..
bind
Expose the "restart on exit" OS functionality
2022-10-08 16:34:07 +02:00
config
Determine ProjectSettings' resource path early
2022-09-16 21:53:28 +02:00
containers
Moved a few more core classes.
2022-08-17 17:43:49 +02:00
crypto
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
error
Ported: Fix header guard in error_macros.h - madmiraal
2022-09-16 22:01:08 +02:00
input
Ported: Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo
2022-09-16 23:59:11 +02:00
io
Prevent HTTPRequest from polling invalid client
2022-09-17 00:04:38 +02:00
log
Moved String and related classes under a string folder in core.
2022-08-17 14:19:55 +02:00
math
Fix Geometry::get_closest_points_between_segments() returns NaN
2022-09-16 22:48:50 +02:00
object
Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts.
2022-08-19 01:19:33 +02:00
os
Now the target fps is customizable for ThreadPool when threading is not enabled.
2022-09-17 23:25:47 +02:00
string
Ported: Optimize String.repeat()
2022-09-16 22:08:51 +02:00
variant
Added nissing projection * projection Variant operator.
2022-10-07 03:09:38 +02:00
core_builders.py
Reworked the entries in the help menu. Also added pandemonium specific entries to the about window. Also fixed a crash when opening the about popup.
2022-03-20 13:30:49 +01:00
core_string_names.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
core_string_names.h
Moved String and related classes under a string folder in core.
2022-08-17 14:19:55 +02:00
global_constants.cpp
Moved base input related classes to core/input.
2022-08-17 17:02:24 +02:00
global_constants.h
Moved String and related classes under a string folder in core.
2022-08-17 14:19:55 +02:00
int_types.h
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
register_core_types.cpp
Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
2022-09-10 04:16:50 +02:00
register_core_types.h
Clang format all files.
2022-03-18 19:00:13 +01:00
SCsub
Add arch flag to assembler to fix build on ARM64 macOS / iOS.
2022-09-16 21:41:56 +02:00
typedefs.h
Moved the error macros.
2022-08-17 15:14:19 +02:00
version.h
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00