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joints
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Ported: Single Compilation Unit build.
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2023-07-11 16:07:36 +02:00 |
area_pair_sw.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
area_pair_sw.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
area_sw.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
area_sw.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
body_pair_sw.cpp
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Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
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2023-05-01 12:24:31 +02:00 |
body_pair_sw.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
body_sw.cpp
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Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
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2023-05-01 12:24:31 +02:00 |
body_sw.h
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Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
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2023-05-01 12:24:31 +02:00 |
broad_phase_basic.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
broad_phase_basic.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
broad_phase_bvh.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
broad_phase_bvh.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
broad_phase_octree.cpp
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Fix pairing crash in physics Octree
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2022-12-22 14:26:42 +01:00 |
broad_phase_octree.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
broad_phase_sw.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
broad_phase_sw.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
collision_object_sw.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
collision_object_sw.h
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
collision_solver_sat.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
collision_solver_sat.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
collision_solver_sw.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
collision_solver_sw.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
constraint_sw.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
gjk_epa.cpp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
gjk_epa.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
joints_sw.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
physics_server_sw.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
physics_server_sw.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
shape_sw.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
shape_sw.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
space_sw.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
space_sw.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
step_sw.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
step_sw.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |