pandemonium_engine/platform/osx
Rémi Verschelde c708c44180 SCons: Refactor LTO options with lto=<none|thin|full>
Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.

Also add `linker` option to `server` platform missed in #63283.

Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-16 22:54:09 +02:00
..
export Fix generation of duplicate locale property list files. 2022-09-16 22:34:51 +02:00
crash_handler_osx.h
crash_handler_osx.mm Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
detect.py SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
dir_access_osx.h
dir_access_osx.mm
joypad_osx.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
joypad_osx.h
logo.png
os_osx.h Also renamed the files. 2022-08-19 21:24:36 +02:00
os_osx.mm Also renamed the files. 2022-08-19 21:24:36 +02:00
pandemonium_main_osx.mm Ported: Fix exit code of --help and --version, and test them in CI 2022-07-29 21:45:04 +02:00
platform_config.h
platform_osx_builders.py
power_osx.cpp
power_osx.h
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00