pandemonium_engine/platform/x11
Rémi Verschelde fe5d1cc8ff SCons: Refactor handling of production flag and per-platform LTO defaults
Fixup to #63288.
See #65583 for the bug report.

Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e619161798820b2bd6ff46178c5b7ccebcf)
2022-10-08 16:18:23 +02:00
..
export Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg 2022-07-28 18:40:46 +02:00
context_gl_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
context_gl_x11.h
crash_handler_x11.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
crash_handler_x11.h
detect_prime.cpp Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
detect_prime.h
detect.py SCons: Refactor handling of production flag and per-platform LTO defaults 2022-10-08 16:18:23 +02:00
joypad_linux.cpp Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
joypad_linux.h Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
key_mapping_x11.cpp
key_mapping_x11.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
os_x11.h Also renamed the files. 2022-08-19 21:24:36 +02:00
pandemonium_x11.cpp Ported: Fix exit code of --help and --version, and test them in CI 2022-07-29 21:45:04 +02:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_x11_builders.py
power_x11.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
power_x11.h
README.md
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.