pandemonium_engine/core
2022-08-17 13:45:14 +02:00
..
bind Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
containers Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
crypto Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
io Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
log Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
math Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
object Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
os Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
variant Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
bitfield_dynamic.cpp
bitfield_dynamic.h
char_range.inc Added char utils header from godot4. 2022-08-08 01:27:57 +02:00
char_utils.h Added char utils header from godot4. 2022-08-08 01:27:57 +02:00
command_queue_mt.cpp
command_queue_mt.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
compressed_translation.cpp
compressed_translation.h
core_builders.py
core_string_names.cpp
core_string_names.h
engine.cpp
engine.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
error_list.h
error_macros.cpp Errors: Fallback to fprintf if OS singleton doesn't exist 2022-07-29 16:31:28 +02:00
error_macros.h
func_ref.cpp
func_ref.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
global_constants.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
global_constants.h
image.cpp Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
image.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
input_map.cpp
input_map.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
int_types.h
node_path.cpp
node_path.h
object_id.h
object_rc.h
pair.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
path_remap.cpp
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
print_string.h
project_settings.cpp Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
project_settings.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
register_core_types.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
register_core_types.h
rid_handle.cpp
rid_handle.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
rid.cpp
rid.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
safe_refcount.cpp
safe_refcount.h Use the right memory ordering in SafeNumeric operations 2022-07-29 21:58:53 +02:00
script_debugger_local.cpp
script_debugger_local.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
SCsub Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
string_buffer.h Backported most of the improvements to String from Godot4. 2022-08-15 22:54:03 +02:00
string_builder.cpp
string_builder.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
string_name.cpp Fix _scs_create's implementation. 2022-08-08 17:58:43 +02:00
string_name.h Removed the SNAME macro, I'll probably keep static counting support for StringNames though. 2022-08-11 20:22:51 +02:00
translation.cpp
translation.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
typedefs.h
ucaps.h
ustring.cpp Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
ustring.h Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
version.h