pandemonium_engine/platform/x11
2022-04-02 12:58:52 +02:00
..
export
context_gl_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
context_gl_x11.h
crash_handler_x11.cpp
crash_handler_x11.h
detect_prime.cpp
detect_prime.h
detect.py Fix compile when using llvm on linux. 2022-04-02 12:58:52 +02:00
joypad_linux.cpp
joypad_linux.h
key_mapping_x11.cpp
key_mapping_x11.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
os_x11.h
pandemonium_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_x11_builders.py
power_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
power_x11.h
README.md
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.