pandemonium_engine/modules/entity_spell_system/doc_classes/EntityData.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EntityData" inherits="Resource" version="3.5">
<brief_description>
Contains all data for a given [Entity]. Think of this as all the data for a mob, or a player.
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_cans_interact" qualifiers="virtual">
<return type="bool" />
<argument index="0" name="entity" type="Entity" />
<description>
</description>
</method>
<method name="_generate_name" qualifiers="virtual">
<return type="String" />
<description>
</description>
</method>
<method name="_get_ai_instance" qualifiers="virtual">
<return type="EntityAI" />
<description>
</description>
</method>
<method name="_sinteract" qualifiers="virtual">
<return type="void" />
<argument index="0" name="entity" type="Entity" />
<description>
</description>
</method>
<method name="cans_interact">
<return type="bool" />
<argument index="0" name="entity" type="Node" />
<description>
</description>
</method>
<method name="generate_name">
<return type="String" />
<description>
</description>
</method>
<method name="get_ai_instance">
<return type="EntityAI" />
<description>
</description>
</method>
<method name="sinteract">
<return type="void" />
<argument index="0" name="entity" type="Node" />
<description>
</description>
</method>
</methods>
<members>
<member name="ai" type="EntityAI" setter="set_ai" getter="get_ai">
</member>
<member name="bag_size" type="int" setter="set_bag_size" getter="get_bag_size" default="0">
</member>
<member name="entity_class_data" type="EntityClassData" setter="set_entity_class_data" getter="get_entity_class_data">
</member>
<member name="entity_flags" type="int" setter="set_entity_flags" getter="get_entity_flags" default="0">
</member>
<member name="entity_interaction_type" type="int" setter="set_entity_interaction_type" getter="get_entity_interaction_type" enum="EntityEnums.EntityInteractionType" default="0">
</member>
<member name="entity_species_data" type="EntitySpeciesData" setter="set_entity_species_data" getter="get_entity_species_data">
</member>
<member name="equipment_data" type="EquipmentData" setter="set_equipment_data" getter="get_equipment_data">
</member>
<member name="id" type="int" setter="set_id" getter="get_id" default="0">
</member>
<member name="immunity_flags" type="int" setter="set_immunity_flags" getter="get_immunity_flags" default="0">
</member>
<member name="is_playable" type="bool" setter="set_is_playable" getter="get_is_playable" default="false">
</member>
<member name="loot_db" type="LootDataBase" setter="set_loot_db" getter="get_loot_db">
</member>
<member name="money" type="int" setter="set_money" getter="get_money" default="0">
</member>
<member name="species_instance" type="SpeciesInstance" setter="set_species_instance" getter="get_species_instance">
</member>
<member name="text_description" type="String" setter="set_text_description" getter="get_text_description" default="&quot;&quot;">
</member>
<member name="text_name" type="String" setter="set_name" getter="get_name" default="&quot;&quot;">
</member>
</members>
<constants>
</constants>
</class>