pandemonium_engine/modules/code_editor/find_replace_bar.h

129 lines
4.3 KiB
C++

#ifndef FIND_REPLACE_BAR_H
#define FIND_REPLACE_BAR_H
/*************************************************************************/
/* code_editor.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scene/gui/dialogs.h"
#include "scene/gui/box_container.h"
#include "core/containers/list.h"
#include "core/math/math_defs.h"
#include "core/object/object.h"
#include "core/object/reference.h"
#include "core/string/ustring.h"
#include "core/variant/variant.h"
class Button;
class CheckBox;
class InputEvent;
class Label;
class LineEdit;
class TextEdit;
class Texture;
class TextureButton;
class ToolButton;
class FindReplaceBar : public HBoxContainer {
GDCLASS(FindReplaceBar, HBoxContainer);
LineEdit *search_text;
Label *matches_label;
ToolButton *find_prev;
ToolButton *find_next;
CheckBox *case_sensitive;
CheckBox *whole_words;
TextureButton *hide_button;
LineEdit *replace_text;
Button *replace;
Button *replace_all;
CheckBox *selection_only;
VBoxContainer *vbc_lineedit;
HBoxContainer *hbc_button_replace;
HBoxContainer *hbc_option_replace;
TextEdit *text_edit;
int result_line;
int result_col;
int results_count;
bool replace_all_mode;
bool preserve_cursor;
void _get_search_from(int &r_line, int &r_col);
void _update_results_count();
void _update_matches_label();
void _show_search(bool p_focus_replace = false, bool p_show_only = false);
void _hide_bar();
void _editor_text_changed();
void _search_options_changed(bool p_pressed);
void _search_text_changed(const String &p_text);
void _search_text_entered(const String &p_text);
void _replace_text_entered(const String &p_text);
protected:
void _notification(int p_what);
void _unhandled_input(const Ref<InputEvent> &p_event);
bool _search(uint32_t p_flags, int p_from_line, int p_from_col);
void _replace();
void _replace_all();
static void _bind_methods();
public:
String get_search_text() const;
String get_replace_text() const;
bool is_case_sensitive() const;
bool is_whole_words() const;
bool is_selection_only() const;
void set_error(const String &p_label);
void set_text_edit(TextEdit *p_text_edit);
void popup_search(bool p_show_only = false);
void popup_replace();
bool search_current();
bool search_prev();
bool search_next();
FindReplaceBar();
};
#endif // CODE_EDITOR_H