mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-28 14:47:13 +01:00
172 lines
6.6 KiB
C++
172 lines
6.6 KiB
C++
#ifndef BT_COLLISION_WORLD_IMPORTER_H
|
|
#define BT_COLLISION_WORLD_IMPORTER_H
|
|
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2014 Erwin Coumans http://bulletphysics.org
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "LinearMath/btTransform.h"
|
|
#include "LinearMath/btVector3.h"
|
|
#include "LinearMath/btAlignedObjectArray.h"
|
|
#include "LinearMath/btHashMap.h"
|
|
|
|
class btCollisionShape;
|
|
class btCollisionObject;
|
|
struct btBulletSerializedArrays;
|
|
|
|
struct ConstraintInput;
|
|
class btCollisionWorld;
|
|
struct btCollisionShapeData;
|
|
class btTriangleIndexVertexArray;
|
|
class btStridingMeshInterface;
|
|
struct btStridingMeshInterfaceData;
|
|
class btGImpactMeshShape;
|
|
class btOptimizedBvh;
|
|
struct btTriangleInfoMap;
|
|
class btBvhTriangleMeshShape;
|
|
class btPoint2PointConstraint;
|
|
class btHingeConstraint;
|
|
class btConeTwistConstraint;
|
|
class btGeneric6DofConstraint;
|
|
class btGeneric6DofSpringConstraint;
|
|
class btSliderConstraint;
|
|
class btGearConstraint;
|
|
struct btContactSolverInfo;
|
|
|
|
class btCollisionWorldImporter
|
|
{
|
|
protected:
|
|
btCollisionWorld* m_collisionWorld;
|
|
|
|
int m_verboseMode;
|
|
|
|
btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes;
|
|
btAlignedObjectArray<btCollisionObject*> m_allocatedRigidBodies;
|
|
|
|
btAlignedObjectArray<btOptimizedBvh*> m_allocatedBvhs;
|
|
btAlignedObjectArray<btTriangleInfoMap*> m_allocatedTriangleInfoMaps;
|
|
btAlignedObjectArray<btTriangleIndexVertexArray*> m_allocatedTriangleIndexArrays;
|
|
btAlignedObjectArray<btStridingMeshInterfaceData*> m_allocatedbtStridingMeshInterfaceDatas;
|
|
btAlignedObjectArray<btCollisionObject*> m_allocatedCollisionObjects;
|
|
|
|
btAlignedObjectArray<char*> m_allocatedNames;
|
|
|
|
btAlignedObjectArray<int*> m_indexArrays;
|
|
btAlignedObjectArray<short int*> m_shortIndexArrays;
|
|
btAlignedObjectArray<unsigned char*> m_charIndexArrays;
|
|
|
|
btAlignedObjectArray<btVector3FloatData*> m_floatVertexArrays;
|
|
btAlignedObjectArray<btVector3DoubleData*> m_doubleVertexArrays;
|
|
|
|
btHashMap<btHashPtr, btOptimizedBvh*> m_bvhMap;
|
|
btHashMap<btHashPtr, btTriangleInfoMap*> m_timMap;
|
|
|
|
btHashMap<btHashString, btCollisionShape*> m_nameShapeMap;
|
|
btHashMap<btHashString, btCollisionObject*> m_nameColObjMap;
|
|
|
|
btHashMap<btHashPtr, const char*> m_objectNameMap;
|
|
|
|
btHashMap<btHashPtr, btCollisionShape*> m_shapeMap;
|
|
btHashMap<btHashPtr, btCollisionObject*> m_bodyMap;
|
|
|
|
//methods
|
|
|
|
char* duplicateName(const char* name);
|
|
|
|
btCollisionShape* convertCollisionShape(btCollisionShapeData* shapeData);
|
|
|
|
public:
|
|
btCollisionWorldImporter(btCollisionWorld* world);
|
|
|
|
virtual ~btCollisionWorldImporter();
|
|
|
|
bool convertAllObjects(btBulletSerializedArrays* arrays);
|
|
|
|
///delete all memory collision shapes, rigid bodies, constraints etc. allocated during the load.
|
|
///make sure you don't use the dynamics world containing objects after you call this method
|
|
virtual void deleteAllData();
|
|
|
|
void setVerboseMode(int verboseMode)
|
|
{
|
|
m_verboseMode = verboseMode;
|
|
}
|
|
|
|
int getVerboseMode() const
|
|
{
|
|
return m_verboseMode;
|
|
}
|
|
|
|
// query for data
|
|
int getNumCollisionShapes() const;
|
|
btCollisionShape* getCollisionShapeByIndex(int index);
|
|
int getNumRigidBodies() const;
|
|
btCollisionObject* getRigidBodyByIndex(int index) const;
|
|
|
|
int getNumBvhs() const;
|
|
btOptimizedBvh* getBvhByIndex(int index) const;
|
|
int getNumTriangleInfoMaps() const;
|
|
btTriangleInfoMap* getTriangleInfoMapByIndex(int index) const;
|
|
|
|
// queris involving named objects
|
|
btCollisionShape* getCollisionShapeByName(const char* name);
|
|
btCollisionObject* getCollisionObjectByName(const char* name);
|
|
|
|
const char* getNameForPointer(const void* ptr) const;
|
|
|
|
///those virtuals are called by load and can be overridden by the user
|
|
|
|
//bodies
|
|
|
|
virtual btCollisionObject* createCollisionObject(const btTransform& startTransform, btCollisionShape* shape, const char* bodyName);
|
|
|
|
///shapes
|
|
|
|
virtual btCollisionShape* createPlaneShape(const btVector3& planeNormal, btScalar planeConstant);
|
|
virtual btCollisionShape* createBoxShape(const btVector3& halfExtents);
|
|
virtual btCollisionShape* createSphereShape(btScalar radius);
|
|
virtual btCollisionShape* createCapsuleShapeX(btScalar radius, btScalar height);
|
|
virtual btCollisionShape* createCapsuleShapeY(btScalar radius, btScalar height);
|
|
virtual btCollisionShape* createCapsuleShapeZ(btScalar radius, btScalar height);
|
|
|
|
virtual btCollisionShape* createCylinderShapeX(btScalar radius, btScalar height);
|
|
virtual btCollisionShape* createCylinderShapeY(btScalar radius, btScalar height);
|
|
virtual btCollisionShape* createCylinderShapeZ(btScalar radius, btScalar height);
|
|
virtual btCollisionShape* createConeShapeX(btScalar radius, btScalar height);
|
|
virtual btCollisionShape* createConeShapeY(btScalar radius, btScalar height);
|
|
virtual btCollisionShape* createConeShapeZ(btScalar radius, btScalar height);
|
|
virtual class btTriangleIndexVertexArray* createTriangleMeshContainer();
|
|
virtual btBvhTriangleMeshShape* createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh);
|
|
virtual btCollisionShape* createConvexTriangleMeshShape(btStridingMeshInterface* trimesh);
|
|
#ifdef SUPPORT_GIMPACT_SHAPE_IMPORT
|
|
virtual btGImpactMeshShape* createGimpactShape(btStridingMeshInterface* trimesh);
|
|
#endif //SUPPORT_GIMPACT_SHAPE_IMPORT
|
|
virtual btStridingMeshInterfaceData* createStridingMeshInterfaceData(btStridingMeshInterfaceData* interfaceData);
|
|
|
|
virtual class btConvexHullShape* createConvexHullShape();
|
|
virtual class btCompoundShape* createCompoundShape();
|
|
virtual class btScaledBvhTriangleMeshShape* createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape, const btVector3& localScalingbtBvhTriangleMeshShape);
|
|
|
|
virtual class btMultiSphereShape* createMultiSphereShape(const btVector3* positions, const btScalar* radi, int numSpheres);
|
|
|
|
virtual btTriangleIndexVertexArray* createMeshInterface(btStridingMeshInterfaceData& meshData);
|
|
|
|
///acceleration and connectivity structures
|
|
virtual btOptimizedBvh* createOptimizedBvh();
|
|
virtual btTriangleInfoMap* createTriangleInfoMap();
|
|
};
|
|
|
|
#endif //BT_WORLD_IMPORTER_H
|