mirror of
https://github.com/Relintai/pandemonium_engine.git
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66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
/*
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* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef VP9_COMMON_VP9_THREAD_COMMON_H_
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#define VP9_COMMON_VP9_THREAD_COMMON_H_
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#include "./vpx_config.h"
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#include "vp9/common/vp9_loopfilter.h"
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#include "vpx_util/vpx_thread.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct VP9Common;
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struct FRAME_COUNTS;
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// Loopfilter row synchronization
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typedef struct VP9LfSyncData {
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#if CONFIG_MULTITHREAD
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pthread_mutex_t *mutex_;
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pthread_cond_t *cond_;
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#endif
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// Allocate memory to store the loop-filtered superblock index in each row.
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int *cur_sb_col;
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// The optimal sync_range for different resolution and platform should be
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// determined by testing. Currently, it is chosen to be a power-of-2 number.
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int sync_range;
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int rows;
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// Row-based parallel loopfilter data
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LFWorkerData *lfdata;
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int num_workers;
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} VP9LfSync;
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// Allocate memory for loopfilter row synchronization.
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void vp9_loop_filter_alloc(VP9LfSync *lf_sync, struct VP9Common *cm, int rows,
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int width, int num_workers);
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// Deallocate loopfilter synchronization related mutex and data.
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void vp9_loop_filter_dealloc(VP9LfSync *lf_sync);
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// Multi-threaded loopfilter that uses the tile threads.
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void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame,
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struct VP9Common *cm,
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struct macroblockd_plane planes[MAX_MB_PLANE],
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int frame_filter_level,
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int y_only, int partial_frame,
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VPxWorker *workers, int num_workers,
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VP9LfSync *lf_sync);
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void vp9_accumulate_frame_counts(struct FRAME_COUNTS *accum,
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const struct FRAME_COUNTS *counts, int is_dec);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // VP9_COMMON_VP9_THREAD_COMMON_H_
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