mirror of
https://github.com/Relintai/pandemonium_engine.git
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129 lines
4.3 KiB
C++
129 lines
4.3 KiB
C++
#ifndef FIND_REPLACE_BAR_H
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#define FIND_REPLACE_BAR_H
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/*************************************************************************/
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/* code_editor.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "scene/gui/dialogs.h"
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#include "scene/gui/box_container.h"
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#include "core/containers/list.h"
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#include "core/math/math_defs.h"
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#include "core/object/object.h"
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#include "core/object/reference.h"
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#include "core/string/ustring.h"
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#include "core/variant/variant.h"
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class Button;
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class CheckBox;
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class InputEvent;
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class Label;
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class LineEdit;
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class TextEdit;
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class Texture;
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class TextureButton;
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class ToolButton;
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class FindReplaceBar : public HBoxContainer {
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GDCLASS(FindReplaceBar, HBoxContainer);
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LineEdit *search_text;
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Label *matches_label;
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ToolButton *find_prev;
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ToolButton *find_next;
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CheckBox *case_sensitive;
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CheckBox *whole_words;
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TextureButton *hide_button;
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LineEdit *replace_text;
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Button *replace;
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Button *replace_all;
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CheckBox *selection_only;
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VBoxContainer *vbc_lineedit;
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HBoxContainer *hbc_button_replace;
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HBoxContainer *hbc_option_replace;
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TextEdit *text_edit;
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int result_line;
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int result_col;
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int results_count;
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bool replace_all_mode;
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bool preserve_cursor;
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void _get_search_from(int &r_line, int &r_col);
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void _update_results_count();
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void _update_matches_label();
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void _show_search(bool p_focus_replace = false, bool p_show_only = false);
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void _hide_bar();
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void _editor_text_changed();
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void _search_options_changed(bool p_pressed);
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void _search_text_changed(const String &p_text);
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void _search_text_entered(const String &p_text);
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void _replace_text_entered(const String &p_text);
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protected:
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void _notification(int p_what);
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void _unhandled_input(const Ref<InputEvent> &p_event);
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bool _search(uint32_t p_flags, int p_from_line, int p_from_col);
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void _replace();
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void _replace_all();
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static void _bind_methods();
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public:
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String get_search_text() const;
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String get_replace_text() const;
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bool is_case_sensitive() const;
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bool is_whole_words() const;
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bool is_selection_only() const;
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void set_error(const String &p_label);
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void set_text_edit(TextEdit *p_text_edit);
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void popup_search(bool p_show_only = false);
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void popup_replace();
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bool search_current();
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bool search_prev();
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bool search_next();
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FindReplaceBar();
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};
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#endif // CODE_EDITOR_H
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