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Relintai
2e628b7fa8
Adds special logic for handling skeleton bounding rect updates. Previously these were never being updated because the canvas item is never set to "rect_dirty".
-lawnjelly
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.. | ||
audio | ||
physics | ||
physics_2d | ||
visual | ||
audio_server.cpp | ||
audio_server.h | ||
navigation_2d_server.cpp | ||
navigation_2d_server.h | ||
navigation_server.cpp | ||
navigation_server.h | ||
physics_2d_server.cpp | ||
physics_2d_server.h | ||
physics_server.cpp | ||
physics_server.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
SCsub | ||
server_wrap_mt_common.h | ||
visual_server_callbacks.cpp | ||
visual_server_callbacks.h | ||
visual_server.cpp | ||
visual_server.h |