pandemonium_engine/modules/material_maker/nodes/sdf2d/sd_tf_translate.h

32 lines
671 B
C++

#ifndef MM_SD_TF_TRANSLATE_H
#define MM_SD_TF_TRANSLATE_H
#include "../mm_node.h"
#include "../mm_node_universal_property.h"
class MMSdTfTranslate : public MMNode {
GDCLASS(MMSdTfTranslate, MMNode);
public:
Ref<MMNodeUniversalProperty> get_output();
void set_output(const Ref<MMNodeUniversalProperty> &val);
Vector2 get_translation();
void set_translation(const Vector2 &val);
void _init_properties();
void _register_methods(MMGraphNode *mm_graph_node);
Variant _get_property_value(const Vector2 &uv);
MMSdTfTranslate();
~MMSdTfTranslate();
protected:
static void _bind_methods();
Ref<MMNodeUniversalProperty> output;
Vector2 translation;
};
#endif