pandemonium_engine/platform
2022-10-08 19:36:12 +02:00
..
android Fix an another typo. 2022-10-08 19:11:36 +02:00
frt Ported: flush buffered events 2022-10-08 19:30:42 +02:00
frt_sdl Updated frt2 to the latest. https://github.com/efornara/frt/commits/2.0 2022-10-08 19:36:12 +02:00
iphone Check for ios_simulator when building for x86_64 2022-10-08 16:22:25 +02:00
javascript Ported: Change auto to default in cursor css settings. 2022-10-08 17:34:43 +02:00
osx Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-10-08 16:37:21 +02:00
server SCons: Refactor LTO options with lto=<none|thin|full> 2022-09-16 22:54:09 +02:00
windows Fix WM_CHAR processing code using Unicode char instead of Virtual key. 2022-10-08 17:00:48 +02:00
x11 SCons: Refactor handling of production flag and per-platform LTO defaults 2022-10-08 16:18:23 +02:00
register_platform_apis.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00