mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-11-24 01:47:20 +01:00
24 lines
945 B
XML
24 lines
945 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="GrooveJoint2D" inherits="Joint2D" version="3.5">
|
|
<brief_description>
|
|
Groove constraint for 2D physics.
|
|
</brief_description>
|
|
<description>
|
|
Groove constraint for 2D physics. This is useful for making a body "slide" through a segment placed in another.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="initial_offset" type="float" setter="set_initial_offset" getter="get_initial_offset" default="25.0">
|
|
The body B's initial anchor position defined by the joint's origin and a local offset [member initial_offset] along the joint's Y axis (along the groove).
|
|
</member>
|
|
<member name="length" type="float" setter="set_length" getter="get_length" default="50.0">
|
|
The groove's length. The groove is from the joint's origin towards [member length] along the joint's local Y axis.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|