mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 20:36:53 +01:00
76 lines
3.2 KiB
C++
76 lines
3.2 KiB
C++
/*************************************************************************/
|
|
/* prop_texture_job.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "prop_texture_job.h"
|
|
|
|
#include "modules/modules_enabled.gen.h"
|
|
|
|
#ifdef MODULE_TEXTURE_PACKER_ENABLED
|
|
#include "../../texture_packer/texture_packer.h"
|
|
#endif
|
|
|
|
#ifdef MODULE_TEXTURE_PACKER_ENABLED
|
|
Ref<TexturePacker> PropTextureJob::get_merger() {
|
|
return _merger;
|
|
}
|
|
|
|
void PropTextureJob::set_merger(const Ref<TexturePacker> &merger) {
|
|
_merger = merger;
|
|
}
|
|
#endif
|
|
|
|
void PropTextureJob::_execute() {
|
|
#ifdef MODULE_TEXTURE_PACKER_ENABLED
|
|
if (!_merger.is_valid()) {
|
|
set_complete(true);
|
|
return;
|
|
}
|
|
|
|
_merger->merge();
|
|
#endif
|
|
|
|
set_complete(true);
|
|
}
|
|
|
|
PropTextureJob::PropTextureJob() {
|
|
}
|
|
|
|
PropTextureJob::~PropTextureJob() {
|
|
}
|
|
|
|
void PropTextureJob::_bind_methods() {
|
|
#ifdef MODULE_TEXTURE_PACKER_ENABLED
|
|
ClassDB::bind_method(D_METHOD("get_merger"), &PropTextureJob::get_merger);
|
|
ClassDB::bind_method(D_METHOD("set_merger", "value"), &PropTextureJob::set_merger);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "merger", PROPERTY_HINT_RESOURCE_TYPE, "TexturePacker"), "set_merger", "get_merger");
|
|
#endif
|
|
}
|