
|
|
if (p_to_pos < 0) {
|
|
p_to_pos = physics.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
|
|
physics.insert(p_to_pos, PhysicsLayerTileData());
|
|
}
|
|
|
|
void LayeredTileData::move_physics_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, physics.size());
|
|
ERR_FAIL_INDEX(p_to_pos, physics.size() + 1);
|
|
physics.insert(p_to_pos, physics[p_from_index]);
|
|
physics.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
}
|
|
|
|
void LayeredTileData::remove_physics_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, physics.size());
|
|
physics.remove(p_index);
|
|
}
|
|
|
|
void LayeredTileData::add_terrain_set(int p_to_pos) {
|
|
if (p_to_pos >= 0 && p_to_pos <= terrain_set) {
|
|
terrain_set += 1;
|
|
}
|
|
}
|
|
|
|
void LayeredTileData::move_terrain_set(int p_from_index, int p_to_pos) {
|
|
if (p_from_index == terrain_set) {
|
|
terrain_set = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
|
|
} else {
|
|
if (p_from_index < terrain_set) {
|
|
terrain_set -= 1;
|
|
}
|
|
if (p_to_pos <= terrain_set) {
|
|
terrain_set += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileData::remove_terrain_set(int p_index) {
|
|
if (p_index == terrain_set) {
|
|
terrain_set = -1;
|
|
for (int i = 0; i < 16; i++) {
|
|
terrain_peering_bits[i] = -1;
|
|
}
|
|
} else if (terrain_set > p_index) {
|
|
terrain_set -= 1;
|
|
}
|
|
}
|
|
|
|
void LayeredTileData::add_terrain(int p_terrain_set, int p_to_pos) {
|
|
if (terrain_set == p_terrain_set) {
|
|
for (int i = 0; i < 16; i++) {
|
|
if (p_to_pos >= 0 && p_to_pos <= terrain_peering_bits[i]) {
|
|
terrain_peering_bits[i] += 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileData::move_terrain(int p_terrain_set, int p_from_index, int p_to_pos) {
|
|
if (terrain_set == p_terrain_set) {
|
|
for (int i = 0; i < 16; i++) {
|
|
if (p_from_index == terrain_peering_bits[i]) {
|
|
terrain_peering_bits[i] = (p_from_index < p_to_pos) ? p_to_pos - 1 : p_to_pos;
|
|
} else {
|
|
if (p_from_index < terrain_peering_bits[i]) {
|
|
terrain_peering_bits[i] -= 1;
|
|
}
|
|
if (p_to_pos <= terrain_peering_bits[i]) {
|
|
terrain_peering_bits[i] += 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileData::remove_terrain(int p_terrain_set, int p_index) {
|
|
if (terrain_set == p_terrain_set) {
|
|
if (terrain == p_index) {
|
|
terrain = -1;
|
|
} else if (terrain > p_index) {
|
|
terrain -= 1;
|
|
}
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
if (terrain_peering_bits[i] == p_index) {
|
|
terrain_peering_bits[i] = -1;
|
|
} else if (terrain_peering_bits[i] > p_index) {
|
|
terrain_peering_bits[i] -= 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileData::add_navigation_layer(int p_to_pos) {
|
|
if (p_to_pos < 0) {
|
|
p_to_pos = navigation.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
|
|
navigation.insert(p_to_pos, NavigationLayerTileData());
|
|
}
|
|
|
|
void LayeredTileData::move_navigation_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, navigation.size());
|
|
ERR_FAIL_INDEX(p_to_pos, navigation.size() + 1);
|
|
navigation.insert(p_to_pos, navigation[p_from_index]);
|
|
navigation.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
}
|
|
|
|
void LayeredTileData::remove_navigation_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, navigation.size());
|
|
navigation.remove(p_index);
|
|
}
|
|
|
|
void LayeredTileData::add_custom_data_layer(int p_to_pos) {
|
|
if (p_to_pos < 0) {
|
|
p_to_pos = custom_data.size();
|
|
}
|
|
ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
|
|
custom_data.insert(p_to_pos, Variant());
|
|
}
|
|
|
|
void LayeredTileData::move_custom_data_layer(int p_from_index, int p_to_pos) {
|
|
ERR_FAIL_INDEX(p_from_index, custom_data.size());
|
|
ERR_FAIL_INDEX(p_to_pos, custom_data.size() + 1);
|
|
custom_data.insert(p_to_pos, custom_data[p_from_index]);
|
|
custom_data.remove(p_to_pos < p_from_index ? p_from_index + 1 : p_from_index);
|
|
}
|
|
|
|
void LayeredTileData::remove_custom_data_layer(int p_index) {
|
|
ERR_FAIL_INDEX(p_index, custom_data.size());
|
|
custom_data.remove(p_index);
|
|
}
|
|
|
|
void LayeredTileData::set_allow_transform(bool p_allow_transform) {
|
|
allow_transform = p_allow_transform;
|
|
}
|
|
|
|
bool LayeredTileData::is_allowing_transform() const {
|
|
return allow_transform;
|
|
}
|
|
|
|
LayeredTileData *LayeredTileData::duplicate() {
|
|
LayeredTileData *output = memnew(LayeredTileData);
|
|
output->tile_set = tile_set;
|
|
|
|
output->allow_transform = allow_transform;
|
|
|
|
// Rendering
|
|
output->flip_h = flip_h;
|
|
output->flip_v = flip_v;
|
|
output->transpose = transpose;
|
|
output->texture_origin = texture_origin;
|
|
output->material = material;
|
|
output->modulate = modulate;
|
|
output->z_index = z_index;
|
|
output->y_sort_origin = y_sort_origin;
|
|
output->occluders = occluders;
|
|
// Physics
|
|
output->physics = physics;
|
|
// Terrain
|
|
output->terrain_set = -1;
|
|
memcpy(output->terrain_peering_bits, terrain_peering_bits, 16 * sizeof(int));
|
|
// Navigation
|
|
output->navigation = navigation;
|
|
// Misc
|
|
output->probability = probability;
|
|
// Custom data
|
|
output->custom_data = custom_data;
|
|
|
|
return output;
|
|
}
|
|
|
|
// Rendering
|
|
void LayeredTileData::set_flip_h(bool p_flip_h) {
|
|
ERR_FAIL_COND_MSG(!allow_transform && p_flip_h, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
|
|
flip_h = p_flip_h;
|
|
emit_signal("changed");
|
|
}
|
|
bool LayeredTileData::get_flip_h() const {
|
|
return flip_h;
|
|
}
|
|
|
|
void LayeredTileData::set_flip_v(bool p_flip_v) {
|
|
ERR_FAIL_COND_MSG(!allow_transform && p_flip_v, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
|
|
flip_v = p_flip_v;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
bool LayeredTileData::get_flip_v() const {
|
|
return flip_v;
|
|
}
|
|
|
|
void LayeredTileData::set_transpose(bool p_transpose) {
|
|
ERR_FAIL_COND_MSG(!allow_transform && p_transpose, "Transform is only allowed for alternative tiles (with its alternative_id != 0)");
|
|
transpose = p_transpose;
|
|
emit_signal("changed");
|
|
}
|
|
bool LayeredTileData::get_transpose() const {
|
|
return transpose;
|
|
}
|
|
|
|
void LayeredTileData::set_texture_origin(Vector2i p_texture_origin) {
|
|
texture_origin = p_texture_origin;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Vector2i LayeredTileData::get_texture_origin() const {
|
|
return texture_origin;
|
|
}
|
|
|
|
void LayeredTileData::set_material(Ref<Material> p_material) {
|
|
material = p_material;
|
|
emit_signal("changed");
|
|
}
|
|
Ref<Material> LayeredTileData::get_material() const {
|
|
return material;
|
|
}
|
|
|
|
void LayeredTileData::set_modulate(Color p_modulate) {
|
|
modulate = p_modulate;
|
|
emit_signal("changed");
|
|
}
|
|
Color LayeredTileData::get_modulate() const {
|
|
return modulate;
|
|
}
|
|
|
|
void LayeredTileData::set_z_index(int p_z_index) {
|
|
z_index = p_z_index;
|
|
emit_signal("changed");
|
|
}
|
|
int LayeredTileData::get_z_index() const {
|
|
return z_index;
|
|
}
|
|
|
|
void LayeredTileData::set_y_sort_origin(int p_y_sort_origin) {
|
|
y_sort_origin = p_y_sort_origin;
|
|
emit_signal("changed");
|
|
}
|
|
int LayeredTileData::get_y_sort_origin() const {
|
|
return y_sort_origin;
|
|
}
|
|
|
|
void LayeredTileData::set_occluder(int p_layer_id, Ref<OccluderPolygon2D> p_occluder_polygon) {
|
|
ERR_FAIL_INDEX(p_layer_id, occluders.size());
|
|
occluders.write[p_layer_id].occluder = p_occluder_polygon;
|
|
occluders.write[p_layer_id].transformed_occluders.clear();
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Ref<OccluderPolygon2D> LayeredTileData::get_occluder(int p_layer_id, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, occluders.size(), Ref<OccluderPolygon2D>());
|
|
|
|
const OcclusionLayerTileData &layer_tile_data = occluders[p_layer_id];
|
|
|
|
int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
|
|
if (key == 0) {
|
|
return layer_tile_data.occluder;
|
|
}
|
|
|
|
if (layer_tile_data.occluder.is_null()) {
|
|
return Ref<OccluderPolygon2D>();
|
|
}
|
|
|
|
HashMap<int, Ref<OccluderPolygon2D>>::Element *I = layer_tile_data.transformed_occluders.find(key);
|
|
if (!I) {
|
|
Ref<OccluderPolygon2D> transformed_polygon;
|
|
transformed_polygon.instance();
|
|
transformed_polygon->set_polygon(get_transformed_vertices(layer_tile_data.occluder->get_polygon(), p_flip_h, p_flip_v, p_transpose));
|
|
layer_tile_data.transformed_occluders[key] = transformed_polygon;
|
|
return transformed_polygon;
|
|
} else {
|
|
return I->value();
|
|
}
|
|
}
|
|
|
|
// Physics
|
|
void LayeredTileData::set_constant_linear_velocity(int p_layer_id, const Vector2 &p_velocity) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
physics.write[p_layer_id].linear_velocity = p_velocity;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Vector2 LayeredTileData::get_constant_linear_velocity(int p_layer_id) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector2());
|
|
return physics[p_layer_id].linear_velocity;
|
|
}
|
|
|
|
void LayeredTileData::set_constant_angular_velocity(int p_layer_id, real_t p_velocity) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
physics.write[p_layer_id].angular_velocity = p_velocity;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
real_t LayeredTileData::get_constant_angular_velocity(int p_layer_id) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0);
|
|
return physics[p_layer_id].angular_velocity;
|
|
}
|
|
|
|
void LayeredTileData::set_collision_polygons_count(int p_layer_id, int p_polygons_count) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
ERR_FAIL_COND(p_polygons_count < 0);
|
|
if (p_polygons_count == physics.write[p_layer_id].polygons.size()) {
|
|
return;
|
|
}
|
|
physics.write[p_layer_id].polygons.resize(p_polygons_count);
|
|
property_list_changed_notify();
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileData::get_collision_polygons_count(int p_layer_id) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
|
|
return physics[p_layer_id].polygons.size();
|
|
}
|
|
|
|
void LayeredTileData::add_collision_polygon(int p_layer_id) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
physics.write[p_layer_id].polygons.push_back(PhysicsLayerTileData::PolygonShapeTileData());
|
|
emit_signal("changed");
|
|
}
|
|
|
|
void LayeredTileData::remove_collision_polygon(int p_layer_id, int p_polygon_index) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
|
|
physics.write[p_layer_id].polygons.remove(p_polygon_index);
|
|
emit_signal("changed");
|
|
}
|
|
|
|
void LayeredTileData::set_collision_polygon_points(int p_layer_id, int p_polygon_index, Vector<Vector2> p_polygon) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
|
|
ERR_FAIL_COND_MSG(p_polygon.size() != 0 && p_polygon.size() < 3, "Invalid polygon. Needs either 0 or more than 3 points.");
|
|
|
|
LayeredTileData::PhysicsLayerTileData::PolygonShapeTileData &polygon_shape_tile_data = physics.write[p_layer_id].polygons.write[p_polygon_index];
|
|
|
|
if (p_polygon.empty()) {
|
|
polygon_shape_tile_data.shapes.clear();
|
|
} else {
|
|
// Decompose into convex shapes.
|
|
Vector<Vector<Vector2>> decomp = Geometry::decompose_polygon_in_convex(p_polygon);
|
|
ERR_FAIL_COND_MSG(decomp.empty(), "Could not decompose the polygon into convex shapes.");
|
|
|
|
polygon_shape_tile_data.shapes.resize(decomp.size());
|
|
for (int i = 0; i < decomp.size(); i++) {
|
|
Ref<ConvexPolygonShape2D> shape;
|
|
shape.instance();
|
|
shape->set_points(decomp[i]);
|
|
polygon_shape_tile_data.shapes[i] = shape;
|
|
}
|
|
}
|
|
polygon_shape_tile_data.transformed_shapes.clear();
|
|
polygon_shape_tile_data.polygon = p_polygon;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Vector<Vector2> LayeredTileData::get_collision_polygon_points(int p_layer_id, int p_polygon_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Vector<Vector2>());
|
|
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Vector<Vector2>());
|
|
return physics[p_layer_id].polygons[p_polygon_index].polygon;
|
|
}
|
|
|
|
void LayeredTileData::set_collision_polygon_one_way(int p_layer_id, int p_polygon_index, bool p_one_way) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
|
|
physics.write[p_layer_id].polygons.write[p_polygon_index].one_way = p_one_way;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
bool LayeredTileData::is_collision_polygon_one_way(int p_layer_id, int p_polygon_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), false);
|
|
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), false);
|
|
return physics[p_layer_id].polygons[p_polygon_index].one_way;
|
|
}
|
|
|
|
void LayeredTileData::set_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index, float p_one_way_margin) {
|
|
ERR_FAIL_INDEX(p_layer_id, physics.size());
|
|
ERR_FAIL_INDEX(p_polygon_index, physics[p_layer_id].polygons.size());
|
|
physics.write[p_layer_id].polygons.write[p_polygon_index].one_way_margin = p_one_way_margin;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
float LayeredTileData::get_collision_polygon_one_way_margin(int p_layer_id, int p_polygon_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0.0);
|
|
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0.0);
|
|
return physics[p_layer_id].polygons[p_polygon_index].one_way_margin;
|
|
}
|
|
|
|
int LayeredTileData::get_collision_polygon_shapes_count(int p_layer_id, int p_polygon_index) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), 0);
|
|
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), 0);
|
|
return physics[p_layer_id].polygons[p_polygon_index].shapes.size();
|
|
}
|
|
|
|
Ref<ConvexPolygonShape2D> LayeredTileData::get_collision_polygon_shape(int p_layer_id, int p_polygon_index, int shape_index, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, physics.size(), Ref<ConvexPolygonShape2D>());
|
|
ERR_FAIL_INDEX_V(p_polygon_index, physics[p_layer_id].polygons.size(), Ref<ConvexPolygonShape2D>());
|
|
ERR_FAIL_INDEX_V(shape_index, (int)physics[p_layer_id].polygons[p_polygon_index].shapes.size(), Ref<ConvexPolygonShape2D>());
|
|
|
|
const PhysicsLayerTileData &layer_tile_data = physics[p_layer_id];
|
|
const PhysicsLayerTileData::PolygonShapeTileData &shapes_data = layer_tile_data.polygons[p_polygon_index];
|
|
|
|
int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
|
|
if (key == 0) {
|
|
return shapes_data.shapes[shape_index];
|
|
}
|
|
if (shapes_data.shapes[shape_index].is_null()) {
|
|
return Ref<ConvexPolygonShape2D>();
|
|
}
|
|
|
|
HashMap<int, LocalVector<Ref<ConvexPolygonShape2D>>>::Element *I = shapes_data.transformed_shapes.find(key);
|
|
if (!I) {
|
|
int size = shapes_data.shapes.size();
|
|
shapes_data.transformed_shapes[key].resize(size);
|
|
for (int i = 0; i < size; i++) {
|
|
Ref<ConvexPolygonShape2D> transformed_polygon;
|
|
transformed_polygon.instance();
|
|
|
|
PoolVector2Array points = Variant(shapes_data.shapes[shape_index]->get_points());
|
|
PoolVector2Array tv = get_transformed_vertices(points, p_flip_h, p_flip_v, p_transpose);
|
|
|
|
transformed_polygon->set_points(Variant(tv));
|
|
|
|
shapes_data.transformed_shapes[key][i] = transformed_polygon;
|
|
}
|
|
return shapes_data.transformed_shapes[key][shape_index];
|
|
} else {
|
|
return I->value()[shape_index];
|
|
}
|
|
}
|
|
|
|
// Terrain
|
|
void LayeredTileData::set_terrain_set(int p_terrain_set) {
|
|
ERR_FAIL_COND(p_terrain_set < -1);
|
|
if (p_terrain_set == terrain_set) {
|
|
return;
|
|
}
|
|
if (tile_set) {
|
|
ERR_FAIL_COND(p_terrain_set >= tile_set->get_terrain_sets_count());
|
|
terrain = -1;
|
|
for (int i = 0; i < 16; i++) {
|
|
terrain_peering_bits[i] = -1;
|
|
}
|
|
}
|
|
terrain_set = p_terrain_set;
|
|
property_list_changed_notify();
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileData::get_terrain_set() const {
|
|
return terrain_set;
|
|
}
|
|
|
|
void LayeredTileData::set_terrain(int p_terrain) {
|
|
ERR_FAIL_COND(terrain_set < 0);
|
|
ERR_FAIL_COND(p_terrain < -1);
|
|
if (tile_set) {
|
|
ERR_FAIL_COND(p_terrain >= tile_set->get_terrains_count(terrain_set));
|
|
}
|
|
terrain = p_terrain;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileData::get_terrain() const {
|
|
return terrain;
|
|
}
|
|
|
|
void LayeredTileData::set_terrain_peering_bit(LayeredTileSet::CellNeighbor p_peering_bit, int p_terrain_index) {
|
|
ERR_FAIL_INDEX(p_peering_bit, LayeredTileSet::CellNeighbor::CELL_NEIGHBOR_MAX);
|
|
ERR_FAIL_COND(terrain_set < 0);
|
|
ERR_FAIL_COND(p_terrain_index < -1);
|
|
if (tile_set) {
|
|
ERR_FAIL_COND(p_terrain_index >= tile_set->get_terrains_count(terrain_set));
|
|
ERR_FAIL_COND(!is_valid_terrain_peering_bit(p_peering_bit));
|
|
}
|
|
terrain_peering_bits[p_peering_bit] = p_terrain_index;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
int LayeredTileData::get_terrain_peering_bit(LayeredTileSet::CellNeighbor p_peering_bit) const {
|
|
ERR_FAIL_COND_V(!is_valid_terrain_peering_bit(p_peering_bit), -1);
|
|
return terrain_peering_bits[p_peering_bit];
|
|
}
|
|
|
|
bool LayeredTileData::is_valid_terrain_peering_bit(LayeredTileSet::CellNeighbor p_peering_bit) const {
|
|
ERR_FAIL_NULL_V(tile_set, false);
|
|
|
|
return tile_set->is_valid_terrain_peering_bit(terrain_set, p_peering_bit);
|
|
}
|
|
|
|
LayeredTileSet::TerrainsPattern LayeredTileData::get_terrains_pattern() const {
|
|
ERR_FAIL_NULL_V(tile_set, LayeredTileSet::TerrainsPattern());
|
|
|
|
LayeredTileSet::TerrainsPattern output(tile_set, terrain_set);
|
|
output.set_terrain(terrain);
|
|
for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
|
|
if (tile_set->is_valid_terrain_peering_bit(terrain_set, LayeredTileSet::CellNeighbor(i))) {
|
|
output.set_terrain_peering_bit(LayeredTileSet::CellNeighbor(i), get_terrain_peering_bit(LayeredTileSet::CellNeighbor(i)));
|
|
}
|
|
}
|
|
return output;
|
|
}
|
|
|
|
// Navigation
|
|
void LayeredTileData::set_navigation_polygon(int p_layer_id, Ref<NavigationPolygon> p_navigation_polygon) {
|
|
ERR_FAIL_INDEX(p_layer_id, navigation.size());
|
|
navigation.write[p_layer_id].navigation_polygon = p_navigation_polygon;
|
|
navigation.write[p_layer_id].transformed_navigation_polygon.clear();
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Ref<NavigationPolygon> LayeredTileData::get_navigation_polygon(int p_layer_id, bool p_flip_h, bool p_flip_v, bool p_transpose) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, navigation.size(), Ref<NavigationPolygon>());
|
|
|
|
const NavigationLayerTileData &layer_tile_data = navigation[p_layer_id];
|
|
|
|
int key = int(p_flip_h) | int(p_flip_v) << 1 | int(p_transpose) << 2;
|
|
if (key == 0) {
|
|
return layer_tile_data.navigation_polygon;
|
|
}
|
|
|
|
if (layer_tile_data.navigation_polygon.is_null()) {
|
|
return Ref<NavigationPolygon>();
|
|
}
|
|
|
|
HashMap<int, Ref<NavigationPolygon>>::Element *I = layer_tile_data.transformed_navigation_polygon.find(key);
|
|
if (!I) {
|
|
Ref<NavigationPolygon> transformed_polygon;
|
|
transformed_polygon.instance();
|
|
|
|
PoolVector2Array new_points = get_transformed_vertices(layer_tile_data.navigation_polygon->get_vertices(), p_flip_h, p_flip_v, p_transpose);
|
|
transformed_polygon->set_vertices(new_points);
|
|
|
|
for (int i = 0; i < layer_tile_data.navigation_polygon->get_outline_count(); i++) {
|
|
PoolVector2Array new_outline = get_transformed_vertices(layer_tile_data.navigation_polygon->get_outline(i), p_flip_h, p_flip_v, p_transpose);
|
|
transformed_polygon->add_outline(new_outline);
|
|
}
|
|
|
|
Vector<int> indices;
|
|
indices.resize(new_points.size());
|
|
int *w = indices.ptrw();
|
|
for (int i = 0; i < new_points.size(); i++) {
|
|
w[i] = i;
|
|
}
|
|
transformed_polygon->add_polygon(indices);
|
|
layer_tile_data.transformed_navigation_polygon[key] = transformed_polygon;
|
|
return transformed_polygon;
|
|
} else {
|
|
return I->value();
|
|
}
|
|
}
|
|
|
|
// Misc
|
|
void LayeredTileData::set_probability(float p_probability) {
|
|
ERR_FAIL_COND(p_probability < 0.0);
|
|
probability = p_probability;
|
|
emit_signal("changed");
|
|
}
|
|
float LayeredTileData::get_probability() const {
|
|
return probability;
|
|
}
|
|
|
|
// Custom data
|
|
void LayeredTileData::set_custom_data(String p_layer_name, Variant p_value) {
|
|
ERR_FAIL_NULL(tile_set);
|
|
int p_layer_id = tile_set->get_custom_data_layer_by_name(p_layer_name);
|
|
ERR_FAIL_COND_MSG(p_layer_id < 0, vformat("LayeredTileSet has no layer with name: %s", p_layer_name));
|
|
set_custom_data_by_layer_id(p_layer_id, p_value);
|
|
}
|
|
|
|
Variant LayeredTileData::get_custom_data(String p_layer_name) const {
|
|
ERR_FAIL_NULL_V(tile_set, Variant());
|
|
int p_layer_id = tile_set->get_custom_data_layer_by_name(p_layer_name);
|
|
ERR_FAIL_COND_V_MSG(p_layer_id < 0, Variant(), vformat("LayeredTileSet has no layer with name: %s", p_layer_name));
|
|
return get_custom_data_by_layer_id(p_layer_id);
|
|
}
|
|
|
|
void LayeredTileData::set_custom_data_by_layer_id(int p_layer_id, Variant p_value) {
|
|
ERR_FAIL_INDEX(p_layer_id, custom_data.size());
|
|
custom_data.write[p_layer_id] = p_value;
|
|
emit_signal("changed");
|
|
}
|
|
|
|
Variant LayeredTileData::get_custom_data_by_layer_id(int p_layer_id) const {
|
|
ERR_FAIL_INDEX_V(p_layer_id, custom_data.size(), Variant());
|
|
return custom_data[p_layer_id];
|
|
}
|
|
|
|
PoolVector2Array LayeredTileData::get_transformed_vertices(const PoolVector2Array &p_vertices, bool p_flip_h, bool p_flip_v, bool p_transpose) {
|
|
PoolVector2Array::Read vread = p_vertices.read();
|
|
const Vector2 *r = vread.ptr();
|
|
int size = p_vertices.size();
|
|
|
|
PoolVector2Array new_points;
|
|
new_points.resize(size);
|
|
PoolVector2Array::Write nwrite = new_points.write();
|
|
Vector2 *w = nwrite.ptr();
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
Vector2 v;
|
|
if (p_transpose) {
|
|
v = Vector2(r[i].y, r[i].x);
|
|
} else {
|
|
v = r[i];
|
|
}
|
|
|
|
if (p_flip_h) {
|
|
v.x *= -1;
|
|
}
|
|
if (p_flip_v) {
|
|
v.y *= -1;
|
|
}
|
|
w[i] = v;
|
|
}
|
|
|
|
return new_points;
|
|
}
|
|
|
|
bool LayeredTileData::_set(const StringName &p_name, const Variant &p_value) {
|
|
#ifndef DISABLE_DEPRECATED
|
|
if (p_name == "texture_offset") {
|
|
texture_origin = p_value;
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) {
|
|
// Occlusion layers.
|
|
int layer_index = components[0].trim_prefix("occlusion_layer_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
if (components[1] == "polygon") {
|
|
Ref<OccluderPolygon2D> polygon = p_value;
|
|
|
|
if (layer_index >= occluders.size()) {
|
|
if (tile_set) {
|
|
return false;
|
|
} else {
|
|
occluders.resize(layer_index + 1);
|
|
}
|
|
}
|
|
set_occluder(layer_index, polygon);
|
|
return true;
|
|
}
|
|
} else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) {
|
|
// Physics layers.
|
|
int layer_index = components[0].trim_prefix("physics_layer_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
if (components.size() == 2) {
|
|
if (layer_index >= physics.size()) {
|
|
if (tile_set) {
|
|
return false;
|
|
} else {
|
|
physics.resize(layer_index + 1);
|
|
}
|
|
}
|
|
if (components[1] == "linear_velocity") {
|
|
set_constant_linear_velocity(layer_index, p_value);
|
|
return true;
|
|
} else if (components[1] == "angular_velocity") {
|
|
set_constant_angular_velocity(layer_index, p_value);
|
|
return true;
|
|
} else if (components[1] == "polygons_count") {
|
|
if (p_value.get_type() != Variant::INT) {
|
|
return false;
|
|
}
|
|
set_collision_polygons_count(layer_index, p_value);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_integer()) {
|
|
int polygon_index = components[1].trim_prefix("polygon_").to_int();
|
|
ERR_FAIL_COND_V(polygon_index < 0, false);
|
|
|
|
if (components[2] == "points" || components[2] == "one_way" || components[2] == "one_way_margin") {
|
|
if (layer_index >= physics.size()) {
|
|
if (tile_set) {
|
|
return false;
|
|
} else {
|
|
physics.resize(layer_index + 1);
|
|
}
|
|
}
|
|
|
|
if (polygon_index >= physics[layer_index].polygons.size()) {
|
|
physics.write[layer_index].polygons.resize(polygon_index + 1);
|
|
}
|
|
}
|
|
if (components[2] == "points") {
|
|
Vector<Vector2> polygon = p_value;
|
|
set_collision_polygon_points(layer_index, polygon_index, polygon);
|
|
return true;
|
|
} else if (components[2] == "one_way") {
|
|
set_collision_polygon_one_way(layer_index, polygon_index, p_value);
|
|
return true;
|
|
} else if (components[2] == "one_way_margin") {
|
|
set_collision_polygon_one_way_margin(layer_index, polygon_index, p_value);
|
|
return true;
|
|
}
|
|
}
|
|
} else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) {
|
|
// Navigation layers.
|
|
int layer_index = components[0].trim_prefix("navigation_layer_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
if (components[1] == "polygon") {
|
|
Ref<NavigationPolygon> polygon = p_value;
|
|
|
|
if (layer_index >= navigation.size()) {
|
|
if (tile_set) {
|
|
return false;
|
|
} else {
|
|
navigation.resize(layer_index + 1);
|
|
}
|
|
}
|
|
set_navigation_polygon(layer_index, polygon);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 2 && components[0] == "terrains_peering_bit") {
|
|
// Terrains.
|
|
for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
|
|
LayeredTileSet::CellNeighbor bit = LayeredTileSet::CellNeighbor(i);
|
|
if (components[1] == LayeredTileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) {
|
|
set_terrain_peering_bit(bit, p_value);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
} else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_integer()) {
|
|
// Custom data layers.
|
|
int layer_index = components[0].trim_prefix("custom_data_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
|
|
if (layer_index >= custom_data.size()) {
|
|
if (tile_set) {
|
|
return false;
|
|
} else {
|
|
custom_data.resize(layer_index + 1);
|
|
}
|
|
}
|
|
set_custom_data_by_layer_id(layer_index, p_value);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool LayeredTileData::_get(const StringName &p_name, Variant &r_ret) const {
|
|
#ifndef DISABLE_DEPRECATED
|
|
if (p_name == "texture_offset") {
|
|
r_ret = texture_origin;
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
Vector<String> components = String(p_name).split("/", true, 2);
|
|
|
|
if (tile_set) {
|
|
if (components.size() == 2 && components[0].begins_with("occlusion_layer") && components[0].trim_prefix("occlusion_layer_").is_valid_integer()) {
|
|
// Occlusion layers.
|
|
int layer_index = components[0].trim_prefix("occlusion_layer_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
if (layer_index >= occluders.size()) {
|
|
return false;
|
|
}
|
|
if (components[1] == "polygon") {
|
|
r_ret = get_occluder(layer_index);
|
|
return true;
|
|
}
|
|
} else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_integer()) {
|
|
// Physics layers.
|
|
int layer_index = components[0].trim_prefix("physics_layer_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
if (layer_index >= physics.size()) {
|
|
return false;
|
|
}
|
|
|
|
if (components.size() == 2) {
|
|
if (components[1] == "linear_velocity") {
|
|
r_ret = get_constant_linear_velocity(layer_index);
|
|
return true;
|
|
} else if (components[1] == "angular_velocity") {
|
|
r_ret = get_constant_angular_velocity(layer_index);
|
|
return true;
|
|
} else if (components[1] == "polygons_count") {
|
|
r_ret = get_collision_polygons_count(layer_index);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 3 && components[1].begins_with("polygon_") && components[1].trim_prefix("polygon_").is_valid_integer()) {
|
|
int polygon_index = components[1].trim_prefix("polygon_").to_int();
|
|
ERR_FAIL_COND_V(polygon_index < 0, false);
|
|
if (polygon_index >= physics[layer_index].polygons.size()) {
|
|
return false;
|
|
}
|
|
if (components[2] == "points") {
|
|
r_ret = get_collision_polygon_points(layer_index, polygon_index);
|
|
return true;
|
|
} else if (components[2] == "one_way") {
|
|
r_ret = is_collision_polygon_one_way(layer_index, polygon_index);
|
|
return true;
|
|
} else if (components[2] == "one_way_margin") {
|
|
r_ret = get_collision_polygon_one_way_margin(layer_index, polygon_index);
|
|
return true;
|
|
}
|
|
}
|
|
} else if (components.size() == 2 && components[0] == "terrains_peering_bit") {
|
|
// Terrains.
|
|
for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
|
|
if (components[1] == LayeredTileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]) {
|
|
r_ret = terrain_peering_bits[i];
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
} else if (components.size() == 2 && components[0].begins_with("navigation_layer_") && components[0].trim_prefix("navigation_layer_").is_valid_integer()) {
|
|
// Occlusion layers.
|
|
int layer_index = components[0].trim_prefix("navigation_layer_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
if (layer_index >= navigation.size()) {
|
|
return false;
|
|
}
|
|
if (components[1] == "polygon") {
|
|
r_ret = get_navigation_polygon(layer_index);
|
|
return true;
|
|
}
|
|
} else if (components.size() == 1 && components[0].begins_with("custom_data_") && components[0].trim_prefix("custom_data_").is_valid_integer()) {
|
|
// Custom data layers.
|
|
int layer_index = components[0].trim_prefix("custom_data_").to_int();
|
|
ERR_FAIL_COND_V(layer_index < 0, false);
|
|
if (layer_index >= custom_data.size()) {
|
|
return false;
|
|
}
|
|
r_ret = get_custom_data_by_layer_id(layer_index);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LayeredTileData::_get_property_list(List<PropertyInfo> *p_list) const {
|
|
PropertyInfo property_info;
|
|
// Add the groups manually.
|
|
if (tile_set) {
|
|
// Occlusion layers.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
|
|
for (int i = 0; i < occluders.size(); i++) {
|
|
// occlusion_layer_%d/polygon
|
|
property_info = PropertyInfo(Variant::OBJECT, vformat("occlusion_layer_%d/%s", i, "polygon"), PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_DEFAULT);
|
|
if (occluders[i].occluder.is_null()) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
}
|
|
|
|
// Physics layers.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Physics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
for (int i = 0; i < physics.size(); i++) {
|
|
p_list->push_back(PropertyInfo(Variant::VECTOR2, vformat("physics_layer_%d/%s", i, "linear_velocity"), PROPERTY_HINT_NONE));
|
|
p_list->push_back(PropertyInfo(Variant::REAL, vformat("physics_layer_%d/%s", i, "angular_velocity"), PROPERTY_HINT_NONE));
|
|
p_list->push_back(PropertyInfo(Variant::INT, vformat("physics_layer_%d/%s", i, "polygons_count"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
|
|
|
|
for (int j = 0; j < physics[i].polygons.size(); j++) {
|
|
// physics_layer_%d/points
|
|
property_info = PropertyInfo(Variant::POOL_VECTOR2_ARRAY, vformat("physics_layer_%d/polygon_%d/%s", i, j, "points"));
|
|
|
|
if (physics[i].polygons[j].polygon.empty()) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
|
|
p_list->push_back(property_info);
|
|
|
|
// physics_layer_%d/polygon_%d/one_way
|
|
property_info = PropertyInfo(Variant::BOOL, vformat("physics_layer_%d/polygon_%d/%s", i, j, "one_way"));
|
|
if (physics[i].polygons[j].one_way == false) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
|
|
// physics_layer_%d/polygon_%d/one_way_margin
|
|
property_info = PropertyInfo(Variant::REAL, vformat("physics_layer_%d/polygon_%d/%s", i, j, "one_way_margin"));
|
|
if (physics[i].polygons[j].one_way_margin == 1.0) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
}
|
|
}
|
|
|
|
// Terrain data
|
|
if (terrain_set >= 0) {
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Terrains", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
for (int i = 0; i < LayeredTileSet::CELL_NEIGHBOR_MAX; i++) {
|
|
LayeredTileSet::CellNeighbor bit = LayeredTileSet::CellNeighbor(i);
|
|
if (is_valid_terrain_peering_bit(bit)) {
|
|
property_info = PropertyInfo(Variant::INT, vformat("%s/%s", "terrains_peering_bit", LayeredTileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]));
|
|
if (get_terrain_peering_bit(bit) == -1) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Navigation layers.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Navigation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
|
|
for (int i = 0; i < navigation.size(); i++) {
|
|
property_info = PropertyInfo(Variant::OBJECT, vformat("navigation_layer_%d/%s", i, "polygon"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_DEFAULT);
|
|
if (navigation[i].navigation_polygon.is_null()) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
}
|
|
|
|
// Custom data layers.
|
|
p_list->push_back(PropertyInfo(Variant::NIL, "Custom Data", PROPERTY_HINT_NONE, "custom_data_", PROPERTY_USAGE_GROUP));
|
|
for (int i = 0; i < custom_data.size(); i++) {
|
|
Variant default_val;
|
|
Variant::CallError error;
|
|
default_val = Variant::construct(custom_data[i].get_type(), nullptr, 0, error);
|
|
property_info = PropertyInfo(tile_set->get_custom_data_layer_type(i), vformat("custom_data_%d", i), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT);
|
|
if (custom_data[i] == default_val) {
|
|
property_info.usage ^= PROPERTY_USAGE_STORAGE;
|
|
}
|
|
p_list->push_back(property_info);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LayeredTileData::_bind_methods() {
|
|
// Rendering.
|
|
ClassDB::bind_method(D_METHOD("set_flip_h", "flip_h"), &LayeredTileData::set_flip_h);
|
|
ClassDB::bind_method(D_METHOD("get_flip_h"), &LayeredTileData::get_flip_h);
|
|
ClassDB::bind_method(D_METHOD("set_flip_v", "flip_v"), &LayeredTileData::set_flip_v);
|
|
ClassDB::bind_method(D_METHOD("get_flip_v"), &LayeredTileData::get_flip_v);
|
|
ClassDB::bind_method(D_METHOD("set_transpose", "transpose"), &LayeredTileData::set_transpose);
|
|
ClassDB::bind_method(D_METHOD("get_transpose"), &LayeredTileData::get_transpose);
|
|
ClassDB::bind_method(D_METHOD("set_material", "material"), &LayeredTileData::set_material);
|
|
ClassDB::bind_method(D_METHOD("get_material"), &LayeredTileData::get_material);
|
|
ClassDB::bind_method(D_METHOD("set_texture_origin", "texture_origin"), &LayeredTileData::set_texture_origin);
|
|
ClassDB::bind_method(D_METHOD("get_texture_origin"), &LayeredTileData::get_texture_origin);
|
|
ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &LayeredTileData::set_modulate);
|
|
ClassDB::bind_method(D_METHOD("get_modulate"), &LayeredTileData::get_modulate);
|
|
ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &LayeredTileData::set_z_index);
|
|
ClassDB::bind_method(D_METHOD("get_z_index"), &LayeredTileData::get_z_index);
|
|
ClassDB::bind_method(D_METHOD("set_y_sort_origin", "y_sort_origin"), &LayeredTileData::set_y_sort_origin);
|
|
ClassDB::bind_method(D_METHOD("get_y_sort_origin"), &LayeredTileData::get_y_sort_origin);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_occluder", "layer_id", "occluder_polygon"), &LayeredTileData::set_occluder);
|
|
ClassDB::bind_method(D_METHOD("get_occluder", "layer_id", "flip_h", "flip_v", "transpose"), &LayeredTileData::get_occluder, DEFVAL(false), DEFVAL(false), DEFVAL(false));
|
|
|
|
// Physics.
|
|
ClassDB::bind_method(D_METHOD("set_constant_linear_velocity", "layer_id", "velocity"), &LayeredTileData::set_constant_linear_velocity);
|
|
ClassDB::bind_method(D_METHOD("get_constant_linear_velocity", "layer_id"), &LayeredTileData::get_constant_linear_velocity);
|
|
ClassDB::bind_method(D_METHOD("set_constant_angular_velocity", "layer_id", "velocity"), &LayeredTileData::set_constant_angular_velocity);
|
|
ClassDB::bind_method(D_METHOD("get_constant_angular_velocity", "layer_id"), &LayeredTileData::get_constant_angular_velocity);
|
|
ClassDB::bind_method(D_METHOD("set_collision_polygons_count", "layer_id", "polygons_count"), &LayeredTileData::set_collision_polygons_count);
|
|
ClassDB::bind_method(D_METHOD("get_collision_polygons_count", "layer_id"), &LayeredTileData::get_collision_polygons_count);
|
|
ClassDB::bind_method(D_METHOD("add_collision_polygon", "layer_id"), &LayeredTileData::add_collision_polygon);
|
|
ClassDB::bind_method(D_METHOD("remove_collision_polygon", "layer_id", "polygon_index"), &LayeredTileData::remove_collision_polygon);
|
|
ClassDB::bind_method(D_METHOD("set_collision_polygon_points", "layer_id", "polygon_index", "polygon"), &LayeredTileData::set_collision_polygon_points);
|
|
ClassDB::bind_method(D_METHOD("get_collision_polygon_points", "layer_id", "polygon_index"), &LayeredTileData::get_collision_polygon_points);
|
|
ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way", "layer_id", "polygon_index", "one_way"), &LayeredTileData::set_collision_polygon_one_way);
|
|
ClassDB::bind_method(D_METHOD("is_collision_polygon_one_way", "layer_id", "polygon_index"), &LayeredTileData::is_collision_polygon_one_way);
|
|
ClassDB::bind_method(D_METHOD("set_collision_polygon_one_way_margin", "layer_id", "polygon_index", "one_way_margin"), &LayeredTileData::set_collision_polygon_one_way_margin);
|
|
ClassDB::bind_method(D_METHOD("get_collision_polygon_one_way_margin", "layer_id", "polygon_index"), &LayeredTileData::get_collision_polygon_one_way_margin);
|
|
|
|
// Terrain
|
|
ClassDB::bind_method(D_METHOD("set_terrain_set", "terrain_set"), &LayeredTileData::set_terrain_set);
|
|
ClassDB::bind_method(D_METHOD("get_terrain_set"), &LayeredTileData::get_terrain_set);
|
|
ClassDB::bind_method(D_METHOD("set_terrain", "terrain"), &LayeredTileData::set_terrain);
|
|
ClassDB::bind_method(D_METHOD("get_terrain"), &LayeredTileData::get_terrain);
|
|
ClassDB::bind_method(D_METHOD("set_terrain_peering_bit", "peering_bit", "terrain"), &LayeredTileData::set_terrain_peering_bit);
|
|
ClassDB::bind_method(D_METHOD("get_terrain_peering_bit", "peering_bit"), &LayeredTileData::get_terrain_peering_bit);
|
|
|
|
// Navigation
|
|
ClassDB::bind_method(D_METHOD("set_navigation_polygon", "layer_id", "navigation_polygon"), &LayeredTileData::set_navigation_polygon);
|
|
ClassDB::bind_method(D_METHOD("get_navigation_polygon", "layer_id", "flip_h", "flip_v", "transpose"), &LayeredTileData::get_navigation_polygon, DEFVAL(false), DEFVAL(false), DEFVAL(false));
|
|
|
|
// Misc.
|
|
ClassDB::bind_method(D_METHOD("set_probability", "probability"), &LayeredTileData::set_probability);
|
|
ClassDB::bind_method(D_METHOD("get_probability"), &LayeredTileData::get_probability);
|
|
|
|
// Custom data.
|
|
ClassDB::bind_method(D_METHOD("set_custom_data", "layer_name", "value"), &LayeredTileData::set_custom_data);
|
|
ClassDB::bind_method(D_METHOD("get_custom_data", "layer_name"), &LayeredTileData::get_custom_data);
|
|
ClassDB::bind_method(D_METHOD("set_custom_data_by_layer_id", "layer_id", "value"), &LayeredTileData::set_custom_data_by_layer_id);
|
|
ClassDB::bind_method(D_METHOD("get_custom_data_by_layer_id", "layer_id"), &LayeredTileData::get_custom_data_by_layer_id);
|
|
|
|
ADD_GROUP("Rendering", "");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose");
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_origin", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_origin", "get_texture_origin");
|
|
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
|
|
|
|
ADD_GROUP("Terrains", "");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set");
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain"), "set_terrain", "get_terrain");
|
|
|
|
ADD_GROUP("Miscellaneous", "");
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "probability"), "set_probability", "get_probability");
|
|
|
|
ADD_SIGNAL(MethodInfo("changed"));
|
|
}
|