mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 12:26:59 +01:00
65 lines
3.0 KiB
C++
65 lines
3.0 KiB
C++
#ifndef MATERIAL_MAKER_EDITOR_PLUGIN_H
|
|
#define MATERIAL_MAKER_EDITOR_PLUGIN_H
|
|
|
|
/*************************************************************************/
|
|
/* editor_plugin.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "editor/editor_node.h"
|
|
#include "editor/editor_plugin.h"
|
|
|
|
class MatMakerGDEditor;
|
|
class ToolButton;
|
|
|
|
class MaterialMakerEditorPlugin : public EditorPlugin {
|
|
GDCLASS(MaterialMakerEditorPlugin, EditorPlugin);
|
|
|
|
public:
|
|
bool has_main_screen() const { return false; }
|
|
String get_name() const { return "MaterialMakerEditorPlugin"; }
|
|
|
|
void make_visible(bool p_visible);
|
|
void edit(Object *p_object);
|
|
bool handles(Object *p_object) const;
|
|
|
|
MaterialMakerEditorPlugin(EditorNode *p_node);
|
|
~MaterialMakerEditorPlugin();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
MatMakerGDEditor *editor_scene;
|
|
ToolButton *tool_button;
|
|
|
|
EditorNode *_editor_node;
|
|
};
|
|
|
|
#endif
|