pandemonium_engine/servers/visual/portals
2022-08-17 13:17:12 +02:00
..
portal_defines.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_gameplay_monitor.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
portal_gameplay_monitor.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
portal_occlusion_culler.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
portal_occlusion_culler.h Removed CameraMatrix, and switched to Projection. 2022-08-16 10:26:35 +02:00
portal_pvs_builder.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
portal_pvs_builder.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
portal_pvs.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
portal_pvs.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
portal_renderer.cpp Removed CameraMatrix, and switched to Projection. 2022-08-16 10:26:35 +02:00
portal_renderer.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
portal_resources.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
portal_resources.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal_rooms_bsp.cpp Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
portal_rooms_bsp.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
portal_tracer.cpp Removed CameraMatrix, and switched to Projection. 2022-08-16 10:26:35 +02:00
portal_tracer.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
portal_types.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
portal_types.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00