pandemonium_engine/modules/material_maker/nodes/sdf2d/sd_op_repeat.cpp

103 lines
3.1 KiB
C++

#include "sd_op_repeat.h"
#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
Ref<MMNodeUniversalProperty> MMSdOpRepeat::get_output() {
return output;
}
void MMSdOpRepeat::set_output(const Ref<MMNodeUniversalProperty> &val) {
output = val;
}
int MMSdOpRepeat::get_x() const {
return x;
}
void MMSdOpRepeat::set_x(const int val) {
x = val;
emit_changed();
output->do_emit_changed();
}
int MMSdOpRepeat::get_y() const {
return y;
}
void MMSdOpRepeat::set_y(const int val) {
y = val;
emit_changed();
output->do_emit_changed();
}
float MMSdOpRepeat::get_random_rotation() const {
return random_rotation;
}
void MMSdOpRepeat::set_random_rotation(const float val) {
random_rotation = val;
emit_changed();
output->do_emit_changed();
}
void MMSdOpRepeat::_init_properties() {
if (!output.is_valid()) {
output.instance();
output->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_FLOAT);
}
output->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
output->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
//output.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
output->set_slot_name(">>> Apply >>>");
output->set_get_value_from_owner(true);
register_input_property(output);
register_output_property(output);
}
void MMSdOpRepeat::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_label_universal(output);
mm_graph_node->add_slot_int("get_x", "set_x", "X");
mm_graph_node->add_slot_int("get_y", "set_y", "Y");
mm_graph_node->add_slot_float("get_random_rotation", "set_random_rotation", "Random rotation", 0.01);
}
Variant MMSdOpRepeat::_get_property_value(const Vector2 &uv) {
//todo add this as a parameter;
int pseed = 123123;
//$in(repeat_2d($uv, vec2(1.0/$rx, 1.0/$ry), float($seed), $r));
Vector2 new_uv = MMAlgos::repeat_2d(uv, Vector2(1.0 / float(x), 1.0 / float(y)), 1.0 / float(pseed), random_rotation);
return output->get_value(new_uv, true);
}
MMSdOpRepeat::MMSdOpRepeat() {
x = 3;
y = 3;
random_rotation = 0.5;
}
MMSdOpRepeat::~MMSdOpRepeat() {
}
void MMSdOpRepeat::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_output"), &MMSdOpRepeat::get_output);
ClassDB::bind_method(D_METHOD("set_output", "value"), &MMSdOpRepeat::set_output);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "output", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_output", "get_output");
ClassDB::bind_method(D_METHOD("get_x"), &MMSdOpRepeat::get_x);
ClassDB::bind_method(D_METHOD("set_x", "value"), &MMSdOpRepeat::set_x);
ADD_PROPERTY(PropertyInfo(Variant::INT, "x"), "set_x", "get_x");
ClassDB::bind_method(D_METHOD("get_y"), &MMSdOpRepeat::get_y);
ClassDB::bind_method(D_METHOD("set_y", "value"), &MMSdOpRepeat::set_y);
ADD_PROPERTY(PropertyInfo(Variant::INT, "y"), "set_y", "get_y");
ClassDB::bind_method(D_METHOD("get_random_rotation"), &MMSdOpRepeat::get_random_rotation);
ClassDB::bind_method(D_METHOD("set_random_rotation", "value"), &MMSdOpRepeat::set_random_rotation);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "random_rotation"), "set_random_rotation", "get_random_rotation");
}