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https://github.com/Relintai/pandemonium_engine.git
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74 lines
1.3 KiB
C++
74 lines
1.3 KiB
C++
#ifndef CURVE_BASE_H
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#define CURVE_BASE_H
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#include "core/math/math_defs.h"
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#include "core/math/vector2.h"
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#include "core/variant.h"
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#include "core/vector.h"
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#include "../mm_node.h"
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class CurveBase : public MMNode {
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GDCLASS(CurveBase, MMNode);
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public:
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struct Point {
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Vector2 p;
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float ls;
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float rs;
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void set(const float x, const float y, const float nls, const float nrs) {
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p = Vector2(x, y);
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ls = nls;
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rs = nrs;
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}
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Point() {
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ls = 0;
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rs = 0;
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}
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Point(const float x, const float y, const float nls, const float nrs) {
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p = Vector2(x, y);
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ls = nls;
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rs = nrs;
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}
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};
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public:
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PoolRealArray get_points_array();
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void set_points_array(const PoolRealArray &val);
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void init_points_01();
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void init_points_11();
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String to_string();
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void clear();
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void add_point(const float x, const float y, float ls = Math_INF, float rs = Math_INF);
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bool remove_point(const int i);
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PoolRealArray get_point_arr(const int i);
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int get_point_count();
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void set_point(const int i, const Point &v);
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Point get_point(const int i);
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Vector<Point> get_points();
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void set_points(const Vector<Point> &arr, const bool notify = true);
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void curve_changed();
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void _curve_changed();
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CurveBase();
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~CurveBase();
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protected:
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static void _bind_methods();
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PoolRealArray points;
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};
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#endif
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