.. |
doc_classes
|
Ported: [3.x] Implement physics support in the GLTF module
|
2023-05-01 12:46:55 +02:00 |
extensions
|
Ported: [3.x] Implement physics support in the GLTF module
|
2023-05-01 12:46:55 +02:00 |
structures
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
config.py
|
Ported: [3.x] Implement physics support in the GLTF module
|
2023-05-01 12:46:55 +02:00 |
editor_scene_exporter_gltf_plugin.cpp
|
Moved the gltf export to the convert scene menu.
|
2022-10-08 22:34:51 +02:00 |
editor_scene_exporter_gltf_plugin.h
|
Moved the editor only modules to a new editor_modules folder.
|
2022-08-19 22:46:53 +02:00 |
editor_scene_importer_gltf.cpp
|
Moved Skeleton and it's related classes to a module.
|
2022-08-28 15:46:12 +02:00 |
editor_scene_importer_gltf.h
|
Moved the editor only modules to a new editor_modules folder.
|
2022-08-19 22:46:53 +02:00 |
gltf_defines.h
|
Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
|
2022-12-22 19:24:45 +01:00 |
gltf_document.cpp
|
Set the unlit / unshaded extension when importing / exporting GLTF
|
2023-04-10 09:50:55 +02:00 |
gltf_document.h
|
Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
|
2022-12-22 19:24:45 +01:00 |
gltf_state.cpp
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
gltf_state.h
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
gltf_template_convert.h
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
packed_scene_gltf.cpp
|
Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
|
2022-12-22 19:24:45 +01:00 |
packed_scene_gltf.h
|
Moved the editor only modules to a new editor_modules folder.
|
2022-08-19 22:46:53 +02:00 |
README.md
|
Ported: [3.x] GLTF: Organize structures and extensions into subfolders
|
2022-12-11 19:39:24 +01:00 |
register_types.cpp
|
Ported: [3.x] Implement physics support in the GLTF module
|
2023-05-01 12:46:55 +02:00 |
register_types.h
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
SCsub
|
Ported: [3.x] GLTF: Organize structures and extensions into subfolders
|
2022-12-11 19:39:24 +01:00 |