pandemonium_engine/platform
Relintai d95091efab Ported: Misc editor tweaks and polishes:
- Using a bucketized approach to select the editor scale in order to avoid too high values
- Add default app dimensions: used on Android devices with free floating app windows to set the default app frame
- Add ability to launch the Game window in an adjacent frame when in multi window mode
-m4gr3d
05fc140ee6
2022-07-28 14:14:34 +02:00
..
android Ported: Misc editor tweaks and polishes: 2022-07-28 14:14:34 +02:00
frt Also removed remnants of the core xatlas. 2022-04-02 12:41:05 +02:00
frt_sdl Also removed remnants of the core xatlas. 2022-04-02 12:41:05 +02:00
iphone Increase compiler optimization when using target=release on iOS/Android 2022-07-27 18:48:04 +02:00
javascript Ran npm audit fix for the javascript backend. 2022-07-28 11:15:30 +02:00
osx Ported: [3.x] Fix sign comparison error in platform/osx/os_osx.mm - asmaloney 2022-07-27 15:18:43 +02:00
server Fix compile when using llvm on linux. 2022-04-02 12:58:52 +02:00
windows Remove cached icon earlier, to prevent double free crash on exit. 2022-07-27 23:41:19 +02:00
x11 Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
register_platform_apis.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00