mirror of
https://github.com/Relintai/pandemonium_engine.git
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92 lines
3.9 KiB
C++
92 lines
3.9 KiB
C++
/*************************************************************************/
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/* net_utilities.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/**
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@author AndreaCatania
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*/
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#include "net_utilities.h"
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#include "scene/main/node.h"
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bool NetUtility::ChangeListener::operator==(const ChangeListener &p_other) const {
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return object_id == p_other.object_id && method == p_other.method;
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}
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NetUtility::VarData::VarData(const StringName &p_name) {
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var.name = p_name;
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}
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NetUtility::VarData::VarData(NetVarId p_id, const StringName &p_name, const Variant &p_val, bool p_skip_rewinding, bool p_enabled) :
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id(p_id),
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skip_rewinding(p_skip_rewinding),
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enabled(p_enabled) {
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var.name = p_name;
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var.value = p_val.duplicate(true);
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}
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bool NetUtility::VarData::operator==(const NetUtility::VarData &p_other) const {
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return var.name == p_other.var.name;
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}
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bool NetUtility::VarData::operator<(const VarData &p_other) const {
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return id < p_other.id;
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}
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void NetUtility::NodeData::process(const double p_delta) const {
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const Variant var_delta = p_delta;
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const Variant *fake_array_vars = &var_delta;
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Variant::CallError e;
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for (uint32_t i = 0; i < functions.size(); i += 1) {
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node->call(functions[i], &fake_array_vars, 1, e);
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}
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}
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NetUtility::Snapshot::operator String() const {
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String s;
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s += "Snapshot input ID: " + itos(input_id);
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for (int net_node_id = 0; net_node_id < node_vars.size(); net_node_id += 1) {
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s += "\nNode Data: " + itos(net_node_id);
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for (int i = 0; i < node_vars[net_node_id].size(); i += 1) {
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s += "\n|- Variable: ";
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s += node_vars[net_node_id][i].name;
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s += " = ";
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s += String(node_vars[net_node_id][i].value);
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}
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}
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return s;
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}
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bool NetUtility::NodeChangeListener::operator==(const NodeChangeListener &p_other) const {
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return node_data == p_other.node_data && var_id == p_other.var_id;
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}
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