pandemonium_engine/platform/javascript
Fabio Alessandrelli b99cb9343d Add flag to disable weak symbols in ZSTD.
Weak symbols are currently broken in upstream emscripten.

(cherry picked from commit 070bd87aaaf7a15ad9d2d839182f14d5c352153b)
2022-07-27 14:35:37 +02:00
..
api Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
export Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
js Ported: Added missing signature. - Faless 2022-07-27 14:35:14 +02:00
.eslintrc.engine.js Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
.eslintrc.js Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
.eslintrc.libs.js Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
audio_driver_javascript.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
audio_driver_javascript.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
detect.py Add flag to disable weak symbols in ZSTD. 2022-07-27 14:35:37 +02:00
dom_keys.inc Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
emscripten_helpers.py Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
http_client_javascript.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
http_client.h.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
javascript_main.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
javascript_runtime.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
javascript_singleton.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
os_javascript.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
os_javascript.h Clang format all files. 2022-03-18 19:00:13 +01:00
package-lock.json Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
package.json Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_audio.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pandemonium_js.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
platform_config.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
serve.json Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.