pandemonium_engine/servers/audio_server.cpp
Relintai 40a9b72afb Ported from godot-plus: Add ability to mute AudioServer.
Adds the option to change the audio driver to the Dummy driver and back at runtime, with a set of MuteState flags - Disabled (user control), Silence (period of silence), Focus Loss (when app is not in focus), and Paused (when app is paused).
Control for the flags is added for the editor in EditorSettings, and for the project in ProjectSettings.
Editor defaults to muted (Dummy driver) when there is no audio output, and automatically switches to active on output. This significantly reduces CPU usage.
- lawnjelly
cedb01fb84
2023-04-10 19:42:23 +02:00

1691 lines
48 KiB
C++

/*************************************************************************/
/* audio_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_server.h"
#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "scene/resources/audio_stream_sample.h"
#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio/effects/audio_effect_compressor.h"
#ifdef TOOLS_ENABLED
#include "main/main.h"
#define MARK_EDITED set_edited(true);
#else
#define MARK_EDITED
#endif
#ifdef DEV_ENABLED
// Compile with this define to get logging output (via print_verbose).
// #define AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
#endif
AudioDriver *AudioDriver::singleton = nullptr;
AudioDriver *AudioDriver::get_singleton() {
return singleton;
}
void AudioDriver::set_singleton() {
singleton = this;
}
void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time) {
if (p_update_mix_time) {
update_mix_time(p_frames);
}
if (AudioServer::get_singleton()) {
AudioServer::get_singleton()->_driver_process(p_frames, p_buffer);
}
}
void AudioDriver::update_mix_time(int p_frames) {
_last_mix_frames = p_frames;
if (OS::get_singleton()) {
_last_mix_time = OS::get_singleton()->get_ticks_usec();
}
}
double AudioDriver::get_time_since_last_mix() {
lock();
uint64_t last_mix_time = _last_mix_time;
unlock();
return (OS::get_singleton()->get_ticks_usec() - last_mix_time) / 1000000.0;
}
double AudioDriver::get_time_to_next_mix() {
lock();
uint64_t last_mix_time = _last_mix_time;
uint64_t last_mix_frames = _last_mix_frames;
unlock();
double total = (OS::get_singleton()->get_ticks_usec() - last_mix_time) / 1000000.0;
double mix_buffer = last_mix_frames / (double)get_mix_rate();
return mix_buffer - total;
}
void AudioDriver::input_buffer_init(int driver_buffer_frames) {
const int input_buffer_channels = 2;
input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4);
input_position = 0;
input_size = 0;
}
void AudioDriver::input_buffer_write(int32_t sample) {
if ((int)input_position < input_buffer.size()) {
input_buffer.write[input_position++] = sample;
if ((int)input_position >= input_buffer.size()) {
input_position = 0;
}
if ((int)input_size < input_buffer.size()) {
input_size++;
}
} else {
WARN_PRINT("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
}
}
AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const {
switch (p_channels) {
case 4:
return SPEAKER_SURROUND_31;
case 6:
return SPEAKER_SURROUND_51;
case 8:
return SPEAKER_SURROUND_71;
}
// Default to STEREO
return SPEAKER_MODE_STEREO;
}
int AudioDriver::get_total_channels_by_speaker_mode(AudioDriver::SpeakerMode p_mode) const {
switch (p_mode) {
case SPEAKER_MODE_STEREO:
return 2;
case SPEAKER_SURROUND_31:
return 4;
case SPEAKER_SURROUND_51:
return 6;
case SPEAKER_SURROUND_71:
return 8;
}
ERR_FAIL_V(2);
}
Array AudioDriver::get_device_list() {
Array list;
list.push_back("Default");
return list;
}
String AudioDriver::get_device() {
return "Default";
}
Array AudioDriver::capture_get_device_list() {
Array list;
list.push_back("Default");
return list;
}
AudioDriver::AudioDriver() {
_last_mix_time = 0;
_last_mix_frames = 0;
input_position = 0;
input_size = 0;
#ifdef DEBUG_ENABLED
prof_time = 0;
#endif
}
AudioDriverDummy AudioDriverManager::dummy_driver;
AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = {
&AudioDriverManager::dummy_driver,
};
int AudioDriverManager::driver_count = 1;
int AudioDriverManager::desired_driver_id = -2;
int AudioDriverManager::actual_driver_id = -2;
// Defaults are for the editor, outside the editor will be overridden.
uint32_t AudioDriverManager::_mute_state = AudioDriverManager::MuteFlags::MUTE_FLAG_DISABLED;
uint32_t AudioDriverManager::_mute_state_final = AudioDriverManager::MuteFlags::MUTE_FLAG_DISABLED;
uint32_t AudioDriverManager::_mute_state_mask = UINT32_MAX;
void AudioDriverManager::add_driver(AudioDriver *p_driver) {
ERR_FAIL_COND(driver_count >= MAX_DRIVERS);
drivers[driver_count - 1] = p_driver;
// Last driver is always our dummy driver
drivers[driver_count++] = &AudioDriverManager::dummy_driver;
}
int AudioDriverManager::get_driver_count() {
return driver_count;
}
void AudioDriverManager::_log(String p_sz, int p_driver_id) {
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
if ((p_driver_id >= 0) && (p_driver_id < driver_count)) {
p_sz += get_driver(p_driver_id)->get_name();
}
print_verbose(p_sz);
#endif
}
void AudioDriverManager::_set_driver(int p_driver) {
desired_driver_id = p_driver;
if (!is_active()) {
// last driver is always the dummy
p_driver = driver_count - 1;
}
// noop
if (actual_driver_id == p_driver) {
return;
}
bool needs_start = false;
// give the previous driver a chance to finish
if ((actual_driver_id != -2) && (actual_driver_id < driver_count)) {
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("finishing audio driver ", actual_driver_id);
#endif
AudioDriverManager::get_driver(actual_driver_id)->finish();
actual_driver_id = -2;
needs_start = true;
}
int failed_driver = -1;
// Check if there is a selected driver
if (p_driver >= 0 && p_driver < driver_count) {
if (drivers[p_driver]->init() == OK) {
drivers[p_driver]->set_singleton();
actual_driver_id = p_driver;
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("init success audio driver ", actual_driver_id);
#endif
if (needs_start) {
drivers[p_driver]->start();
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("\tstarting driver ", p_driver);
#endif
}
return;
} else {
failed_driver = p_driver;
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("init failure audio driver ", p_driver);
#endif
}
}
// No selected driver, try them all in order
for (int i = 0; i < driver_count; i++) {
// Don't re-init the driver if it failed above
if (i == failed_driver) {
continue;
}
if (drivers[i]->init() == OK) {
drivers[i]->set_singleton();
actual_driver_id = i;
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("init success (any) audio driver ", actual_driver_id);
#endif
if (needs_start) {
drivers[p_driver]->start();
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("\tstarting driver ", p_driver);
#endif
}
break;
}
}
if (is_active() && (driver_count > 1) && (String(AudioDriver::get_singleton()->get_name()) == "Dummy")) {
WARN_PRINT("All audio drivers failed, falling back to the dummy driver.");
}
}
void AudioDriverManager::initialize(int p_driver) {
bool mute_driver = GLOBAL_DEF("audio/muting/mute_driver", false);
GLOBAL_DEF_RST("audio/enable_audio_input", false);
GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
GLOBAL_DEF_RST("audio/mix_rate.web", 0); // Safer default output_latency for web (use browser default).
GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY);
GLOBAL_DEF_RST("audio/output_latency.web", 50); // Safer default output_latency for web.
// These Project settings are only actually set and used outside the editor.
// The Editor uses EditorSettings defined in editor_node.cpp.
bool mute_on_pause = GLOBAL_DEF("audio/muting/mute_on_pause", true);
bool mute_on_silence = GLOBAL_DEF("audio/muting/mute_on_silence", false);
bool mute_on_focus_loss = GLOBAL_DEF("audio/muting/mute_on_focus_loss", false);
// Defaults for outside the editor
#ifdef TOOLS_ENABLED
if (!(Engine::get_singleton()->is_editor_hint() || Main::is_project_manager())) {
#else
{
#endif
// Note that these can be set differently on different platforms if desired.
// e.g. Android may want to ensure mute when app paused etc.
_mute_state = mute_driver ? MuteFlags::MUTE_FLAG_DISABLED : 0;
// Sensitive to all but focus and quiet mode
_mute_state_mask = MuteFlags::MUTE_FLAG_DISABLED;
if (mute_on_pause) {
_mute_state_mask |= MuteFlags::MUTE_FLAG_PAUSED;
}
if (mute_on_silence) {
_mute_state_mask |= MuteFlags::MUTE_FLAG_SILENCE;
}
if (mute_on_focus_loss) {
_mute_state_mask |= MuteFlags::MUTE_FLAG_FOCUS_LOSS;
}
_update_mute_state();
}
_set_driver(p_driver);
}
AudioDriver *AudioDriverManager::get_driver(int p_driver) {
ERR_FAIL_INDEX_V(p_driver, driver_count, nullptr);
return drivers[p_driver];
}
void AudioDriverManager::_update_mute_state() {
_mute_state_final = _mute_state & _mute_state_mask;
}
void AudioDriverManager::set_mute_sensitivity(MuteFlags p_flag, bool p_enabled) {
if (p_enabled) {
_mute_state_mask |= p_flag;
} else {
_mute_state_mask &= ~p_flag;
}
_update_mute_state();
_set_driver(desired_driver_id);
}
void AudioDriverManager::set_mute_flag(MuteFlags p_flag, bool p_enabled) {
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("set_mute_flag " + itos(p_flag) + " " + String(Variant(p_enabled)) + ", flags was " + itos(_mute_state) + " (final flags " + itos(_mute_state_final) + ")");
#endif
bool enabled = _mute_state & p_flag;
if (enabled == p_enabled) {
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("\tno change");
#endif
return;
}
if (p_enabled) {
_mute_state |= p_flag;
} else {
_mute_state &= ~p_flag;
}
_update_mute_state();
#ifdef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED
_log("\tflags now " + itos(_mute_state) + " (final flags " + itos(_mute_state_final) + ")");
#endif
_set_driver(desired_driver_id);
}
//////////////////////////////////////////////
//////////////////////////////////////////////
//////////////////////////////////////////////
//////////////////////////////////////////////
void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
int todo = p_frames;
#ifdef DEBUG_ENABLED
uint64_t prof_ticks = OS::get_singleton()->get_ticks_usec();
#endif
if (channel_count != get_channel_count()) {
// Amount of channels changed due to a device change
// reinitialize the buses channels and buffers
init_channels_and_buffers();
}
ERR_FAIL_COND_MSG(buses.empty() && todo, "AudioServer bus count is less than 1.");
bool processing_allowed = AudioDriverManager::is_audio_processing_allowed();
while (todo) {
if (to_mix == 0) {
_mix_step();
}
int to_copy = MIN(to_mix, todo);
if (processing_allowed) {
Bus *master = buses[0];
int from = buffer_size - to_mix;
int from_buf = p_frames - todo;
//master master, send to output
int cs = master->channels.size();
// take away 1 from the stride as we are manually incrementing one for stereo
uintptr_t stride_minus_one = (cs * 2) - 1;
for (int k = 0; k < cs; k++) {
// destination start for data will be the same in all cases
int32_t *dest = &p_buffer[(from_buf * (cs * 2)) + (k * 2)];
if (master->channels[k].active) {
const AudioFrame *buf = master->channels[k].buffer.ptr();
for (int j = 0; j < to_copy; j++) {
float l = CLAMP(buf[from + j].l, -1.0, 1.0);
int32_t vl = l * ((1 << 20) - 1);
int32_t vl2 = (vl < 0 ? -1 : 1) * (ABS(vl) << 11);
*dest = vl2;
dest++;
float r = CLAMP(buf[from + j].r, -1.0, 1.0);
int32_t vr = r * ((1 << 20) - 1);
int32_t vr2 = (vr < 0 ? -1 : 1) * (ABS(vr) << 11);
*dest = vr2;
dest += stride_minus_one;
}
} else {
// Bizarrely, profiling indicates that detecting the common case of cs == 1
// and k == 0, and using memset is SLOWER than setting individually.
// (Perhaps it gets optimized to a faster instruction than memset).
for (int j = 0; j < to_copy; j++) {
*dest = 0;
dest++;
*dest = 0;
dest += stride_minus_one;
}
}
}
} // if audio processing allowed
todo -= to_copy;
to_mix -= to_copy;
}
#ifdef DEBUG_ENABLED
prof_time += OS::get_singleton()->get_ticks_usec() - prof_ticks;
#endif
}
void AudioServer::_mix_step() {
bool solo_mode = false;
bool processing_allowed = AudioDriverManager::is_audio_processing_allowed();
for (int i = 0; i < buses.size(); i++) {
Bus *bus = buses[i];
bus->index_cache = i; //might be moved around by editor, so..
for (int k = 0; k < bus->channels.size(); k++) {
bus->channels.write[k].used = false;
}
if (bus->solo) {
//solo chain
solo_mode = true;
bus->soloed = true;
do {
if (bus != buses[0]) {
//everything has a send save for master bus
if (!bus_map.has(bus->send)) {
bus = buses[0]; //send to master
} else {
int prev_index_cache = bus->index_cache;
bus = bus_map[bus->send];
if (prev_index_cache >= bus->index_cache) { //invalid, send to master
bus = buses[0];
}
}
bus->soloed = true;
} else {
bus = nullptr;
}
} while (bus);
} else {
bus->soloed = false;
}
}
//make callbacks for mixing the audio
for (RBSet<CallbackItem>::Element *E = callbacks.front(); E; E = E->next()) {
E->get().callback(E->get().userdata);
}
for (int i = buses.size() - 1; i >= 0; i--) {
//go bus by bus
Bus *bus = buses[i];
if (processing_allowed) {
for (int k = 0; k < bus->channels.size(); k++) {
if (bus->channels[k].active && !bus->channels[k].used) {
//buffer was not used, but it's still active, so it must be cleaned
AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
for (uint32_t j = 0; j < buffer_size; j++) {
buf[j] = AudioFrame(0, 0);
}
}
}
//process effects
if (!bus->bypass) {
for (int j = 0; j < bus->effects.size(); j++) {
if (!bus->effects[j].enabled) {
continue;
}
#ifdef DEBUG_ENABLED
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
#endif
for (int k = 0; k < bus->channels.size(); k++) {
if (!(bus->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) {
continue;
}
bus->channels.write[k].effect_instances.write[j]->process(bus->channels[k].buffer.ptr(), temp_buffer.write[k].ptrw(), buffer_size);
}
//swap buffers, so internal buffer always has the right data
for (int k = 0; k < bus->channels.size(); k++) {
if (!(buses[i]->channels[k].active || bus->channels[k].effect_instances[j]->process_silence())) {
continue;
}
SWAP(bus->channels.write[k].buffer, temp_buffer.write[k]);
}
#ifdef DEBUG_ENABLED
bus->effects.write[j].prof_time += OS::get_singleton()->get_ticks_usec() - ticks;
#endif
}
}
} // if processing allowed
//process send
Bus *send = nullptr;
if (i > 0) {
//everything has a send save for master bus
if (!bus_map.has(bus->send)) {
send = buses[0];
} else {
send = bus_map[bus->send];
if (send->index_cache >= bus->index_cache) { //invalid, send to master
send = buses[0];
}
}
}
for (int k = 0; k < bus->channels.size(); k++) {
if (!bus->channels[k].active) {
bus->channels.write[k].peak_volume = AudioFrame(AUDIO_MIN_PEAK_DB, AUDIO_MIN_PEAK_DB);
continue;
}
AudioFrame *buf = bus->channels.write[k].buffer.ptrw();
AudioFrame peak = AudioFrame(0, 0);
float volume = Math::db2linear(bus->volume_db);
if (solo_mode) {
if (!bus->soloed) {
volume = 0.0;
}
} else {
if (bus->mute) {
volume = 0.0;
}
}
if (processing_allowed) {
//apply volume and compute peak
for (uint32_t j = 0; j < buffer_size; j++) {
buf[j] *= volume;
float l = ABS(buf[j].l);
if (l > peak.l) {
peak.l = l;
}
float r = ABS(buf[j].r);
if (r > peak.r) {
peak.r = r;
}
}
}
bus->channels.write[k].peak_volume = AudioFrame(Math::linear2db(peak.l + AUDIO_PEAK_OFFSET), Math::linear2db(peak.r + AUDIO_PEAK_OFFSET));
if (!bus->channels[k].used) {
//see if any audio is contained, because channel was not used
if (MAX(peak.r, peak.l) > Math::db2linear(channel_disable_threshold_db)) {
bus->channels.write[k].last_mix_with_audio = mix_frames;
} else if (mix_frames - bus->channels[k].last_mix_with_audio > channel_disable_frames) {
bus->channels.write[k].active = false;
continue; //went inactive, don't mix.
}
}
if (send && processing_allowed) {
//if not master bus, send
AudioFrame *target_buf = thread_get_channel_mix_buffer(send->index_cache, k);
for (uint32_t j = 0; j < buffer_size; j++) {
target_buf[j] += buf[j];
}
}
}
}
mix_frames += buffer_size;
to_mix = buffer_size;
}
bool AudioServer::thread_has_channel_mix_buffer(int p_bus, int p_buffer) const {
if (p_bus < 0 || p_bus >= buses.size()) {
return false;
}
if (p_buffer < 0 || p_buffer >= buses[p_bus]->channels.size()) {
return false;
}
return true;
}
AudioFrame *AudioServer::thread_get_channel_mix_buffer(int p_bus, int p_buffer) {
last_sound_played_ms = OS::get_singleton()->get_ticks_msec();
ERR_FAIL_INDEX_V(p_bus, buses.size(), nullptr);
ERR_FAIL_INDEX_V(p_buffer, buses[p_bus]->channels.size(), nullptr);
AudioFrame *data = buses.write[p_bus]->channels.write[p_buffer].buffer.ptrw();
if (!buses[p_bus]->channels[p_buffer].used) {
buses.write[p_bus]->channels.write[p_buffer].used = true;
buses.write[p_bus]->channels.write[p_buffer].active = true;
buses.write[p_bus]->channels.write[p_buffer].last_mix_with_audio = mix_frames;
for (uint32_t i = 0; i < buffer_size; i++) {
data[i] = AudioFrame(0, 0);
}
}
return data;
}
int AudioServer::thread_get_mix_buffer_size() const {
return buffer_size;
}
int AudioServer::thread_find_bus_index(const StringName &p_name) {
if (bus_map.has(p_name)) {
return bus_map[p_name]->index_cache;
} else {
return 0;
}
}
void AudioServer::set_bus_count(int p_count) {
ERR_FAIL_COND(p_count < 1);
ERR_FAIL_INDEX(p_count, 256);
MARK_EDITED
lock();
int cb = buses.size();
if (p_count < buses.size()) {
for (int i = p_count; i < buses.size(); i++) {
bus_map.erase(buses[i]->name);
memdelete(buses[i]);
}
}
buses.resize(p_count);
for (int i = cb; i < buses.size(); i++) {
String attempt = "New Bus";
int attempts = 1;
while (true) {
bool name_free = true;
for (int j = 0; j < i; j++) {
if (buses[j]->name == attempt) {
name_free = false;
break;
}
}
if (!name_free) {
attempts++;
attempt = "New Bus " + itos(attempts);
} else {
break;
}
}
buses.write[i] = memnew(Bus);
buses.write[i]->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
}
buses[i]->name = attempt;
buses[i]->solo = false;
buses[i]->mute = false;
buses[i]->bypass = false;
buses[i]->volume_db = 0;
if (i > 0) {
buses[i]->send = "Master";
}
bus_map[attempt] = buses[i];
}
unlock();
emit_signal("bus_layout_changed");
}
void AudioServer::remove_bus(int p_index) {
ERR_FAIL_INDEX(p_index, buses.size());
ERR_FAIL_COND(p_index == 0);
MARK_EDITED
lock();
bus_map.erase(buses[p_index]->name);
memdelete(buses[p_index]);
buses.remove(p_index);
unlock();
emit_signal("bus_layout_changed");
}
void AudioServer::add_bus(int p_at_pos) {
MARK_EDITED
if (p_at_pos >= buses.size()) {
p_at_pos = -1;
} else if (p_at_pos == 0) {
if (buses.size() > 1) {
p_at_pos = 1;
} else {
p_at_pos = -1;
}
}
String attempt = "New Bus";
int attempts = 1;
while (true) {
bool name_free = true;
for (int j = 0; j < buses.size(); j++) {
if (buses[j]->name == attempt) {
name_free = false;
break;
}
}
if (!name_free) {
attempts++;
attempt = "New Bus " + itos(attempts);
} else {
break;
}
}
Bus *bus = memnew(Bus);
bus->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
bus->channels.write[j].buffer.resize(buffer_size);
}
bus->name = attempt;
bus->solo = false;
bus->mute = false;
bus->bypass = false;
bus->volume_db = 0;
bus_map[attempt] = bus;
if (p_at_pos == -1) {
buses.push_back(bus);
} else {
buses.insert(p_at_pos, bus);
}
emit_signal("bus_layout_changed");
}
void AudioServer::move_bus(int p_bus, int p_to_pos) {
ERR_FAIL_COND(p_bus < 1 || p_bus >= buses.size());
ERR_FAIL_COND(p_to_pos != -1 && (p_to_pos < 1 || p_to_pos > buses.size()));
MARK_EDITED
if (p_bus == p_to_pos) {
return;
}
Bus *bus = buses[p_bus];
buses.remove(p_bus);
if (p_to_pos == -1) {
buses.push_back(bus);
} else if (p_to_pos < p_bus) {
buses.insert(p_to_pos, bus);
} else {
buses.insert(p_to_pos - 1, bus);
}
emit_signal("bus_layout_changed");
}
int AudioServer::get_bus_count() const {
return buses.size();
}
void AudioServer::set_bus_name(int p_bus, const String &p_name) {
ERR_FAIL_INDEX(p_bus, buses.size());
if (p_bus == 0 && p_name != "Master") {
return; //bus 0 is always master
}
MARK_EDITED
lock();
if (buses[p_bus]->name == p_name) {
unlock();
return;
}
String attempt = p_name;
int attempts = 1;
while (true) {
bool name_free = true;
for (int i = 0; i < buses.size(); i++) {
if (buses[i]->name == attempt) {
name_free = false;
break;
}
}
if (name_free) {
break;
}
attempts++;
attempt = p_name + " " + itos(attempts);
}
bus_map.erase(buses[p_bus]->name);
buses[p_bus]->name = attempt;
bus_map[attempt] = buses[p_bus];
unlock();
emit_signal("bus_layout_changed");
}
String AudioServer::get_bus_name(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), String());
return buses[p_bus]->name;
}
int AudioServer::get_bus_index(const StringName &p_bus_name) const {
for (int i = 0; i < buses.size(); ++i) {
if (buses[i]->name == p_bus_name) {
return i;
}
}
return -1;
}
void AudioServer::set_bus_volume_db(int p_bus, float p_volume_db) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->volume_db = p_volume_db;
}
float AudioServer::get_bus_volume_db(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
return buses[p_bus]->volume_db;
}
int AudioServer::get_bus_channels(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
return buses[p_bus]->channels.size();
}
void AudioServer::set_bus_send(int p_bus, const StringName &p_send) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->send = p_send;
}
StringName AudioServer::get_bus_send(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), StringName());
return buses[p_bus]->send;
}
void AudioServer::set_bus_solo(int p_bus, bool p_enable) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->solo = p_enable;
}
bool AudioServer::is_bus_solo(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
return buses[p_bus]->solo;
}
void AudioServer::set_bus_mute(int p_bus, bool p_enable) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->mute = p_enable;
}
bool AudioServer::is_bus_mute(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
return buses[p_bus]->mute;
}
void AudioServer::set_bus_bypass_effects(int p_bus, bool p_enable) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
buses[p_bus]->bypass = p_enable;
}
bool AudioServer::is_bus_bypassing_effects(int p_bus) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
return buses[p_bus]->bypass;
}
void AudioServer::_update_bus_effects(int p_bus) {
for (int i = 0; i < buses[p_bus]->channels.size(); i++) {
buses.write[p_bus]->channels.write[i].effect_instances.resize(buses[p_bus]->effects.size());
for (int j = 0; j < buses[p_bus]->effects.size(); j++) {
Ref<AudioEffectInstance> fx = buses.write[p_bus]->effects.write[j].effect->instance();
if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) {
Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i);
}
buses.write[p_bus]->channels.write[i].effect_instances.write[j] = fx;
}
}
}
void AudioServer::add_bus_effect(int p_bus, const Ref<AudioEffect> &p_effect, int p_at_pos) {
ERR_FAIL_COND(p_effect.is_null());
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
lock();
Bus::Effect fx;
fx.effect = p_effect;
//fx.instance=p_effect->instance();
fx.enabled = true;
#ifdef DEBUG_ENABLED
fx.prof_time = 0;
#endif
if (p_at_pos >= buses[p_bus]->effects.size() || p_at_pos < 0) {
buses[p_bus]->effects.push_back(fx);
} else {
buses[p_bus]->effects.insert(p_at_pos, fx);
}
_update_bus_effects(p_bus);
unlock();
}
void AudioServer::remove_bus_effect(int p_bus, int p_effect) {
ERR_FAIL_INDEX(p_bus, buses.size());
MARK_EDITED
lock();
buses[p_bus]->effects.remove(p_effect);
_update_bus_effects(p_bus);
unlock();
}
int AudioServer::get_bus_effect_count(int p_bus) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
return buses[p_bus]->effects.size();
}
Ref<AudioEffectInstance> AudioServer::get_bus_effect_instance(int p_bus, int p_effect, int p_channel) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffectInstance>());
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffectInstance>());
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), Ref<AudioEffectInstance>());
return buses[p_bus]->channels[p_channel].effect_instances[p_effect];
}
Ref<AudioEffect> AudioServer::get_bus_effect(int p_bus, int p_effect) {
ERR_FAIL_INDEX_V(p_bus, buses.size(), Ref<AudioEffect>());
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), Ref<AudioEffect>());
return buses[p_bus]->effects[p_effect].effect;
}
void AudioServer::swap_bus_effects(int p_bus, int p_effect, int p_by_effect) {
ERR_FAIL_INDEX(p_bus, buses.size());
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
ERR_FAIL_INDEX(p_by_effect, buses[p_bus]->effects.size());
MARK_EDITED
lock();
SWAP(buses.write[p_bus]->effects.write[p_effect], buses.write[p_bus]->effects.write[p_by_effect]);
_update_bus_effects(p_bus);
unlock();
}
void AudioServer::set_bus_effect_enabled(int p_bus, int p_effect, bool p_enabled) {
ERR_FAIL_INDEX(p_bus, buses.size());
ERR_FAIL_INDEX(p_effect, buses[p_bus]->effects.size());
MARK_EDITED
buses.write[p_bus]->effects.write[p_effect].enabled = p_enabled;
}
bool AudioServer::is_bus_effect_enabled(int p_bus, int p_effect) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
ERR_FAIL_INDEX_V(p_effect, buses[p_bus]->effects.size(), false);
return buses[p_bus]->effects[p_effect].enabled;
}
float AudioServer::get_bus_peak_volume_left_db(int p_bus, int p_channel) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
return buses[p_bus]->channels[p_channel].peak_volume.l;
}
float AudioServer::get_bus_peak_volume_right_db(int p_bus, int p_channel) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), 0);
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), 0);
return buses[p_bus]->channels[p_channel].peak_volume.r;
}
bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
ERR_FAIL_INDEX_V(p_bus, buses.size(), false);
ERR_FAIL_INDEX_V(p_channel, buses[p_bus]->channels.size(), false);
return buses[p_bus]->channels[p_channel].active;
}
void AudioServer::set_global_rate_scale(float p_scale) {
ERR_FAIL_COND(p_scale <= 0);
global_rate_scale = p_scale;
}
float AudioServer::get_global_rate_scale() const {
return global_rate_scale;
}
void AudioServer::init_channels_and_buffers() {
channel_count = get_channel_count();
temp_buffer.resize(channel_count);
for (int i = 0; i < temp_buffer.size(); i++) {
temp_buffer.write[i].resize(buffer_size);
}
for (int i = 0; i < buses.size(); i++) {
buses[i]->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
}
_update_bus_effects(i);
}
}
void AudioServer::init() {
channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0);
channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate();
ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::REAL, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater"));
buffer_size = 1024; //hardcoded for now
init_channels_and_buffers();
mix_count = 0;
set_bus_count(1);
set_bus_name(0, "Master");
if (AudioDriver::get_singleton()) {
AudioDriver::get_singleton()->start();
}
#ifdef TOOLS_ENABLED
set_edited(false); //avoid editors from thinking this was edited
#endif
GLOBAL_DEF_RST("audio/video_delay_compensation_ms", 0);
}
void AudioServer::update() {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_profiling()) {
// Driver time includes server time + effects times
// Server time includes effects times
uint64_t driver_time = AudioDriver::get_singleton()->get_profiling_time();
uint64_t server_time = prof_time;
// Subtract the server time from the driver time
if (driver_time > server_time) {
driver_time -= server_time;
}
Array values;
for (int i = buses.size() - 1; i >= 0; i--) {
Bus *bus = buses[i];
if (bus->bypass) {
continue;
}
for (int j = 0; j < bus->effects.size(); j++) {
if (!bus->effects[j].enabled) {
continue;
}
values.push_back(String(bus->name) + bus->effects[j].effect->get_name());
values.push_back(USEC_TO_SEC(bus->effects[j].prof_time));
// Subtract the effect time from the driver and server times
if (driver_time > bus->effects[j].prof_time) {
driver_time -= bus->effects[j].prof_time;
}
if (server_time > bus->effects[j].prof_time) {
server_time -= bus->effects[j].prof_time;
}
}
}
values.push_back("audio_server");
values.push_back(USEC_TO_SEC(server_time));
values.push_back("audio_driver");
values.push_back(USEC_TO_SEC(driver_time));
ScriptDebugger::get_singleton()->add_profiling_frame_data("audio_thread", values);
}
// Reset profiling times
for (int i = buses.size() - 1; i >= 0; i--) {
Bus *bus = buses[i];
if (bus->bypass) {
continue;
}
for (int j = 0; j < bus->effects.size(); j++) {
if (!bus->effects[j].enabled) {
continue;
}
bus->effects.write[j].prof_time = 0;
}
}
AudioDriver::get_singleton()->reset_profiling_time();
prof_time = 0;
#endif
// give audio driver option to turn off to throttle CPU
if (AudioDriverManager::get_mute_sensitivity(AudioDriverManager::MUTE_FLAG_SILENCE)) {
uint32_t time_ms = OS::get_singleton()->get_ticks_msec();
if (time_ms >= last_sound_played_ms) {
uint32_t diff_ms = time_ms - last_sound_played_ms;
if (diff_ms <= 10000) {
if (AudioDriverManager::get_mute_flag(AudioDriverManager::MUTE_FLAG_SILENCE)) {
AudioDriverManager::set_mute_flag(AudioDriverManager::MUTE_FLAG_SILENCE, false);
}
} else {
if (!AudioDriverManager::get_mute_flag(AudioDriverManager::MUTE_FLAG_SILENCE)) {
AudioDriverManager::set_mute_flag(AudioDriverManager::MUTE_FLAG_SILENCE, true);
}
}
}
}
for (RBSet<CallbackItem>::Element *E = update_callbacks.front(); E; E = E->next()) {
E->get().callback(E->get().userdata);
}
}
void AudioServer::load_default_bus_layout() {
String layout_path = ProjectSettings::get_singleton()->get("audio/default_bus_layout");
if (ResourceLoader::exists(layout_path)) {
Ref<AudioBusLayout> default_layout = ResourceLoader::load(layout_path);
if (default_layout.is_valid()) {
set_bus_layout(default_layout);
}
}
}
void AudioServer::finish() {
for (int i = 0; i < AudioDriverManager::get_driver_count(); i++) {
AudioDriverManager::get_driver(i)->finish();
}
for (int i = 0; i < buses.size(); i++) {
memdelete(buses[i]);
}
buses.clear();
}
/* MISC config */
void AudioServer::lock() {
AudioDriver::get_singleton()->lock();
}
void AudioServer::unlock() {
AudioDriver::get_singleton()->unlock();
}
AudioServer::SpeakerMode AudioServer::get_speaker_mode() const {
return (AudioServer::SpeakerMode)AudioDriver::get_singleton()->get_speaker_mode();
}
float AudioServer::get_mix_rate() const {
return AudioDriver::get_singleton()->get_mix_rate();
}
float AudioServer::read_output_peak_db() const {
return 0;
}
AudioServer *AudioServer::get_singleton() {
return singleton;
}
double AudioServer::get_output_latency() const {
return AudioDriver::get_singleton()->get_latency();
}
double AudioServer::get_time_to_next_mix() const {
return AudioDriver::get_singleton()->get_time_to_next_mix();
}
double AudioServer::get_time_since_last_mix() const {
return AudioDriver::get_singleton()->get_time_since_last_mix();
}
AudioServer *AudioServer::singleton = nullptr;
void *AudioServer::audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data) {
void *ad = memalloc(p_data_len);
ERR_FAIL_COND_V(!ad, nullptr);
if (p_from_data) {
memcpy(ad, p_from_data, p_data_len);
}
audio_data_lock.lock();
audio_data[ad] = p_data_len;
audio_data_total_mem += p_data_len;
audio_data_max_mem = MAX(audio_data_total_mem, audio_data_max_mem);
audio_data_lock.unlock();
return ad;
}
void AudioServer::audio_data_free(void *p_data) {
audio_data_lock.lock();
if (!audio_data.has(p_data)) {
audio_data_lock.unlock();
ERR_FAIL();
}
audio_data_total_mem -= audio_data[p_data];
audio_data.erase(p_data);
memfree(p_data);
audio_data_lock.unlock();
}
size_t AudioServer::audio_data_get_total_memory_usage() const {
return audio_data_total_mem;
}
size_t AudioServer::audio_data_get_max_memory_usage() const {
return audio_data_max_mem;
}
void AudioServer::add_callback(AudioCallback p_callback, void *p_userdata) {
lock();
CallbackItem ci;
ci.callback = p_callback;
ci.userdata = p_userdata;
callbacks.insert(ci);
unlock();
}
void AudioServer::remove_callback(AudioCallback p_callback, void *p_userdata) {
lock();
CallbackItem ci;
ci.callback = p_callback;
ci.userdata = p_userdata;
callbacks.erase(ci);
unlock();
}
void AudioServer::add_update_callback(AudioCallback p_callback, void *p_userdata) {
lock();
CallbackItem ci;
ci.callback = p_callback;
ci.userdata = p_userdata;
update_callbacks.insert(ci);
unlock();
}
void AudioServer::remove_update_callback(AudioCallback p_callback, void *p_userdata) {
lock();
CallbackItem ci;
ci.callback = p_callback;
ci.userdata = p_userdata;
update_callbacks.erase(ci);
unlock();
}
void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
ERR_FAIL_COND(p_bus_layout.is_null() || p_bus_layout->buses.size() == 0);
lock();
for (int i = 0; i < buses.size(); i++) {
memdelete(buses[i]);
}
buses.resize(p_bus_layout->buses.size());
bus_map.clear();
for (int i = 0; i < p_bus_layout->buses.size(); i++) {
Bus *bus = memnew(Bus);
if (i == 0) {
bus->name = "Master";
} else {
bus->name = p_bus_layout->buses[i].name;
bus->send = p_bus_layout->buses[i].send;
}
bus->solo = p_bus_layout->buses[i].solo;
bus->mute = p_bus_layout->buses[i].mute;
bus->bypass = p_bus_layout->buses[i].bypass;
bus->volume_db = p_bus_layout->buses[i].volume_db;
for (int j = 0; j < p_bus_layout->buses[i].effects.size(); j++) {
Ref<AudioEffect> fx = p_bus_layout->buses[i].effects[j].effect;
if (fx.is_valid()) {
Bus::Effect bfx;
bfx.effect = fx;
bfx.enabled = p_bus_layout->buses[i].effects[j].enabled;
#ifdef DEBUG_ENABLED
bfx.prof_time = 0;
#endif
bus->effects.push_back(bfx);
}
}
bus_map[bus->name] = bus;
buses.write[i] = bus;
buses[i]->channels.resize(channel_count);
for (int j = 0; j < channel_count; j++) {
buses.write[i]->channels.write[j].buffer.resize(buffer_size);
}
_update_bus_effects(i);
}
#ifdef TOOLS_ENABLED
set_edited(false);
#endif
unlock();
}
Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
Ref<AudioBusLayout> state;
state.instance();
state->buses.resize(buses.size());
for (int i = 0; i < buses.size(); i++) {
state->buses.write[i].name = buses[i]->name;
state->buses.write[i].send = buses[i]->send;
state->buses.write[i].mute = buses[i]->mute;
state->buses.write[i].solo = buses[i]->solo;
state->buses.write[i].bypass = buses[i]->bypass;
state->buses.write[i].volume_db = buses[i]->volume_db;
for (int j = 0; j < buses[i]->effects.size(); j++) {
AudioBusLayout::Bus::Effect fx;
fx.effect = buses[i]->effects[j].effect;
fx.enabled = buses[i]->effects[j].enabled;
state->buses.write[i].effects.push_back(fx);
}
}
return state;
}
Array AudioServer::get_device_list() {
return AudioDriver::get_singleton()->get_device_list();
}
String AudioServer::get_device() {
return AudioDriver::get_singleton()->get_device();
}
void AudioServer::set_device(String device) {
AudioDriver::get_singleton()->set_device(device);
}
void AudioServer::set_enabled(bool p_enabled) {
AudioDriverManager::set_mute_flag(AudioDriverManager::MUTE_FLAG_DISABLED, !p_enabled);
}
bool AudioServer::is_enabled() const {
return !AudioDriverManager::get_mute_flag(AudioDriverManager::MUTE_FLAG_DISABLED);
}
Array AudioServer::capture_get_device_list() {
return AudioDriver::get_singleton()->capture_get_device_list();
}
String AudioServer::capture_get_device() {
return AudioDriver::get_singleton()->capture_get_device();
}
void AudioServer::capture_set_device(const String &p_name) {
AudioDriver::get_singleton()->capture_set_device(p_name);
}
void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count);
ClassDB::bind_method(D_METHOD("get_bus_count"), &AudioServer::get_bus_count);
ClassDB::bind_method(D_METHOD("remove_bus", "index"), &AudioServer::remove_bus);
ClassDB::bind_method(D_METHOD("add_bus", "at_position"), &AudioServer::add_bus, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("move_bus", "index", "to_index"), &AudioServer::move_bus);
ClassDB::bind_method(D_METHOD("set_bus_name", "bus_idx", "name"), &AudioServer::set_bus_name);
ClassDB::bind_method(D_METHOD("get_bus_name", "bus_idx"), &AudioServer::get_bus_name);
ClassDB::bind_method(D_METHOD("get_bus_index", "bus_name"), &AudioServer::get_bus_index);
ClassDB::bind_method(D_METHOD("get_bus_channels", "bus_idx"), &AudioServer::get_bus_channels);
ClassDB::bind_method(D_METHOD("set_bus_volume_db", "bus_idx", "volume_db"), &AudioServer::set_bus_volume_db);
ClassDB::bind_method(D_METHOD("get_bus_volume_db", "bus_idx"), &AudioServer::get_bus_volume_db);
ClassDB::bind_method(D_METHOD("set_bus_send", "bus_idx", "send"), &AudioServer::set_bus_send);
ClassDB::bind_method(D_METHOD("get_bus_send", "bus_idx"), &AudioServer::get_bus_send);
ClassDB::bind_method(D_METHOD("set_bus_solo", "bus_idx", "enable"), &AudioServer::set_bus_solo);
ClassDB::bind_method(D_METHOD("is_bus_solo", "bus_idx"), &AudioServer::is_bus_solo);
ClassDB::bind_method(D_METHOD("set_bus_mute", "bus_idx", "enable"), &AudioServer::set_bus_mute);
ClassDB::bind_method(D_METHOD("is_bus_mute", "bus_idx"), &AudioServer::is_bus_mute);
ClassDB::bind_method(D_METHOD("set_bus_bypass_effects", "bus_idx", "enable"), &AudioServer::set_bus_bypass_effects);
ClassDB::bind_method(D_METHOD("is_bus_bypassing_effects", "bus_idx"), &AudioServer::is_bus_bypassing_effects);
ClassDB::bind_method(D_METHOD("add_bus_effect", "bus_idx", "effect", "at_position"), &AudioServer::add_bus_effect, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("remove_bus_effect", "bus_idx", "effect_idx"), &AudioServer::remove_bus_effect);
ClassDB::bind_method(D_METHOD("get_bus_effect_count", "bus_idx"), &AudioServer::get_bus_effect_count);
ClassDB::bind_method(D_METHOD("get_bus_effect", "bus_idx", "effect_idx"), &AudioServer::get_bus_effect);
ClassDB::bind_method(D_METHOD("get_bus_effect_instance", "bus_idx", "effect_idx", "channel"), &AudioServer::get_bus_effect_instance, DEFVAL(0));
ClassDB::bind_method(D_METHOD("swap_bus_effects", "bus_idx", "effect_idx", "by_effect_idx"), &AudioServer::swap_bus_effects);
ClassDB::bind_method(D_METHOD("set_bus_effect_enabled", "bus_idx", "effect_idx", "enabled"), &AudioServer::set_bus_effect_enabled);
ClassDB::bind_method(D_METHOD("is_bus_effect_enabled", "bus_idx", "effect_idx"), &AudioServer::is_bus_effect_enabled);
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_left_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_left_db);
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_right_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_right_db);
ClassDB::bind_method(D_METHOD("set_global_rate_scale", "scale"), &AudioServer::set_global_rate_scale);
ClassDB::bind_method(D_METHOD("get_global_rate_scale"), &AudioServer::get_global_rate_scale);
ClassDB::bind_method(D_METHOD("lock"), &AudioServer::lock);
ClassDB::bind_method(D_METHOD("unlock"), &AudioServer::unlock);
ClassDB::bind_method(D_METHOD("get_speaker_mode"), &AudioServer::get_speaker_mode);
ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate);
ClassDB::bind_method(D_METHOD("get_device_list"), &AudioServer::get_device_list);
ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device);
ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device);
ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix);
ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &AudioServer::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &AudioServer::is_enabled);
ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "capture_device"), "capture_set_device", "capture_get_device");
// The default value may be set to an empty string by the platform-specific audio driver.
// Override for class reference generation purposes.
ADD_PROPERTY_DEFAULT("capture_device", "Default");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale");
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51);
BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71);
}
AudioServer::AudioServer() {
singleton = this;
audio_data_total_mem = 0;
audio_data_max_mem = 0;
mix_frames = 0;
channel_count = 0;
to_mix = 0;
#ifdef DEBUG_ENABLED
prof_time = 0;
#endif
mix_time = 0;
mix_size = 0;
global_rate_scale = 1;
last_sound_played_ms = 0;
}
AudioServer::~AudioServer() {
singleton = nullptr;
}
/////////////////////////////////
bool AudioBusLayout::_set(const StringName &p_name, const Variant &p_value) {
String s = p_name;
if (s.begins_with("bus/")) {
int index = s.get_slice("/", 1).to_int();
if (buses.size() <= index) {
buses.resize(index + 1);
}
Bus &bus = buses.write[index];
String what = s.get_slice("/", 2);
if (what == "name") {
bus.name = p_value;
} else if (what == "solo") {
bus.solo = p_value;
} else if (what == "mute") {
bus.mute = p_value;
} else if (what == "bypass_fx") {
bus.bypass = p_value;
} else if (what == "volume_db") {
bus.volume_db = p_value;
} else if (what == "send") {
bus.send = p_value;
} else if (what == "effect") {
int which = s.get_slice("/", 3).to_int();
if (bus.effects.size() <= which) {
bus.effects.resize(which + 1);
}
Bus::Effect &fx = bus.effects.write[which];
String fxwhat = s.get_slice("/", 4);
if (fxwhat == "effect") {
fx.effect = p_value;
} else if (fxwhat == "enabled") {
fx.enabled = p_value;
} else {
return false;
}
return true;
} else {
return false;
}
return true;
}
return false;
}
bool AudioBusLayout::_get(const StringName &p_name, Variant &r_ret) const {
String s = p_name;
if (s.begins_with("bus/")) {
int index = s.get_slice("/", 1).to_int();
if (index < 0 || index >= buses.size()) {
return false;
}
const Bus &bus = buses[index];
String what = s.get_slice("/", 2);
if (what == "name") {
r_ret = bus.name;
} else if (what == "solo") {
r_ret = bus.solo;
} else if (what == "mute") {
r_ret = bus.mute;
} else if (what == "bypass_fx") {
r_ret = bus.bypass;
} else if (what == "volume_db") {
r_ret = bus.volume_db;
} else if (what == "send") {
r_ret = bus.send;
} else if (what == "effect") {
int which = s.get_slice("/", 3).to_int();
if (which < 0 || which >= bus.effects.size()) {
return false;
}
const Bus::Effect &fx = bus.effects[which];
String fxwhat = s.get_slice("/", 4);
if (fxwhat == "effect") {
r_ret = fx.effect;
} else if (fxwhat == "enabled") {
r_ret = fx.enabled;
} else {
return false;
}
return true;
} else {
return false;
}
return true;
}
return false;
}
void AudioBusLayout::_get_property_list(List<PropertyInfo> *p_list) const {
for (int i = 0; i < buses.size(); i++) {
p_list->push_back(PropertyInfo(Variant::STRING, "bus/" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/solo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/mute", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/bypass_fx", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/volume_db", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::REAL, "bus/" + itos(i) + "/send", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
for (int j = 0; j < buses[i].effects.size(); j++) {
p_list->push_back(PropertyInfo(Variant::OBJECT, "bus/" + itos(i) + "/effect/" + itos(j) + "/effect", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::BOOL, "bus/" + itos(i) + "/effect/" + itos(j) + "/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
}
}
AudioBusLayout::AudioBusLayout() {
buses.resize(1);
buses.write[0].name = "Master";
}
#undef AUDIO_DRIVER_MANAGER_LOGGING_ENABLED