2d
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fix: emit target_reached signal after updating state
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2022-11-13 00:41:37 +01:00 |
3d
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Remove leading spaces from enumerator name hints
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2022-11-13 00:26:34 +01:00 |
audio
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
debugger
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
gui
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Hide text of RichTextLabel if BBCode is enabled
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2022-11-13 00:24:35 +01:00 |
main
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Fix get_path() error when calling get_node()
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2022-11-13 00:35:22 +01:00 |
property_utils.cpp
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
property_utils.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
register_scene_types.cpp
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Fix build when 3d is off.
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2022-09-02 20:56:04 +02:00 |
register_scene_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |