pandemonium_engine/scene/resources/mesh
Relintai a5d8696021 Ported: Vertex cache optimizer
Optimizes indices to make good use of vertex cache on GPU.
- lawnjelly
0aa22b8f13
2024-02-08 21:35:01 +01:00
..
immediate_mesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
immediate_mesh.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
importer_mesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
importer_mesh.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
merging_tool.cpp Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
merging_tool.h Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
mesh_data_tool.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
mesh_data_tool.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
mesh.cpp Ported: Vertex cache optimizer 2024-02-08 21:35:01 +01:00
mesh.h Ported: Vertex cache optimizer 2024-02-08 21:35:01 +01:00
multimesh.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
multimesh.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
polygon_path_finder.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
polygon_path_finder.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
primitive_meshes.cpp File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
primitive_meshes.h File copyright header updates pt10. 2023-12-18 00:31:04 +01:00
surface_tool.cpp Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00
surface_tool.h Portred: Add MergeGroup node to simplify merging Meshes at runtime. 2024-02-08 21:00:07 +01:00