pandemonium_engine/platform/android/java
Relintai deec900b5e Ported: Update the logic used to start / stop the GL thread
Currently the GL thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the GL thread to match the documentation.
- m4gr3d
194452bf38
2024-02-08 22:10:48 +01:00
..
app
editor
gradle/wrapper
lib
nativeSrcsConfigs
scripts
build.gradle
gradle.properties
gradlew
gradlew.bat
settings.gradle