mirror of
https://github.com/Relintai/pandemonium_engine.git
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141 lines
4.6 KiB
C++
141 lines
4.6 KiB
C++
/* Copyright (C) 2001 Erik de Castro Lopo <erikd AT mega-nerd DOT com> */
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/*
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* Version 1.1 */
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#ifndef FLOAT_CAST_H
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#define FLOAT_CAST_H
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#include "arch.h"
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/*============================================================================
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** On Intel Pentium processors (especially PIII and probably P4), converting
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** from float to int is very slow. To meet the C specs, the code produced by
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** most C compilers targeting Pentium needs to change the FPU rounding mode
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** before the float to int conversion is performed.
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**
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** Changing the FPU rounding mode causes the FPU pipeline to be flushed. It
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** is this flushing of the pipeline which is so slow.
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**
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** Fortunately the ISO C99 specifications define the functions lrint, lrintf,
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** llrint and llrintf which fix this problem as a side effect.
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**
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** On Unix-like systems, the configure process should have detected the
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** presence of these functions. If they weren't found we have to replace them
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** here with a standard C cast.
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*/
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/*
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** The C99 prototypes for lrint and lrintf are as follows:
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**
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** long int lrintf (float x) ;
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** long int lrint (double x) ;
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*/
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/* The presence of the required functions are detected during the configure
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** process and the values HAVE_LRINT and HAVE_LRINTF are set accordingly in
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** the config.h file.
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*/
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#if (HAVE_LRINTF)
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/* These defines enable functionality introduced with the 1999 ISO C
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** standard. They must be defined before the inclusion of math.h to
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** engage them. If optimisation is enabled, these functions will be
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** inlined. With optimisation switched off, you have to link in the
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** maths library using -lm.
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*/
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#define _ISOC9X_SOURCE 1
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#define _ISOC99_SOURCE 1
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#define __USE_ISOC9X 1
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#define __USE_ISOC99 1
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#include <math.h>
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#define float2int(x) lrintf(x)
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#elif (defined(HAVE_LRINT))
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#define _ISOC9X_SOURCE 1
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#define _ISOC99_SOURCE 1
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#define __USE_ISOC9X 1
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#define __USE_ISOC99 1
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#include <math.h>
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#define float2int(x) lrint(x)
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#elif (defined(_MSC_VER) && _MSC_VER >= 1400) && defined (_M_X64)
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#include <xmmintrin.h>
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__inline long int float2int(float value)
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{
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return _mm_cvtss_si32(_mm_load_ss(&value));
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}
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#elif (defined(_MSC_VER) && _MSC_VER >= 1400) && defined (_M_IX86)
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#include <math.h>
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/* Win32 doesn't seem to have these functions.
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** Therefore implement OPUS_INLINE versions of these functions here.
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*/
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__inline long int
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float2int (float flt)
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{ int intgr;
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_asm
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{ fld flt
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fistp intgr
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} ;
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return intgr ;
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}
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#else
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#if (defined(__GNUC__) && defined(__STDC__) && __STDC__ && __STDC_VERSION__ >= 199901L)
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/* supported by gcc in C99 mode, but not by all other compilers */
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#warning "Don't have the functions lrint() and lrintf ()."
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#warning "Replacing these functions with a standard C cast."
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#endif /* __STDC_VERSION__ >= 199901L */
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#include <math.h>
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#define float2int(flt) ((int)(floor(.5+flt)))
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#endif
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#ifndef DISABLE_FLOAT_API
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static OPUS_INLINE opus_int16 FLOAT2INT16(float x)
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{
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x = x*CELT_SIG_SCALE;
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x = MAX32(x, -32768);
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x = MIN32(x, 32767);
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return (opus_int16)float2int(x);
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}
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#endif /* DISABLE_FLOAT_API */
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#endif /* FLOAT_CAST_H */
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