mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-28 14:47:13 +01:00
116 lines
3.9 KiB
C++
116 lines
3.9 KiB
C++
#ifndef SPELL_INFOS_H
|
|
#define SPELL_INFOS_H
|
|
|
|
/*************************************************************************/
|
|
/* spell_cast_info.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "core/object/resource.h"
|
|
|
|
class Spell;
|
|
class Entity;
|
|
class ItemInstance;
|
|
class ItemTemplate;
|
|
|
|
class SpellCastInfo : public Resource {
|
|
GDCLASS(SpellCastInfo, Resource);
|
|
|
|
public:
|
|
Entity *caster_get();
|
|
void caster_set(Entity *caster);
|
|
void caster_set_bind(Node *caster);
|
|
|
|
Entity *target_get();
|
|
void target_set(Entity *caster);
|
|
void target_set_bind(Node *caster);
|
|
|
|
bool has_cast_time_get() const;
|
|
void has_cast_time_set(bool value);
|
|
|
|
float cast_time_get() const;
|
|
void cast_time_set(float value);
|
|
|
|
float current_cast_time_get() const;
|
|
void current_cast_time_set(float value);
|
|
|
|
bool is_casting_get() const;
|
|
void is_casting_set(bool value);
|
|
|
|
int num_pushbacks_get() const;
|
|
void num_pushbacks_set(int value);
|
|
|
|
float spell_scale_get() const;
|
|
void spell_scale_set(float value);
|
|
|
|
Ref<Spell> get_spell() const;
|
|
void set_spell(const Ref<Spell> &spell);
|
|
|
|
Ref<ItemInstance> get_source_item() const;
|
|
void set_source_item(const Ref<ItemInstance> &item);
|
|
|
|
Ref<ItemTemplate> get_source_template() const;
|
|
void set_source_template(const Ref<ItemTemplate> &source_template);
|
|
|
|
bool update_cast_time(float delta);
|
|
|
|
void physics_process(float delta);
|
|
|
|
void resolve_references(Node *owner);
|
|
Dictionary to_dict();
|
|
void from_dict(const Dictionary &dict);
|
|
|
|
SpellCastInfo();
|
|
~SpellCastInfo();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
Entity *_caster;
|
|
Entity *_target;
|
|
bool _has_cast_time;
|
|
float _cast_time;
|
|
float _spell_scale;
|
|
|
|
float _current_cast_time;
|
|
int _num_pushbacks;
|
|
|
|
bool _is_casting;
|
|
|
|
int _spell_id;
|
|
Ref<Spell> _spell;
|
|
Ref<ItemInstance> _source_item;
|
|
Ref<ItemTemplate> _source_template;
|
|
|
|
NodePath _target_path;
|
|
};
|
|
|
|
#endif
|