mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 04:16:50 +01:00
192 lines
8.0 KiB
C++
192 lines
8.0 KiB
C++
/*************************************************************************/
|
|
/* beehive.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "beehive.h"
|
|
|
|
#include "../../algos/mm_algos.h"
|
|
#include "../../editor/mm_graph_node.h"
|
|
#include "../mm_material.h"
|
|
|
|
Ref<MMNodeUniversalProperty> MMBeehive::get_out_main() {
|
|
return out_main;
|
|
}
|
|
|
|
void MMBeehive::set_out_main(const Ref<MMNodeUniversalProperty> &val) {
|
|
out_main = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMBeehive::get_out_random_color() {
|
|
return out_random_color;
|
|
}
|
|
|
|
void MMBeehive::set_out_random_color(const Ref<MMNodeUniversalProperty> &val) {
|
|
out_random_color = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMBeehive::get_out_uv_map() {
|
|
return out_uv_map;
|
|
}
|
|
|
|
void MMBeehive::set_out_uv_map(const Ref<MMNodeUniversalProperty> &val) {
|
|
out_uv_map = val;
|
|
}
|
|
|
|
Vector2 MMBeehive::get_size() {
|
|
return size;
|
|
}
|
|
|
|
void MMBeehive::set_size(const Vector2 &val) {
|
|
size = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
void MMBeehive::_init_properties() {
|
|
if (!out_main.is_valid()) {
|
|
out_main.instance();
|
|
out_main->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
|
|
}
|
|
|
|
out_main->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
|
|
|
|
if (!out_random_color.is_valid()) {
|
|
out_random_color.instance();
|
|
out_random_color->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
|
|
}
|
|
|
|
out_random_color->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
|
|
|
|
if (!out_uv_map.is_valid()) {
|
|
out_uv_map.instance();
|
|
out_uv_map->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
|
|
}
|
|
|
|
out_uv_map->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
|
|
|
|
register_output_property(out_main);
|
|
register_output_property(out_random_color);
|
|
register_output_property(out_uv_map);
|
|
}
|
|
|
|
void MMBeehive::_register_methods(MMGraphNode *mm_graph_node) {
|
|
mm_graph_node->add_slot_texture_universal(out_main);
|
|
mm_graph_node->add_slot_texture_universal(out_random_color);
|
|
mm_graph_node->add_slot_texture_universal(out_uv_map);
|
|
//, Vector2(1, 32))//, Vector2(0, 32));
|
|
mm_graph_node->add_slot_vector2("get_size", "set_size", "Size");
|
|
}
|
|
|
|
void MMBeehive::_render(const Ref<MMMaterial> &material) {
|
|
Ref<Image> main_pattern;
|
|
Ref<Image> random_color;
|
|
Ref<Image> uv_map;
|
|
|
|
main_pattern.instance();
|
|
random_color.instance();
|
|
uv_map.instance();
|
|
|
|
main_pattern->create(material->image_size.x, material->image_size.y, false, Image::FORMAT_RGBA8);
|
|
random_color->create(material->image_size.x, material->image_size.y, false, Image::FORMAT_RGBA8);
|
|
uv_map->create(material->image_size.x, material->image_size.y, false, Image::FORMAT_RGBA8);
|
|
|
|
main_pattern->lock();
|
|
random_color->lock();
|
|
uv_map->lock();
|
|
|
|
float w = material->image_size.x;
|
|
float h = material->image_size.y;
|
|
float pseed = Math::randf() + Math::rand();
|
|
|
|
for (int x = 0; x < material->image_size.x; ++x) { //x in range(material.image_size.x)
|
|
for (int y = 0; y < material->image_size.y; ++y) { //y in range(material.image_size.y)
|
|
Vector2 uv = Vector2(x / w, y / h);
|
|
float ps = 1.0 / float(pseed);
|
|
//vec2 $(name_uv)_uv = $uv*vec2($sx, $sy*1.73205080757);
|
|
//vec4 $(name_uv)_center = beehive_center($(name_uv)_uv);
|
|
Vector2 beehive_uv = uv * size;
|
|
Color beehive_uv_center = MMAlgos::beehive_center(beehive_uv);
|
|
//Output (float) - Shows the greyscale pattern;
|
|
//1.0-2.0*beehive_dist($(name_uv)_center.xy);
|
|
float f = 1.0 - 2.0 * MMAlgos::beehive_dist(Vector2(beehive_uv_center.r, beehive_uv_center.g));
|
|
Color main_pattern_col = Color(f, f, f, 1);
|
|
//Random color (rgb) - Shows a random color for each hexagonal tile;
|
|
//rand3(fract($(name_uv)_center.zw/vec2($sx, $sy))+vec2(float($seed)));
|
|
Vector3 rcv3 = MMAlgos::rand3(MMAlgos::fractv2(Vector2(beehive_uv_center.b, beehive_uv_center.a) / size) + Vector2(ps, ps));
|
|
Color random_color_col = Color(rcv3.x, rcv3.y, rcv3.z, 1);
|
|
//UV map (rgb) - Shows an UV map to be connected to the UV map port of the Custom UV node;
|
|
//vec3(vec2(0.5)+$(name_uv)_center.xy, rand(fract($(name_uv)_center.zw/vec2($sx, $sy))+vec2(float($seed))));
|
|
Vector2 uvm1 = Vector2(0.5, 0.5) + Vector2(beehive_uv_center.r, beehive_uv_center.g);
|
|
Vector2 uvm2 = MMAlgos::rand2(MMAlgos::fractv2(Vector2(beehive_uv_center.b, beehive_uv_center.a) / size) + Vector2(ps, ps));
|
|
Color uv_map_col = Color(uvm1.x, uvm1.y, uvm2.x, 1);
|
|
|
|
main_pattern->set_pixel(x, y, main_pattern_col);
|
|
random_color->set_pixel(x, y, random_color_col);
|
|
uv_map->set_pixel(x, y, uv_map_col);
|
|
}
|
|
}
|
|
|
|
main_pattern->unlock();
|
|
random_color->unlock();
|
|
uv_map->unlock();
|
|
|
|
out_main->set_value(main_pattern);
|
|
out_random_color->set_value(random_color);
|
|
out_uv_map->set_value(uv_map);
|
|
}
|
|
|
|
Color MMBeehive::_get_value_for(const Vector2 &uv, const int pseed) {
|
|
return Color();
|
|
}
|
|
|
|
MMBeehive::MMBeehive() {
|
|
size = Vector2(4, 4);
|
|
}
|
|
|
|
MMBeehive::~MMBeehive() {
|
|
}
|
|
|
|
void MMBeehive::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_out_main"), &MMBeehive::get_out_main);
|
|
ClassDB::bind_method(D_METHOD("set_out_main", "value"), &MMBeehive::set_out_main);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "out_main", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_out_main", "get_out_main");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_out_random_color"), &MMBeehive::get_out_random_color);
|
|
ClassDB::bind_method(D_METHOD("set_out_random_color", "value"), &MMBeehive::set_out_random_color);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "out_random_color", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_out_random_color", "get_out_random_color");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_out_uv_map"), &MMBeehive::get_out_uv_map);
|
|
ClassDB::bind_method(D_METHOD("set_out_uv_map", "value"), &MMBeehive::set_out_uv_map);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "out_uv_map", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_out_uv_map", "get_out_uv_map");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_size"), &MMBeehive::get_size);
|
|
ClassDB::bind_method(D_METHOD("set_size", "value"), &MMBeehive::set_size);
|
|
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
|
|
}
|