mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-24 12:47:12 +01:00
143 lines
5.6 KiB
C++
143 lines
5.6 KiB
C++
/*************************************************************************/
|
|
/* circle_map.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "circle_map.h"
|
|
|
|
#include "../../algos/mm_algos.h"
|
|
#include "../../editor/mm_graph_node.h"
|
|
#include "../mm_material.h"
|
|
|
|
Ref<MMNodeUniversalProperty> MMCircleMap::get_image() {
|
|
return image;
|
|
}
|
|
|
|
void MMCircleMap::set_image(const Ref<MMNodeUniversalProperty> &val) {
|
|
image = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMCircleMap::get_input() {
|
|
return input;
|
|
}
|
|
|
|
void MMCircleMap::set_input(const Ref<MMNodeUniversalProperty> &val) {
|
|
input = val;
|
|
}
|
|
|
|
float MMCircleMap::get_radius() const {
|
|
return radius;
|
|
}
|
|
|
|
void MMCircleMap::set_radius(const float val) {
|
|
radius = val;
|
|
|
|
if (radius == 0) {
|
|
radius = 0.000000001;
|
|
}
|
|
|
|
set_dirty(true);
|
|
}
|
|
|
|
int MMCircleMap::get_repeat() const {
|
|
return repeat;
|
|
}
|
|
|
|
void MMCircleMap::set_repeat(const int val) {
|
|
repeat = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
void MMCircleMap::_init_properties() {
|
|
if (!input.is_valid()) {
|
|
input.instance();
|
|
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
|
|
input->set_default_value(Color(0, 0, 0, 1));
|
|
}
|
|
|
|
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
|
|
input->set_slot_name(">>> Input ");
|
|
|
|
if (!image.is_valid()) {
|
|
image.instance();
|
|
image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
|
|
}
|
|
|
|
//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
|
|
image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
|
|
//image.force_override = true;
|
|
|
|
register_input_property(input);
|
|
register_output_property(image);
|
|
}
|
|
|
|
void MMCircleMap::_register_methods(MMGraphNode *mm_graph_node) {
|
|
mm_graph_node->add_slot_label_universal(input);
|
|
mm_graph_node->add_slot_texture_universal(image);
|
|
mm_graph_node->add_slot_float("get_radius", "set_radius", "Radius", 0.01);
|
|
mm_graph_node->add_slot_int("get_repeat", "set_repeat", "Repeat");
|
|
}
|
|
|
|
void MMCircleMap::_render(const Ref<MMMaterial> &material) {
|
|
Ref<Image> img = render_image(material);
|
|
image->set_value(img);
|
|
}
|
|
|
|
Color MMCircleMap::_get_value_for(const Vector2 &uv, const int pseed) {
|
|
//$in(vec2(fract($repeat*atan($uv.y-0.5, $uv.x-0.5)*0.15915494309), min(0.99999, 2.0/$radius*length($uv-vec2(0.5)))))",;
|
|
Vector2 nuv = Vector2(MMAlgos::fractf(repeat * Math::atan2(uv.y - 0.5, uv.x - 0.5) * 0.15915494309), MIN(0.99999, 2.0 / radius * (uv - Vector2(0.5, 0.5)).length()));
|
|
return input->get_value(nuv);
|
|
}
|
|
|
|
MMCircleMap::MMCircleMap() {
|
|
radius = 1;
|
|
repeat = 1;
|
|
}
|
|
|
|
MMCircleMap::~MMCircleMap() {
|
|
}
|
|
|
|
void MMCircleMap::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_image"), &MMCircleMap::get_image);
|
|
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMCircleMap::set_image);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_input"), &MMCircleMap::get_input);
|
|
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMCircleMap::set_input);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_radius"), &MMCircleMap::get_radius);
|
|
ClassDB::bind_method(D_METHOD("set_radius", "value"), &MMCircleMap::set_radius);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_repeat"), &MMCircleMap::get_repeat);
|
|
ClassDB::bind_method(D_METHOD("set_repeat", "value"), &MMCircleMap::set_repeat);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "repeat"), "set_repeat", "get_repeat");
|
|
}
|