mirror of
https://github.com/Relintai/pandemonium_engine.git
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43 lines
1.3 KiB
XML
43 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Terrain2DStructure" inherits="Resource" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_write_to_chunk" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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<method name="set_position">
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<return type="void" />
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<argument index="0" name="x" type="int" />
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<argument index="1" name="y" type="int" />
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<description>
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</description>
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</method>
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<method name="write_to_chunk">
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<return type="void" />
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<argument index="0" name="chunk" type="Terrain2DChunk" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="chunk_rect" type="Rect2" setter="set_chunk_rect" getter="get_chunk_rect" default="Rect2( 0, 0, 0, 0 )">
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</member>
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<member name="position_x" type="int" setter="set_position_x" getter="get_position_x" default="0">
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</member>
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<member name="position_y" type="int" setter="set_position_y" getter="get_position_y" default="0">
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</member>
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<member name="use_rect" type="bool" setter="set_use_rect" getter="get_use_rect" default="true">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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