mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
139 lines
4.5 KiB
C++
139 lines
4.5 KiB
C++
#ifndef DOC_DATA_H
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#define DOC_DATA_H
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/*************************************************************************/
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/* doc_data.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "core/containers/rb_map.h"
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#include "core/variant/variant.h"
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#include "core/object/reference.h"
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#include "core/error/error_list.h"
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#include "core/string/ustring.h"
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#include "core/containers/vector.h"
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class XMLParser;
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class DocData {
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public:
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struct ArgumentDoc {
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String name;
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String type;
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String enumeration;
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String default_value;
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};
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struct MethodDoc {
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String name;
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String return_type;
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String return_enum;
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String qualifiers;
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String description;
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Vector<ArgumentDoc> arguments;
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bool operator<(const MethodDoc &p_md) const {
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return name < p_md.name;
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}
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};
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struct ConstantDoc {
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String name;
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String value;
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bool is_value_valid;
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String enumeration;
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String description;
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};
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struct PropertyDoc {
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String name;
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String type;
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String enumeration;
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String description;
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String setter, getter;
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String default_value;
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bool overridden;
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String overrides;
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bool operator<(const PropertyDoc &p_prop) const {
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return name < p_prop.name;
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}
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PropertyDoc() {
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overridden = false;
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}
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};
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struct ThemeItemDoc {
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String name;
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String type;
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String data_type;
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String description;
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String default_value;
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bool operator<(const ThemeItemDoc &p_theme_item) const {
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// First sort by the data type, then by name.
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if (data_type == p_theme_item.data_type) {
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return name < p_theme_item.name;
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}
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return data_type < p_theme_item.data_type;
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}
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};
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struct TutorialDoc {
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String link;
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String title;
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};
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struct ClassDoc {
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String name;
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String inherits;
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String category;
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String brief_description;
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String description;
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Vector<TutorialDoc> tutorials;
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Vector<MethodDoc> methods;
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Vector<MethodDoc> signals;
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Vector<ConstantDoc> constants;
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Vector<PropertyDoc> properties;
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Vector<ThemeItemDoc> theme_properties;
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};
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String version;
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RBMap<String, ClassDoc> class_list;
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Error _load(Ref<XMLParser> parser);
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public:
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void merge_from(const DocData &p_data);
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void remove_from(const DocData &p_data);
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void generate(bool p_basic_types = false);
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Error load_classes(const String &p_dir);
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static Error erase_classes(const String &p_dir);
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Error save_classes(const String &p_default_path, const RBMap<String, String> &p_class_path);
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Error load_compressed(const uint8_t *p_data, int p_compressed_size, int p_uncompressed_size);
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};
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#endif // DOC_DATA_H
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