pandemonium_engine/platform/android
Relintai 9d76074b58 Ported: Add full support for Android scoped storage.
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer.
This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately.
- m4gr3d
24e3b3b88d
2022-07-29 19:24:07 +02:00
..
api Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
export Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
java Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
plugin Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
android_input_handler.cpp Ported: Remove broken scroll gesture on Android - madmiraal 2022-07-29 11:46:13 +02:00
android_input_handler.h Ported: Remove broken scroll gesture on Android - madmiraal 2022-07-29 11:46:13 +02:00
android_keys_utils.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
android_keys_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
audio_driver_opensl.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
audio_driver_opensl.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect.py Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
dir_access_jandroid.cpp Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
dir_access_jandroid.h Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
file_access_android.cpp Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
file_access_android.h Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
file_access_filesystem_jandroid.cpp Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
file_access_filesystem_jandroid.h Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
java_class_wrapper.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
java_pandemonium_io_wrapper.cpp Fix an another typo. 2022-07-27 00:33:10 +02:00
java_pandemonium_io_wrapper.h Ported: Add a method for obtaining display cutouts on Android - madmiraal 2022-07-27 00:21:20 +02:00
java_pandemonium_lib_jni.cpp Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
java_pandemonium_lib_jni.h Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
java_pandemonium_wrapper.cpp Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently. 2022-03-28 13:21:41 +02:00
java_pandemonium_wrapper.h Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently. 2022-03-28 13:21:41 +02:00
jni_utils.cpp Updated old paths in the android jni wrapper classes. This fixes the export templates. 2022-03-24 21:39:55 +01:00
jni_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
os_android.cpp Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
os_android.h Ported: Add a method for obtaining display cutouts on Android - madmiraal 2022-07-27 00:21:20 +02:00
platform_config.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
string_android.h Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
thread_jandroid.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
thread_jandroid.h Clang format all files. 2022-03-18 19:00:13 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.