mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 04:16:50 +01:00
14 lines
272 B
C++
14 lines
272 B
C++
#pragma once
|
|
/// Used to compile against Godot 3.x
|
|
|
|
/**
|
|
@author AndreaCatania
|
|
*/
|
|
|
|
#include "core/config/engine.h"
|
|
#include "scene/main/viewport.h"
|
|
#define FLOAT REAL
|
|
#define STRING_NAME STRING
|
|
#define Callable(a, b) a, b
|
|
#define ObjectID CompatObjectID
|
|
#define SNAME(a) a |