mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-19 10:26:54 +01:00
69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
/*
|
|
Copyright (c) 2019-2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#ifndef MODEL_VISUAL_H
|
|
#define MODEL_VISUAL_H
|
|
|
|
#include "core/version.h"
|
|
|
|
#if VERSION_MAJOR > 3
|
|
#include "core/io/resource.h"
|
|
#else
|
|
#include "core/resource.h"
|
|
#endif
|
|
|
|
#include "../../item_enums.h"
|
|
#include "model_visual_entry.h"
|
|
|
|
class ModelVisual : public Resource {
|
|
GDCLASS(ModelVisual, Resource);
|
|
|
|
public:
|
|
int get_layer();
|
|
void set_layer(int layer);
|
|
|
|
//ModelVisualEntry
|
|
Ref<ModelVisualEntry> get_visual_entry(const int index) const;
|
|
void set_visual_entry(const int index, const Ref<ModelVisualEntry> visual_entry);
|
|
void add_visual_entry(const Ref<ModelVisualEntry> visual_entry);
|
|
void remove_visual_entry(const int index);
|
|
|
|
int get_visual_entry_count() const;
|
|
|
|
Vector<Variant> get_visual_entries();
|
|
void set_visual_entries(const Vector<Variant> &visual_entries);
|
|
|
|
ModelVisual();
|
|
~ModelVisual();
|
|
|
|
protected:
|
|
void _validate_property(PropertyInfo &property) const;
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
int _layer;
|
|
|
|
Vector<Ref<ModelVisualEntry> > _visual_entries;
|
|
};
|
|
|
|
#endif
|