pandemonium_engine/modules/material_maker/nodes/sdf2d/sd_shape_arc.h

54 lines
979 B
C++

#ifndef SD_SHAPE_ARC_H
#define SD_SHAPE_ARC_H
class SdShapeArc : public MMNode {
GDCLASS(SdShapeArc, MMNode);
public:
Ref<Resource> get_output();
void set_output(const Ref<Resource> &val);
Vector2 get_angle();
void set_angle(const Vector2 &val);
float get_radius() const;
void set_radius(const float val);
float get_width() const;
void set_width(const float val);
void _init_properties();
void _register_methods(const Variant &mm_graph_node);
float _get_property_value(const Vector2 &uv);
Vector2 get_angle();
void set_angle(const Vector2 &val);
float get_radius();
void set_radius(const float val);
float get_width();
void set_width(const float val);
SdShapeArc();
~SdShapeArc();
protected:
static void _bind_methods();
//tool
//export(Resource)
Ref<Resource> output;
//export(Vector2)
Vector2 angle = Vector2(30, 150);
//export(float)
float radius = 0.3;
//export(float)
float width = 0.1;
//angle
//radius
//width
};
#endif