mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-23 17:38:20 +01:00
89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
#ifndef PROFILE_MANAGER_H
|
|
#define PROFILE_MANAGER_H
|
|
/*
|
|
Copyright (c) 2019-2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "core/object.h"
|
|
#include "core/vector.h"
|
|
|
|
#include "../profiles/player_profile.h"
|
|
|
|
class ProfileManager : public Object {
|
|
GDCLASS(ProfileManager, Object);
|
|
|
|
public:
|
|
static ProfileManager *get_singleton();
|
|
|
|
bool get_automatic_load() const;
|
|
void set_automatic_load(const bool load);
|
|
|
|
bool get_automatic_save() const;
|
|
void set_automatic_save(const bool load);
|
|
|
|
String get_save_file() const;
|
|
void set_save_file(const String &file);
|
|
|
|
int gets_player_profile_count() const;
|
|
Ref<PlayerProfile> gets_player_profile_index(const int index);
|
|
void adds_player_profile(const Ref<PlayerProfile> &profile);
|
|
void clears_player_profiles();
|
|
void removes_player_profile(const int index);
|
|
|
|
Ref<PlayerProfile> getc_player_profile();
|
|
|
|
void save();
|
|
void load();
|
|
|
|
void _save();
|
|
void _load();
|
|
|
|
void save_profile(const String &name);
|
|
void load_profile(const String &name);
|
|
|
|
void load_defaults();
|
|
|
|
Dictionary to_dict() const;
|
|
void from_dict(const Dictionary &dict);
|
|
|
|
void on_keybinds_changed(const StringName &class_path);
|
|
|
|
ProfileManager();
|
|
~ProfileManager();
|
|
|
|
protected:
|
|
void _on_player_profile_changed(Ref<PlayerProfile> profile);
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
static ProfileManager *_instance;
|
|
|
|
bool _automatic_load;
|
|
bool _automatic_save;
|
|
|
|
String _save_file;
|
|
|
|
Vector<Ref<PlayerProfile>> _s_player_profiles;
|
|
Ref<PlayerProfile> _c_player_profile;
|
|
};
|
|
|
|
#endif
|