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https://github.com/Relintai/pandemonium_engine.git
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58 lines
1.5 KiB
XML
58 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TiledWall" inherits="GeometryInstance" version="3.8">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="clear_mesh">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="create_colliders">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="free_colliders">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="free_mesh">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="generate_mesh">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="refresh">
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<return type="void" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="collision" type="bool" setter="set_collision" getter="get_collision" default="true">
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</member>
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<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1">
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</member>
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<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
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</member>
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<member name="data" type="TiledWallData" setter="set_data" getter="get_data">
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</member>
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<member name="heigth" type="int" setter="set_heigth" getter="get_heigth" default="1">
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</member>
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<member name="width" type="int" setter="set_width" getter="get_width" default="1">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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