mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 07:37:16 +01:00
143 lines
6.2 KiB
C++
143 lines
6.2 KiB
C++
/*************************************************************************/
|
|
/* texture_editor_plugin.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "texture_editor_plugin.h"
|
|
|
|
#include "editor/editor_scale.h"
|
|
#include "scene/resources/dynamic_font.h"
|
|
#include "core/object/class_db.h"
|
|
#include "core/math/color.h"
|
|
#include "core/io/image.h"
|
|
#include "core/math/vector2.h"
|
|
#include "core/os/memory.h"
|
|
#include "scene/gui/control.h"
|
|
#include "scene/gui/label.h"
|
|
#include "scene/gui/texture_rect.h"
|
|
#include "scene/main/node.h"
|
|
#include "scene/resources/font.h"
|
|
#include "scene/resources/texture.h"
|
|
|
|
class EditorNode;
|
|
|
|
TextureRect *TexturePreview::get_texture_display() {
|
|
return texture_display;
|
|
}
|
|
|
|
void TexturePreview::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE:
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
if (!is_inside_tree()) {
|
|
// TODO: This is a workaround because `NOTIFICATION_THEME_CHANGED`
|
|
// is getting called for some reason when the `TexturePreview` is
|
|
// getting destroyed, which causes `get_theme_font()` to return `nullptr`.
|
|
// See https://github.com/godotengine/godot/issues/50743.
|
|
break;
|
|
}
|
|
|
|
if (metadata_label) {
|
|
Ref<DynamicFont> metadata_label_font = get_theme_font("expression", "EditorFonts")->duplicate();
|
|
metadata_label_font->set_size(16 * EDSCALE);
|
|
metadata_label_font->set_outline_size(2 * EDSCALE);
|
|
metadata_label_font->set_outline_color(Color::named("black"));
|
|
metadata_label->add_theme_font_override("font", metadata_label_font);
|
|
}
|
|
|
|
checkerboard->set_texture(get_theme_icon("Checkerboard", "EditorIcons"));
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void TexturePreview::_update_metadata_label_text() {
|
|
Ref<Texture> texture = texture_display->get_texture();
|
|
|
|
String format;
|
|
if (Object::cast_to<ImageTexture>(*texture)) {
|
|
format = Image::get_format_name(Object::cast_to<ImageTexture>(*texture)->get_format());
|
|
} else if (Object::cast_to<StreamTexture>(*texture)) {
|
|
format = Image::get_format_name(Object::cast_to<StreamTexture>(*texture)->get_format());
|
|
} else {
|
|
format = texture->get_class();
|
|
}
|
|
|
|
metadata_label->set_text(itos(texture->get_width()) + "x" + itos(texture->get_height()) + " " + format);
|
|
}
|
|
|
|
void TexturePreview::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_update_metadata_label_text"), &TexturePreview::_update_metadata_label_text);
|
|
}
|
|
|
|
TexturePreview::TexturePreview(Ref<Texture> p_texture, bool p_show_metadata) {
|
|
checkerboard = memnew(TextureRect);
|
|
checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE);
|
|
checkerboard->set_custom_minimum_size(Size2(0.0, 256.0) * EDSCALE);
|
|
add_child(checkerboard);
|
|
|
|
texture_display = memnew(TextureRect);
|
|
texture_display->set_texture(p_texture);
|
|
texture_display->set_anchors_preset(TextureRect::PRESET_WIDE);
|
|
texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
|
|
texture_display->set_expand(true);
|
|
add_child(texture_display);
|
|
|
|
if (p_show_metadata) {
|
|
metadata_label = memnew(Label);
|
|
|
|
_update_metadata_label_text();
|
|
p_texture->connect("changed", this, "_update_metadata_label_text");
|
|
|
|
// It's okay that these colors are static since the grid color is static too.
|
|
metadata_label->add_theme_color_override("font_color", Color::named("white"));
|
|
metadata_label->add_theme_color_override("font_color_shadow", Color::named("black"));
|
|
|
|
metadata_label->add_theme_constant_override("shadow_as_outline", 1);
|
|
metadata_label->set_h_size_flags(Control::SIZE_SHRINK_END);
|
|
metadata_label->set_v_size_flags(Control::SIZE_SHRINK_END);
|
|
|
|
add_child(metadata_label);
|
|
}
|
|
}
|
|
|
|
bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
|
|
return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<StreamTexture>(p_object) != nullptr || Object::cast_to<LargeTexture>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr;
|
|
}
|
|
|
|
void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
|
|
Ref<Texture> texture(Object::cast_to<Texture>(p_object));
|
|
|
|
add_custom_control(memnew(TexturePreview(texture, true)));
|
|
}
|
|
|
|
TextureEditorPlugin::TextureEditorPlugin(EditorNode *p_node) {
|
|
Ref<EditorInspectorPluginTexture> plugin;
|
|
plugin.instance();
|
|
add_inspector_plugin(plugin);
|
|
}
|