mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 12:26:59 +01:00
162 lines
5.9 KiB
C++
162 lines
5.9 KiB
C++
/*
|
|
Copyright (c) 2019 Flairieve
|
|
Copyright (c) 2020-2022 cobrapitz
|
|
Copyright (c) 2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "paint_layer_button.h"
|
|
|
|
#include "core/image.h"
|
|
#include "scene/resources/style_box.h"
|
|
#include "scene/resources/texture.h"
|
|
|
|
#include "scene/gui/box_container.h"
|
|
#include "scene/gui/button.h"
|
|
#include "scene/gui/check_button.h"
|
|
#include "scene/gui/margin_container.h"
|
|
#include "scene/gui/texture_button.h"
|
|
|
|
#include "icons/paint_icons.h"
|
|
|
|
static float scale = 1;
|
|
|
|
template <class T>
|
|
static Ref<Texture> make_icon(T p_src) {
|
|
Ref<ImageTexture> texture(memnew(ImageTexture));
|
|
Ref<Image> img = memnew(Image(p_src));
|
|
if (scale > 1) {
|
|
Size2 orig_size = Size2(img->get_width(), img->get_height());
|
|
|
|
img->convert(Image::FORMAT_RGBA8);
|
|
img->expand_x2_hq2x();
|
|
if (scale != 2.0) {
|
|
img->resize(orig_size.x * scale, orig_size.y * scale);
|
|
}
|
|
} else if (scale < 1) {
|
|
Size2 orig_size = Size2(img->get_width(), img->get_height());
|
|
img->convert(Image::FORMAT_RGBA8);
|
|
img->resize(orig_size.x * scale, orig_size.y * scale);
|
|
}
|
|
texture->create_from_image(img, ImageTexture::FLAG_FILTER);
|
|
|
|
return texture;
|
|
}
|
|
|
|
PaintLayerButton::PaintLayerButton() {
|
|
set_custom_minimum_size(Size2(0, 32));
|
|
set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
|
|
|
|
Ref<StyleBoxFlat> style_box;
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.35, 0.5, 0.77));
|
|
set("custom_styles/panel", style_box);
|
|
|
|
HBoxContainer *main_box_container = memnew(HBoxContainer);
|
|
add_child(main_box_container);
|
|
|
|
MarginContainer *left_main_container = memnew(MarginContainer);
|
|
left_main_container->set("custom_constants/margin_right", 2);
|
|
left_main_container->set("custom_constants/margin_top", 2);
|
|
left_main_container->set("custom_constants/margin_left", 2);
|
|
left_main_container->set("custom_constants/margin_bottom", 2);
|
|
left_main_container->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
left_main_container->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
main_box_container->add_child(left_main_container);
|
|
|
|
// Layer Button
|
|
layer_button = memnew(Button);
|
|
layer_button->set_text("Layer 1");
|
|
layer_button->set_text_align(Button::ALIGN_RIGHT);
|
|
layer_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
layer_button->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.25, 0.25, 0.25));
|
|
layer_button->set("custom_styles/hover", style_box);
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.25, 0.25, 0.25));
|
|
layer_button->set("custom_styles/pressed", style_box);
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.25, 0.25, 0.25));
|
|
layer_button->set("custom_styles/focus", style_box);
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.25, 0.25, 0.25));
|
|
layer_button->set("custom_styles/disabled", style_box);
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.25, 0.25, 0.25));
|
|
layer_button->set("custom_styles/normal", style_box);
|
|
left_main_container->add_child(layer_button);
|
|
|
|
HBoxContainer *check_container = memnew(HBoxContainer);
|
|
check_container->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
|
|
left_main_container->add_child(check_container);
|
|
|
|
// Visible Button
|
|
visible_button = memnew(CheckButton);
|
|
visible_button->set_pressed(true);
|
|
visible_button->set("custom_icons/off", make_icon(minidotta_invis_png));
|
|
visible_button->set("custom_icons/on", make_icon(minidotta_png));
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.6, 0.6, 0.6));
|
|
layer_button->set("custom_styles/normal", style_box);
|
|
check_container->add_child(visible_button);
|
|
|
|
// Lock Button
|
|
lock_button = memnew(CheckButton);
|
|
lock_button->set_pressed(false);
|
|
lock_button->set("custom_icons/off", make_icon(unlock_layer_png));
|
|
lock_button->set("custom_icons/on", make_icon(lock_layer_1_png));
|
|
style_box.instance();
|
|
style_box->set("bg_color", Color(0.6, 0.6, 0.6));
|
|
layer_button->set("custom_styles/normal", style_box);
|
|
check_container->add_child(lock_button);
|
|
|
|
// Right side
|
|
VBoxContainer *right_main_container = memnew(VBoxContainer);
|
|
main_box_container->add_child(right_main_container);
|
|
|
|
up_button = memnew(TextureButton);
|
|
up_button->set_expand(true);
|
|
up_button->set_stretch_mode(TextureButton::STRETCH_KEEP_CENTERED);
|
|
up_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
up_button->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
up_button->set_normal_texture(make_icon(arrow_up_png));
|
|
up_button->set_pressed_texture(make_icon(minidotta_png));
|
|
up_button->set_custom_minimum_size(Vector2(15, 15));
|
|
right_main_container->add_child(up_button);
|
|
|
|
down_button = memnew(TextureButton);
|
|
down_button->set_expand(true);
|
|
down_button->set_stretch_mode(TextureButton::STRETCH_KEEP_CENTERED);
|
|
down_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
down_button->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
down_button->set_normal_texture(make_icon(arrow_down_png));
|
|
down_button->set_pressed_texture(make_icon(minidotta_png));
|
|
down_button->set_custom_minimum_size(Vector2(15, 15));
|
|
right_main_container->add_child(down_button);
|
|
}
|
|
|
|
PaintLayerButton::~PaintLayerButton() {
|
|
}
|
|
|
|
void PaintLayerButton::_bind_methods() {
|
|
}
|