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https://github.com/Relintai/pandemonium_engine.git
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105 lines
3.5 KiB
XML
105 lines
3.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AuraData" inherits="Resource" version="3.5">
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<brief_description>
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Stores an [Aura]'s runtime data on an [Entity].
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_from_dict" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="dict" type="Dictionary" />
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<description>
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</description>
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</method>
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<method name="_from_send_array" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="arr" type="Array" />
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<description>
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</description>
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</method>
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<method name="_to_dict" qualifiers="virtual">
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<return type="Dictionary" />
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<description>
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</description>
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</method>
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<method name="_to_send_array" qualifiers="virtual">
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<return type="Array" />
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<description>
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</description>
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</method>
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<method name="from_dict">
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<return type="void" />
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<argument index="0" name="dict" type="Dictionary" />
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<description>
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</description>
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</method>
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<method name="from_send_array">
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<return type="void" />
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<argument index="0" name="arr" type="Array" />
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<description>
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</description>
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</method>
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<method name="refresh">
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<return type="void" />
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<argument index="0" name="remaining" type="float" />
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<description>
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</description>
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</method>
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<method name="set_remaining_absorb">
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<return type="void" />
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<argument index="0" name="value" type="int" />
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<description>
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</description>
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</method>
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<method name="to_dict">
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<return type="Dictionary" />
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<description>
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</description>
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</method>
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<method name="to_send_array">
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<return type="Array" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="aura" type="Spell" setter="set_aura" getter="get_aura">
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</member>
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<member name="aura_id" type="int" setter="set_aura_id" getter="get_aura_id" default="0">
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</member>
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<member name="caster" type="Entity" setter="caster_set" getter="caster_get">
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</member>
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<member name="caster_path" type="NodePath" setter="caster_set_path" getter="caster_get_path" default="NodePath("")">
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</member>
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<member name="damage" type="int" setter="damage_set" getter="damage_get" default="0">
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</member>
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<member name="damage_count" type="float" setter="damage_set_count" getter="damage_get_count" default="0.0">
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</member>
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<member name="damage_taken" type="int" setter="damage_set_taken" getter="damage_get_taken" default="0">
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</member>
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<member name="heal" type="int" setter="heal_set" getter="heal_get" default="0">
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</member>
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<member name="is_timed" type="bool" setter="set_is_timed" getter="get_is_timed" default="false">
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</member>
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<member name="owner" type="Entity" setter="set_owner" getter="get_owner">
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</member>
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<member name="remaining_absorb" type="int" setter="heal_set" getter="get_remaining_absorb" default="0">
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</member>
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<member name="remaining_time" type="float" setter="set_remaining_time" getter="get_remaining_time" default="0.0">
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</member>
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<member name="slow" type="float" setter="set_slow" getter="get_slow" default="0.0">
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</member>
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<member name="tick" type="float" setter="set_tick" getter="get_tick" default="0.0">
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</member>
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<member name="time_since_last_tick" type="float" setter="set_time_since_last_tick" getter="get_time_since_last_tick" default="0.0">
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</member>
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<member name="unhandled_ticks" type="int" setter="set_unhandled_ticks" getter="get_unhandled_ticks" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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