pandemonium_engine/misc/build-containers
2022-10-12 14:37:49 +02:00
..
engine_build_scripts Add -f to the mv commands of the linux container build script. 2022-10-12 14:37:49 +02:00
files
.gitignore
build_containers.sh Fixed typo. 2022-10-11 18:09:07 +02:00
Dockerfile.android
Dockerfile.base Updated the build consatiners based on changes from godot's. 2022-10-11 16:29:00 +02:00
Dockerfile.ios Updated the build consatiners based on changes from godot's. 2022-10-11 16:29:00 +02:00
Dockerfile.javascript Fixed the javascript build container. Also downgraded emscripten for now to avoid warning spam because of a deprecation on their end. 2022-10-12 07:37:24 +02:00
Dockerfile.linux Updated the build consatiners based on changes from godot's. 2022-10-11 16:29:00 +02:00
Dockerfile.osx Fixed the osx docker container. 2022-10-11 21:57:15 +02:00
Dockerfile.windows
Dockerfile.xcode Updated the build consatiners based on changes from godot's. 2022-10-11 16:29:00 +02:00
podman_build_all.sh Also check whether the armhf builds have finished at the end of the build all script. 2022-10-12 13:36:55 +02:00
README.md

Godot engine build containers

Based on https://github.com/godotengine/build-containers

This repository contains the Dockerfiles for the official Godot engine builds. These containers should help you build Godot for all platforms supported on any machine that can run Docker containers.

Building

There is a 'build.sh' script included to build the containers themselves. The in-container build scripts will follow shortly.