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bmp
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broken_seals_module
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
cscript
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Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts.
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2022-08-19 01:19:33 +02:00 |
cvtt
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
database
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
database_mysql
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database_postgres
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database_sqlite
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Moved the old module dependencies to the new system.
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2022-08-18 12:53:49 +02:00 |
dds
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enet
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entity_spell_system
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
fastnoise
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freetype
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Backported: SCons: Validate dependencies for linked multimedia modules
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2022-08-18 12:25:38 +02:00 |
gdscript
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Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts.
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2022-08-19 01:19:33 +02:00 |
hdr
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http_server_simple
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Moved http server simple to it's own module.
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2022-08-19 22:09:30 +02:00 |
jpg
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material_maker
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
mbedtls
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
mesh_data_resource
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Added an icon for MeshDataResource, MeshDataInstance, and for the meshDataInstance editor toggle.
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2022-08-20 03:11:31 +02:00 |
mesh_utils
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
minimp3
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
navigation
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
network_synchronizer
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Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes.
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2022-08-18 15:41:28 +02:00 |
ogg
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opensimplex
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
opus
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Backported: [Scons] Implement module dependency sorting.
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2022-08-18 12:44:45 +02:00 |
paint
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
props
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
props_2d
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
pvr
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
regex
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rtile_map
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
squish
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
stb_vorbis
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
svg
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terraman
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
terraman_2d
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
texture_packer
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
tga
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theora
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Backported: [Scons] Implement module dependency sorting.
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2022-08-18 12:44:45 +02:00 |
thread_pool
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
ui_extensions
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
upnp
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users
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Added an icon for UserModule.
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2022-08-20 16:24:11 +02:00 |
vhacd
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vorbis
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Backported: [Scons] Implement module dependency sorting.
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2022-08-18 12:44:45 +02:00 |
voxelman
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
web
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Added web editor plugin skeleton.
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2022-08-20 18:11:07 +02:00 |
websocket
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
wfc
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
modules_builders.py
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register_module_types.h
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SCsub
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