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115 lines
4.0 KiB
C++
115 lines
4.0 KiB
C++
#ifndef MARKDOWN_RENDERER_H
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#define MARKDOWN_RENDERER_H
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/*************************************************************************/
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/* markdown_renderer.h */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "core/string/ustring.h"
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#include "core/object/reference.h"
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class MarkdownRenderer : public Reference {
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GDCLASS(MarkdownRenderer, Reference);
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public:
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enum RenderType {
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RENDER_TYPE_HTML = 0,
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RENDER_TYPE_HTML_TOC = 1,
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};
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enum HTMLFlags {
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HTML_FLAG_SKIP_HTML = 1 << 0,
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HTML_FLAG_ESCAPE = 1 << 1,
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HTML_FLAG_HARD_WRAP = 1 << 2,
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HTML_FLAG_USE_XHTML = 1 << 3,
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};
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enum MarkdownExtensions {
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EXTENSION_TABLES = 1 << 0,
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EXTENSION_FENCED_CODE = 1 << 1,
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EXTENSION_FOOTNOTES = 1 << 2,
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EXTENSION_AUTOLINK = 1 << 3,
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EXTENSION_STRKIETHROUGH = 1 << 4,
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EXTENSION_UNDERLINE = 1 << 5,
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EXTENSION_HIGHLIGHT = 1 << 6,
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EXTENSION_QUOTE = 1 << 7,
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EXTENSION_SUPERSCRIPT = 1 << 8,
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EXTENSION_MATH = 1 << 9,
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EXTENSION_NO_INTRA_EMPHASIS = 1 << 10,
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EXTENSION_SPACE_HEADERS = 1 << 11,
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EXTENSION_MATH_EXPLICIT = 1 << 12,
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EXTENSION_DISABLE_INDENTED_CODE = 1 << 13,
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};
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public:
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RenderType get_render_type();
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void set_render_type(const RenderType val);
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int get_html_flags();
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void set_html_flags(const int val);
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int get_markdown_extensions();
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void set_markdown_extensions(const int val);
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int get_max_nesting();
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void set_max_nesting(const int val);
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bool get_use_smartypants();
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void set_use_smartypants(const bool val);
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int get_toc_level();
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void set_toc_level(const int val);
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String render_to_html(const String &markdown);
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MarkdownRenderer();
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virtual ~MarkdownRenderer();
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protected:
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static void _bind_methods();
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RenderType _render_type;
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int _html_flags;
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int _markdown_extensions;
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int _max_nesting;
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int _toc_level;
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bool _use_smartypants;
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};
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VARIANT_ENUM_CAST(MarkdownRenderer::RenderType);
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VARIANT_ENUM_CAST(MarkdownRenderer::HTMLFlags);
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VARIANT_ENUM_CAST(MarkdownRenderer::MarkdownExtensions);
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#endif
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