pandemonium_engine/modules/layered_tile_map
2024-04-09 13:52:02 +02:00
..
doc_classes Backported from Godot4: Expose TileMapLayer 2024-04-06 18:35:58 +02:00
editor Fix layer navigation keys in LayeredTileMapLayerEditor even when not using layer nodes. 2024-04-06 21:04:57 +02:00
geometry_parser
icons Backported from Godot4: Expose TileMapLayer 2024-04-06 18:35:58 +02:00
config.py Backported from Godot4: Expose TileMapLayer 2024-04-06 18:35:58 +02:00
layered_tile_map_layer.cpp Fix regression in LayeredTileMaps. 2024-04-09 13:52:02 +02:00
layered_tile_map_layer.h Fix regression in LayeredTileMaps. 2024-04-09 13:52:02 +02:00
layered_tile_map.cpp Don't warn about layers not being y-sorted when there are no layers. 2024-04-06 21:08:44 +02:00
layered_tile_map.h Added a get_layer() helper method to the LayeredTileMap. 2024-04-06 21:03:59 +02:00
layered_tile_set.cpp Backported from Godot4: Expose TileMapLayer 2024-04-06 18:35:58 +02:00
layered_tile_set.h Backported from godot4: Fixes "no cached rect" errors in TileMapLayer editor 2024-04-06 18:59:41 +02:00
register_types.cpp Backported from Godot4: Expose TileMapLayer 2024-04-06 18:35:58 +02:00
register_types.h
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